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Mummy also has issues with the fact that it only really has one story in it, which is The Story Of How I Stopped Being A Mummy And Gave Up Most Of My Powers In Exchange For Freedom, and is not really interested in telling anything else.
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# ? Aug 7, 2019 21:28 |
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# ? May 27, 2024 03:31 |
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Is Hunter 2e ever happening? I've been looking around the Onyx Path website for a minute but the last update is like, last year. Because speaking of a great game that doesn't get much chat, I really really like Hunter the Vigil. I even ran a Hunter LARP in college.
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# ? Aug 7, 2019 21:31 |
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Rand Brittain posted:Mummy also has issues with the fact that it only really has one story in it, which is The Story Of How I Stopped Being A Mummy And Gave Up Most Of My Powers In Exchange For Freedom, and is not really interested in telling anything else. e: Hunter whips rear end, and I think it's a game you could probably just omit from doing a 2e for, honestly. You don't really have many powers to apply Conditions, the core game conceit is already pretty tight, and you've already got the whole every-other-gameline's worth of Conditions to mine for what monster powers can apply to the PCs. Chernobyl Peace Prize fucked around with this message at 21:36 on Aug 7, 2019 |
# ? Aug 7, 2019 21:32 |
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I think you're right that Hunter is probably the game least in need of a revamp, although there's a couple things I would change around (removing Ashwood Abbey, making Elixers not cost xp per use). I'd also remove the Aegis Kai Doru since I think they and the Ascending Ones both kind of fit the same niche. Maybe just make all conspiracies the Cheiron Group, idk.
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# ? Aug 7, 2019 21:53 |
Badactura posted:I think you're right that Hunter is probably the game least in need of a revamp, although there's a couple things I would change around (removing Ashwood Abbey, making Elixers not cost xp per use).
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# ? Aug 7, 2019 21:55 |
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Nessus posted:Isn't the Cheiron group the one that wants to give you vampire molars so you can get Auspex or something? That seems... narrow. Cheiron is a biomedical corporation that wants to harvest the supernatural to produce new, better medical devices and medicines. The stuff they arm their hunters with is generally considered to be their failures - because they're not generally useful medically, can't be sold on the market and/or have way too many negative side effects. Their successes are stuff like 'using vampires to produce extremely expensive, somewhat addictive anagathic drugs.'
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# ? Aug 7, 2019 21:59 |
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Rand Brittain posted:Mummy also has issues with the fact that it only really has one story in it, which is The Story Of How I Stopped Being A Mummy And Gave Up Most Of My Powers In Exchange For Freedom, and is not really interested in telling anything else. Which is funny as that's the same story Promethean has, but Promethean does it a lot better.
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# ? Aug 7, 2019 22:00 |
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Nessus posted:Isn't the Cheiron group the one that wants to give you vampire molars so you can get Auspex or something? That seems... narrow. One Cheiron Group item is just some vampire skin grafted onto you that is irritated when you see another vampire, I'm a big fan of them, since their basic theme is 'no matter what kind of monster you are no one's more evil then a pharma company'. Them replacing all conspiracies was just me being facetious, because many conspiracies are sort of hit or miss and I wish they were as intersting as the Cheiron Group is to me.
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# ? Aug 7, 2019 22:12 |
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Mummy also has no loyalists. Every edition of Mummy has been a ground-up rewrite and I believe there have been like five of them.
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# ? Aug 7, 2019 22:20 |
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Dawgstar posted:Which is funny as that's the same story Promethean has, but Promethean does it a lot better. The thing is that Promethean is honest about this and you build your PC with a Pilgrimage in mind, but Mummy is deceptive and springs "whoops, being a mummy is for losers" on you later.
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# ? Aug 7, 2019 22:29 |
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Badactura posted:Is Hunter 2e ever happening? I've been looking around the Onyx Path website for a minute but the last update is like, last year. I've been ramping up to run a Hunter game this weekend and as far as I can tell the answer is no. There's a few updated rules in the Mortal Remains book, but hardly enough to bother buying it just for that. We're starting with a tier 1 cell so for the most part the players are just making CoD mortals, since none of them seemed interested in the non-Endowment merits & stuff from the old Hunter book.
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# ? Aug 7, 2019 22:41 |
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Oh poo poo this owns https://twitter.com/mleelunsford/status/1159025437869088768?s=21
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# ? Aug 7, 2019 23:16 |
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Rand Brittain posted:Mummy. Are we talking more "developer was too busy being a sex pest and had to be let go" or more "developer has a hard-on for mummy girls and this bled into his work?"
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# ? Aug 7, 2019 23:20 |
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Dots are serious business buddy and I applaud your close following of the true vtm experience
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# ? Aug 7, 2019 23:22 |
Libertad! posted:Are we talking more "developer was too busy being a sex pest and had to be let go" or more "developer has a hard-on for mummy girls and this bled into his work?"
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# ? Aug 7, 2019 23:24 |
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Ferrinus posted:Unfortunately, reactionary product lovers are demanding to keep it so it matters rather than ensure the chargen system is newbie-friendly and free of traps and pitfalls. Lmfao
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# ? Aug 8, 2019 00:27 |
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Libertad! posted:Are we talking more "developer was too busy being a sex pest and had to be let go" or more "developer has a hard-on for mummy girls and this bled into his work?" Indeed, it was C.A. Suleiman who is a giant sex pest and had the most hilariously unapologetic apology letter ever which included things that it wasn't his fault he was constantly thirsty and also that he, quote, 'possessed of eyes with an intensity some call alarming' so he was basically flirting without trying? I dunno. Although when the news broke he was working for Green Ronin, who promised a timeline at some point absolving them of all responsibility that has yet to manifest. Dawgstar fucked around with this message at 00:37 on Aug 8, 2019 |
# ? Aug 8, 2019 00:34 |
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Libertad! posted:Are we talking more "developer was too busy being a sex pest and had to be let go" or more "developer has a hard-on for mummy girls and this bled into his work?" I assumed it was a deep cut joke about the Universal Pictures version of The Mummy, where Imhotep spends most of his time doing exactly that. Dawgstar posted:Indeed, it was C.A. Suleiman who is a giant sex pest and had the most hilariously unapologetic apology letter ever which included things that it wasn't his fault because he, quote, 'possessed of eyes with an intensity some call alarming.' Although when the news broke he was working for Green Ronin, who promised a timeline at some point absolving them of all responsibility that has yet to manifest. are we sure C. A. Suleiman isn't a mummy irl
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# ? Aug 8, 2019 00:35 |
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It's more "developer was completely uninterested in killing the project's darlings so that there are a bunch of ideas that should have been cut because they don't work, and also he was a sex pest who gave the official dumbest apology for sexual harassment ever so people will never not mention that."
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# ? Aug 8, 2019 00:41 |
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Hunter 2e is in I think first drafts, according to Monday Meeting posts.Libertad! posted:Are we talking more "developer was too busy being a sex pest and had to be let go" or more "developer has a hard-on for mummy girls and this bled into his work?" From what I recall, the Mummy line was basically "finished" long before CAS got something resembling comeuppance. He's a big Egyptology nerd, which is fair enough. The big problems with Mummy were: 1) Way too much obtuse jargon and loredumping, 2) Bad meta considerations about gameplay as described above. Nevertheless there's something there I'd like to see get a second chance, which it will thankfully without CAS.
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# ? Aug 8, 2019 00:50 |
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Didn't CA get pissed over something in Hunter related to Mummy?
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# ? Aug 8, 2019 01:05 |
Dawgstar posted:Didn't CA get pissed over something in Hunter related to Mummy? I think there was some group which ate mummies for power? Which, while a neat reference to the whole medical cannibalism thing where people ground up and ate mummies in real life for alleged medical benefits, doesn't really jive with how capital-m Mummies work in nWoD? (for reasons I don't remember) EDIT: not that I can remember anything a bout him getting mad at it, but if he did it was probably this
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# ? Aug 8, 2019 01:25 |
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Capital-M Mummies are explicitly inedible. For...reasons.
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# ? Aug 8, 2019 02:59 |
These are the only mummies I'm interested in playing. Actually, maybe you could do Daft: The Punkening, you got mummies, skeletons, space robots, bathing beauties, and tracksuit guys. That's five subsplats right there. https://www.youtube.com/watch?v=LKYPYj2XX80
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# ? Aug 8, 2019 03:34 |
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I'll be real, as a major egyptology-head and one of a handful of people who really likes mummies as a stock horror monster, Mummy The Game does not appeal to me at all - they're not like mummies so much as sleepy sexy guys (not-actually-x-but-instead-sexy-guys should be called WoD syndrome) - not even from egypt - peons instead of some kind of cool kings or high priest type guys - doesnt make any sense why there would be a whole team of mummies, they could have solved that by just saying the mummies were buried in taskforces so they could do their artifact hunts more effectively - in all the mummy movies the mummy gets gradually more powerful as they awaken back to full power, not less powerful. it's also just kind of a lovely premise for a game that you get weaker as you try to do your mission. - stupid metaplot is back in action
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# ? Aug 8, 2019 04:01 |
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The worst part of Mummy is they brought back changing TN.
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# ? Aug 8, 2019 14:24 |
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Has anybody taken the WoD game mechanics and set it in a totally mundane, non-WoD setting. I wanna play Person: The Human. I have an idea for a character who’s an office worker that is particularly skilled at guitar and cooking.
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# ? Aug 8, 2019 15:36 |
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The most hilarious part of the CAS thing for me was how he tried to defend his actions by saying that he was the sole breadwinner for the absurd number of women in his family and thus by cutting him out of the industry you were actually hurting more women than by simply letting him be a sex pest.
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# ? Aug 8, 2019 15:45 |
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One of my Awakening characters had a Computer specialty in Microsoft Office.
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# ? Aug 8, 2019 15:47 |
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Berkshire Hunts posted:One of my Awakening characters had a Computer specialty in Microsoft Office. That's exactly the thing you need to reveal the ventrue primogen's intel report is just a sophmore polisci student's term paper. Track revisions, bitch.
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# ? Aug 8, 2019 15:49 |
Anyone have any feedback on the CHUDs I posted last page?
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# ? Aug 8, 2019 15:56 |
Kurieg posted:The most hilarious part of the CAS thing for me was how he tried to defend his actions by saying that he was the sole breadwinner for the absurd number of women in his family and thus by cutting him out of the industry you were actually hurting more women than by simply letting him be a sex pest. like, I'm pretty sure most people in it have trouble supporting just themselves
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# ? Aug 8, 2019 15:58 |
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GNU Order posted:Has anybody taken the WoD game mechanics and set it in a totally mundane, non-WoD setting. why would you want to nWoD at least raised the mechanics to the level of "clunky but serviceable enough to tolerate because it's the system all the cool, setting-specific stuff is built in" but if not for that I would never play these games that said there's nothing stopping you from doing that with blue book mortals if you want to!
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# ? Aug 8, 2019 16:19 |
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Soonmot posted:Anyone have any feedback on the CHUDs I posted last page? They seem like mean combatants, and solely combat oriented when you run into them, which imo generally limits their utility as antagonists. Their incredible infection rate also means that it's basically kill them fast or the apocalypse happens or they die of starvation. I'd remove the 'attack on sight' aspect of them since it limits their ability to actually hunt or sustain themselves. All in all a mean antagonist in a combat oriented game though, I would not want to Hunter them.
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# ? Aug 8, 2019 16:20 |
Badactura posted:They seem like mean combatants, and solely combat oriented when you run into them, which imo generally limits their utility as antagonists. Their incredible infection rate also means that it's basically kill them fast or the apocalypse happens or they die of starvation. Yeah these are for my werewolf game where even the intellectual nerd character has an 8 die combat pool. I hear you on the attack on sight, which is why I added that bit to the Pack Leader condition. The Alpha CHUDs allow the lesser CHUDs to act on orders. Without an Alpha around, a couple CHUDs have a month of needing to kill at LEAST a person a day before they start to multiply. Even mortal hunters can take down four CHUDs working together, it's only when a fifth joins in and they swarm that things get bad. Still, they really should be stealthier, I think that got lost when I was typing it up. You are also 100% correct that they're not main antagonists. Even in my game, they're fallout from the Ivory Claw/Invictus aligned vampire alliance.
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# ? Aug 8, 2019 16:43 |
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The Wordspeakers Parent Clan: Mekhet. Are Toreadore in Requiem? Prolly them too. And the artsy-fartsy Ventrue. Nicknames: Slamsters, Slam Poets, Slammasters, White People Hip Hop, Rappers But Bad At Rhyming Covenant: man don't make me look that poo poo up you know i don't know requiem Appearance: generally not great. like an elementary school's lost and found bin, but with an attitude about it. Haven: Wordspeakers prefer to haunt the abandoned malls they spent the 80s and 90s in, when they're not being sad in disused theaters, cramped coffeeshops, or getting kicked out of bars for smoking weed in the parking lot. Background: Coinciding almost entirely with the rise and fall of Def Poetry Jam, the Wordspeakers were a- Oh! A covenant! Yeah this is a covenant not a bloodline. Anyway, they were a covenant of extremely prolific artists, who, due to being too weird for the artistic establishment, decided instead to form their own art form slash cult of personality. Even after mainstream kindred society got tired of their gimmick, the Wordspeakers continued recruiting disaffected college dweebs and dudes who can't rap to shout about politics for 3 minutes at a time. Sadly, the covenant's formal support structure collapsed after years of financial mismanagement failed to change the simple fact that no one ever wants to pay for poems. Character Creation: Like a writer, or vocal performer, except bad. Bloodline Disciplines: As parent clan. While performing together, Wordspeakers get a bonus to Crafts or Expression equal to the number of other performers, but like, who cares? Weakness: Wordspeakers have an extremely jilted, idiosyncratic way of speaking, as though they were attempting to approximate the freeform nature of contemporary poetry by inserting awkward pauses every handful of words. Older Wordspeakers tend to use "jazz cat" patois which is heavily punctuated by metaphors indecipherable to everyone, speaker included. Attempting to socially engage a Wordspeaker in anything but a series of catty observations about other people present suffers a -3 penalty. Riddles and puzzles created by Wordspeakers (including metaphors) cannot be solved, even through supernatural means. Organization: Wordspeakers travel in cliques of 4-6 performers managed by an older "team captain" but only 4 wordspeakers can be active in the scene at a time. Concepts: Not Like The Other Hoteps, Sadboy Sexual Predator, White Dreadlocks Weedsmeller, Anyone Got Some Acid?, Can You Cover My Share Of The Rent, Standup Comedy Didn't Like Me Either, Spider Jerusalem Facial Tattoo, Unironic Riot Grrl, Ernest Cline. History: Wait, how is this different than Backgrounds? Society and Culture: Fragmented and extremely regional. While larger cities can support as many as five concurrent Cliques, most cities have trouble supporting one, meaning that the most talented performers are farmed from more rural areas as established veterans either retire from the scene or are revealed to have been prolific abusers. This ensues a great deal of animosity and friction between teams, despite the inescapable fact that no one else goes to their shows.
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# ? Aug 8, 2019 17:12 |
Did you just make a bloodline of Post Malones? Love it
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# ? Aug 8, 2019 17:14 |
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Slam poets but given how often i'm confused for Business Casual Post Malone, yeah basically.
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# ? Aug 8, 2019 17:20 |
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The Players already exist to be What If Vampires Were Total Idiot Poseurs. I suppose that these are less 'hey, hey, I AM TOTALLY A TWILIGHT GUYS LOOK HOW COOL I AM' tho. (The Players are a Mekhet bloodline whose unique superpower is convincing everyone around them they are smarter, more attractive and more physically powerful than they actually are. It wears off and stops working on people after a while. Everyone that runs into them tends to assume they must have some kind of secret or dark past or just not be the obvious idiots they seem because what the gently caress, how are you people even still alive. The Players nod happily at this and act as if they have that secret or dark, tragic past or conspiracy bullshit, because that sounds really cool.)
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# ? Aug 8, 2019 17:21 |
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# ? May 27, 2024 03:31 |
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I didn't know there were slam poets anymore.
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# ? Aug 8, 2019 18:28 |