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gently caress. I may have to try a cat grandpa after all.
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# ? May 25, 2019 05:16 |
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# ? May 26, 2024 11:34 |
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Okay so I wanna start leveling up RDM, what's my basic poo poo look like right after I open up the job?
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# ? May 25, 2019 06:00 |
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Give it a try and find out? It's probably the easiest DPS to play right now, and it's basically about 1) knowing that dualcast exists so you cast a quick spell to insta-cast a long-cast spell as a followup, and 2) using two parallel sets of skills to raise two different gauges while trying to keep them even with each other so you can do the big finishers you get later. It's pretty intuitive once you play around with it for a little.
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# ? May 25, 2019 06:02 |
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S.J. posted:Okay so I wanna start leveling up RDM, what's my basic poo poo look like right after I open up the job? You'll cast Jolt to dualcast Verthunder or Veraero. Those can proc Verfire or Verstone. Use those instead of Jolt when available, again DCing into Thunder/Aero. Raise each bar to 80, but don't let either get more than 30 higher than the other or else it slows mana growth. When you hit 80, use Corpsy Corpse to attack an enemy, then hit them with your sword combo. Then use the jump away ability and start casting again to rebuild your bars. For groups, double-cast Scatter. At 52 you get Moulinet, which is your AOE sword skill. Basically you'll just spam Scatters and Moulinets. Once you hit 60 you'll have some more poo poo but basically it all just adds up to different ways to get the meters to go faster, plus some cure spells. Your rotation doesn't change majorly at any point, but at 68 and 70 you'll get your two combo cappers, Very Flare and Very Holy. But those are each designed to start you on building to the other, so most of your gameplay is alternating black/white spells, then sword combo into big spell, then alternating the other direction. Generally your single-target damage is better than AOE, you're not BLM, but Scatter/Moulinet is enough to deal with big groups, especially once you start getting fancy and combining it with Manafication/Embolden to drop 5 Moulinets in a row. It's real, real easy, and the skill floor is low enough that you'll have a hard time not contributing notable DPS. In dungeons sometimes you'll have to res a healer or doublecast V. Cure on yourself or a tank occasionally if you get hit with a big AOE or the healer is dead. You're basically a more forgiving BLM with less peak damage potential but a way easier time sustaining damage continuously. P.S. the only role action you want is Lucid Dreaming, but you really really really want Lucid Dreaming.
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# ? May 25, 2019 06:09 |
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Mr. Happy notes something in the WHM job skills video. The WHM started with 3 blue flowers, and Yoshi mentioned that those flowers are just generated over time. The blue flowers were consumed on various ally targeted abilities. After all 3 were used, a red flower shows up on the gauge, which is consumed when the WHM casts that huge red water lily spell on the target dummy. On watching the video myself, I note that all the abilities that consume lilies don’t appear to have cast times. This suggest a job design that rewards using instant heals and buffs with big flashy nukes. Not a design where you’re expected to meekly cast heals all the time. So get hype healers, I think sqenix understands what makes healing in FFXIV interesting.
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# ? May 25, 2019 06:15 |
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Finally, disc priest is in ff14.
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# ? May 25, 2019 06:19 |
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Good, that's the only healer design in any MMO I liked. Well, that and Warrior Priest from WAR. Warrior priests would bash dudes with hammers which gives them class resources to heal their allies bigly which makes them fun, effective, and cool.
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# ? May 25, 2019 06:22 |
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M.c.P posted:Mr. Happy notes something in the WHM job skills video. The WHM started with 3 blue flowers, and Yoshi mentioned that those flowers are just generated over time. The blue flowers were consumed on various ally targeted abilities. After all 3 were used, a red flower shows up on the gauge, which is consumed when the WHM casts that huge red water lily spell on the target dummy. Looking at the pastebin leaks and the datamine info from the benchmark, I think healer dpsing is going to be the same as it ever was, if not better.
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# ? May 25, 2019 06:23 |
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Failboattootoot posted:Looking at the pastebin leaks and the datamine info from the benchmark, I think healer dpsing is going to be the same as it ever was, if not better.
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# ? May 25, 2019 06:24 |
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FactsAreUseless posted:P.S. the only role action you want is Lucid Dreaming, but you really really really want Lucid Dreaming. ps: Fleche can be used between dualcast/melee combo without cancelling it so there's never a reason not to immediately press that button as soon as its up each time. Tengames fucked around with this message at 06:37 on May 25, 2019 |
# ? May 25, 2019 06:33 |
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Which paastebin leak is the good one now?
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# ? May 25, 2019 06:35 |
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Tengames posted:diversion is also good because RMD also gets two skills on cooldown to shoot energy swords(one singletarget and the other aoe ), and on at least a few roulettes using all those skills at the start without diversion I managed to pull agro away from a tank that thought one flash or whatever was all they need to get the boss's attention. Yep if you’re playing rdm without diversion you’re going to be in big trouble (unless you’re just really undergeared or bad at the rotation) The burst dps rdm can throw out at the gate really needs diversion or you’re going to be ripping aggro and forcing the tanks to lose dps getting it back. Don’t waste lucid on this either as you’ll likely need it later in the fight to recover mp depending on what happens.
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# ? May 25, 2019 06:57 |
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I forgot to mention Diversion because I was thinking about MP regen, but yes, DV is also nice.
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# ? May 25, 2019 07:06 |
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M.c.P posted:Mr. Happy notes something in the WHM job skills video. The WHM started with 3 blue flowers, and Yoshi mentioned that those flowers are just generated over time. The blue flowers were consumed on various ally targeted abilities. After all 3 were used, a red flower shows up on the gauge, which is consumed when the WHM casts that huge red water lily spell on the target dummy. Making WHM more like SCH means I might switch back to WHM. So yeah, I'm okay with this.
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# ? May 25, 2019 07:26 |
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FactsAreUseless posted:I forgot to mention Diversion because I was thinking about MP regen, but yes, DV is also nice.
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# ? May 25, 2019 07:30 |
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FactsAreUseless posted:You have two basic sets of abilities right now: spells and sword attacks, with a couple of other things thrown in there (Acceleration) Sick, thanks man!
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# ? May 25, 2019 07:32 |
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Tzarnal posted:Making WHM more like SCH means I might switch back to WHM. So yeah, I'm okay with this. White Mages gimmick is probably still gonna be extremely vanilla and simple to play so I doubt it's gonna be that much like SCH.
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# ? May 25, 2019 07:36 |
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Asimo posted:Yeah it's important to reiterate that Lucid Dreaming is the only way Red Mages can regen MP right now. The rotation in general is pretty neutral, but as you get higher gear and more spell speed you'll slowly run in the negatives unless the boss has extended downtime phases, and you'll definitely run out quick if you're having to spam vercure or verraise at all. It's pretty critical there.
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# ? May 25, 2019 07:43 |
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S.J. posted:Sick, thanks man!
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# ? May 25, 2019 07:44 |
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# ? May 25, 2019 08:52 |
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Baby Holy
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# ? May 25, 2019 08:55 |
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I still don't like PBAOE on a healer.
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# ? May 25, 2019 09:10 |
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now where is this coming from (and is there more) Blockhouse fucked around with this message at 09:29 on May 25, 2019 |
# ? May 25, 2019 09:19 |
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Impermanent posted:they did it, those beautiful bastards finally killed the ALC guildmaster. I'll never have to talk to that smug rear end in a top hat again. Finally. I feel like there's a non zero chance some of the crafter/gatherer npcs show up for the Ishgard rebuild.
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# ? May 25, 2019 11:22 |
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They really must be intent on putting DoT effects off of scholar (and maybe summoner too?) since this is basically just Miasma 2 minus the DoT effect with a bit more potency to off-set. It’ll be better as on oGCD weaver at least in this form.
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# ? May 25, 2019 11:44 |
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How good are 8man maps for cash? I'm getting broke as heck and starting to want to push at least some non-combat jobs up for SHB/to do Moogles/Namizu so I need cash.
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# ? May 25, 2019 12:12 |
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I just bought this game, does anybody want to send me a RAF code?
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# ? May 25, 2019 12:53 |
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sunaurus posted:I just bought this game, does anybody want to send me a RAF code? YFWP6XXB
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# ? May 25, 2019 13:03 |
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SonicRulez posted:YFWP6XXB Cool, used it. Also quick question: I've read that flying mounts only work in some newer areas, but does that include most high-level content? Do you mostly use flying to get around on a max level character?
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# ? May 25, 2019 13:07 |
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They don't work at all in the vanilla zones, and to have to unlock flight in the expansion zones, usually not until you're pretty much finished with the story quest there. While you're working on the MSQ you'll be primarily on the ground, but after that yeah.
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# ? May 25, 2019 13:16 |
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Mind you - they work, they just don't fly.
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# ? May 25, 2019 13:52 |
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After starting in mid-February, I finally finished the MSQ! Now to figure out how to spend the next month while I wait for ShB to release.
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# ? May 25, 2019 13:59 |
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BisbyWorl posted:
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# ? May 25, 2019 14:08 |
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Bobfly posted:Foe's requiem is a pretty annoying button, and I won't mind its removal. But I really like stuff like palisade and nature's minne, so I hope those kinds of super abilities get to stay. I'm pretty hopeful given what they've done with troubadour. I'm a Bard main but as a casual I never touch either of those buttons. I don't even know what they do. I think Palisade is a defense buff? I just hover over it long enough to say, "That's why they call it the Palisades, bro." Then I move on.
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# ? May 25, 2019 14:48 |
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Nature's Minne owns, it's my dedicated "Oh gently caress I just ate poo poo" button.
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# ? May 25, 2019 14:56 |
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i had a fit of inspiration
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# ? May 25, 2019 14:57 |
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AMISH FRIED PIES posted:i had a fit of inspiration lol
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# ? May 25, 2019 15:00 |
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mrfishstick posted:They really must be intent on putting DoT effects off of scholar (and maybe summoner too?) since this is basically just Miasma 2 minus the DoT effect with a bit more potency to off-set. It’ll be better as on oGCD weaver at least in this form. The Pastebin leak claimed SCH still had AoE DoTs, so I think this is more meant to bring them more in line with other jobs in terms of overall potency, since Miasma II would gut your MP if you tried to spam it.
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# ? May 25, 2019 15:13 |
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AMISH FRIED PIES posted:i had a fit of inspiration lmao
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# ? May 25, 2019 15:14 |
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# ? May 26, 2024 11:34 |
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AMISH FRIED PIES posted:i had a fit of inspiration And now this is inspiring me. Can anyone who has screenshots of chatlogs of tanks or other party members not putting on protect post them?
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# ? May 25, 2019 15:16 |