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I'm kind of surprised you haven't tried to get a floater captive, since their research bonus is really nice. e: you know this is a pretty good example of why I hate the capture chance lowering they did. It's so insanely dangerous and you have to do a ton of setup to get a capture but it can just fail because gently caress you. Grapplejack fucked around with this message at 01:47 on Aug 12, 2019 |
# ? Aug 12, 2019 01:37 |
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# ? Jun 6, 2024 10:39 |
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I'm aslo sorta surprised you didn't do the Muton autopsy given how often they seem to be targets of capture
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# ? Aug 12, 2019 04:34 |
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JerryLee posted:That rocket, lmao "good effort." FG sounds like a second grader's soccer coach after one of his players scores an own goal.
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# ? Aug 12, 2019 05:12 |
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Given everything else they've done with the game, I'm surprised they didn't add a critical fail chance, where your solder just picks up and fires the bazooka backwards or their gun just explodes in their face.
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# ? Aug 12, 2019 12:37 |
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Crazy Achmed posted:Given everything else they've done with the game, I'm surprised they didn't add a critical fail chance, where your solder just picks up and fires the bazooka backwards or their gun just explodes in their face. They actually removed that. The way rockets worked in vanilla was that you'd have an 85% (I think?) chance of your rocket landing PRECISELY where you wanted it to. And a 15% chance it'd just kinda do whatever, including but not limited to pivoting 180 degrees and blowing up all your own teammates. Long War is much more fair and realistic--even a misfire is based off of the target area, with the distance from your target being determined by a normal distribution (i.e., ~68% of your rockets will detonate within 1 SD of your target area, 95% within 2, etc.) FairGame fucked around with this message at 12:49 on Aug 12, 2019 |
# ? Aug 12, 2019 12:46 |
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The opening to that mission was way too tense. "Here, have a cyberdisk before you can act. Also, all your cover is too far away to even dash to." Way to untangle that knot, FairGame. Also, congrats Grapplejack on your promotion!
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# ? Aug 12, 2019 13:33 |
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I do like how it's 300 space bucks to figure out how to promote people to major. For those resources you can build a supersonic air superiority fighter, a powerful addition to the base, equip a squad of soldiers with gear more advanced than anyone on Earth can conceive. Or you can pay to learn the arcane secret of pinning an oak leaf on a tunic.
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# ? Aug 12, 2019 14:07 |
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Tuxedo Ted posted:The opening to that mission was way too tense. "Here, have a cyberdisk before you can act. Also, all your cover is too far away to even dash to." Way to untangle that knot, FairGame. I'm getting promoted faster than I can walk across a battlefield! E: slightly spoilers but I wonder if fairgame is going to build / use the Walker servos when those come up. They always seemed a little underpowered, imo. Grapplejack fucked around with this message at 14:57 on Aug 12, 2019 |
# ? Aug 12, 2019 14:50 |
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FairGame posted:
90% accuracy. i think i was on the verge of ragequitting a campaign where I got it to miss 3 times in a row in different missions. I learned to wean myself off of rockets.
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# ? Aug 12, 2019 16:36 |
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Grapplejack posted:I'm getting promoted faster than I can walk across a battlefield! You do literally everything faster than you can walk across a battlefield. They're gonna have to cart you across the stage out of impatience when your medal is presented. FairGame posted:They actually removed that. The way rockets worked in vanilla was that you'd have an 85% (I think?) chance of your rocket landing PRECISELY where you wanted it to. It's really funny to me that for all the insane bullshit they put into their mod there was still a part of vanilla where they just looked at it and said no, that's too unfair.
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# ? Aug 12, 2019 19:13 |
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e: by the way, we're about two weeks of IRL posting away from when I'm going to have some silent videos. Do we want to try and get commentary or do stuff in post, or should we just slam through 'em and I'll write some thoughts?
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# ? Aug 13, 2019 01:47 |
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FairGame posted:
I think you're the more competent judge here. I guess "ideal" would be you curate out any video that's just "another succesful mission without particularly interesting tactical decisions" (not that there's ever any mission that you truly can't lose) and do the "good ones" in post (with or without partners).
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# ? Aug 13, 2019 02:36 |
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FairGame posted:
Hello from the past! Started the LP about 2-3 weeks ago and have not been reading ahead to avoid spoilers. I don't know if you ever solved this issue -- but this is the only watchable LW LP I've ever seen and I've been enjoying it a ton. Hope others are feeling the same.
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# ? Aug 13, 2019 02:41 |
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There's something soothing like a Bob Ross video where you're calmly saying "well there's a few berserkers, that's okay, we've got a shredder rocket for them," and then things click into place and it works out like magic. (Or conversely the troopers it up and gently caress a reasonable plan and people start dying.) A few happy flashbangs and this tactical sitch is right as rain. No mistakes, just happy pod activations. There would be something missing on a silent video, I think. Also master sergeant. Time to miss even more 95% shots!
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# ? Aug 13, 2019 02:47 |
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I don't mind the silence, even if the subtitles for the videos could be amazingly wrong.
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# ? Aug 13, 2019 04:04 |
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kw0134 posted:There's something soothing like a Bob Ross video where you're calmly saying "well there's a few berserkers, that's okay, we've got a shredder rocket for them," and then things click into place and it works out like magic. (Or conversely the troopers it up and gently caress a reasonable plan and people start dying.) A few happy flashbangs and this tactical sitch is right as rain. No mistakes, just happy pod activations. There would be something missing on a silent video, I think. "Now, we're just gonna add in... a happy little HE grenade over here. Just right there. Yeah. Just blow up that cover nice and good. Mm. Just like that."
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# ? Aug 13, 2019 05:47 |
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# ? Aug 13, 2019 12:14 |
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Fairgame before this month: we're out of the fatigue spiral Glad to see that turned out well.
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# ? Aug 13, 2019 13:10 |
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# ? Aug 13, 2019 13:29 |
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Activating the outsider pod first is my favorite poo poo, just let the waves of enemies crash upon the Overwatch then hunt down the stragglers. Just don't try it on a landed supply barge.
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# ? Aug 13, 2019 16:58 |
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Phimose Knight posted:Activating the outsider pod first is my favorite poo poo, just let the waves of enemies crash upon the Overwatch then hunt down the stragglers. Just don't try it on a landed supply barge. One of the upcoming (for a given definition of upcoming; it'll still be a while yet) silent videos is me trying this on a landed supply barge. Late game XCOM Long War is largely a battle of keeping your impatience and hubris in check. Which works GREAT when you're not feeling well and just want things to end.
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# ? Aug 13, 2019 17:07 |
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FairGame posted:One of the upcoming (for a given definition of upcoming; it'll still be a while yet) silent videos is me trying this on a landed supply barge. Obligatory regular reminder that life is a thing that, like, matters, and in the future we, the clamoring masses, will find it in our hearts to forgive you if the LP slows down or takes a break .
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# ? Aug 13, 2019 21:22 |
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Dancer posted:Obligatory regular reminder that life is a thing that, like, matters, and in the future we, the clamoring masses, will find it in our hearts to forgive you if the LP slows down or takes a break . In this particular instance, it's me getting annoyed with the game, not being exhausted from vocal-related issues (though that IS a thing and I wish it weren't). But thanks
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# ? Aug 14, 2019 01:43 |
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I bet the surgeon had a fun time dissecting a drone.
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# ? Aug 14, 2019 02:25 |
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Scalding Coffee posted:I bet the surgeon had a fun time dissecting a drone. We are going to send all our drones after Trevor Bauer because you know that dipshit would join EXALT while screaming about spin rate or whatever
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# ? Aug 14, 2019 02:41 |
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Scalding Coffee posted:I bet the surgeon had a fun time dissecting a drone. In XCOM 2 they get around that by having Tygan go "well once I finish cutting this thing open I'm just going to have shen come down and look at it" for the mechanical units.
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# ? Aug 14, 2019 03:14 |
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All that being godawful was a clever long-term strategy on my part; you'll see. Now that I'm the only human useless enough to be outside of the fatigue spiral, it's my time to shine!
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# ? Aug 14, 2019 03:20 |
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Like a phoenix rising from the ashes, I will be sent back to the ICU for third degree burns.
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# ? Aug 14, 2019 03:45 |
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Grapplejack posted:In XCOM 2 they get around that by having Tygan go "well once I finish cutting this thing open I'm just going to have shen come down and look at it" for the mechanical units. And he completely follows through on that. If you look at the completed files for mechanical unit autopsies you'll find they're actually all written up by Shen. The turret breakdown is fun, she apparently had to be talked down from trying to turn an Advent Turret back on to see how its targeting functions worked in real time. Scalding Coffee posted:Like a phoenix rising from the ashes, I will be sent back to the ICU for third degree burns. Here's hoping . When Coffee is in their Bed, all is right with the world.
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# ? Aug 14, 2019 04:21 |
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Grapplejack posted:In XCOM 2 they get around that by having Tygan go "well once I finish cutting this thing open I'm just going to have shen come down and look at it" for the mechanical units. I always just assumed it was Shen in the suit getting his inner Vahlen on.
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# ? Aug 14, 2019 06:46 |
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# ? Aug 14, 2019 12:35 |
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Kaishai posted:All that being godawful was a clever long-term strategy on my part; you'll see. Now that I'm the only human useless enough to be outside of the fatigue spiral, it's my time to shine! Amen, brother/sister. Pretty sure I got clicked on accidentally for that mission before, thought "this is my chance!" and then, well, Actually the rash of awful shots last time has me worried, didn't someone say something about laser weapons having a bonus to accuracy? Meaning that everyone's going to get a little worse at aiming once we upgrade to gauss?
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# ? Aug 14, 2019 12:38 |
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Wow this month really stretched human resources to the limit huh?
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# ? Aug 14, 2019 15:00 |
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I am on the edge of my seat for this next mission. Will Scalding Coffee avoid another month long break from missions? I must find out!
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# ? Aug 14, 2019 16:34 |
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# ? Aug 14, 2019 23:13 |
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I lost track of all the abilities, why did Gavin get two shots on that thin man at the start?
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# ? Aug 15, 2019 00:02 |
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Tuxedo Ted posted:I am on the edge of my seat for this next mission. Will Scalding Coffee avoid another month long break from missions? I must find out!
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# ? Aug 15, 2019 00:22 |
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Man sending Coffee on a mission I was leading made me nervous but it turned out OK in the end. I realize now that my Defense is garbage and that's why people keep taking shots at me, even if it's not the best move they could do.
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# ? Aug 15, 2019 00:22 |
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"I want to take this one alive..." *shoots thin man with a heavy laser rifle that estimates killing the thin man in one hit, kills thin man in one hit*
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# ? Aug 15, 2019 00:25 |
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# ? Jun 6, 2024 10:39 |
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Scalding Coffee posted:I was sure that had the mechtoid not been disabled, it would have painted a car in my color.
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# ? Aug 15, 2019 00:25 |