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Dinictus posted:Huh. Seems you missed picking your Henchman because you stalled picking them earlier. Nah, they pop back in a video or two.
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# ? Sep 6, 2019 11:10 |
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# ? May 9, 2024 23:00 |
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My other attempt ended up with no one ever learning the third tier minion stuff and progress stopped. Glad there is a patch for the game.
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# ? Sep 6, 2019 20:16 |
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[] Recruitment continues. I want to get all the special minions before advancing the plot to much!
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# ? Sep 7, 2019 06:11 |
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Does it take three KOs from the super agents, to kill a henchman?
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# ? Sep 7, 2019 17:24 |
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Three KOs while on the island. Takedowns on the world map never count.
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# ? Sep 7, 2019 23:45 |
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[] There is a super agent on the island. Lets see what she does!
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# ? Sep 8, 2019 05:22 |
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Nice. More content. I'm a bit anxious about you keeping treasure, even Uber Loot in open hallways, though You do seem to have that old Laboratory at your trap corner open still. Maybe demolish that as Agents can roll into safety there. Also glad to see you embracing Spin Doctors. As they sap Smarts, that means no more Heat on any witnesses when that zeroes out.
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# ? Sep 8, 2019 08:39 |
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Looks like you need a huge recreational area in the middle of the base so the minions won't desert.
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# ? Sep 8, 2019 22:18 |
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[]Scalding Coffee posted:Looks like you need a huge recreational area in the middle of the base so the minions won't desert. Or maybe I just need to shoot more of them? I'm not far from switching islands IIRC, so I'm kinda limiting my base design. no point in wasting cash on things I'll just need to rebuild later.
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# ? Sep 9, 2019 06:32 |
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Dinictus posted:Nice. More content. I'm a bit anxious about you keeping treasure, even Uber Loot in open hallways, though I used to do this in a three-wide main hallway (after my trap halls of course) as it passively keeps loyalty high whenever minions run past them. Just like I'd put the most powerful piece of loot in the control room.
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# ? Sep 9, 2019 13:59 |
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[] I complete my collection of minions, and now can push on to get the doomsday device plans!
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# ? Sep 10, 2019 05:54 |
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[] Lets collect up the last bits before moving on.
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# ? Sep 11, 2019 05:57 |
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Deadmeat5150 posted:I used to do this in a three-wide main hallway (after my trap halls of course) as it passively keeps loyalty high whenever minions run past them. Just like I'd put the most powerful piece of loot in the control room. Terrifying considering lost Uber Loot is lost forever. I must do this sometime.
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# ? Sep 11, 2019 09:10 |
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How do you survive the move to island 2? Your nerves must be shot!
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# ? Sep 11, 2019 09:31 |
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Grey Hunter posted:How do you survive the move to island 2? Your nerves must be shot! Are you going to spend like five videos moving to island 2? I'e seen a couple videos of base setup there which seem to be about 2-3 hours of clicking and moving things on pause and the obscenely terrifying wait of having utterly EVERYTHING sitting in the open.
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# ? Sep 11, 2019 09:42 |
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Grey Hunter posted:How do you survive the move to island 2? Your nerves must be shot! A corridor lined with doors set at highest access level, thus having guards stationed at it. You get plenty of space by decommissioning unnecessary rooms. Now, the scramble to rebuild come Island 2 is the real nerve wracking part, making sure all pieces of Loot spawned after the transition and getting a small, temporary setup for them up and running.
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# ? Sep 11, 2019 09:44 |
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wedgekree posted:Are you going to spend like five videos moving to island 2? I'e seen a couple videos of base setup there which seem to be about 2-3 hours of clicking and moving things on pause and the obscenely terrifying wait of having utterly EVERYTHING sitting in the open. Nah, I'm just going to wing it like I normally do. I'll be fiiiiiinne.
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# ? Sep 11, 2019 09:53 |
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This move is probably the hardest and most awkward part of the game in my opinion.
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# ? Sep 11, 2019 09:55 |
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Lord_Magmar posted:This move is probably the hardest and most awkward part of the game in my opinion.
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# ? Sep 11, 2019 11:28 |
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[] New island here we come!
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# ? Sep 12, 2019 05:08 |
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rip miniaturized Eiffel Tower. But yeah, this is the nailbiter portion alright.
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# ? Sep 12, 2019 06:36 |
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I'm looking at that chaotic mess of a line waiting at the pier, and all I can think is that the game very accurately simulates a moving trip. Or really any "organized" trip.
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# ? Sep 12, 2019 11:27 |
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Zanzibar Ham posted:I'm looking at that chaotic mess of a line waiting at the pier, and all I can think is that the game very accurately simulates a moving trip. Or really any "organized" trip. Is it bad to think that the most dangerous bit in the entire game is the 'moving' bit? As all your stuff is outside, the area is swarming with agents, your minions have.. Less direction than normal and no actual areas to regenerate in and setting up the base requires several minutes of making things - plus you need enough money to and you've no doubt taken a ton of losses in the leadup to the move anyways.
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# ? Sep 13, 2019 01:07 |
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A goal required a lot of income for a couple minutes straight before leaving the island. You only lose money by spending it or if someone steals it. I am shocked you don't assign kill orders to disloyal minions.
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# ? Sep 13, 2019 03:35 |
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[] Lets get that treasure under a roof! Scalding Coffee posted:A goal required a lot of income for a couple minutes straight before leaving the island. You only lose money by spending it or if someone steals it. Meh, they are worthless in my eyes.
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# ? Sep 13, 2019 05:26 |
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Grey Hunter posted:[] At least in the unpatched game, if you capture them and then release them from jail, their loyalty will be back and they won't desert. Plus if you zoom in on them they stop to salute even while getting bashed by your more loyal minions.
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# ? Sep 13, 2019 14:27 |
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gonadic io posted:At least in the unpatched game, if you capture them and then release them from jail, their loyalty will be back and they won't desert. Plus if you zoom in on them they stop to salute even while getting bashed by your more loyal minions. Look if they made good career choices they wouldn't have signed up for someone who ran a 'Secret Evil ORganization' with the job title of 'Minion'.
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# ? Sep 14, 2019 04:23 |
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[] Running out of money due to my crippling addiction to topside shacks.
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# ? Sep 14, 2019 04:49 |
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So looks like you've had issues with getting things topped off?
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# ? Sep 15, 2019 02:36 |
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[] Money starts to flow in, and we can start progressing again.
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# ? Sep 15, 2019 05:55 |
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Could be worse I suppose! You could have ALL The Super Agents.
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# ? Sep 15, 2019 08:24 |
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wedgekree posted:Could be worse I suppose! This has happened to me. All of the bastards on my island at the same time. And that one son of a bitch wasting all my valets! That was when I switched to a bee based defense system.
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# ? Sep 15, 2019 18:49 |
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[] The codex of Knowalge will be mine!
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# ? Sep 16, 2019 06:33 |
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oh yeah, trying to punch someone who's in a dead sprint is another whole thing in this, isn't it?
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# ? Sep 16, 2019 10:15 |
Grey, do realise that you left the painting artifact on the wall in the entry room? And that the heat you got from that agent around the two minute mark was him spotting that?
Pickled Tink fucked around with this message at 14:45 on Sep 16, 2019 |
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# ? Sep 16, 2019 14:32 |
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Pickled Tink posted:Grey, do realise that you left the painting artifact on the wall in the entry room? And that the heat you got from that agent around the two minute mark was him spotting that? I reaslied the two, but did not connect them. Good catch!
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# ? Sep 16, 2019 14:36 |
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[] Ivan shows us what he's got!
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# ? Sep 17, 2019 04:27 |
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Grey Hunter posted:Ivan shows us what he's got! An RPG
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# ? Sep 17, 2019 08:09 |
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Well you got Frostonova in your base now. And no more Dojo This is why you always keep an eye out for inaccessible areas.
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# ? Sep 17, 2019 08:11 |
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# ? May 9, 2024 23:00 |
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Dinictus posted:Well you got Frostonova in your base now. And no more Dojo Yeah, things are going to get interesting.... And I'm not sure what inaccessible means in this situation. Grey Hunter fucked around with this message at 08:27 on Sep 17, 2019 |
# ? Sep 17, 2019 08:13 |