it owns, actually
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# ? Jun 8, 2019 19:14 |
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# ? May 31, 2024 18:55 |
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Confirmed you get to see the special goals when the level is loading so no big gently caress yous at the end of levels like that.
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# ? Jun 8, 2019 19:34 |
Nep-Nep posted:Confirmed you get to see the special goals when the level is loading so no big gently caress yous at the end of levels like that. good poo poo
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# ? Jun 8, 2019 19:35 |
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well, I wasn't hype before, but now I'm incredibly stoked this game looks loving amazing
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# ? Jun 8, 2019 19:36 |
im psyched for this
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# ? Jun 8, 2019 19:37 |
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These levels are really well designed. Not a single kaizo block in sight.
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# ? Jun 8, 2019 19:37 |
man nintendo owns
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# ? Jun 8, 2019 19:43 |
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eonwe posted:man nintendo owns
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# ? Jun 8, 2019 19:49 |
It got better just watching the first minute of someone failing to jump across a small gap was infuriating. I liked the levels
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# ? Jun 8, 2019 19:50 |
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This game is going to be so fun. I can tell I’m going to be playing it with regularly until 3 drops.
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# ? Jun 8, 2019 19:51 |
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Sam Faust posted:Did anybody find out what the deal is with the blinking p-switches/POW blocks? DalaranJ fucked around with this message at 20:01 on Jun 8, 2019 |
# ? Jun 8, 2019 19:51 |
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So that co-op level would have been unbeatable solo. Can we infer that you can have two players run a level for the upload, or do you think they just did this for the invitational? I know I'm not looking forward to the inevitable levels that let you get to the end only to find out that you needed a partner the whole time.
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# ? Jun 8, 2019 19:54 |
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J-Spot posted:So that co-op level would have been unbeatable solo. Can we infer that you can have two players run a level for the upload, or do you think they just did this for the invitational? I know I'm not looking forward to the inevitable levels that let you get to the end only to find out that you needed a partner the whole time. I would imagine that you won't get multi-required courses in solo play. It's Nintendo though so who knows.
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# ? Jun 8, 2019 19:56 |
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If a level can only be beaten co-op it might be that you can only upload it co-op. Since otherwise if it was impossible for 1 player then a solo maker wouldn't be able to pass the upload test.
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# ? Jun 8, 2019 19:56 |
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J-Spot posted:So that co-op level would have been unbeatable solo. Can we infer that you can have two players run a level for the upload, or do you think they just did this for the invitational? I know I'm not looking forward to the inevitable levels that let you get to the end only to find out that you needed a partner the whole time. You almost certainly have to declare if it's a solo or multiplayer level while you're creating it.
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# ? Jun 8, 2019 19:57 |
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New features revealed? It tells you at the beginning of a stage what the course completion requirement is. You can pick up a coop player and hold them over your head. Glowing P-Switches and POW blocks? They appeared on a ghost house level in day theme. Icicles can be walked on top of, and they hurt enemies when they fall. DalaranJ fucked around with this message at 20:13 on Jun 8, 2019 |
# ? Jun 8, 2019 20:00 |
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J-Spot posted:These levels are really well designed. Not a single kaizo block in sight.
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# ? Jun 8, 2019 20:02 |
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DalaranJ posted:New features revealed? It also demonstrated that falling icicles can damage enemies.
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# ? Jun 8, 2019 20:07 |
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Bongo Bill posted:It also demonstrated that falling icicles can damage enemies. did we know that the top of icicles can be walked on?
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# ? Jun 8, 2019 20:08 |
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Mega64 posted:I would imagine that you won't get multi-required courses in solo play. It's Nintendo though so who knows. Nintendo will probably just let you upload courses without clearing them, tbh
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# ? Jun 8, 2019 20:11 |
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J-Spot posted:These levels are really well designed. Not a single kaizo block in sight. They are invisible, you know
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# ? Jun 8, 2019 20:13 |
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Takoluka posted:Nintendo will probably just let you upload courses without clearing them, tbh I hope not. If you’re going to post your lovely course for everyone then at least you should have to suffer through it.
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# ? Jun 8, 2019 20:13 |
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SeANMcBAY posted:I hope not. Well, in Mario Maker 1, you had to clear your own course, but it's Nintendo, so they'll probably take out the feature. They're not very smart when it comes to online. Or offline, really.
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# ? Jun 8, 2019 20:19 |
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Takoluka posted:Well, in Mario Maker 1, you had to clear your own course, but it's Nintendo, so they'll probably take out the feature. They're not very smart when it comes to online. Or offline, really. Nintendo's dumb about online but not that dumb
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# ? Jun 8, 2019 20:19 |
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Those stages were pretty good but got I hate how they had to kill bowser. That took foreverrr. Also I wish there was a POW block you could place and it's not able to be picked up- and can even float. I was kind of hoping for that when they showed the flashy ones.
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# ? Jun 8, 2019 20:22 |
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ThisIsACoolGuy posted:Those stages were pretty good but got I hate how they had to kill bowser. That took foreverrr. You want the Mario Bros arcade theme
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# ? Jun 8, 2019 22:52 |
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Regarding the earlier posts about the level that could only be beaten with two players, someone on reddit noticed that the level wasn't marked as uploaded. So, while it's possible there will be some method of uploading co-op only levels to be played in co-op mode (though, I think there is only a Multiplayer Vs. tag, no co-op), it might just be that co-op only levels will have to remain on your own Switch with no way to upload them.
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# ? Jun 9, 2019 00:34 |
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Takoluka posted:Well, in Mario Maker 1, you had to clear your own course, but it's Nintendo, so they'll probably take out the feature. They're not very smart when it comes to online. Or offline, really. There is zero reason to ever think this, unless your just an unhappy pessimist at all times.
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# ? Jun 9, 2019 02:13 |
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MonsterEnvy posted:There is zero reason to ever think this, unless your just an unhappy pessimist at all times. But it's Nintendo! They're always messing something up! They made you talk to people with your phone!!!!!!!
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# ? Jun 9, 2019 03:50 |
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I wonder if you can stop the screen scroll if you place a line of blocks horizontally. I liked making giant/tiny stages like Mario 3 had and using doors would be more authentic. Make the top half of the grid small. Bottom part of the grid is big. Door to swap between the two.
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# ? Jun 9, 2019 06:00 |
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I guess they didn't want to blow the big reveal on Castle night theme. Which is that it replaces Bowser, with Bowsette.
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# ? Jun 9, 2019 21:43 |
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Hey I have a new request; can someone tell Reggie to go back to Nintendo and make them add moving walls; the kind that move up/down/left/right/diagonally and will crush you if you gently caress up? Also Charging Chucks. Thanks in advance.
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# ? Jun 10, 2019 17:33 |
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You can make moving walls with bullet blasters or blocks on tracks
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# ? Jun 10, 2019 17:38 |
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Argue posted:Hey I have a new request; can someone tell Reggie to go back to Nintendo and make them add moving walls; the kind that move up/down/left/right/diagonally and will crush you if you gently caress up? Also Charging Chucks. Thanks in advance. Baseball chucks, football chucks, hockey chucks, clapping chucks, or whistling chucks?
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# ? Jun 10, 2019 17:39 |
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Chuck is too powerful for us too handle
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# ? Jun 10, 2019 17:54 |
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Is there any real reason that Chuck can't be in the game, or could we expect that in a future patch?
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# ? Jun 10, 2019 17:59 |
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zfleeman posted:Is there any real reason that Chuck can't be in the game, or could we expect that in a future patch? I could do a joke that wouldn't land about all the problems with including chucks in romhacks but no. They're exactly as complicated to include as Bowser Jr or boom boom
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# ? Jun 10, 2019 18:03 |
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Chucks are just Boom Boom with less CTE.
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# ? Jun 10, 2019 18:08 |
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zfleeman posted:Is there any real reason that Chuck can't be in the game, or could we expect that in a future patch? Honestly there is not too much point to Chargin Chuck, as Boom Boom does the exact same thing.
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# ? Jun 10, 2019 18:09 |
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# ? May 31, 2024 18:55 |
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Not really. Boom boom can't shoot or throw ball, or act as a stationary jumping guard
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# ? Jun 10, 2019 18:13 |