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I swear that dog is trying to kill me.
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# ? Jun 29, 2019 05:01 |
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# ? May 29, 2024 04:05 |
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Random Stranger posted:I swear that dog is trying to kill me. you're a mistake that he needs to undo
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# ? Jun 29, 2019 05:04 |
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AlBorlantern Corps posted:The Legend of Zelda - Level 1
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# ? Jun 29, 2019 05:13 |
Is there a way to flip an enemy? For example to make a Spike Top walk to the right.
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# ? Jun 29, 2019 05:16 |
Tried to make something in the vein of the first few levels of Super Mario World. I hope you enjoy it. MQT-DVY-C7G
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# ? Jun 29, 2019 05:17 |
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BowieFett posted:I made a level about protecting your flying boat from attackers. this is great! it got pretty hectic, and i only had about four blocks left of boat by the end. bobombs stay the heck off my ride!!
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# ? Jun 29, 2019 05:18 |
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Spellman posted:It would be cool if they added the Koopalings someday maybe based on Mario Bros 3 They have been quite requested would not be shocked to see them added in a later update.
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# ? Jun 29, 2019 05:19 |
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lunar detritus posted:Is there a way to flip an enemy? For example to make a Spike Top walk to the right. They go whatever direction Mario is coming from I think.
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# ? Jun 29, 2019 05:19 |
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Spellman posted:It would be cool if they added the Koopalings someday maybe based on Mario Bros 3 Just do what they did in Smash and make them reskins of Bowser Jr. I’d be satisfied.
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# ? Jun 29, 2019 05:23 |
hosed up that Bowsers children from his first marriage aren't in the game but the kid he had decades later with a new wife is.
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# ? Jun 29, 2019 05:25 |
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fireworks are extra cool in dark levels
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# ? Jun 29, 2019 05:28 |
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SeANMcBAY posted:Just do what they did in Smash and make them reskins of Bowser Jr. I’d be satisfied. I think they should have different behavior than Jr. Maybe be more aggressive movement wise and maybe each have a unique effect that can be applied.
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# ? Jun 29, 2019 05:31 |
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MonsterEnvy posted:I think they should have different behavior than Jr. Maybe be more aggressive movement wise and maybe each have a unique effect that can be applied. That would be ideal. Especially for the more unique ones like Lemmy.
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# ? Jun 29, 2019 05:34 |
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lunar detritus posted:Is there a way to flip an enemy? For example to make a Spike Top walk to the right. Spike top is the only creature you can do that with arbitrarily to my knowledge. If you want your spike top to travel counter clockwise attach him to the left side of an object.
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# ? Jun 29, 2019 05:38 |
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J-Spot posted:
Doh! Yeah. The idea is that you’d take the platforms and the crane would deliver the yoshi to where you’d need it. Guess I should have walled off the whole bottom track.
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# ? Jun 29, 2019 05:39 |
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cheesetriangles posted:hosed up that Bowsers children from his first marriage aren't in the game but the kid he had decades later with a new wife is. Canonically, Bowser Jr. is Bowser's only offspring. Think of the Koopalings as the Mushroom Kingdom equivalent of the Hitler Youth.
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# ? Jun 29, 2019 05:42 |
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No, the Koopa Kids from Mario Party are more like the Hitler Youth. The Koopalings are salaried employees.
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# ? Jun 29, 2019 05:45 |
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Who’s the Pom Pom lady Boom Boom thing, though? How does she fit in?
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# ? Jun 29, 2019 05:47 |
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Every koopa troopa is Bowser’s son.
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# ? Jun 29, 2019 05:49 |
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SeANMcBAY posted:That would be ideal. Especially for the more unique ones like Lemmy. For differing them from Jr I would have them more aggressive movement wise running around and jumping more than him, while not being quite as aggressive with fireballs. For the Koopalings themselves Larry and Iggy are the basic types, jumping around and shooting fireballs. Lemmy and Wendy are the special ammo types as they don't shoot fireballs. Morton and Roy are the Heavy types, shaking the area with their jumps. Ludwig is the Super Koopaling and is overall the most dangerous Then we just need them all to have a form of uniqueness in one or two ways. As even Koopalings of the same type should feel different. Robot Hobo posted:Canonically, Bowser Jr. is Bowser's only offspring. Though this was a retcon back in 2012.
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# ? Jun 29, 2019 05:55 |
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GigaPeon posted:Who’s the Pom Pom lady Boom Boom thing, though? How does she fit in? They are just a species of Koopa. There's no single one.
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# ? Jun 29, 2019 05:55 |
Robot Hobo posted:Canonically, Bowser Jr. is Bowser's only offspring. That's bullshit revisionist history and Nintendo is wrong.
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# ? Jun 29, 2019 06:04 |
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cheesetriangles posted:That's bullshit revisionist history and Nintendo is wrong. The only thing that ever pegged the Koopalings as his kids were the lovely cartoon, which didn't even have their names right
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# ? Jun 29, 2019 06:05 |
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It’s weird that SMB3 Desert and Forest use the ground theme and didn’t get anything new when 1 and World did.
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# ? Jun 29, 2019 06:06 |
The cartoon is important to our culture as a people.
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# ? Jun 29, 2019 06:06 |
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I made my first Mario I Like Big Slopes 5T2-22F-Q1H
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# ? Jun 29, 2019 06:10 |
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it bothers me heavily that you now need to hit the top of the flagpole exactly instead of just overshooting it and getting the best reward. I've flung myself over many flagpoles since booting this up and it is always a bummer
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# ? Jun 29, 2019 06:15 |
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Finished my second stage, Snowtop Summit [SMB3, another traditional stage] 51Q-4P2-JBG A buddy of mine tried it and while he liked it, he said it was a bit on the easy side.
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# ? Jun 29, 2019 06:27 |
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AlBorlantern Corps posted:The only thing that ever pegged the Koopalings as his kids were the lovely cartoon, which didn't even have their names right
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# ? Jun 29, 2019 06:42 |
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More Spreadsheet Reviews Remember to submit your levels. Head in the clouds: GG6-N0S-KNG Pure Joy. The only issue I had was in the first secret area, where i bumped the block at the top of the vine. Personally I don't think the rainbow platforms look good in SMW, but that's on Nintendo, not you. Origins 20S-5HG-NWG Course Not Found Lagerbier BN6-D7Y-V0H Placing enemies after a required pipe in a speedrun stage is mean, especially if you don't otherwise signal that you need to turn back earlier. Almost missed the special effect, as the first time I "beat" it I jumped over the gate. 8-3's Revenge DYS-F6C-GCF Satisfying to speedrun, powerups are not "free" but they prevent the level from just being frustrating. Good Level. Factory Spillage 8PK-WDN-Y0G I got sad when I exited the vertical section and realized the level was over. One time the starman at the beginning jumped up onto the bridge, but only once... physics be weird, yo. Also, the saws and moles are tough, but fair as you get to see the moles. Ball Jumps V2C-Y54-NXF Only problem I had with this level was it is possible to enter the first reset door backwards, skipping the 10 coin. Good stuff. Butt Stomp Sprint D7C-XS6-NXF My favorite part was the BEES, mostly because it made me feel like I was getting away with something by jumping on them. Soggy Doggies J7V-0DC-9HF Normally, I do not like swiming levels, but those chain chomps were so doggam majestic I couldn't stay mad. Also, the end is semi-cheeseable by staying far down. See the Saws GVL-H6F-T8G Really fun to speedrun, if the EXTREME koopa jumps were intentional, good work. (also, lol at the shellmet)
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# ? Jun 29, 2019 06:47 |
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Tnega posted:See the Saws GVL-H6F-T8G They were not and I have no idea what they even are, I guess I gotta replay my own level to figure it out. Glad the unintended thing was fun, not bad
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# ? Jun 29, 2019 06:50 |
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Bad news, wings are still counted in the enemy entity limit which is 100. So my new Rep-airship level will be as deeply limited as the original.
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# ? Jun 29, 2019 06:53 |
I made a dumb level with a POW block. EDIT: Removed, because I want to make it better. lunar detritus fucked around with this message at 16:50 on Jun 29, 2019 |
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# ? Jun 29, 2019 06:55 |
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Why on earth do they require you to download level to play them in local multiplayer. Am I missing something?
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# ? Jun 29, 2019 06:55 |
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Short little switch smashing stage. F94-NL0-15G Ezpz
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# ? Jun 29, 2019 07:04 |
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cheetah7071 posted:They were not and I have no idea what they even are, I guess I gotta replay my own level to figure it out. Glad the unintended thing was fun, not bad
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# ? Jun 29, 2019 07:14 |
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Can I get some feedback on this stage? I'm really proud of it and hoping everything works as intended Jungle Crawl 1HS - 1K0 - T1H I worked hard on it!! It's a standard course like most of em I make, but I tried to use a lot of 3D World exclusive elements.
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# ? Jun 29, 2019 07:46 |
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Tnega posted:Origins 20S-5HG-NWG The Kins posted:Hi, I'm a huge idiot and typoed the code before slumping off to bed! The actual code is 20S-5H6-NWG. Sorry about this!
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# ? Jun 29, 2019 08:08 |
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So I'm stupid. Like, REALLY stupid but how do you create a sealed-off room again? Made a room one screen wide but the camera moves past the blocks. I assume by "scroll direction" they didn't refer to auto-scroll
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# ? Jun 29, 2019 08:19 |
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# ? May 29, 2024 04:05 |
It needs to be at least one screen wide and totally sealed from top to bottom or left to right if you are doing vertical. That means all the way from the floor of the level to the roof of the level not just creating a sealed room.
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# ? Jun 29, 2019 08:22 |