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Nemo2342
Nov 26, 2007

Have A Day




Nap Ghost

Libluini posted:

I loved this game so much I bought it three times: First time normal plus second time as a CD-Addon from a local PC-magazine and a third time on Steam.

Wizardy 8 was the first game I had to upgrade my PC for. I loved the demo, but it barely ran with my crappy onboard video so I had get my first real video card in order to play the full game.

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corn in the bible
Jun 5, 2004

Oh no oh god it's all true!
https://www.youtube.com/watch?v=2H5mBC4f264

The Colonel
Jun 8, 2013


I commute by bike!
i wish they'd remake legendia or something because a lot of stuff in that game is cool but the actual game feels like it was built out of mud

I said come in!
Jun 22, 2004

It took 21 years but I finally finished Baldurs Gate. Onto my first playthrough ever of Baldur's Gate 2.

Ka0
Sep 16, 2002

:siren: :siren: :siren:
AS A PROUD GAMERGATER THE ONLY THING I HATE MORE THAN WOMEN ARE GAYS AND TRANS PEOPLE
:siren: :siren: :siren:

Relin posted:

i'll buy SOTFDR if it's not worse than the psp version, which i didnt get far in, i think because i wasnt in the mood to min max. i'll go back to it if this doesnt pan out

There's hardly any minmaxing necessary in First Departure, if anything it's way generous with skill points so you do end up maxing out just about all combat and item-crafting specialities.

al-azad
May 28, 2009



I said come in! posted:

It took 21 years but I finally finished Baldurs Gate. Onto my first playthrough ever of Baldur's Gate 2.

You also have the epic level expansion pack so see you in 42 years.

Phantasium
Dec 27, 2012

The Colonel posted:

i wish they'd remake legendia or something because a lot of stuff in that game is cool but the actual game feels like it was built out of mud

remake it but still give it to a fighting game team just for the hell of it

Getsuya
Oct 2, 2013
Shin Momotaro was made by sadists. I mean I'm still having fun but this is the most un-repeatable game I've ever played. I can't imagine anyone who's played through this once feeling like playing through it again just because of how bullshit some of these sections are. There's a cave dungeon that's 9 or 10 floors long with each floor having a riddle to solve. On the 8th floor the villain just gives up on actually giving you riddles and instead you have to fight these rock monsters to open pathways through the level to the end. The battles aren't super tough but the rocks have high physical defense so you basically have to burn spells to kill them. You get thrown into this without knowing it's coming so you're probably not going to have a very good stock of items. So you're going along wondering when the hell this section is going to end and watching your MP drop lower and lower.

20. There's 20 of these goddamn battles back to back. There is absolutely no indication of how many there will be or if you're nearing the end or not. If you back out of the level you get to start the whole thing over and unless you have a guide or something you're not going to know how close you were to the end. Maybe you start thinking you're going the wrong way, and that you're supposed to fight some of the non-green stones around (only the green stones open pathways) and that wastes you more resources in useless fights against the other stones. You have a limited inventory and MP healing items aren't sold in stores. You get MP refills from level ups but the EXP requirements for levels in this game are exponential so by the point you're at the 2000 EXP you get from 20 fights against these guys probably won't level you unless you were already close.

I knew it was coming so I conserved my resources but it still almost didn't work. I literally used every item in my inventory and every MP I had and even then got lucky because I got some free random heals off my pets and killed one or two of the things with lucky crits. I almost lost the whole thing, too, because before I could get to the next town I ran into a battle with everyone almost dead and no ability to heal. Oh and if anyone in your party dies you permanently lose 'popularity' points which can make shops more expensive etc. and the only way to get them back is beating bosses which are of course finite.

It sucked and was stupid. I can't wait to finish this game and never play it again. Luckily the story is pretty good and all the weird systems in it make it interesting to play when it's not actively torturing me. Don't ever try to play it without a guide though.

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"
Pllaying Shadow Hearts Coevanant, are there any gotchas or missables I need to be aware of before doing Idar Flamme? The game seems to be unsubtly hinting it's a point of no return for at least some stuff.

Evil Fluffy
Jul 13, 2009

Scholars are some of the most pompous and pedantic people I've ever had the joy of meeting.

prometheusbound2 posted:

Wizardry 8 is one of my favorite games of all time (never managed to get into the older games in the series) and I've only recently begun to explore jRPGs, so its kind of funny to see such a familiar interface with such a different art style.

I've been exploring the JRPG genre for a bit now. One thing I've noticed is that, while I like the Final Fantasy games, I've liked games outside the series much, much more. Chrono Trigger, Suikoden 2, and Legend of Heroes:Trails in the Sky 1 and 2 are all games I'd put far ahead of any of the FF games I've played (6-9). Is it a common concensus that this is a case where sales beat quality? (And to be clear, I don't think those games are bad, just not as good). Or is that position more quirky? I'm a western RPG devotee dipping my toe into the genre, so I wonder to what extent that shapes my experience.

The general consensus is CT and Suikoden 2 are two of the greatest RPGs of all time so it's not odd to place them above the FF series in general. Mass marketed games tend to be very formulaic just like anything else, with some of the most popular ones oddly enough being very unique things (IE: Minecraft in gaming, Queen in music).

Dragon Quest is generally better than FF as well but it sadly only gets the respect it deserves in Japan. :japan:

I like the W8 LP thats going on right now. Though it makes me kinda glad I never tried the game because holy poo poo it looks vague as hell in multiple places even by wizardry standards.

Mill Village
Jul 27, 2007

DQ XI is easily the best JRPG this generation by far. It’s a massive game with little filler and no dlc bullshit.

I’m planning to double dip when the Switch version comes out.

atholbrose
Feb 28, 2001

Splish!

Really, Trails? A tournament arc?

Mulderman
Mar 20, 2009

Did someone say axe magnet?

Mill Village posted:

DQ XI is easily the best JRPG this generation by far. It’s a massive game with little filler and no dlc bullshit.

I’m planning to double dip when the Switch version comes out.

Same. That game was so freaking good. It was so refreshing to see a big JRPG that gives you every single thing it has to offer in the game. No DLC, no season passes. No cosmetics etc etc.
Just an absolutely massive adventure filled to the brim with content.

Sakurazuka
Jan 24, 2004

NANI?

Mulderman posted:

Same. That game was so freaking good. It was so refreshing to see a big JRPG that gives you every single thing it has to offer in the game. No DLC, no season passes. No cosmetics etc etc.
Just an absolutely massive adventure filled to the brim with content.

Unless you count all the stuff they're adding for the Switch version that should have been in the base game I guess.

CharlestheHammer
Jun 26, 2011

YOU SAY MY POSTS ARE THE RAVINGS OF THE DUMBEST PERSON ON GOD'S GREEN EARTH BUT YOU YOURSELF ARE READING THEM. CURIOUS!
The best game of the generation seems weird to me. DQ is basically what it always is.

Extremely competent game that’s a little bland but has enough charm to keep it relevant

prometheusbound2
Jul 5, 2010
Dragon Quest 11 is on my list of JRPGs to try, so I'm glad to see that there's an apparent consensus that it's really good. My impression is that it's lighter on story but very much focused on exploration. Is that correct? I'd be very okay with that if so.

I think there's an important distinction between long/slow paced games and time wasting games. The Trails games are long and slow, but they use their time to establish characters and develop their story. Although they're long, I rarely found myself resenting the time spent. Although I've played a fair amount of each Final Fantasy game, I only beat 6. The time spent in the others seemed like it was wasted. So much time was spent on a battle system that was slow for the sake of spectacle or for no other good reason at all. I spent way too much time in 9 watching energy bars fill up. And so much of the side content seemed to be either luck based or assume you were reading a strategy guide.

CAPTAIN CAPSLOCK
Sep 11, 2001



prometheusbound2 posted:

Dragon Quest 11 is on my list of JRPGs to try, so I'm glad to see that there's an apparent consensus that it's really good. My impression is that it's lighter on story but very much focused on exploration. Is that correct? I'd be very okay with that if so.

No. It's pretty linear. You can explore / sequence break a tiny bit when you get a ship, but you would have to go to those places anyways to advance the story.

Tired Moritz
Mar 25, 2012

wish Lowtax would get tired of YOUR POSTS

(n o i c e)

atholbrose posted:

Really, Trails? A tournament arc?

Tournament arcs ARE GOOD

Sakurazuka
Jan 24, 2004

NANI?

Tournament arcs are good

Zereth
Jul 9, 2003



Million Ghosts posted:

my only experience with Wizardry 8 is trying to play it with a few friends at like age 12 and getting stonewalled in the forest every drat time because we wanted to make a party of all the cool specialist classes instead of things that actually worked
my experience with wizardy 8 is getting to town and fiddling with some stuff and discovering that enough time had passed that there were a ton of robots outside the building I was in and I couldn't kill them fast enough to not just have more show up when I had to retreat and rest

Kchama
Jul 25, 2007

CharlestheHammer posted:

The best game of the generation seems weird to me. DQ is basically what it always is.

Extremely competent game that’s a little bland but has enough charm to keep it relevant

Yeah, this is how I feel. And why I don't place any DQ game above its competing FF game, no matter what FF game it is, almost.

I kind of feel like DQ4 was better than FF4, though.

The only DQ game that gets me excited are the DQ Monster games, because I like not-Pokemon games and they're very good not-Pokemon games.

atholbrose
Feb 28, 2001

Splish!

Tired Moritz posted:

Tournament arcs ARE GOOD

Maybe so, but the actual plot of the game, like, just got started, so crashing to a halt is just jarring.

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!

CharlestheHammer posted:

The best game of the generation seems weird to me. DQ is basically what it always is.

Extremely competent game that’s a little bland but has enough charm to keep it relevant

DQ11 is really good :shrug:

It's definitely better than Persona 5 or whatever anyway

Endorph
Jul 22, 2009

a lot of things are better than persona 5

prometheusbound2
Jul 5, 2010

Endorph posted:

a lot of things are better than persona 5

I'm new to the genre and still exploring. What do you think that are the best games that have come out in recent years?

Endorph
Jul 22, 2009

The Trails series in general since we only got a fair amount of them in the past few years - Sky 3's format puts some people off and Cold Steel II is a bit filler-y since CS1 and 2 were clearly meant to be one game, but they're all still very good. Tales of Berseria is fantastic with my only real complaint about it being some minor production values issues, combat being a bit cobbled together even if I still find it fun, and the equipment system being ill conceived but at least not actively annoying, everything else about it is great. The Atelier series in general is great, even if the most recent trilogy is probably weaker than the previous two, Lydie & Suelle is still good. And I'm not that far into it yet but Atelier Lulua, in particular, seems great, though a lot of it is building on the Arland games from nearly a decade ago. Fortunately they did port those to switch/PC recently, so hey.

If you're willing to expand the scope of 'JRPGs' a bit, Valkyria Chronicles 4 is a good followup to the first after two games of faffing about, Super Robot Wars T has fantastic writing even if its mechanics are fairly stock Super Robot Wars, though I find stock Super Robot Wars fun, Etrian Odyssey V is an enjoyable dungeon crawler with cool class concepts.

I didn't really mean that post as 'Persona 5 sucks,' Persona 5's decent, but it's really carried by its presentation and its combat, dungeon design can get pretty annoying/repetitive in that game and the writing 100% thinks the player is a complete moron. And the social mechanics, the big draw of the Persona series, are balanced like garbage in Persona 5. Either you barely manage to get any s. links maxed or you completely break the game's balance over your knee by abusing the fortune teller and manage to max out everyone. There's no inbetween.

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"
At this point you're probably better off not buying P5 anyway and waiting to see how Persona 5: Royal Edition turns out.


Endorph posted:

If you're willing to expand the scope of 'JRPGs' a bit, Valkyria Chronicles 4 is a good followup to the first after two games of faffing about

The biggest sin of VC2 is that it's not even rushed or lazy; It is that it is exactly the game the team wanted to make from top to bottom. It is a wholly Bad Game.

Morpheus
Apr 18, 2008

My favourite little monsters
I liked the dungeons in Persona 5. In fact, thinking of a number of jRPGs I've played relatively recently (Cyber Sleuth, Tales of Berseria, Trails of Cold Steel 1), their dungeons were far less interesting than most of Persona 5's.

Most, because while they are interesting, some of them are way too loving long. Looking at you, Ship.

Oxxidation
Jul 22, 2007
the tales games' dungeons had might as well be textureless corridors for how uninteresting they are

at least trails' dungeons go by quickly and are chockablock with swag

Endorph
Jul 22, 2009

I'd take textureless corridors over doing the same puzzle 3-4 times in a row when I just want to get on with the game.

Like the Museum in P4 was decent but every other dungeon in that game overused its gimmick. I didn't even get stuck on the airlock puzzle on the spaceship, I just thought doing the same puzzle four times in a row was really boring. You have to intersperse a variety of puzzles, not just come up with one kind and have the player do it over and over.

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

Morpheus posted:

I liked the dungeons in Persona 5. In fact, thinking of a number of jRPGs I've played relatively recently (Cyber Sleuth, Tales of Berseria, Trails of Cold Steel 1), their dungeons were far less interesting than most of Persona 5's.

Most, because while they are interesting, some of them are way too loving long. Looking at you, Ship.

I liked Cyber Sleuth's well enough. They're generally short enough to not be tedious, and they actually tried to style them like normal locations that have just had their access routes hosed by digital corruption.


Endorph posted:

I'd take textureless corridors over doing the same puzzle 3-4 times in a row when I just want to get on with the game.

Like the Museum in P4 was decent but every other dungeon in that game overused its gimmick. I didn't even get stuck on the airlock puzzle on the spaceship, I just thought doing the same puzzle four times in a row was really boring. You have to intersperse a variety of puzzles, not just come up with one kind and have the player do it over and over.

P5's dungeons were mostly okay, but good lord did the airlock puzzles loving draaaaag.

Hackan Slash
May 31, 2007
Hit it until it's not a problem anymore
Speak for yourself, my enjoyment of RPGs is directly proportional to how many times I get to solve the tower of Hanoi.

The Colonel
Jun 8, 2013


I commute by bike!
wild arms is the true dungeon puzzle jrpg

baram.
Oct 23, 2007

smooth.


actually it's lufia 2

Mulderman
Mar 20, 2009

Did someone say axe magnet?

The Colonel posted:

wild arms is the true dungeon puzzle jrpg

This is correct.

cheetah7071
Oct 20, 2010

honk honk
College Slice
If it's a design point that this dungeon must take X minutes of walking to traverse to hit the benchmark of however many hours they want the game to be, I'd much rather be doing something than just walking. Persona 5's stealth system was moderately engaging which automatically makes it 10x better than the empty walking of just about every other JRPG. More games should take that idea and put their own little minigames into dungeon traversal. Even just the gathering of Atelier is better than empty walking

Dawgstar
Jul 15, 2017

I'll agree that VC4 is worth checking out, although it's frustrating the most optimal strategy (by which I mean you get the best ranking and rewards) seems to invariably be 'rush as fast as the enemy as you can with your grenadiers.'

cheetah7071
Oct 20, 2010

honk honk
College Slice

Dawgstar posted:

I'll agree that VC4 is worth checking out, although it's frustrating the most optimal strategy (by which I mean you get the best ranking and rewards) seems to invariably be 'rush as fast as the enemy as you can with your grenadiers.'

I A ranked every stage and used Grenadiers maybe single digit times

Scout rushes are where it's at imo

Agean90
Jun 28, 2008


Dawgstar posted:

I'll agree that VC4 is worth checking out, although it's frustrating the most optimal strategy (by which I mean you get the best ranking and rewards) seems to invariably be 'rush as fast as the enemy as you can with your grenadiers.'

VC4 is an exercise in ignoring the highesr ranks, because actually using every class and crushing all before you will still get you a good rank as well as be more fun

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Scrublord Prime
Nov 27, 2007


Wild ARMs is the best because you can just dash and bonk into walls when you finally solve a simple puzzle and need a :doh: moment

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