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Flavius Aetass posted:Have you guys considered that Paradox no longer wants to develop the Congo Free State simulator? As opposed to their native American genocide simulator, and play as literally Nazi Germany simulator.
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# ? Oct 6, 2019 01:42 |
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# ? May 13, 2024 07:37 |
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Flavius Aetass posted:Have you guys considered that Paradox no longer wants to develop the Congo Free State simulator? When you put it like that I can almost believe it's something stockholders would be interested in
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# ? Oct 6, 2019 01:43 |
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lol if you think you're not doing worst than Leopold every time you play EU4. Yeah, that 20 dev province you culture converted just became a different culture in only 3 years, no one was hurt.
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# ? Oct 6, 2019 01:48 |
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Mantis42 posted:lol if you think you're not doing worst than Leopold every time you play EU4. Yeah, that 20 dev province you culture converted just became a different culture in only 3 years, no one was hurt. also you can exterminate natives very easily and sometimes that's just optimal
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# ? Oct 6, 2019 01:51 |
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Flavius Aetass posted:Have you guys considered that Paradox no longer wants to develop the Congo Free State simulator? https://www.youtube.com/watch?v=2E-ebtOZWfA
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# ? Oct 6, 2019 01:52 |
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Mantis42 posted:lol if you think you're not doing worst than Leopold every time you play EU4. Yeah, that 20 dev province you culture converted just became a different culture in only 3 years, no one was hurt. i dunno i've definitely outdone leopold in vicky2 if we count anarcho-capitalists as people which i dont but ymmv
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# ? Oct 6, 2019 01:53 |
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Flavius Aetass posted:Have you guys considered that Paradox no longer wants to develop the Congo Free State simulator? Hurr durr I hate genociding minorities. Grow up.
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# ? Oct 6, 2019 02:23 |
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The absolute best part of vicky 2 is you conquer places twice. First when you close a peace treaty, again when you replace the native population with your own.
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# ? Oct 6, 2019 02:24 |
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Mantis42 posted:lol if you think you're not doing worst than Leopold every time you play EU4. Yeah, that 20 dev province you culture converted just became a different culture in only 3 years, no one was hurt. Or, it could just be that natives are hyper intelligent linguistically and are really good at picking up social cues.
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# ? Oct 6, 2019 02:26 |
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Average Bear posted:Hurr durr I hate genociding minorities. Grow up.
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# ? Oct 6, 2019 04:50 |
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StarMinstrel posted:My favorite thing about Vicky is how you can play tall and become number one. You mean AI is so impotent it lets you get away with anything.
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# ? Oct 6, 2019 08:39 |
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ilitarist posted:You mean AI is so impotent it lets you get away with anything. Oh look whos back to bluster and moan about 'proper play' like an actual victorian aristocrat for us, very convincing.
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# ? Oct 6, 2019 09:46 |
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ilitarist posted:You mean AI is so impotent it lets you get away with anything. Shh, we don't poo poo talk the AI in the old games for some reason
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# ? Oct 6, 2019 09:48 |
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People looking back at old Paradox games with rose-tinted glasses is both hilarious and infuriating at the same time.
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# ? Oct 6, 2019 10:08 |
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One of my favourite things about CK1 was how easy it was, getting a game over in CK2 sucks
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# ? Oct 6, 2019 10:41 |
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Being able to breed superhumans in CK1 was pretty fun at least. Also the UI did have its charm in a kludgy type of way.
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# ? Oct 6, 2019 10:45 |
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Still hilarious that machine guns made areas more 'habitable' for colonisation and people couldn't understand why. Edit: also it's been years since anyone has had to post the paradox release cycle of grief
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# ? Oct 6, 2019 12:47 |
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Vichan posted:People looking back at old Paradox games with rose-tinted glasses is both hilarious and infuriating at the same time. STOP LIKING THINGS
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# ? Oct 6, 2019 17:53 |
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Vichan posted:People looking back at old Paradox games with rose-tinted glasses is both hilarious and infuriating at the same time. I still play Victoria 2 often. What color does this make my glasses? Also you should stop getting infuriated over people liking things you don’t. That’s insane
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# ? Oct 6, 2019 17:53 |
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Victoria 2 is almost 10 years old, so...
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# ? Oct 6, 2019 17:59 |
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It's a testament to how good V2 is that it's still extremely enjoyable in spite of its many old-Paradox flaws. If it worked better on linux and had a more active modding scene I'd be playing it more often than CK2 and Stellaris.
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# ? Oct 6, 2019 18:13 |
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Fister Roboto posted:Victoria 2 is almost 10 years old, so... I still play Master of Orion 2, because it's still the best space 4x game.
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# ? Oct 6, 2019 18:16 |
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I don't think people here don't want you to like Vic2, the problem comes when ignoring the flaws is combined with romantic/reactionary lust for a past that didn't really exist. That video is an example of it.
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# ? Oct 6, 2019 18:18 |
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ilitarist posted:I don't think people here don't want you to like Vic2, the problem comes when ignoring the flaws is combined with romantic/reactionary lust for a past that didn't really exist. That video is an example of it. Are you under the impression people here ever stopped playing vicky 2?
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# ? Oct 6, 2019 18:33 |
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I think Imperator and Stellaris have demonstrated that Victoria 2 is in fact the future.
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# ? Oct 6, 2019 18:57 |
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Stairmaster posted:STOP LIKING THINGS Senior Dog posted:I still play Victoria 2 often. What color does this make my glasses? You both seem to be misunderstanding me a bit, I still play Darkest Hour and Victoria 2 regularly and can definitely see merits in both of those games that are somewhat lacking in later titles. Paradox has definitely grown as a developer however and it sometimes frustrates me that its not appreciated more by a significant portion of the fanbase. Victoria 2 especially would've ended up way better under Paradox's new post-launch support.
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# ? Oct 6, 2019 19:18 |
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Vichan posted:Victoria 2 especially would've ended up way better under Paradox's new post-launch support. Pretty sure it would. But I'm not sure modern Paradox would ever put arcane systems like POP promotions or world market in a game today. Or systems that beg for Excel UI like country influence. And I don't think Victoria 2 would have a cult following with systems that are made in a way you can't tell wether they work or not.
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# ? Oct 6, 2019 19:30 |
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ilitarist posted:Pretty sure it would. But I'm not sure modern Paradox would ever put arcane systems like POP promotions or world market in a game today. Or systems that beg for Excel UI like country influence. And I don't think Victoria 2 would have a cult following with systems that are made in a way you can't tell wether they work or not. As I said, old Paradox definitely had their merits. It does make me curious how Victoria 3 will turn out.
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# ? Oct 6, 2019 19:33 |
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I'd bet like Imperator Rome, but louder.
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# ? Oct 6, 2019 19:47 |
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Vichan posted:You both seem to be misunderstanding me a bit, I still play Darkest Hour and Victoria 2 regularly and can definitely see merits in both of those games that are somewhat lacking in later titles. Paradox has definitely grown as a developer however and it sometimes frustrates me that its not appreciated more by a significant portion of the fanbase. Victoria 2 especially would've ended up way better under Paradox's new post-launch support. I'm not sure how I was supposed to get this from your previous post, but I agree. In fact, it's exactly why I want a Victoria 3
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# ? Oct 6, 2019 20:02 |
Vichan posted:You both seem to be misunderstanding me a bit, I still play Darkest Hour and Victoria 2 regularly and can definitely see merits in both of those games that are somewhat lacking in later titles. Paradox has definitely grown as a developer however and it sometimes frustrates me that its not appreciated more by a significant portion of the fanbase. Victoria 2 especially would've ended up way better under Paradox's new post-launch support. I dunno, I glance at how Stellaris, Hoi and Imperator all started out (and still is for good 'ole rome) and how bloated and messy eu4 is and think maaaybe it's for the best
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# ? Oct 6, 2019 20:46 |
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Gamerofthegame posted:I dunno, I glance at how Stellaris, Hoi and Imperator all started out (and still is for good 'ole rome) and how bloated and messy eu4 is and think maaaybe it's for the best OK I'm on Vichan's side now. Did you play the original CK or HOI3 (lol) or even vicky2 before HoD? I also think you might be overstating the case on EU4 but that's a tedious argument we've had in this thread enough times already.
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# ? Oct 6, 2019 20:59 |
Add even more micromanagement to Vicky 3. Let me direct where trains go to optimize my goods to market.
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# ? Oct 6, 2019 21:23 |
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Put the Hearts of Iron 3 supply system into Victoria 3.
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# ? Oct 6, 2019 21:28 |
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They've already added HoI-style battleplans in Victoria 2 in an expansion. It was weird.
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# ? Oct 6, 2019 21:30 |
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ilitarist posted:They've already added HoI-style battleplans in Victoria 2 in an expansion. It was weird. they were literally just cosmetics you could put on the map
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# ? Oct 6, 2019 21:33 |
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Stairmaster posted:they were literally just cosmetics you could put on the map Yeah the video linked earlier is literally the only time I've seen them used, because the only thing you can use them for is when you're talking about some theoretical example thing. They don't have any gameplay function at all.
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# ? Oct 6, 2019 21:52 |
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Yeah, that's part of why it was weird. Also it had fronts for some reason.
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# ? Oct 6, 2019 22:29 |
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the real pro take on Vicky 3 is not that people will compare it negativity to Vicky 2 after 10 years, it's that well compare it negativly to Vicky 2 with mods
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# ? Oct 6, 2019 23:03 |
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# ? May 13, 2024 07:37 |
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Agean90 posted:the real pro take on Vicky 3 is not that people will compare it negativity to Vicky 2 after 10 years, it's that well compare it negativly to Vicky 2 with mods Honestly I'm not even a huge fan of Vicky 2 mods. They're neat but I don't think they fundamentally alter the base game so much that it becomes an impossible standard to meet. Most of the improvements they make are kind of common sense things that you would expect Paradox to do anyway, mostly because they've already done it in their newer games anyway.
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# ? Oct 6, 2019 23:32 |