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Tekopo posted:The game is pitched as an emulation of the storytelling aspects of the Dark Souls genre, it’s pretty clear from the post that this is the case. It’s not trying to model the mechanical aspects of the game directly. Modelling the mechanical parts of Souls games would also be completely loving pointless because nothing it does on a mechanical level is particularly unique or interesting.
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# ? Jun 19, 2019 09:35 |
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# ? May 16, 2024 22:30 |
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Dark Souls but like Catacombs or Seal Team Flix. I think STF has ai-controlled enemies rolling dice rather than flicking, so it doesn't need a GM like catacombs. Of course making a flicking-based game work well for primarily melee might be tough.
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# ? Jun 19, 2019 10:10 |
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potatocubed posted:Bleak Spirit can absolutely work with two players. I think you lose a certain something, since the fewer players you have the less diversity of ideas you'll be working with, but nothing breaks. That's cool! Like I mentioned before, I was pretty sold on it before, but if it works at all for two players, that's a bonus. Just pledged!
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# ? Jun 19, 2019 11:08 |
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Lemon-Lime posted:Modelling the mechanical parts of Souls games would also be completely loving pointless because nothing it does on a mechanical level is particularly unique or interesting. Then why is there a whole genre people are calling souls-like? Sure, all the mechanics had precursors rather than being totally original (e.g. it didn't invent corpse runs, but it is the reason they are everywhere), but putting existing mechanics together in a new and interesting configuration and executing them well is worth emulating, isn't it?
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# ? Jun 19, 2019 15:30 |
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Jimbozig posted:Then why is there a whole genre people are calling souls-like? even if you cant emulate the exact mechanics creating a system that provides a similar type of engagement and feel is definitely possible
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# ? Jun 19, 2019 15:37 |
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Jimbozig posted:Then why is there a whole genre people are calling souls-like?
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# ? Jun 19, 2019 15:37 |
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Jimbozig posted:Then why is there a whole genre people are calling souls-like? Because he's trivially and obviously wrong. Just off the top of my head, stealing Dark Souls' model of status build-up and resistances alone would improve any TRPG that currently uses saving throws.
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# ? Jun 19, 2019 15:43 |
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Bleak Spirit is cool and extremely dark souls. So is Rhapsody of Blood. I'm sorry it doesn't provide the thing that you want out of that, but other people clearly seem to think those games do for them, so they do, and are.
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# ? Jun 19, 2019 16:29 |
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Tuxedo Catfish posted:Because he's trivially and obviously wrong. 1990 called and they want their mechanics back.
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# ? Jun 19, 2019 16:34 |
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Kwyndig posted:1990 called and they want their mechanics back. the hell are you talking about, saving throws are the 90s mechanic
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# ? Jun 19, 2019 16:38 |
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Tuxedo Catfish posted:the hell are you talking about, saving throws are the 90s mechanic The hell are you talking about, saving throws were invented in the 1970s.
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# ? Jun 19, 2019 16:49 |
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Kwyndig posted:The hell are you talking about, saving throws were invented in the 1970s. And remained popular to this day and in every decade in between, which is why it's really bizarre that (if?) you're suggesting status effects which depend on depleting a resource pool instead of being randomly all-or-nothing is somehow regressive or outdated design. If you're saying there's an old game that does that I would like to know about it so I can see what other good design might have been left by the wayside.
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# ? Jun 19, 2019 16:54 |
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Flavivirus posted:Your mileage may vary as to how well it evokes said boss fights, but the confrontation system in Rhapsody of Blood (and now also in Voidheart Symphony) was 100% intended to evoke this - combat is all about searching for openings and then using them to strike away portions of your opponent's strengths. Rhapsody has a sequel game? I'll have to check it out, thanks for posting. When you say it's in development, what exactly does that mean/how far along would you say it is?
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# ? Jun 19, 2019 23:42 |
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Agent Rush posted:Rhapsody has a sequel game? I'll have to check it out, thanks for posting. It’s playable now, but not all of the playbooks/Covenants are written and the long-term campaign mechanics are still pretty up in the air. Still plenty of examples of play, starter scenarios, example NPCs etc to come.
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# ? Jun 20, 2019 06:30 |
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lmao https://www.kickstarter.com/projects/403197699/servants-of-chaos?ref=discovery_category_popular oh god https://www.kickstarter.com/projects/948520971/the-barbarian-model-kits?ref=discovery_category_popular Marzipan Pig fucked around with this message at 20:31 on Jun 20, 2019 |
# ? Jun 20, 2019 20:29 |
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Marzipan Pig posted:lmao The Orcs from WarCraft 3: Titties Edition
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# ? Jun 20, 2019 20:32 |
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S.J. posted:The Orcs from WarCraft 3: Titties Edition Titties titties Orcs 'n titties
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# ? Jun 20, 2019 20:37 |
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I cannot stop laughing at this. Local Tough Orc outta nowhere
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# ? Jun 20, 2019 22:06 |
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Heists blew through it's first and second stretch goal yesterday (Then someone pulled a big pledge and we're back just below the second one again). Writers and artists are getting a 25% pay increase, which I think is p cool. I also told our map artists to go ahead and get started on the next few maps so I should have some art to share soon. Thanks to everyone here for the support, as usually y'all make up a pretty substantial chunk of the funding and I love you all v much. https://www.kickstarter.com/projects/sanjenarocoop/the-roleplayers-guide-to-heists
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# ? Jun 21, 2019 16:51 |
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Nemesis Of Moles posted:Heists blew through it's first and second stretch goal yesterday (Then someone pulled a big pledge and we're back just below the second one again). Writers and artists are getting a 25% pay increase, which I think is p cool. I also told our map artists to go ahead and get started on the next few maps so I should have some art to share soon. Thanks to everyone here for the support, as usually y'all make up a pretty substantial chunk of the funding and I love you all v much. Well we can’t have that, now can we? Bumped you back to the stretch goal.
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# ? Jun 21, 2019 22:06 |
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Escape: The Curse of the Temple has a kickstarter that has gone live. What is the goon consensus on it? It seems fun but simple which means that it is probably a solid opening game before moving onto longer/more complex games. How does it hold up overall?
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# ? Jun 24, 2019 18:17 |
I've only played Escape once and all I remember was that it involved rolling a lot of dice. It was not a particularly fun nor memorable experience.
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# ? Jun 24, 2019 18:45 |
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I've also only played once and enjoyed it as a fairly mindless filler...but I don't really see a need for a "big box" of it. Simplicity is best for a game like that, in my opinion. Also, Queen Games has another big box project they're several months late on fulfilling, so I'd be a bit wary about backing a different one, if I were you.
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# ? Jun 24, 2019 21:17 |
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https://www.kickstarter.com/projects/catherineredgate/waters-edge A preview copy of this showed up at my Sunday group yesterday, and I said I'd pass the word along. It's a card game about trawling for fish while building a lighthouse. The taller the lighthouse gets the more it scores, but until you complete it you can't take extra actions at night. As the game has finite turns this can be important. I didn't get to play it myself as we split into three 3s and I had to teach Tiny Towns, but the people who did play it played it again straight after. The preview copy was an early full production copy, with only KS stretch goal cards and a few small final tweaks to be made, so the expected delivery date of September seems very plausible.
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# ? Jun 24, 2019 21:24 |
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The Ikwen Uprising is a bid to fund a large expansion to a sci-fi lizard-alien themed set of 15mm figures, including vehicles. Themed as a rag-tag army of rebellious multi-eyed lizard people, including alien technicals. Half-way funded, with 6 days to go.
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# ? Jun 24, 2019 22:46 |
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LashLightning posted:The Ikwen Uprising is a bid to fund a large expansion to a sci-fi lizard-alien themed set of 15mm figures, including vehicles. Themed as a rag-tag army of rebellious multi-eyed lizard people, including alien technicals. Half-way funded, with 6 days to go. What's the go-to 15mm sci-fi rules set?
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# ? Jun 25, 2019 00:55 |
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jivjov posted:I've also only played once and enjoyed it as a fairly mindless filler...but I don't really see a need for a "big box" of it. Simplicity is best for a game like that, in my opinion.
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# ? Jun 25, 2019 12:34 |
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Moonflower is a beautiful game with a unique premise. GMless and Tarot-driven, this kind of thing is extremely my poo poo. Maybe also yours?
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# ? Jun 25, 2019 13:22 |
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Got my final address confirmation for Lifeform, so not long now!
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# ? Jun 25, 2019 14:58 |
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Any thoughts on Cloudspire? It looks like something I would enjoy and debating if I want to add it to my Too Many Bones pledge.
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# ? Jun 25, 2019 19:12 |
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potatocubed posted:Moonflower is a beautiful game with a unique premise. GMless and Tarot-driven, this kind of thing is extremely my poo poo. Maybe also yours? it is but not something i can afford right now
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# ? Jun 25, 2019 19:34 |
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Has anyone received their copy of The King is Dead yet?
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# ? Jun 25, 2019 20:22 |
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Fate Horror Toolkit PDFs are available to backers. It's from the chapter for spooky games for kids. EDIT: Oh woops, I guess FHT came out last year and I got this from the Cthulhu Kickstarter. Huh.
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# ? Jun 26, 2019 05:01 |
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Zurui posted:Has anyone received their copy of The King is Dead yet? Just got mine today.
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# ? Jun 26, 2019 21:44 |
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What's the story with Middara? Is it just a tiddy adventure or is it secretly better than the BGG ratings let on? It's not often I check kickstarter and there's a new game hovering around 2m out of the blue.
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# ? Jun 27, 2019 01:06 |
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It sounds like it is a maybe okay dungeon crawler/campaign game kinda thing? Apparently though it has an obscene amount of text so is very much one of those game-book style games. One post I read said at times you might spend up to thirty minutes just reading (or listening - it has narration for everything) entries in the game book. That + being anime killed any interest I might otherwise have had.
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# ? Jun 27, 2019 03:08 |
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Meatbag Esq. posted:is it secretly better than the BGG ratings let on? BGG loves it. It is the #1 rated thematic game if you go by average user rating. There are only 466 ratings though, so the geek score is low at least partially based on sample size. Interestingly, Gloomhaven is #5 by user rating but has 25,000 sample size.
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# ? Jun 27, 2019 11:26 |
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New Fragged Empires kickstarter is up for three expansions for the main game, Fragged Aeternum, and Fragged Empires. $31 for all three in PDF and it looks like a ton of overall content.
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# ? Jun 27, 2019 13:20 |
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Playable Oni is a weird promise but tempting.
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# ? Jun 27, 2019 15:00 |
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# ? May 16, 2024 22:30 |
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Atlas Hugged posted:What's the go-to 15mm sci-fi rules set? There's a fair few, depending on if you go with many-figures-on-a-single-base or individual figures on their own bases each.
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# ? Jun 27, 2019 15:07 |