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I didn't see a thread for this and I think it needs one as the game is gaining a lot of praise. It's a PC retro FPS from the devs that made Return of the Triad and producers of Dusk. But wait! It's basically Quake reborn in a Heretic/Hexen skin for the new ages in HD. It's fast-paced and still feels old-school when it comes to mechanics, sounds and the visual style. From the game's Steam page:
Have a trailer: https://www.youtube.com/watch?v=JBlTTW3RRtw Have some gameplay (skip to 3:25 to see action): https://www.youtube.com/watch?v=_Xdy-9poImw Have some screenshots: Those who already played this game share your thoughts. Palpek fucked around with this message at 07:51 on Jul 24, 2019 |
# ? Jul 11, 2019 19:53 |
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# ? May 21, 2024 16:32 |
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Palpek posted:Those who already played this game share your thoughts.
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# ? Jul 11, 2019 19:56 |
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"makes my d*ck hard enough to cut glass" - Civvie 11 https://www.youtube.com/watch?v=UxCISDFGPaw
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# ? Jul 11, 2019 20:33 |
I was willing to check out this game the moment I heard there was a weapon that pulled planets out of space and time, miniaturized them, and launches them at enemies. When powered up, it launches stars. Then I found other weapons that were even cooler.
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# ? Jul 11, 2019 20:58 |
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It's more like Quake with fantasy weapons than Hexen. Anyway, it owns.
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# ? Jul 11, 2019 21:04 |
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exquisite tea posted:It's more like Quake with fantasy weapons than Hexen. Anyway, it owns.
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# ? Jul 11, 2019 21:24 |
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if you haven't already please fire the seventh weapon in soul mode and then walk into the projectile
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# ? Jul 11, 2019 21:40 |
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Got this during the Summer Sale and it's a blast! The weapons really stand out. The level designs are getting funkier too...
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# ? Jul 11, 2019 21:57 |
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Make you sure to pick up the DUSK/AMID EVIL bundle if you don't have both games, because they're both great. Even if you have DUSK you get a bit of a discount.
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# ? Jul 11, 2019 23:46 |
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I still haven't finished this. Got to the last ep and, ehhhh The weapons are cool as poo poo. Ep 6 is by far the best of the lot. A couple of the others have a bit too much platforming for my taste, and some sequences where you're fighting multiple enemies while standing on a plank, which is a pain. E: I really enjoyed the secret hunting too.
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# ? Jul 12, 2019 00:15 |
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I really enjoyed most of the game, but episode 7 is turning out to be a lot harder than the rest of the game and I'm not really enjoying it as much. It's still a great game just by virtue of how good everything was up until this point, but I can't help but be a little disappointed.Atoramos posted:I was willing to check out this game the moment I heard there was a weapon that pulled planets out of space and time, miniaturized them, and launches them at enemies. When powered up, it launches stars. Then I found other weapons that were even cooler. That mace.
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# ? Jul 12, 2019 00:39 |
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I just hit Ep.6 and, goodness, this game is beautiful. The forges got kind of annoying after a while with all the platforming but these levels are just fantastic, I love the visual style and impossible spaces in this episode. I'm definitely going to go back through after I finish in warrior mode, with how the weapons are given out in each level it feels like the way the game was meant to be played.
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# ? Jul 12, 2019 01:14 |
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little tip: you might assume that the early weapons are weak, and ditch them at the earliest opportunity. They're really, really not. The Axe of the Black Labyrinth can kill at least half of the game's enemies in one or two hits; stronger enemies like Apostles of the Moon will die in five or six. You don't want to use the Axe at point-blank like a typical melee weapon, because most enemies will get a hit in before you chop them up. Instead, get something right in your crosshairs at about 10 or 15 paces and then attack. Your target will be yanked right into your swing, which has the added advantages of 1) stunning it for a moment and preventing its own attack, and 2) making a cool rear end noise. The Staff of the Azure Orb is your pistol weapon, but its double fire makes it more like a machinegun. Because of its homing shots the Staff is one of your best tools against small twitchy fliers, and since it's water magic it'll wreck enemies that are made of fire. I strongly recommend starting on Hard difficulty, even if you're new to the game. The biggest change Hard makes is more enemies, which just means more fun! You can go back to the starting area and change difficulties at any time. Hwurmp fucked around with this message at 01:30 on Jul 12, 2019 |
# ? Jul 12, 2019 01:19 |
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im playing on the secret difficulty level underneath the tutorial area, but it doesn’t list how it changes the game so i’m not actually sure how it compares to the other difficulties
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# ? Jul 12, 2019 01:40 |
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Rank ur episodes 6,7,4,1,2,3,5 (high to low)
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# ? Jul 12, 2019 01:40 |
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Venuz Patrol posted:im playing on the secret difficulty level underneath the tutorial area, but it doesn’t list how it changes the game so i’m not actually sure how it compares to the other difficulties More, tougher, faster enemies, and fewer pickups. There are a few other changes; Solegionaires will always block and Sons of the Scrounge will always spawn from their host enemies. Mordja posted:Rank ur episodes The Arcane Expanse is absolutely gorgeous but Acrobats are the bane of my life They just hit so loving hard. I'd probably rate Domain of the Sentinels a bit higher, mostly because of this bitchin' track and because it's got your first Star of Torment and Aeturnum. Hwurmp fucked around with this message at 02:02 on Jul 12, 2019 |
# ? Jul 12, 2019 01:53 |
Hwurmp posted:I'd probably rate Domain of the Sentinels a bit higher, mostly because of this bitchin' track and because it's got your first Star of Torment and Aeturnum. god I love the music in this game SO loving MUCH edit: it's on spotify loving yes
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# ? Jul 12, 2019 02:40 |
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Mordja posted:Rank ur episodes 7,4,6,3,5,1,2 I guess like Hwurmp drat the movement flow in 6. The Forges were not really good either but more interesting as the first levels and just a beautiy to look at
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# ? Jul 12, 2019 05:47 |
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Sestze posted:"makes my d*ck hard enough to cut glass" - Civvie 11 Everyone in the Early FPS thread knows him, but all Goons should know and watch Civvie. Piggybacking on what hwurmp said, different weapons have different uses, and are each useful in their own way: Staff of the Azure Orb: Homes in. Great for flying enemies, but you can also snipe across the map with it or shoot around cover if you're good enough. Great for the rare times you're fighting underwater enemies, too. Whisper's Edge: Can potentially hit multiple weaker enemies, which makes it great for crowd control. It can also destroy certain projectiles. Its power attack is great for hallways, tight rooms, and shielded enemies. Voltride: Every time I hear someone saying they're having a really tough time, odds are they're not using this one enough. It has two big advantages: Chain lightning and stunlocking. You can activate chain lightning by overkilling an enemy, which means you keep hitting them after they die (it's super easy to pull this off when you activate its power mode). The real showstopper for higher difficulties though is its stunlocking. It makes a lot of pain in the rear end enemies much easier to deal with when you don't have their nasty attacks hitting you. This is most useful against those grappling enemies and the orbs in the final episode. Celestial claw is a bit underwhelming, but is good for insta-deleting mid-tier enemies so you can focus on other mobs. It's also going to require the same amount of direct hits of the same enemy type so you can just go "One two three okay on to the next guy." Star of Torment: An absolute monster. It blows through mana, but it'll kill low to mid-tier enemies in one or two hits, and fires faster than the Celestial Claw. Its power attack is the most vicious in the game, throwing out homing powered-up projectiles that kill nearly anything in one hit and melt bosses. Aeternum: It's the BFG. It acts in a similar way in that once it hits its final destination, it'll auto damage and (usually) kill anything within range. Its power attack creates a black hole that will suck in everything and insta-kill it (save for bosses). The power attack is most useful for when you are facing a large group of spread-out enemies that are surrounding you. One more tip is to not be stingy with ammo, because the game sure isn't. The only time I ran into ammo issues was when I was using the Star too much and would run out of green mana. Meanwhile, I noticed how many times I was ending episodes with full Aeternum or Claw ammo and decided to go ham with those two much more often, and it made the game more manageable in the tougher spots. Plan Z fucked around with this message at 07:32 on Jul 12, 2019 |
# ? Jul 12, 2019 07:15 |
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Plan Z posted:Celestial claw is a bit underwhelming, but is good for insta-deleting mid-tier enemies so you can focus on other mobs. It's also going to require the same amount of direct hits of the same enemy type so you can just go "One two three okay on to the next guy."
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# ? Jul 12, 2019 11:01 |
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I picked this up during the Steam sale and I'm really digging it, like everyone else here. It get's compared a lot to DUSK, and I honestly prefer AE more just from the aesthetics. The color palette gives me a real strong Unreal vibe.
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# ? Jul 12, 2019 17:32 |
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dusk is the better game but amid evil is no question much prettier. i really dug it and wish more people were making games in this vein of this quality. poo poo, i'd take games half as good.
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# ? Jul 12, 2019 17:44 |
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Also worth pointing out the publisher, New Blood. The owner, Dave Oshry is a huge turbonerd who loves games. So far they've published nothing but gold: DUSK: https://store.steampowered.com/app/519860/DUSK/ AMID EVIL: https://store.steampowered.com/app/673130/AMID_EVIL/ Super Galaxy Squadron Turbo: https://store.steampowered.com/app/345860/Super_Galaxy_Squadron_EX_Turbo/?curator_clanid=6856383 Unfortunate Spacemen: https://store.steampowered.com/app/408900/Unfortunate_Spacemen/?curator_clanid=6856383#app_reviews_hash Maximum Action: https://store.steampowered.com/app/853770/MAXIMUM_Action/?curator_clanid=6856383 The one I'm most looking forward to is Tonight We Riot, a Pikmin/Okhlos-like about fighting the capitalist power structure and its giant mutated pet crabs.
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# ? Jul 12, 2019 18:29 |
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for a quake-like this game has very powerful Gauntlet energy
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# ? Jul 12, 2019 18:48 |
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Mordja posted:Rank ur episodes 6,7,4,5,1,2,3
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# ? Jul 12, 2019 19:13 |
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Mordja posted:Rank ur episodes Arcane Expanse Domain of the Sentinels Abyss Solar Solstice Astral Equinox Sacred Path Forges Idk where you guys are getting the numbers Groovelord Neato posted:dusk is the better game but amid evil is no question much prettier. i really dug it and wish more people were making games in this vein of this quality. poo poo, i'd take games half as good. Its hard for me to choose between them because Dusk's biggest downside are the weapons are kind of whatever and AE has very cool weapons but on the other hand the movement in Dusk is just amazing MMF Freeway fucked around with this message at 21:44 on Jul 12, 2019 |
# ? Jul 12, 2019 21:42 |
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MMF Freeway posted:Its hard for me to choose between them because Dusk's biggest downside are the weapons are kind of whatever and AE has very cool weapons but on the other hand the movement in Dusk is just amazing
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# ? Jul 12, 2019 21:47 |
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MMF Freeway posted:Arcane Expanse Accordion Man posted:For me Dusk wins out because Amid Evil has got some real slippery platforming while Dusk has none. As I said though Amid Evil is great.
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# ? Jul 12, 2019 21:57 |
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Yeah, Amid Evil's enemy variety is one of its biggest strongpoints.
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# ? Jul 12, 2019 22:25 |
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I've never played Quake but I love its older brother DOOM and I'm eager to shoot mans so I'm probably gonna download and slam this poo poo in my eyesockets all weekend.
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# ? Jul 12, 2019 23:37 |
I played Brutal Doom to death until I learned that the creator was a monumentally disturbing person, and now it gives me kind of a bad taste in the mouth.
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# ? Jul 12, 2019 23:42 |
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100 degrees Calcium posted:I've never played Quake but I love its older brother DOOM and I'm eager to shoot mans so I'm probably gonna download and slam this poo poo in my eyesockets all weekend. Quake holds up pretty well. Definitely worth a try if you like shooters from that era. Just avoid the mission packs. They're not good.
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# ? Jul 13, 2019 00:23 |
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ultrafilter posted:Quake holds up pretty well. Definitely worth a try if you like shooters from that era. I'm still more of a Doom fan though.
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# ? Jul 13, 2019 00:26 |
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I always overthink this poo poo. Should I play Quake first or does it particularly matter?
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# ? Jul 13, 2019 00:28 |
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It doesn't matter at all. They're both good games and you should play them both.
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# ? Jul 13, 2019 00:30 |
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I never got into Quake. From what I remember I had problems with how bullet spongy the enemies were. Ooooof course, the last time I tried playing it was probably over a decade ago and I also only got into Doom a couple years ago, so maybe I was just dumb.
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# ? Jul 13, 2019 00:33 |
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Only found out about this game because of this thread. This turned out to be the biggest itch I didn't know needed scratching. Bought both this and Dusk and have been bouncing between the two. Enjoying them both immensely. Both games are like some bizarre amalgamation of every major FPS between Doom and Blood.
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# ? Jul 13, 2019 00:46 |
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Black Griffon posted:I played Brutal Doom to death until I learned that the creator was a monumentally disturbing person, and now it gives me kind of a bad taste in the mouth.
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# ? Jul 13, 2019 09:13 |
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loving hell I just googled the info about the Brutal Doom creator and ended up reading a reddit thread about him. Christ, what an rear end in a top hat - and so many people who defend him as well.
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# ? Jul 13, 2019 09:52 |
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# ? May 21, 2024 16:32 |
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I really loved AMID EVIL , but between the obvious comparisons to HEXEN and QUAKE I think there is a very obvious PAINKILLER influence in the mix - stuff like a small number of weapons but each is super useful in its own way, or the the collect souls to fill a bar that let you unleash a strategic " gently caress everyone" extra damage mode . Oh, and one little oddity , im not sure what was up with that final boss. Gaming trained me to assume there is some special method to beating him, what with the special looking pyres in the 4 corners of the arena , each burning in a color similar to one of the boss's special attacks . I just ignored all that and emptied all my ammo in it untill it died . admataY fucked around with this message at 11:46 on Jul 13, 2019 |
# ? Jul 13, 2019 11:35 |