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al-azad posted:I don't know how anyone sat down to write the design document for Wild ARMs 4 and didn't immediately go its a shame but raquel is the best
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# ? Jun 19, 2019 22:23 |
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# ? Jun 5, 2024 07:06 |
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Mill Village posted:Maybe NIS wouldn’t be in their current situation if they didn’t keep coming up with new ways to screw over their employees. You think?
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# ? Jun 19, 2019 23:41 |
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Has anyone played Labyrinth of Refrain: coven of dusk? What is it like gameplay-wise ?
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# ? Jun 20, 2019 11:07 |
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Ka0 posted:Has anyone played Labyrinth of Refrain: coven of dusk? What is it like gameplay-wise ? It's a dungeon crawler. Also, imagine puppets being eaten by lovecraftian horrors forever. It has an interesting system with your skills being dependent on what room you put your puppets in, it reminds me a lot of Soul Nomad.
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# ? Jun 20, 2019 11:36 |
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Ka0 posted:Has anyone played Labyrinth of Refrain: coven of dusk? What is it like gameplay-wise ? It's like Etrian Odyssey with a main character that remote-controls parties with potentially multi-unit slots, and can unlock dungeon-traversal abilities that open up progression like in a metroidvania.
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# ? Jun 20, 2019 12:26 |
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Holy poo poo well I'm off to the game shop again.
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# ? Jun 20, 2019 13:01 |
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https://www.twitch.tv/snakemommelissa/clip/GoodElatedKeyboardMrDestructoid
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# ? Jun 20, 2019 13:06 |
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Labyrinth of Refrain is one of those games I’ve really liked but got lost in a bunch of other releases. I really should beat it since they announced it’s getting a sequel.
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# ? Jun 20, 2019 13:31 |
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DrManiac posted:Labyrinth of Refrain is one of those games I’ve really liked but got lost in a bunch of other releases. I really should beat it since they announced it’s getting a sequel. Ka0 posted:Holy poo poo well I'm off to the game shop again.
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# ? Jun 20, 2019 16:16 |
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Gwyrgyn Blood posted:I wouldn't keep your hopes up too much what with what is going on with Nippon Ichi plus the fact that the game was delayed almost a year into Spring 2020. Also it's getting a Vita port instead of a Switch port, for some reason. Yeah the early casual sexual assault stuff is really offputting.
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# ? Jun 20, 2019 16:22 |
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I wish NIS would stop with that.
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# ? Jun 20, 2019 16:33 |
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Tired Moritz posted:I wish NIS would stop with that. They know their audience
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# ? Jun 20, 2019 16:34 |
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I mean in this case it's supposed to be intentionally off-putting, but at the start of the game it's very unclear what's going on with the story or what the hell the tone of the game is even supposed to be. It's not intended to be funny.
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# ? Jun 20, 2019 16:35 |
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can't trust anything after that loving scene from that game
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# ? Jun 20, 2019 16:38 |
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Not sure which one that is but the mention of Makai Kingdom did remind me Seedle and Salome had a pretty messed up backstory in that one.
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# ? Jun 20, 2019 19:00 |
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HGH posted:Not sure which one that is but the mention of Makai Kingdom did remind me Seedle and Salome had a pretty messed up backstory in that one. I am going to assume the one from Hundred Knight where an evil witch turns her mom into a frog to have it get raped by other frogs? Something like that. But this is NIS. Probably could apply to any number of scenes.
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# ? Jun 20, 2019 20:13 |
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Ka0 posted:Has anyone played Labyrinth of Refrain: coven of dusk? What is it like gameplay-wise ? In addition to what everyone else has said, one point of advice I'd give is that for most of the game your ability to do major damage is very, very dependent on either fishing for critical hits or maxing out your attack magic, so make sure you set up your party to have characters who can do those things or else boss fights are gonna be slow and painful. There's a difficulty setting that you can adjust at any time by spending a modest amount of resources, so if the game starts to feel too easy or too difficult, you can dial it up or down. As far as the writing goes, it's by the same team as Witch and the Hundred Knight but it doesn't spend quite as long wallowing in unpleasantness before giving you actual reasons to sympathize with some of its characters, so it's more bearable. You should still expect a lot of bad things to happen to people, some of whom deserve better. Morpheus posted:I am going to assume the one from Hundred Knight where an evil witch turns her mom into a frog to have it get raped by other frogs? Something like that. it wasn't frogs, it was mice. i'm not proud that i remember this.
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# ? Jun 20, 2019 20:25 |
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the difference between messed up stuff in ps2 nis games and everything after is that ps2 nis games have some understanding of how to handle sensitive content and the later ones, don't it's weird to think nis is the same dev that put out soul nomad and phantom brave given how low-key depressing and hosed up those games are without like, playing it for comedy at any point The Colonel fucked around with this message at 20:44 on Jun 20, 2019 |
# ? Jun 20, 2019 20:42 |
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soul nomad is actually a really good example of that because soul nomad is a game where you have a demon in your head constantly yelling the most hosed up stuff he can think of, and also the game has a subplot about children being sold into sexual slavery, and its smart enough to have gig shut up and be normal for five minutes when that subplot comes up because it knows if he piped up in his usual way itd be awful modern nis games would 100% have him riffing on that stuff the same way he riffs on generic fantasy war and itd be the worst
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# ? Jun 20, 2019 20:54 |
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I guess NISA have figured out a way to be fine even with the imminent implosion of NIS, given that they keep announcing games.
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# ? Jun 20, 2019 22:31 |
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This also might be stuff they've been working on for a while, and are just announcing for release now. Honestly, I hope NIS doesn't go under, or at least that they get bought by someone not completely poo poo, because I have a lot of good memories of their PS2 library; Disgaea, Phantom Brave, La Pucelle, etc.
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# ? Jun 20, 2019 23:57 |
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HGH posted:Not sure which one that is but the mention of Makai Kingdom did remind me Seedle and Salome had a pretty messed up backstory in that one. What were they? Cause I don't remember them.
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# ? Jun 21, 2019 00:19 |
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Electric Phantasm posted:What were they? Cause I don't remember them. If you mean what's their backstory Seedle and Salome were both originally human. Seedle was a Samurai. He attempted to rape Salome, but she fought back, and ended up stabbing and killing him. She ended up burnt at the stake for it. Seedle took over whatever Underworld he ended up in. He also only shows up to give an assist because he knows if Zetta is in trouble, Salome will show up sooner or later.
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# ? Jun 21, 2019 00:25 |
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AngryRobotsInc posted:If you mean what's their backstory Jesus Thinking about I can't remember much of Makai Kingdom's story. Just Zetta destroying his own Netherworld after getting owned by a book and having to rebuild it and then the chapter before the final one mostly being about fighting corn.
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# ? Jun 21, 2019 00:35 |
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Story aside, I think Labyrinth of Refrain actually has pretty mediocre gameplay too, for what it's worth. It has the classic NIS thing of focusing way more on complicated ways to level up your characters than it does on making the actual moment-to-moment gameplay at all interesting, except worse than usual imo. It's basically a sleep-inducing auto-battle fest.
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# ? Jun 21, 2019 00:36 |
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That still puts it above most of Experience's output though
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# ? Jun 21, 2019 01:16 |
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Clarste posted:Story aside, I think Labyrinth of Refrain actually has pretty mediocre gameplay too, for what it's worth. It has the classic NIS thing of focusing way more on complicated ways to level up your characters than it does on making the actual moment-to-moment gameplay at all interesting, except worse than usual imo. It's basically a sleep-inducing auto-battle fest. Yeah that aspect is why I've stalled on the game. At a certain point fights aren't threatening and because of auto-recovery & the teleport spell resource management is never an issue. The only time I don't slam auto battle is when I need to have my tank defend. Boss fights are the only time I use spells and even then it just feels like it makes the fight end sooner, instead of being the difference between winning or losing. I really wanna like it but the combat requires no thinking on my part and it's not fast enough, boo.
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# ? Jun 21, 2019 01:39 |
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Yeah that's all pretty true. I found it was pretty fun to mess around with optimizing stuff and breaking the mechanics horribly for a while though. And some of the super bosses keep you on your toes pretty well. But the last 1/3 of the game dragged pretty hard because random encounters are all paper thin and bosses are extremely random. Game doesn't really have interesting interactions like ailments/binds/combos/breaks in EO.
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# ? Jun 21, 2019 01:54 |
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Any general information or tips for Pillars of Eternity?
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# ? Jun 21, 2019 02:43 |
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kirbysuperstar posted:I guess NISA have figured out a way to be fine even with the imminent implosion of NIS, given that they keep announcing games. when nis dies nisa becomes the main company
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# ? Jun 21, 2019 03:33 |
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super neptunia rpg is out how bad is it theyre asking 50 for it lol
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# ? Jun 21, 2019 04:30 |
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Agean90 posted:when nis dies nisa becomes the main company and when nisa dies nisb becomes the main company
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# ? Jun 21, 2019 04:32 |
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Verranicus posted:Any general information or tips for Pillars of Eternity? The dungeon in the first town is very difficult for your level. You might want to come back. Likewise if you do a few quests in the opening area you're asked to assault a castle where the difficulty is all over the loving place. I would say do the main quest until you unlock your stronghold then branch off from there. If you've played an Infinity Engine game before the same combat cheesing techniques apply. Use summons to soak damage and act as a physical barrier for ranged attackers. If there's a really hard encounter you can send one dude out to draw enemies back one at a time or set up choke points. Buffs and debuffs are more important than any direct damage dealing ability. Lastly don't bother talking to any NPC with a gold name. They're backer rewards with bad flavor text and you can't remove them from the game.
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# ? Jun 21, 2019 04:45 |
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Relin posted:super neptunia rpg is out Greenmangaming has it for $42 in a bundle with all the planned DLC. It's a 2D RPG. I'm already starting to get frustrated with elemental slime enemies that heal with physical damage after 3 hours in.
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# ? Jun 21, 2019 05:24 |
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Verranicus posted:Any general information or tips for Pillars of Eternity? http://www.beforeiplay.com/index.php?title=Pillars_of_Eternity
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# ? Jun 21, 2019 09:12 |
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al-azad posted:The dungeon in the first town is very difficult for your level. You might want to come back. Likewise if you do a few quests in the opening area you're asked to assault a castle where the difficulty is all over the loving place. I would say do the main quest until you unlock your stronghold then branch off from there. If I wait until I get the stornghold and come back do I miss any sidequests permanently or anything?
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# ? Jun 21, 2019 15:31 |
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Verranicus posted:If I wait until I get the stornghold and come back do I miss any sidequests permanently or anything? No. There are quests that you can miss because they're hard to find, but I think stuff you can *miss* because you progressed the story too far doesn't come up until the end of Act 2. Bee lining for the stronghold, getting all the party members you can at that point, and maybe hiring an extra adventurer to fill any missing niche in your party is a pretty good strategy. marshmallow creep fucked around with this message at 16:08 on Jun 21, 2019 |
# ? Jun 21, 2019 16:05 |
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marshmallow creep posted:No. There are quests that you can miss because they're hard to find, but I think stuff you can *miss* because you progressed the story too far doesn't come up until the end of Act 2. Cool, thanks!
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# ? Jun 21, 2019 16:23 |
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NISA could come up with an Ar Tonelico pack, like the one they did for the Disgaea games on PS3 a while back. I never got into AT1 but I played a bit of melody of metafallica and it wasn't dreadful. Never saw the ps3 one in stores.
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# ? Jun 21, 2019 17:20 |
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# ? Jun 5, 2024 07:06 |
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It'd be nice if publishers would realize how much they could make just porting old JRPGs to PC.
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# ? Jun 21, 2019 18:13 |