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Wht/Mnk/Tim/MK went ok - really dragged on at points where elemental weaknesses didn't play out pre Holy/FlareBlade/Meteor but at worst it was slow and steady. Run 3 is, so far, Knight/Red/Geomancer which. Uh. Means I'm getting a lot of the crap out of the way? Means I *should* be ok for runs 4 and 5 using what's left - Black and Thief for Wind, Summ for Water, Ninja, Beast and Bard for Fire. Earth still has Dragoon, Sam and Dancer...none of them really save run 3!
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# ? Jul 1, 2019 08:48 |
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# ? May 28, 2024 00:18 |
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Garula is 100% wrecking my all thief party. Grind o' clock.
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# ? Jul 1, 2019 08:56 |
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Garula with classes that have low offense or defense generally just comes down to having one guy attack Garula once it starts countering and everyone else chucking potions.
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# ? Jul 1, 2019 09:19 |
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Zenithe posted:Garula is 100% wrecking my all thief party. If you haven't already, steal Mythril Daggers from
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# ? Jul 1, 2019 09:30 |
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Destroyed him. I mean, kept wiping until he spread out his insane damage enough to not cripple my party in a single move. And also I mean by Buttz finishing him off with like, 50 hp and everyone else pancaked. Now thief and summoner Zenithe fucked around with this message at 09:38 on Jul 1, 2019 |
# ? Jul 1, 2019 09:34 |
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MagusDraco posted:This was a very easy run. Run 5: Geomancer, Samurai, Knight, Chemist It's INCREDIBLE. And also blinding. Noted for the toxx!
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# ? Jul 1, 2019 14:56 |
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I just checked and Geo needed 56 strength to hit 9999. Dammit I was sooo close at 55.
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# ? Jul 1, 2019 15:02 |
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jaclynhyde posted:Okay. I haven’t won yet because KNI/RAN/NIN/GEO is loving terrible without the chicken knife and I need to grind another ten levels to survive Almaghest (also: actually beat Necrophobe) but if you’ll accept this I’ll get the last spot and make this hell run worth it! It's BRILLIANT! Orange Fluffy Sheep posted:
It's SUBLIME! Thank you both! I will count them both and increase my cap. Thanks to Jose Valasquez, Darkoni, Fenrir, MagusDraco, jaclynhyde, and Orange Fluffy Sheep for their contributions to this beautiful, beautiful toxx!
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# ? Jul 1, 2019 15:03 |
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I'm trying an every-job-over-5-runs-thingy and I've gotten a dupe during run 3, so I need to Job Fair my earth crystal away - I have Knight, Red, and Geo so far. Outside of Dragoon Memes to pile on the other two Bad Jobs, am I better taking Samurai to get Ianuki and Gil Toss (probably, even though two heavy armors is kinda boring) or Dancer for Ribbon access?
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# ? Jul 1, 2019 16:15 |
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Poque posted:It's BRILLIANT! Thank you--I've matched your extra $20 for not quite getting in on time... I got to level 45 and finished (by giving everyone except Geomancer Throw and spamming Fuma Shurikens on the Almaghest part): Lenna gave NED one good whack and threw items for the rest of it. I choose to believe the Brave Blade gave them the courage to proceed. Anyway time to do a less annoying run.
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# ? Jul 1, 2019 16:26 |
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Complete_Cynic posted:I'm trying an every-job-over-5-runs-thingy and I've gotten a dupe during run 3, so I need to Job Fair my earth crystal away - I have Knight, Red, and Geo so far. If it were just this party I'd probably go with Dancer and write it off as a mildly unpleasant experience, but you should plan ahead. What do you have left for the next two runs, and how do you minimize the total unpleasantness?
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# ? Jul 1, 2019 16:47 |
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Well, just finished FF5 for the first time ever in the fiesta. I had played it originally when it came out on psx but stopped at W2 exadeath because I didn't want to grind abilities to beat him. Figured the fiesta would cut down on the grinding and make me think. NOPE My party was Knight/Summoner/Ninja/Chemist. There are possibly parties that can get more OP through shennanigans, but these guys were brainlessly powerful. Solo knight cruises to Water by holding A, then you use rod boosted summons until Fire, then rod boosted scrolls through earth, then you get chemist. I ground for rings on the black flames, and after that used smoke to escape non-mandatory battles for W2 and W3. I could just win every boss battle by setting up the first turn then holding A and the Fast Forward button. I only actually used the chemist abilities five times, he was mostly a budget summoner. The 5 times were drain kissing melisune because I couldn't be bothered with their gimmick, death potion on twintania because I couldn't bother to play around their counter gimmick, and then the 3 end bosses. Beserk/Cover shennanigans on Omega Berserk/Blind/Golem on Shinryu because it was too annoying to set up cover with the crystal dragons And finally Elemental Power/Goliath on NED for the Leviathan swag while I was trying to steal that second Ragnarok.
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# ? Jul 1, 2019 18:14 |
Counted these! That should raise the amount of completed one-hero-alive challenges to 21, which completes the toxx! I'll donate the money once I receive my salary. During now and the time I make a donation, I'll add $5 to the donation amount for any additional complete beat-NED-or-Shinryu-or-Omega-with-one-hero-alive challenges, up to an arbitrary limit I'll define if needed in case someone suddenly churns out 500 neat screenshots or something. Thank you, everyone!
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# ? Jul 1, 2019 18:45 |
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ultrafilter posted:If it were just this party I'd probably go with Dancer and write it off as a mildly unpleasant experience, but you should plan ahead. What do you have left for the next two runs, and how do you minimize the total unpleasantness? Including this Earth, the nine left are; Thief, Black Summoner Bard, Ninja, Beastmaster Samurai, Dancer, Dragoon In a perfect world I'd go Thief/Summ/Beast/Drag and Black/Bard/Nin/Dancer - the first lets me pretend Dragoon is good by coasting on a stolen spear and then Genji while Summoner and Beast do all the work, and then the latter gives me Sing and Black-boosted Throw.
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# ? Jul 1, 2019 19:11 |
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Why does Gilgabot love Oracle so much, damnit
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# ? Jul 1, 2019 19:24 |
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Darwinism posted:
He wants you to see the true power of succ. ultrafilter posted:If it were just this party I'd probably go with Dancer and write it off as a mildly unpleasant experience, but you should plan ahead. What do you have left for the next two runs, and how do you minimize the total unpleasantness? Speaking of your 20 job challenge thing, I'm almost done with a 25 job challenge I fell into (and started job fairing for around the 5th run). Just one more run to go... MagusDraco fucked around with this message at 19:39 on Jul 1, 2019 |
# ? Jul 1, 2019 19:36 |
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Complete_Cynic posted:Including this Earth, the nine left are; That first one was one of my teams last year, and it was good enough to inspire me to chase after the other jobs. MagusDraco posted:Speaking of your 20 job challenge thing, I'm almost done with a 25 job challenge I fell into (and started job fairing for around the 5th run). Just one more run to go... Post when you're done and tell me what you spent on the job fair.
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# ? Jul 1, 2019 21:46 |
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Complete_Cynic posted:I'm trying an every-job-over-5-runs-thingy and I've gotten a dupe during run 3, so I need to Job Fair my earth crystal away - I have Knight, Red, and Geo so far. Doesn't really matter. Your team will easily make it through the game with either class. I guess it depends on whether you'd like an easier time against the Crystals (Samurai) or a possible shot at Omega (Dancer). Samuel Clemens fucked around with this message at 23:01 on Jul 1, 2019 |
# ? Jul 1, 2019 22:58 |
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Samurai with 2handed gets really good crits. Especially if you get Murakumo (was doing over 6k damage to void bosses 20% of the time)
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# ? Jul 1, 2019 23:32 |
Just in case anyone with blue mages doesn't know this, Pond's Chorus works on Garula and makes him powerless.
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# ? Jul 2, 2019 01:31 |
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Lurdiak posted:Just in case anyone with blue mages doesn't know this, Pond's Chorus works on Garula and makes him powerless. Until he untoads himself
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# ? Jul 2, 2019 01:35 |
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Lurdiak posted:Just in case anyone with blue mages doesn't know this, Pond's Chorus works on Garula and makes him powerless. Garula does untoad himself, though that still wastes a turn. If you have blue magic, Flash also works on Garula.
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# ? Jul 2, 2019 01:35 |
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Huzzah! posted:Garula does untoad himself, though that still wastes a turn. If you have blue magic, Flash also works on Garula. Where do you get flash before the fire ship?
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# ? Jul 2, 2019 01:36 |
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You can feed an Ether to one of those tombstone things in the Northern Mountain, and it'll use Flash in response.
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# ? Jul 2, 2019 01:43 |
Huzzah! posted:Garula does untoad himself, though that still wastes a turn. If you have blue magic, Flash also works on Garula. fool_of_sound posted:Until he untoads himself That's assuming it even hits! His terrible magic stats means he's likely to miss himself a few times before untoading, and then you just re-pond him.
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# ? Jul 2, 2019 01:44 |
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I don't know what I did to merit five Dark Bow drops in the Ronka Ruins, but alright. Just finished World 1 in my fourth run. This time my party is Geomancer/Chemist/Dragoon/Ninja. For once, the Geomancer is the important one, since their fat Magic stat is a great candidate for both !Mix and !Throw (not to mention DUAL BELLS). Dragoon can be a !Mix bot that has an Aegis Shield, that's all the relevance Dragoon is allowed to have. Gonna spam !Gaia as long as I can, at least.
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# ? Jul 2, 2019 01:57 |
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Garula is also vulnerable to silence. You can't take advantage of that under Fiesta rules, but if you ever play with fewer restrictions, you can completely neuter him with blind, silence and toad.
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# ? Jul 2, 2019 01:59 |
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Lurdiak posted:That's assuming it even hits! His terrible magic stats means he's likely to miss himself a few times before untoading, and then you just re-pond him. Magic hitting is entirely a function of spell hit rate, level of target and caster, and magic evasion. I wrote the book on magic evasion so I hope I know what I mean. Toad has an 80% hit rate, is the same level as himself, and the Toad status negates magic evasion.... but Garula didn't have any anyway. So it just has the 80% chance to hit.
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# ? Jul 2, 2019 02:09 |
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Funktastic posted:So I guess it's time for my donation pledge! I hope this one's still open. Summoners are ridiculous
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# ? Jul 2, 2019 03:25 |
Cattail Prophet posted:I finished! Final tally came in at 70 cutscenes, which is... significantly less than I thought it would be. Turns out the party doesn't have much to say about most of world 3. World 1 actually had more cutscenes than the other two combined. Here's the complete list. I'll also be editing it into the original toxx post.
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# ? Jul 2, 2019 05:04 |
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Run 2 down. Four black mages for my solo job run of the year and it was mostly easy. I forgot to buy a flame ring in world 1 for the crystals so I unfortunately had to game genie it in. Nothing else was really that bad at all - black mage is a killer job. Grinding that first reflect ring sucked, though. Level 28 all around, so I don't think it qualifies for any toxxes.
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# ? Jul 2, 2019 05:22 |
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Finally got it! I've never done this before, it was a lot of fun! Big thanks to all the online resources, especially the goon discord (y'all rock). I've never got past the second world before but this challenge is great for focus and motivation. Blue Magic is so so good. Special shoutout to my MVP who survived NED long enough to revive my actual useful members: (She spent most of the run with Equip Axes and the Rune Axe.) Funktastic posted:So I guess it's time for my donation pledge! Add me to your list
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# ? Jul 2, 2019 05:27 |
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Geomancers are amazing.
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# ? Jul 2, 2019 05:38 |
Orange Fluffy Sheep posted:Magic hitting is entirely a function of spell hit rate, level of target and caster, and magic evasion. That's really weird, I've never seen him hit it reliably. I must've been very lucky.
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# ? Jul 2, 2019 06:05 |
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Doom Goon posted:Oof, you didn't get the one where you leave The Void after engaging Exdeath smh. Seriously though, nice job! Man, I seriously thought about checking this too, but I decided there was no way they'd actually do it. I even had time mage to make it less of a pain in the rear end! Thanks!
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# ? Jul 2, 2019 06:41 |
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Cattail Prophet posted:Man, I seriously thought about checking this too, but I decided there was no way they'd actually do it. I even had time mage to make it less of a pain in the rear end! Thanks! Not sure if this is different enough to consider it another optional cutscene rather than a permutation of a cutscene, but you can also go to Surgate after you get the Submarine to get slightly different dialogue. ...And also go there during World 3:
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# ? Jul 2, 2019 07:01 |
Aerdan posted:10¢ per run for every Bartz named Bitch, poo poo, Jeez, or other similar moniker, posted with screenshots of appropriate lines, up to $20. (Lenna getting real sick of the wishy-washiness) Run 3 down! This one had some rough spots, Monk early on had to deal with a painful Liquid Flame/Byblos (Beastmaster was my fourth). Barehanded inheriting 24 STR (the most) was nice but Monk, for having so much HP, is really fragile by itself and I didn't get nearly enough levels for it to feel any good. Not much synergy and Thief in addition really doubled down on that "Ugh, you're dead again?" feeling. IMO Beastmaster is one of those super-useful classes where dealing with it is like repeatedly stubbing your toe over and over again through the whole game and it's hindered that you get Catch as its last ability. I like Samurai quite a lot (dodging, shielding, criting, money-throwing, hasteing, initiative, insta-killer) but I didn't get to use !Iainuki much (it's an 850 ABP investment after all)! First time I've ever done Calm locking! It took awhile to get correctly and oh boy does it take forever to get enough crits with Barehanded or Katanas. I winged it on Katanas (Fist's crits are 8% twice btw) but I made the mistake of thinking that the critical rate was the same for each katana until I looked it up afterwards (whoops!). The ol' Mirage Vest glitch technically, with reflecting Mammon and also using Galajelly (I think I used Mythril Knife or something from the back row to not kill it). With Samurai (both extra evasion and Masamune Haste meaning Elven Mantle) and Blind that meant I was in no danger of messing this one up, although it was pretty frustrating having to set everything up. A common complaint with Beastmaster. Oh, also had Dragon's Whiskers which meant it took little time (fun fact, it uses the Bows Strong vs. Creature formula which also halves Shinryu's 20% evasion along with the Strong vs bonus). This was... fairly bad. After a few wipes I decided to swap jobs around due to ABP gaps and catch some Dragon Aevises (thanks Control). I had set up a Crystelle catch for Mighty Guard earlier which was also something of a nightmare, made worse with Monk's countering. Wiped a couple more times until I switched to Zeninage/Magic Lamp and more Elixirs and Gold Needles/Phoenix Downs than I figured I'd need. Just not enough HP and armor I think (well, for 3/4 of my party) w/ HP+30% not being very reasonable or cheap.
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# ? Jul 2, 2019 07:29 |
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Isn't this scene mandatory? Or is there some way to actually skip it? And yes, it is actually possible to get a Game Over if you take too long between beating Minotaur and battling Omniscient.
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# ? Jul 2, 2019 08:33 |
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1234567890num posted:
If you play on the SNES version, Project Demi skips that bit entirely and you instantly jump to Krile joining the party. I sorta wish for Project Demi to get a GBA version, all the QoL stuff is just too good.
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# ? Jul 2, 2019 08:51 |
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# ? May 28, 2024 00:18 |
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You can also get out of the fight without dialogue or dealing damage by using Self-Destruct or using a Phoenix Down with Bone Mail, if you'd count that as skipping it.
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# ? Jul 2, 2019 09:01 |