|
Mierenneuker posted:Ever get the feeling that the developers hate you, huh? If you want to catch a Bagon in soul silver you need to place the appropriate items in the safari zone in the right places for just bagon and then play the game for one hundred and twenty days before the multipliers reach the score you need to catch it. Most of the rarer pokemon in there require blocks placed in the right areas of the zone to create the right scores, but there's a limit of 30 blocks being placed at once, so you can't do them all at the same time - you have to target one or two pokemon and wait for them to arrive then reset and start again. And it has an internal checker to make sure that it's days played, you can't just set the clock forward. There's no way of knowing which block scores you need for which pokemon: for the lower more common ones you could stumble on them, but for the rarer ones you have to be specific, so of course the only real way of doing it is of course to look them up online. MikeJF fucked around with this message at 16:51 on Aug 22, 2019 |
# ? Aug 22, 2019 16:45 |
|
|
# ? Jun 6, 2024 14:55 |
|
Geostomp posted:They already post healing NPCs in tough areas. If you could heal on the fly for any reasonable cost the games would lose even more challenge. You're confusing challenge with tedium. The only way it ever tries to be 'challenging' is by wearing you down through long segments like Victory Road, without every making any of the individual fights within that area challenging. If you get low on health and are forced to heal up, that is not part of the challenge, that is just time spent doing other things, since going back to heal is not challenging.
|
# ? Aug 22, 2019 17:59 |
|
Borsche69 posted:You're confusing challenge with tedium. this but directed at a majority of all posts about video game difficulty
|
# ? Aug 22, 2019 18:23 |
|
Mierenneuker posted:
I wouldn't call it hate because that takes effort. Take Flygon, which was bound to get a mega evolution, but Ken Sugimori had an "artiste" fit and couldn't be arsed to draw the drat thing. Masuda just justifies his pledge to mediocrity with how low (in his eyes) BW2 sold. I really don't know what the hell he was expecting.
|
# ? Aug 22, 2019 19:08 |
|
I'll never not blame part of the mediocrity from XY onwards on those that threw a shitfit at Black/White having exclusively new pokemon before the postgame.
|
# ? Aug 22, 2019 19:26 |
|
qnqnx posted:I'll never not blame part of the mediocrity from XY onwards on those that threw a shitfit at Black/White having exclusively new pokemon before the postgame. That was such a cool feature. I never understood how nearly 150 fresh new Pokemon could ever have been thought of as a con. Get out of your comfort zone! Also, bring back rotation battles. Those were so much fun.
|
# ? Aug 22, 2019 19:30 |
|
The Black and White games really were so good
|
# ? Aug 22, 2019 19:36 |
Black and White are the perfect pokemon games. The best compromise of challenge and accessibility. Can't wait to replay BW2 sometime to also chalk them up as perfect pokemon games (Still got a few hours before finishing Judgment, Astral Chain comes out in a week, Dragon Quest 11 put out the first 10sh hours as a free demo...)
|
|
# ? Aug 22, 2019 19:44 |
|
Thinking about the climactic showdown with N where you have a great big dragon duel
|
# ? Aug 22, 2019 19:45 |
|
Detective No. 27 posted:That was such a cool feature. I never understood how nearly 150 fresh new Pokemon could ever have been thought of as a con. Get out of your comfort zone! Maybe they shouldn't have locked almost a third of those new Pokemon to the postgame then. Also had a better selection of Pokemon before the first two gyms instead of literally the smallest selection ever Also not had such ridiculously jacked up evolution levels for Hydreigon and Volcarona, two of the best new Pokemon you couldn't use until well into the postgame. Also all the Legendaries looked like total rear end. Most of the normal Pokemon were great so no idea what the hell was up with Reshiram or the Genies Zore fucked around with this message at 19:50 on Aug 22, 2019 |
# ? Aug 22, 2019 19:47 |
|
TheKingofSprings posted:Thinking about the climactic showdown with N where you have a great big dragon duel I like ruining that moment by losing on purpose so I can give my dragon rare candies so it doesn't get destroyed by Ghetsis right after Also N's Final battle music is top-tier More songs could use heartbeats and ticking clocks Temporal Spire's theme is quite good in that regard as well
|
# ? Aug 22, 2019 19:56 |
TheKingofSprings posted:Thinking about the climactic showdown with N where you have a great big dragon duel When the music quiets down and starts playing heart beats from left to right, showing how in sync you and N are. :chefkiss: Ahh, like, I replayed White about three months ago, and thinking back, the absolute only complaint I have is that about 2 hours in the middle are pretty lame. After chargestone cave, up until beating Team Plasma after the seventh gym, the game just has you climbing spires with about 1 new species in the routes and 1 in the spires, you see Cheren and N, but don't fight them or do anything to advance. And by that point, the gyms are a cakewalk since it's so easy to have type advantage ready for flying and ice that late in the game. Plus no real puzzles in those gyms. But that's about it, there's a stretch that isn't great and the rest of the game is excellent. MorningMoon fucked around with this message at 20:05 on Aug 22, 2019 |
|
# ? Aug 22, 2019 19:58 |
|
SpaceCadetBob posted:I really like the choose as many mons as the opponent has. Keeps the battles shorter while still really upping the challenge. Yeah, this is absolutely perfect.
|
# ? Aug 22, 2019 20:09 |
|
The ice gym is hilarious since everyone uses the same three pokemon (Cubchoo, Vanilish, Cryogonal) Really wish gyms would specialize in a Type, then have pokemon that can USE that type without BEING that type At least Mistralton doesn't have everyone using Detectbird
|
# ? Aug 22, 2019 20:11 |
|
The 7th gym was actually somewhat tough for me because at that point I had already started swapping between 2 6 Pokemon teams so everything was underlevelled
|
# ? Aug 22, 2019 20:15 |
Vinylshadow posted:The ice gym is hilarious since everyone uses the same three pokemon (Cubchoo, Vanilish, Cryogonal) The worst part is that it goes back and forth with Cubchoos and Cryogonals at first, then you no-joke fight 4 vanilishes in a row through 3 different trainers. Then the leader just evolves the bear and ice cream once like your pokemon with fire or fighting moves hasn't just jumped like four or five levels in their sleep.
|
|
# ? Aug 22, 2019 20:16 |
|
Zuzie posted:I guess they playtest the game to an extent, but not to the degree that the fandom does, which is probably why their idea of game balance is so weird compared to the fandom's idea of game balance. It's probably also the reason why there are baffling design decisions like certain Pokémon being unable to learn certain moves even though they logically should, like Dedenne not being able to learn any special fairy moves. Power Gem is still a level 0 move for Lunatone, and Lunatone couldn't even learn it at all until (I think) the ORAS move tutors.
|
# ? Aug 22, 2019 20:22 |
|
Zore posted:Maybe they shouldn't have locked almost a third of those new Pokemon to the postgame then. The game actually had a post-game to lock those awesome new Pokemon to. :checkmate: I might pick up a copy of White this weekend. I've been itching to replay it don't wanna erase the copy of Black that I completed the National Dex in.
|
# ? Aug 22, 2019 20:25 |
|
The evolution levels in Unova are stupid and anything over 50 needs to be dropped by 15-20 levels Or use 5x exp multipliers...
|
# ? Aug 22, 2019 20:28 |
|
Yeah I'm about 5 badges into white 2 right now and this is the first pokemon game where fighting all the trainers has still left me feeling under leveled as hell.
|
# ? Aug 22, 2019 21:17 |
|
Tir McDohl posted:Yeah I'm about 5 badges into white 2 right now and this is the first pokemon game where fighting all the trainers has still left me feeling under leveled as hell. Pokemon shares this problem with a lot of RPG's with random encounters where the developer can never really be sure how much time you've spent in the tall grass. SS had an elite four who were like 15 levels over me despite fighting every NPC trainer, while in Red fighting every trainer made me so over leveled the E4 fell over when I sneezed.
|
# ? Aug 22, 2019 21:40 |
|
galagazombie posted:Pokemon shares this problem with a lot of RPG's with random encounters where the developer can never really be sure how much time you've spent in the tall grass. SS had an elite four who were like 15 levels over me despite fighting every NPC trainer, while in Red fighting every trainer made me so over leveled the E4 fell over when I sneezed. To be fair Johto just has a ridiculously bad level curve in general.
|
# ? Aug 22, 2019 21:46 |
|
Ka0 posted:A minigame where you go around every cave in every region exterminating Zubat. That's a mode I'd like to see. After using Crobat a bunch I have to say that I like Zubat now. Even though its level up movepool totally sucked until like gen 6 or 7 where it learned Bite and Wing Attack at a reasonable rate.
|
# ? Aug 22, 2019 21:50 |
|
SyntheticPolygon posted:To be fair Johto just has a ridiculously bad level curve in general. all along the real Dark-type... was the level curve
|
# ? Aug 22, 2019 21:52 |
|
Zore posted:Maybe they shouldn't have locked almost a third of those new Pokemon to the postgame then. Also had a better selection of Pokemon before the first two gyms instead of literally the smallest selection ever agreed on all counts, not to mention they try to examine the philosophical dilemma of Pokemon ownership and battling and then just handwave it with "they WANT to!" B&W are good but pretty overrated around here
|
# ? Aug 22, 2019 21:57 |
|
Borsche69 posted:After using Crobat a bunch I have to say that I like Zubat now. Even though its level up movepool totally sucked until like gen 6 or 7 where it learned Bite and Wing Attack at a reasonable rate. The secret is to catch Zubat in a later cave when it's around level 20 or higher.
|
# ? Aug 22, 2019 22:27 |
|
Solumin posted:The secret is to catch Zubat in a later cave when it's around level 20 or higher. But for HGSS that's the postgame!
|
# ? Aug 22, 2019 22:41 |
|
SyntheticPolygon posted:To be fair Johto just has a ridiculously bad level curve in general. It seems like the big issue is that the developers have never had a consistent idea of what level they want the player to be near once they get to the E4. It changes a decent amount between Gens, and their inability to do this has big ramifications for stuff like evolution levels and movelearning levels. If they said - okay, the player should beat the E4 at level 70 (give or take 5-10 levels) and just stuck to that every gen, they could more easily plan pokemon the challenge and the pokemon around that.
|
# ? Aug 22, 2019 22:44 |
|
Gen 5 introduced the best Pokemon, pants lizard.
|
# ? Aug 23, 2019 03:40 |
|
YggiDee posted:Gen 5 introduced the best Pokemons, among them pants lizard.
|
# ? Aug 23, 2019 04:17 |
|
Best pokemon are pokemon that get evolutions/new forms in a later gen. FACT.
Flopsy fucked around with this message at 04:34 on Aug 23, 2019 |
# ? Aug 23, 2019 04:31 |
|
But the Trapinch line never got a Mega or Regional Forme and it’s perfect the way it is???
|
# ? Aug 23, 2019 07:33 |
|
Actually it would be perfect if it became a larger scarier antlion instead of a dragon
|
# ? Aug 23, 2019 09:08 |
|
Elesa's gym in BW2 has this runway show music which is perfect and then after you beat her you get to walk along with her.
|
# ? Aug 23, 2019 09:16 |
|
galagazombie posted:Pokemon shares this problem with a lot of RPG's with random encounters where the developer can never really be sure how much time you've spent in the tall grass. SS had an elite four who were like 15 levels over me despite fighting every NPC trainer, while in Red fighting every trainer made me so over leveled the E4 fell over when I sneezed. I'm playing Sapphire for the first time since launch and I don't know if I'm misremembering or I'm poo poo or what, but I'm at the E4 and my mons are all mid-40s after fighting all of the trainers I came across while there's are mid-50s. I managed to nearly defeat the champ, but I was out of PP on all of my big attacks. I nearly got swept by Sharpedo in the next E4 attempt...
|
# ? Aug 23, 2019 11:59 |
|
Any proponents of the pre-gen IV physical/ special moves split?
|
# ? Aug 23, 2019 12:13 |
|
MikeJF posted:If you want to catch a Bagon in soul silver you need to place the appropriate items in the safari zone in the right places for just bagon and then play the game for one hundred and twenty days before the multipliers reach the score you need to catch it. Fun fact about this: Bulbapedia gave up on trying to figure out everything with the Safari Zone in HG/SS. It was *that* complicated. Their guide is forever incomplete.
|
# ? Aug 23, 2019 13:01 |
|
Silegna posted:Fun fact about this: Bulbapedia gave up on trying to figure out everything with the Safari Zone in HG/SS. It was *that* complicated. Have fun catching 'em all, kids!
|
# ? Aug 23, 2019 13:06 |
|
Rinkles posted:Any proponents of the pre-gen IV physical/ special moves split? Why would anyone defend the stupidity of moves like ice punch or bite being special based instead of physical
|
# ? Aug 23, 2019 13:31 |
|
|
# ? Jun 6, 2024 14:55 |
|
In this essay I will argue that Blizzard and Earthquake were fundamental to
|
# ? Aug 23, 2019 13:38 |