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Libluini posted:I loved this game so much I bought it three times: First time normal plus second time as a CD-Addon from a local PC-magazine and a third time on Steam. Wizardy 8 was the first game I had to upgrade my PC for. I loved the demo, but it barely ran with my crappy onboard video so I had get my first real video card in order to play the full game.
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# ? May 27, 2019 02:28 |
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# ? May 28, 2024 16:21 |
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https://www.youtube.com/watch?v=2H5mBC4f264
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# ? May 27, 2019 05:33 |
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i wish they'd remake legendia or something because a lot of stuff in that game is cool but the actual game feels like it was built out of mud
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# ? May 27, 2019 05:43 |
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It took 21 years but I finally finished Baldurs Gate. Onto my first playthrough ever of Baldur's Gate 2.
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# ? May 27, 2019 05:56 |
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Relin posted:i'll buy SOTFDR if it's not worse than the psp version, which i didnt get far in, i think because i wasnt in the mood to min max. i'll go back to it if this doesnt pan out There's hardly any minmaxing necessary in First Departure, if anything it's way generous with skill points so you do end up maxing out just about all combat and item-crafting specialities.
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# ? May 27, 2019 06:00 |
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I said come in! posted:It took 21 years but I finally finished Baldurs Gate. Onto my first playthrough ever of Baldur's Gate 2. You also have the epic level expansion pack so see you in 42 years.
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# ? May 27, 2019 06:20 |
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The Colonel posted:i wish they'd remake legendia or something because a lot of stuff in that game is cool but the actual game feels like it was built out of mud remake it but still give it to a fighting game team just for the hell of it
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# ? May 27, 2019 06:44 |
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Shin Momotaro was made by sadists. I mean I'm still having fun but this is the most un-repeatable game I've ever played. I can't imagine anyone who's played through this once feeling like playing through it again just because of how bullshit some of these sections are. There's a cave dungeon that's 9 or 10 floors long with each floor having a riddle to solve. On the 8th floor the villain just gives up on actually giving you riddles and instead you have to fight these rock monsters to open pathways through the level to the end. The battles aren't super tough but the rocks have high physical defense so you basically have to burn spells to kill them. You get thrown into this without knowing it's coming so you're probably not going to have a very good stock of items. So you're going along wondering when the hell this section is going to end and watching your MP drop lower and lower. 20. There's 20 of these goddamn battles back to back. There is absolutely no indication of how many there will be or if you're nearing the end or not. If you back out of the level you get to start the whole thing over and unless you have a guide or something you're not going to know how close you were to the end. Maybe you start thinking you're going the wrong way, and that you're supposed to fight some of the non-green stones around (only the green stones open pathways) and that wastes you more resources in useless fights against the other stones. You have a limited inventory and MP healing items aren't sold in stores. You get MP refills from level ups but the EXP requirements for levels in this game are exponential so by the point you're at the 2000 EXP you get from 20 fights against these guys probably won't level you unless you were already close. I knew it was coming so I conserved my resources but it still almost didn't work. I literally used every item in my inventory and every MP I had and even then got lucky because I got some free random heals off my pets and killed one or two of the things with lucky crits. I almost lost the whole thing, too, because before I could get to the next town I ran into a battle with everyone almost dead and no ability to heal. Oh and if anyone in your party dies you permanently lose 'popularity' points which can make shops more expensive etc. and the only way to get them back is beating bosses which are of course finite. It sucked and was stupid. I can't wait to finish this game and never play it again. Luckily the story is pretty good and all the weird systems in it make it interesting to play when it's not actively torturing me. Don't ever try to play it without a guide though.
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# ? May 27, 2019 07:21 |
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Pllaying Shadow Hearts Coevanant, are there any gotchas or missables I need to be aware of before doing Idar Flamme? The game seems to be unsubtly hinting it's a point of no return for at least some stuff.
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# ? May 27, 2019 11:37 |
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prometheusbound2 posted:Wizardry 8 is one of my favorite games of all time (never managed to get into the older games in the series) and I've only recently begun to explore jRPGs, so its kind of funny to see such a familiar interface with such a different art style. The general consensus is CT and Suikoden 2 are two of the greatest RPGs of all time so it's not odd to place them above the FF series in general. Mass marketed games tend to be very formulaic just like anything else, with some of the most popular ones oddly enough being very unique things (IE: Minecraft in gaming, Queen in music). Dragon Quest is generally better than FF as well but it sadly only gets the respect it deserves in Japan. I like the W8 LP thats going on right now. Though it makes me kinda glad I never tried the game because holy poo poo it looks vague as hell in multiple places even by wizardry standards.
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# ? May 27, 2019 14:36 |
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DQ XI is easily the best JRPG this generation by far. It’s a massive game with little filler and no dlc bullshit. I’m planning to double dip when the Switch version comes out.
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# ? May 27, 2019 14:44 |
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Really, Trails? A tournament arc?
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# ? May 27, 2019 14:47 |
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Mill Village posted:DQ XI is easily the best JRPG this generation by far. It’s a massive game with little filler and no dlc bullshit. Same. That game was so freaking good. It was so refreshing to see a big JRPG that gives you every single thing it has to offer in the game. No DLC, no season passes. No cosmetics etc etc. Just an absolutely massive adventure filled to the brim with content.
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# ? May 27, 2019 14:48 |
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Mulderman posted:Same. That game was so freaking good. It was so refreshing to see a big JRPG that gives you every single thing it has to offer in the game. No DLC, no season passes. No cosmetics etc etc. Unless you count all the stuff they're adding for the Switch version that should have been in the base game I guess.
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# ? May 27, 2019 14:55 |
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The best game of the generation seems weird to me. DQ is basically what it always is. Extremely competent game that’s a little bland but has enough charm to keep it relevant
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# ? May 27, 2019 15:01 |
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Dragon Quest 11 is on my list of JRPGs to try, so I'm glad to see that there's an apparent consensus that it's really good. My impression is that it's lighter on story but very much focused on exploration. Is that correct? I'd be very okay with that if so. I think there's an important distinction between long/slow paced games and time wasting games. The Trails games are long and slow, but they use their time to establish characters and develop their story. Although they're long, I rarely found myself resenting the time spent. Although I've played a fair amount of each Final Fantasy game, I only beat 6. The time spent in the others seemed like it was wasted. So much time was spent on a battle system that was slow for the sake of spectacle or for no other good reason at all. I spent way too much time in 9 watching energy bars fill up. And so much of the side content seemed to be either luck based or assume you were reading a strategy guide.
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# ? May 27, 2019 15:08 |
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prometheusbound2 posted:Dragon Quest 11 is on my list of JRPGs to try, so I'm glad to see that there's an apparent consensus that it's really good. My impression is that it's lighter on story but very much focused on exploration. Is that correct? I'd be very okay with that if so. No. It's pretty linear. You can explore / sequence break a tiny bit when you get a ship, but you would have to go to those places anyways to advance the story.
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# ? May 27, 2019 15:11 |
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atholbrose posted:Really, Trails? A tournament arc? Tournament arcs ARE GOOD
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# ? May 27, 2019 15:16 |
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Tournament arcs are good
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# ? May 27, 2019 15:17 |
Million Ghosts posted:my only experience with Wizardry 8 is trying to play it with a few friends at like age 12 and getting stonewalled in the forest every drat time because we wanted to make a party of all the cool specialist classes instead of things that actually worked
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# ? May 27, 2019 15:21 |
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CharlestheHammer posted:The best game of the generation seems weird to me. DQ is basically what it always is. Yeah, this is how I feel. And why I don't place any DQ game above its competing FF game, no matter what FF game it is, almost. I kind of feel like DQ4 was better than FF4, though. The only DQ game that gets me excited are the DQ Monster games, because I like not-Pokemon games and they're very good not-Pokemon games.
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# ? May 27, 2019 15:26 |
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Tired Moritz posted:Tournament arcs ARE GOOD Maybe so, but the actual plot of the game, like, just got started, so crashing to a halt is just jarring.
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# ? May 27, 2019 16:04 |
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CharlestheHammer posted:The best game of the generation seems weird to me. DQ is basically what it always is. DQ11 is really good It's definitely better than Persona 5 or whatever anyway
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# ? May 27, 2019 16:10 |
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a lot of things are better than persona 5
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# ? May 27, 2019 16:13 |
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Endorph posted:a lot of things are better than persona 5 I'm new to the genre and still exploring. What do you think that are the best games that have come out in recent years?
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# ? May 27, 2019 16:28 |
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The Trails series in general since we only got a fair amount of them in the past few years - Sky 3's format puts some people off and Cold Steel II is a bit filler-y since CS1 and 2 were clearly meant to be one game, but they're all still very good. Tales of Berseria is fantastic with my only real complaint about it being some minor production values issues, combat being a bit cobbled together even if I still find it fun, and the equipment system being ill conceived but at least not actively annoying, everything else about it is great. The Atelier series in general is great, even if the most recent trilogy is probably weaker than the previous two, Lydie & Suelle is still good. And I'm not that far into it yet but Atelier Lulua, in particular, seems great, though a lot of it is building on the Arland games from nearly a decade ago. Fortunately they did port those to switch/PC recently, so hey. If you're willing to expand the scope of 'JRPGs' a bit, Valkyria Chronicles 4 is a good followup to the first after two games of faffing about, Super Robot Wars T has fantastic writing even if its mechanics are fairly stock Super Robot Wars, though I find stock Super Robot Wars fun, Etrian Odyssey V is an enjoyable dungeon crawler with cool class concepts. I didn't really mean that post as 'Persona 5 sucks,' Persona 5's decent, but it's really carried by its presentation and its combat, dungeon design can get pretty annoying/repetitive in that game and the writing 100% thinks the player is a complete moron. And the social mechanics, the big draw of the Persona series, are balanced like garbage in Persona 5. Either you barely manage to get any s. links maxed or you completely break the game's balance over your knee by abusing the fortune teller and manage to max out everyone. There's no inbetween.
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# ? May 27, 2019 16:41 |
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At this point you're probably better off not buying P5 anyway and waiting to see how Persona 5: Royal Edition turns out.Endorph posted:If you're willing to expand the scope of 'JRPGs' a bit, Valkyria Chronicles 4 is a good followup to the first after two games of faffing about The biggest sin of VC2 is that it's not even rushed or lazy; It is that it is exactly the game the team wanted to make from top to bottom. It is a wholly Bad Game.
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# ? May 27, 2019 17:07 |
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I liked the dungeons in Persona 5. In fact, thinking of a number of jRPGs I've played relatively recently (Cyber Sleuth, Tales of Berseria, Trails of Cold Steel 1), their dungeons were far less interesting than most of Persona 5's. Most, because while they are interesting, some of them are way too loving long. Looking at you, Ship.
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# ? May 27, 2019 17:10 |
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the tales games' dungeons had might as well be textureless corridors for how uninteresting they are at least trails' dungeons go by quickly and are chockablock with swag
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# ? May 27, 2019 17:11 |
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I'd take textureless corridors over doing the same puzzle 3-4 times in a row when I just want to get on with the game. Like the Museum in P4 was decent but every other dungeon in that game overused its gimmick. I didn't even get stuck on the airlock puzzle on the spaceship, I just thought doing the same puzzle four times in a row was really boring. You have to intersperse a variety of puzzles, not just come up with one kind and have the player do it over and over.
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# ? May 27, 2019 17:13 |
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Morpheus posted:I liked the dungeons in Persona 5. In fact, thinking of a number of jRPGs I've played relatively recently (Cyber Sleuth, Tales of Berseria, Trails of Cold Steel 1), their dungeons were far less interesting than most of Persona 5's. I liked Cyber Sleuth's well enough. They're generally short enough to not be tedious, and they actually tried to style them like normal locations that have just had their access routes hosed by digital corruption. Endorph posted:I'd take textureless corridors over doing the same puzzle 3-4 times in a row when I just want to get on with the game. P5's dungeons were mostly okay, but good lord did the airlock puzzles loving draaaaag.
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# ? May 27, 2019 17:15 |
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Speak for yourself, my enjoyment of RPGs is directly proportional to how many times I get to solve the tower of Hanoi.
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# ? May 27, 2019 17:16 |
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wild arms is the true dungeon puzzle jrpg
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# ? May 27, 2019 17:22 |
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actually it's lufia 2
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# ? May 27, 2019 17:27 |
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The Colonel posted:wild arms is the true dungeon puzzle jrpg This is correct.
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# ? May 27, 2019 17:37 |
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If it's a design point that this dungeon must take X minutes of walking to traverse to hit the benchmark of however many hours they want the game to be, I'd much rather be doing something than just walking. Persona 5's stealth system was moderately engaging which automatically makes it 10x better than the empty walking of just about every other JRPG. More games should take that idea and put their own little minigames into dungeon traversal. Even just the gathering of Atelier is better than empty walking
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# ? May 27, 2019 17:38 |
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I'll agree that VC4 is worth checking out, although it's frustrating the most optimal strategy (by which I mean you get the best ranking and rewards) seems to invariably be 'rush as fast as the enemy as you can with your grenadiers.'
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# ? May 27, 2019 17:42 |
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Dawgstar posted:I'll agree that VC4 is worth checking out, although it's frustrating the most optimal strategy (by which I mean you get the best ranking and rewards) seems to invariably be 'rush as fast as the enemy as you can with your grenadiers.' I A ranked every stage and used Grenadiers maybe single digit times Scout rushes are where it's at imo
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# ? May 27, 2019 17:43 |
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Dawgstar posted:I'll agree that VC4 is worth checking out, although it's frustrating the most optimal strategy (by which I mean you get the best ranking and rewards) seems to invariably be 'rush as fast as the enemy as you can with your grenadiers.' VC4 is an exercise in ignoring the highesr ranks, because actually using every class and crushing all before you will still get you a good rank as well as be more fun
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# ? May 27, 2019 17:45 |
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# ? May 28, 2024 16:21 |
Wild ARMs is the best because you can just dash and bonk into walls when you finally solve a simple puzzle and need a moment
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# ? May 27, 2019 17:45 |