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They are both incredibly good. The only complaint in have about Dusk is that if you remind keys the default text still says "Press "x" key!" With the default binds instead of the new bind.
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# ? Jul 28, 2019 15:36 |
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# ? May 21, 2024 14:35 |
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This is a great game imo
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# ? Jul 29, 2019 00:59 |
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This thread make me play original Quake and game is legit good. Just the maps are very narrow. I was surprised by the amount of melee opponents, and how scary the game actually is some times. Doom almost seems like the colourful happy cousin after this gray, brown, flesh and orange coloured everything.
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# ? Jul 29, 2019 11:37 |
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There are only five pure melee enemies! It feels like a lot more, though, since a bunch of the rest can't wait to get stuck in. Quake has always been good.
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# ? Jul 29, 2019 11:54 |
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I am enjoying this game. Zaphod42 posted:Quakeworld wasn't even available at initial retail release was it? I don't know if id pioneered those sort of lag-hiding techniques but QW definitely popularised them and most online games today use basically the same ideas. John Carmack's old .plan files are really interesting if anyone feels like diving into the history of online multiplayer gaming: https://fabiensanglard.net/fd_proxy/doom3/pdfs/johnc-plan_1996.pdf
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# ? Jul 29, 2019 14:10 |
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Zephro posted:Nope. The netcode worked fine on John Carmack's home T1, less fine on everybody else's 33.6k modems. QW was released as a free download a few months after the original game shipped. They rewrote the game to do things like client-side prediction while keeping final authority with the server, basically allowing the client-side sim and the server-side one to evolve in parallel so that the game didn't freeze while waiting for server packets, but with the server having final authority on What Really Happened. Same with the 3D acceleration via GLQuake. GL support was added after release and wasn't even officially supported.
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# ? Jul 30, 2019 13:09 |
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I remember trying to play pre-QW Quake online at my buddy's house* and it was a giant pile of poo poo on a 28.8(?) modem. We remember rubber banding, but OG quake.exe would just reposition you, or fail to respond to input for seconds at a time. *My mom told me I couldn't hold up the phone line playing C&C1 with a different classmate. E: First bro handed me 3.5s containing DOOM shareware and also https://en.wikipedia.org/wiki/Castle_of_the_Winds. Mid 90s owned, even if you didn't have the interwebs yet. (Don't) Ask me about Trumpet Winsock connect scripts to a University connect. goatsestretchgoals fucked around with this message at 03:37 on Jul 31, 2019 |
# ? Jul 31, 2019 03:31 |
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In hindsight, I wish there were more flying segments.
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# ? Jul 31, 2019 03:59 |
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goatsestretchgoals posted:E: First bro handed me 3.5s containing DOOM shareware and also https://en.wikipedia.org/wiki/Castle_of_the_Winds. Castle of the Winds was a great game back then. I never bought the second episode so I was pretty excited when the author put it out for free.
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# ? Jul 31, 2019 05:21 |
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Do make sure to check out the cheats in the Codex if you've completed the game. There's a bunch of really fun ones, I love the one that ramps all the post processing up to the highest level. It turns the game from a beautifully considered piece of work to a My First Unreal Game you'd find sold for three quid on STEAM
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# ? Jul 31, 2019 11:42 |
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goatsestretchgoals posted:I remember trying to play pre-QW Quake online at my buddy's house* and it was a giant pile of poo poo on a 28.8(?) modem. We remember rubber banding, but OG quake.exe would just reposition you, or fail to respond to input for seconds at a time. I bought the Quake demo for five bucks from Best Buy. It ran like poo poo on my mom's 486 BUT a friend I had shared it with gave me a crack that gave me the full versions of basically all of ID's software (full versions of everything were on the cd), most of which ran pretty ok. I felt like a god. A morally vacant, completely unrepentant god.
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# ? Aug 1, 2019 00:48 |
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Hedon is better.
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# ? Aug 5, 2019 14:00 |
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dtkozl posted:Hedon is better. I also prefer "Doom But With An Orc Waifu OC Mod" over "Great And Extremely Pretty Original Game"
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# ? Aug 5, 2019 14:21 |
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Glagha posted:I also prefer "Doom But With An Orc Waifu OC Mod" over "Great And Extremely Pretty Original Game" Hedon's axe doesn't take up 1/2 the screen and is actually fun to use
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# ? Aug 5, 2019 15:59 |
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dtkozl posted:Hedon's axe doesn't take up 1/2 the screen and is actually fun to use So you havent actually played Amid Evil then, got it.
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# ? Aug 5, 2019 16:17 |
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dtkozl posted:Hedon is better. dtkozl posted:Hedon's axe doesn't take up 1/2 the screen and is actually fun to use This is the Amid Evil thread
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# ? Aug 5, 2019 16:32 |
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Started this game back up after taking a break from The Forges and I gotta say, Arcane Expanse is awesome. I just finished the level where you flood just the middle portion of a floating building. Probably my favourite level set so far. EDIT: Finished the episode, I love it, but the following picture has the suckiest part. Boss: They died like...super fast to a souled up mace. Artelier fucked around with this message at 02:48 on Aug 6, 2019 |
# ? Aug 6, 2019 02:17 |
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I regret not using the powered mace more often. That's some next-level destruction.
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# ? Aug 6, 2019 04:35 |
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The boosted mace is silly because some fellow decided it needed a boosted firerate on top of everything else it has, so it pretty much ends up being far more powerful than any other option. I do wish they gave the blue weapons more ammo and a higher firerate in exchange for less damage per shot, the Voltride in particular is just short of having a perfect firerate to feel good.
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# ? Aug 6, 2019 16:26 |
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I just started the final episode and it is WOW MY BRAIN
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# ? Aug 13, 2019 19:17 |
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Somfin posted:You could achieve a similar effect, but the main thing they were going for was that sense of the item being drawn to the screen arbitrarily as a sprite rather than existing in the world. Part of that is the fact that the item doesn't just not move, it very much does not move. If you put it in the world as a 3D object, you would have to do all sorts of bullshit to make sure it never, ever, ever twists relative to the camera, and with the bobbing motion they put them through, that just isn't possible. I dunno about that. You can have the weapon in an entirely different screen space and render it to texture and then draw it over the screen in a separate pass. It would then NEVER move and appear just like a texture for all intents and purposes. But like I said, there's probably something subtle I'm overlooking. With that approach you'd be dependent upon checking the output if nothing else, where this way they can literally just look at the sprites and manually adjust pixels by hand if they really, really wanted to. But by-hand pixel adjustment is the only advantage I can think of.
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# ? Aug 14, 2019 00:22 |
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I just picked this up. Is there any trick to the secret hunting, because I've only got 6 of 9 on the first level, and of those missing 3, I can only see where one is, but can't get to it. Do any of the secrets require smacking a wall otherwise completley indistinguishable from the other ordinary walls?
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# ? Dec 21, 2019 23:03 |
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A lot of the secrets are hidden in little alcoves that you can only see from just the right angle.
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# ? Dec 21, 2019 23:15 |
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Hwurmp posted:A lot of the secrets are hidden in little alcoves that you can only see from just the right angle. That was the last one I found, a hidden opening in the ceiling with a button which opened up a portal to a megahealth. The others I found were the one under the start platform, the shotgun sword in the water, the one in the interior lake, the one where you jump over a fence to get the blue mana you could see from outside, and the one inside the support column in the interior lake. I can take another look for more hidden-angle openings, but I've been looking for those all along. EDIT: up to 8/9 now, one of the ones I thought I collected this time, I hadn't. EDIT 2: Got them all. Stabbey_the_Clown fucked around with this message at 00:10 on Dec 22, 2019 |
# ? Dec 21, 2019 23:32 |
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Ignore it and get back to killing monsters
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# ? Dec 21, 2019 23:38 |
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Arrhythmia posted:Ignore it and get back to killing monsters The real monsters are the secrets we miss along the way.
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# ? Dec 21, 2019 23:55 |
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Oh wow... "CALL AARDWOLF AND SAY APOGEE!" Man does that take me back. Between this and the secret Dopefish level, this has some fantastic references. That one was really satisfying to find because I found it all on my own. My eyes just fell on a random wall and I thought "that looks suspicious". Stabbey_the_Clown fucked around with this message at 23:49 on Dec 23, 2019 |
# ? Dec 23, 2019 23:34 |
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mysterious frankie posted:I bought the Quake demo for five bucks from Best Buy. It ran like poo poo on my mom's 486 BUT a friend I had shared it with gave me a crack that gave me the full versions of basically all of ID's software (full versions of everything were on the cd), most of which ran pretty ok. I felt like a god. A morally vacant, completely unrepentant god. Haha I remember that disc. I had the same one too that came with a magazine and finding out later on that there was a crack for all the games. It even had Quake 1's cd tracks! I can't believe that ID did that but on the other hand I've bought all the games probably twice over by now so it's balanced itself out.
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# ? Dec 24, 2019 00:10 |
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Entorwellian posted:Haha I remember that disc. I had the same one too that came with a magazine and finding out later on that there was a crack for all the games. It even had Quake 1's cd tracks! I can't believe that ID did that but on the other hand I've bought all the games probably twice over by now so it's balanced itself out. According to the Masters of Doom book it was a scheme to cut the publishers out and they would be able to get all the profits for themselves, however they soon realized that perhaps it wasn't the best idea after cracks quickly started appearing. I suppose it was an ambitious idea at the time, kind of like pre-digital distribution.
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# ? Dec 25, 2019 03:35 |
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My memories of seeing episode 2 of Heretic for free after two years of playing episode 1 over and over again because I was a kid and my parents were cheap have kept me better these last couple decades than any faith in man or god ever could.
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# ? Dec 25, 2019 06:05 |
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They just dropped the DLC outta fukken nowhere https://store.steampowered.com/app/1852860/AMID_EVIL__The_Black_Labyrinth/
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# ? Aug 18, 2023 09:59 |
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# ? May 21, 2024 14:35 |
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punch punch punch punch punch PUNCH PUNCH PUNCH
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# ? Aug 18, 2023 11:51 |