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I ran Brayflox's Longstop so many times back in the day trying to get the archer gear I could probably still sketch it out by hand. Never did get the complete set.
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# ? Jul 12, 2019 04:14 |
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# ? Jun 10, 2024 10:27 |
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Len posted:Did someone finally make a server for it that's actually got the game? I tried CoV back in 07 and it didn't get me but I've heard so much praise from goons I'd revisit it https://forums.somethingawful.com/showthread.php?threadid=3890655 CoV was rough all things considered. The game started pretty good but it made so many leaps forward over the years and then the private servers pushed it even further. John Murdoch has a new favorite as of 04:34 on Jul 12, 2019 |
# ? Jul 12, 2019 04:30 |
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I have zero interest in downloading a 60 gigabyte update for the Master Chief Collection when I only have the game so I can play local coop. Sure I can bypass it by moving the Xbox to offline mode, but that sucks and I shouldn’t have to do that.
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# ? Jul 12, 2019 06:10 |
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Screaming Idiot posted:it's a visually underwhelming copy of the original made by people who have experience with the original games but fell short of their goal of reclaiming the thing that made the originals good bloodstained is a very very good game Cleretic posted:I wish I was talking about the moogles. lol imagine not liking the pixies; they're a bunch of genderless little shitheads that absolutely couldn't give a poo poo about you beyond how interesting and novel you might be to them and they rule
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# ? Jul 12, 2019 06:26 |
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The Pixies are great. And loving horrifying.
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# ? Jul 12, 2019 07:28 |
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Overwatch Porn posted:lol imagine not liking the pixies; they're a bunch of genderless little shitheads that absolutely couldn't give a poo poo about you beyond how interesting and novel you might be to them and they rule I don't have a massive problem with the pixies as characters by themselves, because they are at least a little interesting. But they're a really unpleasant introduction to a new area specifically because they're very annoying and deliberately wasting your time when you really want to be getting your bearings on this new area. They would've been a whole lot more palatable if they switched positions with one of the other settlements in the region.
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# ? Jul 12, 2019 07:53 |
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moosecow333 posted:I have zero interest in downloading a 60 gigabyte update for the Master Chief Collection when I only have the game so I can play local coop. Sure I can bypass it by moving the Xbox to offline mode, but that sucks and I shouldn’t have to do that. Didnt they change it so now you can select only the parts you want to install since they know its fuckoff huge?
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# ? Jul 12, 2019 08:04 |
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I saw a rumour - not necessarily substantiated! - that SE were considering a revamp of the FF14 base game and potentially a SP version (the new expansion seems to set some groundwork for this with the NPC parties?) so I'm hoping to get into it if that turns out to be true. I got the base game on Humble years ago but have never really tried it.
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# ? Jul 12, 2019 09:16 |
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Y'know Bloodstained gets a lot of flak for being visually ugly but what I had a bigger problem with was the really low-effort mediocre music.
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# ? Jul 12, 2019 11:24 |
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Barudak posted:There are some dumb and bad decisions in Bloodstained and the art is more functional than good. People don't give Mighty Number 9 the respect it deserves for having the actual longest credits sequence of anything ever.
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# ? Jul 12, 2019 12:24 |
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The Moon Monster posted:People don't give Mighty Number 9 the respect it deserves for having the actual longest credits sequence of anything ever. I was gonna make a joke but holy poo poo four hours long!
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# ? Jul 12, 2019 12:31 |
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Gobblecoque posted:Y'know Bloodstained gets a lot of flak for being visually ugly but what I had a bigger problem with was the really low-effort mediocre music. ??? https://www.youtube.com/watch?v=Ab5cVtvPyso
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# ? Jul 12, 2019 12:46 |
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I dig that song like whoa. https://www.youtube.com/watch?v=vX2lIadJIZ8 I like Luxurious Overture a whole bunch as well. Feels a lot like the music from the Castlevania games RotN inherited pretty much all its DNA from.
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# ? Jul 12, 2019 13:10 |
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Yeah that is indeed generic stock video game soundtrack, and hey I get it when you're making a low-budget game you don't always have the resources to recruit talent but man it's a heck of a step down from sotn.
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# ? Jul 12, 2019 13:23 |
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The composer for both Bloodstained games is the same composer who did the music for more than half of the Castlevania games released in the past 25 years, including Symphony of the Night, Aria of Sorrow, and Order of Ecclesia.
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# ? Jul 12, 2019 13:35 |
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Gobblecoque posted:Yeah that is indeed generic stock video game soundtrack, and hey I get it when you're making a low-budget game you don't always have the resources to recruit talent but man it's a heck of a step down from sotn. That song is great and your standards are insane. Edit: SotN’s soundtrack is really, really good, but that doesn’t mean something less good can’t also be good.
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# ? Jul 12, 2019 14:08 |
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lol apparently if you can't beat the greatest game of the genre, then you're simply average and generic.
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# ? Jul 12, 2019 15:16 |
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Bloodstained's music was okay but not as good as SotN's, but that's because Symphony of the Night has the best music in the genre. I bet they poured a lot of resources into the soundtrack for SotN because it was one of the the first times they were able to develop for a system like the PS1 that had red book audio. Rondo of Blood was actually the first time they could use red book audio, and it also had good music, but listening to it now, it sounds really dated, like they were just messing around with the new audio capabilities they had. I thought the rest of the non-classic Castlevania games had pretty crap music, honestly. Some of the melodies sound good when they're remixed and played with different instruments, but the tinny sound out of the GBA/DS always ruined everything.
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# ? Jul 12, 2019 15:26 |
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All anime music is god-awful and Japan needed to out-source that poo poo 30 years ago e: guilty gear was good tho
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# ? Jul 12, 2019 15:34 |
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Casey Finnigan posted:I thought the rest of the non-classic Castlevania games had pretty crap music, honestly. Some of the melodies sound good when they're remixed and played with different instruments, but the tinny sound out of the GBA/DS always ruined everything. Even decent sound capabilities don't save Harmony of Dissonance. I love the game, and it actually doesn't look bad once you remove the Dayglo outlines from Juste and some other things. But looooord, that music is awful.
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# ? Jul 12, 2019 15:36 |
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Gobblecoque posted:Yeah that is indeed generic stock video game soundtrack, and hey I get it when you're making a low-budget game you don't always have the resources to recruit talent but man it's a heck of a step down from sotn. I uh, what. TheMaskedUgly posted:All anime music is god-awful and Japan needed to out-source that poo poo 30 years ago Japanese composers are a treasure and I will fight you.
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# ? Jul 12, 2019 15:41 |
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Harmony of Dissonance was my first Castlevania and Metroidvania, but I wouldn't hold any nostalgia for it. In addition to the tinny music and eye-searing color-scheme it completely bungles the dual-world mechanic. Instead of warping from point A in the light-world to point A in the dark-world, you'd end up it point up at point F on the map with no frame of reference. You would just bungle through the same map twice. Circle of the Moon may be cheaply-difficult and missing numerous features (No shops, no Alternate characters) but it felt a hell of a lot more consistent. Its pixel-art holds up if you play it on a DS or emulator. The only GBA title with great music was probably Mother 3, which will never ever be legally distributed in the West. That's the penalty for riffing on the 60's Batman theme and Chuck Berry.
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# ? Jul 12, 2019 15:56 |
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Barudak posted:Didnt they change it so now you can select only the parts you want to install since they know its fuckoff huge? I found that feature after I made the complaint post. It is nice but for some reason Halo 1 and 3’s campaign download were around 6 gigs each while Halo 2 has a 45 gig download for just its campaign. Small lining, Halo 2’s campaign is kind of garbage so maybe this was for the best.
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# ? Jul 12, 2019 15:57 |
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Inspector Gesicht posted:The only GBA title with great music was probably Mother 3, which will never ever be legally distributed in the West. That's the penalty for riffing on the 60's Batman theme and Chuck Berry. Phoenix Wright on GBA managed to have great music on that system. Of course, it was also Japan-only on the GBA, and the DS version's music is just the same thing but better.
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# ? Jul 12, 2019 16:03 |
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In Devil May Cry 5, the non-Dante characters are decently fun. But then you play as Dante, and you're revving a motorcycle on demons' faces. It's hard to go back to "press Y to make your dog bite the bad guy."
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# ? Jul 12, 2019 16:11 |
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I still have never beaten SotN because I play it and end up thinking "this is nowhere near as cool as Dawn of Sorrow".
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# ? Jul 12, 2019 16:30 |
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food court bailiff posted:I still have never beaten SotN because I play it and end up thinking "this is nowhere near as cool as Dawn of Sorrow". Yesssss. I came in way late on SotN. I'd already played all the GBA games, and very soon after played Dawn of Sorrow. SotN is an important game to the genre. But it shows its age in a lot of ways, and every game of its sort after took on it and built on the formula.
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# ? Jul 12, 2019 16:35 |
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It's pretty audacious for the entire second half of a game to be disguised behind a premature bad ending. Though in SOTN there is a ton of recycling and the difficulty curve gets shot to hell when you enter the inverse castle. (If the second castle is supposed to be a mirror version then why is turned 180 degrees instead of flipped? Bloodstained has a nice nod to this feature by earning a superpower that reverses gravity for you alone. I'm playing the Messenger, and apparently halfway through it turns from a strong Ninja Gaiden into an average Metroid. Inspector Gesicht has a new favorite as of 16:46 on Jul 12, 2019 |
# ? Jul 12, 2019 16:42 |
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an average metroid translates to "not a good game" for me its no wonder why nintendo dropped it for so long
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# ? Jul 12, 2019 16:45 |
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Sometimes the shift in gameplay can be more subtle. The playable space in Metal Gear Solid 1 is incredibly small and by the halfway point you've seen every place and all the sneaking is replaced with action-setpieces.
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# ? Jul 12, 2019 16:49 |
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Bloodstained is insanely good and the only thing dragging it down is how unstable and poorly optimized it is. It's nowhere close to mighty number two lol
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# ? Jul 12, 2019 16:50 |
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Getting some serious Unlimited Saga Battle Theme vibes from this... !? https://www.youtube.com/watch?v=LTj4n0L9Uh0
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# ? Jul 12, 2019 18:22 |
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Inspector Gesicht posted:Harmony of Dissonance was my first Castlevania and Metroidvania, but I wouldn't hold any nostalgia for it. In addition to the tinny music and eye-searing color-scheme it completely bungles the dual-world mechanic. Instead of warping from point A in the light-world to point A in the dark-world, you'd end up it point up at point F on the map with no frame of reference. You would just bungle through the same map twice. The eye-searing color scheme at least was understandable, on the original GBA Circle of the Moon is drat near impossible to see on the non-backlit screen, and Harmony of Dissonance actually looked really good on it. Shame about emulation, backlighting, and the Game Boy Player though. Echh.
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# ? Jul 12, 2019 18:29 |
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I can't for the life of me kill this orange ogre in The Messenger. It has the standard plethora of moves bull-rushing into a wall, the fastball-special, and slapping you in the face with it's dirty loin-cloth. It's weak-spot by getting hit while stunned or being hit from behind. It also has two bullshit moves, a boulder-toss and elbow drop that both home in on the player with their massive hitboxes. The guy below makes it look easy but it's frustrating to contend with a move that's aimed at your exact location in the last half-second. https://www.youtube.com/watch?v=Lsk-B7HkBZs Yes I beat these assholes 45 seconds after making this post bit still, homing-attacks suck. Inspector Gesicht has a new favorite as of 21:08 on Jul 12, 2019 |
# ? Jul 12, 2019 21:05 |
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Morpheus posted:I would love if there was an MMO that had a single bear-rear end collection quest, to get, like, 8 goblin livers or something, except the first goblin you kill has all 8 already and the person you deliver them to can't explain why. Just "Oh, uh, that's...hmm, that's peculiar. Would really rather not think about it." Browser-based game Kingdom of Loathing actually does something similar to that in a questline. Get the first one, the second one (the character makes a comment about how this is going to take a while), then get pages 3-15 immediately after page 2. Things bringing down Kingdom of Loathing: Playing it semi-well basically requires the wiki open at all times, if not just straight up using a third party program to keep track of all the fiddly poo poo.
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# ? Jul 12, 2019 22:54 |
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Inspector Gesicht posted:I can't for the life of me kill this orange ogre in The Messenger. It has the standard plethora of moves bull-rushing into a wall, the fastball-special, and slapping you in the face with it's dirty loin-cloth. It's weak-spot by getting hit while stunned or being hit from behind. It also has two bullshit moves, a boulder-toss and elbow drop that both home in on the player with their massive hitboxes. The guy below makes it look easy but it's frustrating to contend with a move that's aimed at your exact location in the last half-second. there's one more boss that's way more bullshit than these guys. the good news though is once you get through that boss the game opens up a tonne. i really dig The Messengers metroidvania-lite thing.
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# ? Jul 12, 2019 23:51 |
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Dewgy posted:The eye-searing color scheme at least was understandable, on the original GBA Circle of the Moon is drat near impossible to see on the non-backlit screen, and Harmony of Dissonance actually looked really good on it. The Game Boy Player was a great lesson in how companies handled technological limitations, especially with Nintendo ports and Sega. The Super Mario Advance games all looked kinda washed-out if you played them on the Player, because they had to compensate for the dark screen. And I remember in Sonic Battle especially noticing that the art avoided using black as much as possible, because it didn't show up well. The games I remember managing to look good both on and off those dark screens were the Mega Man Battle Network games. Maybe because they leaned on a lot of vibrant colors that looked good either way, and because they were working with new designs that we couldn't specifically say were too dark or too bright from previous experience.
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# ? Jul 13, 2019 02:49 |
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Mid game slog in any 4x. Where all the boundaries are made and you're just waiting around for research bars to fill up until you finally decide you'd rather deal with throwing your doomstacks against their doomstacks in a dragging fight and hope you win. Late game? Whats that, I lose interest when all the borders get locked down cause all the wacky events from discovery have completely dried up.
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# ? Jul 13, 2019 02:52 |
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Coming in late to say that Golden Sun had a great soundtrack for a GBA game.
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# ? Jul 13, 2019 03:19 |
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# ? Jun 10, 2024 10:27 |
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Archwings in Warframe are awful, so of course Warframe has a spy mission where you have to use the Archwing to navigate around, and apparently the camera is prone to seizures.
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# ? Jul 13, 2019 08:31 |