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Random Stranger
Nov 27, 2009



I swear that dog is trying to kill me.

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Brother Entropy
Dec 27, 2009

Random Stranger posted:

I swear that dog is trying to kill me.

you're a mistake that he needs to undo

The Kins
Oct 2, 2004

AlBorlantern Corps posted:

The Legend of Zelda - Level 1
WGP-P4N-1SF

If you don't know where the keys are, look up a map of the original game. You can also skip two keys.
This is surprisingly well done!

lunar detritus
May 6, 2009


Is there a way to flip an enemy? For example to make a Spike Top walk to the right.

cheesetriangles
Jan 5, 2011





Tried to make something in the vein of the first few levels of Super Mario World.

I hope you enjoy it.

MQT-DVY-C7G

Found Sound
Jun 8, 2010


BowieFett posted:

I made a level about protecting your flying boat from attackers.

Cruise Through the Clouds

WB3-R1V-LPF

this is great! it got pretty hectic, and i only had about four blocks left of boat by the end. bobombs stay the heck off my ride!!

MonsterEnvy
Feb 4, 2012

Shocked I tell you

Spellman posted:

It would be cool if they added the Koopalings someday maybe based on Mario Bros 3

They have been quite requested would not be shocked to see them added in a later update.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

lunar detritus posted:

Is there a way to flip an enemy? For example to make a Spike Top walk to the right.

They go whatever direction Mario is coming from I think.

SeANMcBAY
Jun 28, 2006

Look on the bright side.



Spellman posted:

It would be cool if they added the Koopalings someday maybe based on Mario Bros 3

Just do what they did in Smash and make them reskins of Bowser Jr. I’d be satisfied.

cheesetriangles
Jan 5, 2011





hosed up that Bowsers children from his first marriage aren't in the game but the kid he had decades later with a new wife is.

NofrikinfuN
Apr 23, 2009


:siren:fireworks are extra cool in dark levels:siren:

MonsterEnvy
Feb 4, 2012

Shocked I tell you

SeANMcBAY posted:

Just do what they did in Smash and make them reskins of Bowser Jr. I’d be satisfied.

I think they should have different behavior than Jr. Maybe be more aggressive movement wise and maybe each have a unique effect that can be applied.

SeANMcBAY
Jun 28, 2006

Look on the bright side.



MonsterEnvy posted:

I think they should have different behavior than Jr. Maybe be more aggressive movement wise and maybe each have a unique effect that can be applied.

That would be ideal. Especially for the more unique ones like Lemmy.

DalaranJ
Apr 15, 2008

Yosuke will now die for you.

lunar detritus posted:

Is there a way to flip an enemy? For example to make a Spike Top walk to the right.

Spike top is the only creature you can do that with arbitrarily to my knowledge. If you want your spike top to travel counter clockwise attach him to the left side of an object.

GigaPeon
Apr 29, 2003

Go, man, go!

J-Spot posted:


Was the idea that I had to escort the egg? I just got on Yoshi immediately and proceeded.

Doh! Yeah. The idea is that you’d take the platforms and the crane would deliver the yoshi to where you’d need it. Guess I should have walled off the whole bottom track.

Robot Hobo
May 18, 2002

robothobo.com

cheesetriangles posted:

hosed up that Bowsers children from his first marriage aren't in the game but the kid he had decades later with a new wife is.

Canonically, Bowser Jr. is Bowser's only offspring.
Think of the Koopalings as the Mushroom Kingdom equivalent of the Hitler Youth.

John Wick of Dogs
Mar 4, 2017

A real hellraiser


No, the Koopa Kids from Mario Party are more like the Hitler Youth. The Koopalings are salaried employees.

GigaPeon
Apr 29, 2003

Go, man, go!
Who’s the Pom Pom lady Boom Boom thing, though? How does she fit in?

SeANMcBAY
Jun 28, 2006

Look on the bright side.



Every koopa troopa is Bowser’s son.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

SeANMcBAY posted:

That would be ideal. Especially for the more unique ones like Lemmy.
I personally would take inspiration from their fights across the series, along with a few other things to differ them.
For differing them from Jr I would have them more aggressive movement wise running around and jumping more than him, while not being quite as aggressive with fireballs. For the Koopalings themselves
Larry and Iggy are the basic types, jumping around and shooting fireballs.
Lemmy and Wendy are the special ammo types as they don't shoot fireballs.
Morton and Roy are the Heavy types, shaking the area with their jumps.
Ludwig is the Super Koopaling and is overall the most dangerous

Then we just need them all to have a form of uniqueness in one or two ways. As even Koopalings of the same type should feel different.

Robot Hobo posted:

Canonically, Bowser Jr. is Bowser's only offspring.
Think of the Koopalings as the Mushroom Kingdom equivalent of the Hitler Youth.

Though this was a retcon back in 2012.

John Wick of Dogs
Mar 4, 2017

A real hellraiser


GigaPeon posted:

Who’s the Pom Pom lady Boom Boom thing, though? How does she fit in?

They are just a species of Koopa. There's no single one.

cheesetriangles
Jan 5, 2011





Robot Hobo posted:

Canonically, Bowser Jr. is Bowser's only offspring.
Think of the Koopalings as the Mushroom Kingdom equivalent of the Hitler Youth.

That's bullshit revisionist history and Nintendo is wrong.

John Wick of Dogs
Mar 4, 2017

A real hellraiser


cheesetriangles posted:

That's bullshit revisionist history and Nintendo is wrong.

The only thing that ever pegged the Koopalings as his kids were the lovely cartoon, which didn't even have their names right

SeANMcBAY
Jun 28, 2006

Look on the bright side.



It’s weird that SMB3 Desert and Forest use the ground theme and didn’t get anything new when 1 and World did.

cheesetriangles
Jan 5, 2011





The cartoon is important to our culture as a people.

the holy poopacy
May 16, 2009

hey! check this out
Fun Shoe
I made my first Mario

I Like Big Slopes

5T2-22F-Q1H

DC Murderverse
Nov 10, 2016

"Tell that to Zod's snapped neck!"

it bothers me heavily that you now need to hit the top of the flagpole exactly instead of just overshooting it and getting the best reward. I've flung myself over many flagpoles since booting this up and it is always a bummer

Orange Crush Rush
May 7, 2009

You don't need thumbs for revenge
Finished my second stage, Snowtop Summit [SMB3, another traditional stage]
51Q-4P2-JBG

A buddy of mine tried it and while he liked it, he said it was a bit on the easy side.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

AlBorlantern Corps posted:

The only thing that ever pegged the Koopalings as his kids were the lovely cartoon, which didn't even have their names right



Tnega
Oct 26, 2010

Pillbug
More Spreadsheet Reviews Remember to submit your levels.
Head in the clouds: GG6-N0S-KNG
Pure Joy. The only issue I had was in the first secret area, where i bumped the block at the top of the vine. Personally I don't think the rainbow platforms look good in SMW, but that's on Nintendo, not you.
Origins 20S-5HG-NWG
Course Not Found
Lagerbier BN6-D7Y-V0H
Placing enemies after a required pipe in a speedrun stage is mean, especially if you don't otherwise signal that you need to turn back earlier. Almost missed the special effect, as the first time I "beat" it I jumped over the gate.
8-3's Revenge DYS-F6C-GCF
Satisfying to speedrun, powerups are not "free" but they prevent the level from just being frustrating. Good Level.
Factory Spillage 8PK-WDN-Y0G
I got sad when I exited the vertical section and realized the level was over. One time the starman at the beginning jumped up onto the bridge, but only once... physics be weird, yo. Also, the saws and moles are tough, but fair as you get to see the moles.
Ball Jumps V2C-Y54-NXF
Only problem I had with this level was it is possible to enter the first reset door backwards, skipping the 10 coin. Good stuff.
Butt Stomp Sprint D7C-XS6-NXF
My favorite part was the BEES, mostly because it made me feel like I was getting away with something by jumping on them.
Soggy Doggies J7V-0DC-9HF
Normally, I do not like swiming levels, but those chain chomps were so doggam majestic I couldn't stay mad. Also, the end is semi-cheeseable by staying far down.
See the Saws GVL-H6F-T8G
Really fun to speedrun, if the EXTREME koopa jumps were intentional, good work. (also, lol at the shellmet)

cheetah7071
Oct 20, 2010

honk honk
College Slice

Tnega posted:

See the Saws GVL-H6F-T8G
Really fun to speedrun, if the EXTREME koopa jumps were intentional, good work. (also, lol at the shellmet)

They were not and I have no idea what they even are, I guess I gotta replay my own level to figure it out. Glad the unintended thing was fun, not bad

DalaranJ
Apr 15, 2008

Yosuke will now die for you.
Bad news, wings are still counted in the enemy entity limit which is 100. So my new Rep-airship level will be as deeply limited as the original.

lunar detritus
May 6, 2009


I made a dumb level with a POW block.

EDIT: Removed, because I want to make it better.

lunar detritus fucked around with this message at 16:50 on Jun 29, 2019

Astro7x
Aug 4, 2004
Thinks It's All Real
Why on earth do they require you to download level to play them in local multiplayer. Am I missing something?

BabyRyoga
May 21, 2001

THUNDERDOME LOSER 2021
Short little switch smashing stage.

F94-NL0-15G

Ezpz

Tnega
Oct 26, 2010

Pillbug

cheetah7071 posted:

They were not and I have no idea what they even are, I guess I gotta replay my own level to figure it out. Glad the unintended thing was fun, not bad
You can skip the "2nd" see-saw by jumping around the end of the background clouds, and high bounce off the koopa, then you can reach the shellmet platform by bouncing off the koopa under the pipe. both of these can be done at full sprint.

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

Can I get some feedback on this stage? I'm really proud of it and hoping everything works as intended :shobon:

Jungle Crawl
1HS - 1K0 - T1H


I worked hard on it!! It's a standard course like most of em I make, but I tried to use a lot of 3D World exclusive elements.

The Kins
Oct 2, 2004

Tnega posted:

Origins 20S-5HG-NWG
Course Not Found

The Kins posted:

Hi, I'm a huge idiot and typoed the code before slumping off to bed! The actual code is 20S-5H6-NWG. Sorry about this!
I sent a PM to the OP (Who I assume is running the sheet) asking for a fix.

Avirosb
Nov 21, 2016

Everyone makes pisstakes
So I'm stupid. Like, REALLY stupid but how do you create a sealed-off room again?
Made a room one screen wide but the camera moves past the blocks.
I assume by "scroll direction" they didn't refer to auto-scroll :confused:

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cheesetriangles
Jan 5, 2011





It needs to be at least one screen wide and totally sealed from top to bottom or left to right if you are doing vertical. That means all the way from the floor of the level to the roof of the level not just creating a sealed room.

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