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This game isn't political the same way being an anarchist "isn't political."
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# ? Oct 10, 2019 02:23 |
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# ? Jun 3, 2024 22:33 |
Wicked Them Beats posted:I watched the first hour of the Cohh stream before I decided that I would avoid further spoilers, and I'm pretty sure this game doesn't exist and is actually the result of some sort of fever dream I'm having on my deathbed.
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# ? Oct 10, 2019 02:23 |
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Southpaugh posted:This game isn't political the same way being an anarchist "isn't political." lol who's saying this game isn't political
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# ? Oct 10, 2019 02:33 |
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I am ha ha. The game isn't political because the world isn't on earth ha ha ha. My dialectic shall foil you all
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# ? Oct 10, 2019 02:37 |
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Perhaps a hamster posted:That whole spiel was a p.good mix of OTT ridiculous and barely-veiled RL allusions: I saw some screens from this but didn't realize his name is literally Measurehead lmao . It's edgy and it's gonna make some people uncomfortable but it's the good kind of edgy and it's loving wild to see it in a video game
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# ? Oct 10, 2019 06:52 |
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I'm going to be extremely mad if this game doesn't own.
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# ? Oct 10, 2019 07:12 |
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+Based on their playing of the game, Pcgamer is predicting Disco Elysium to be GOTY 2019. +CohhCarnage was full of praise for the game after playing it. Same for other streamers apparently. +Every source indicates this is going to be a great rpg. +The writing has been likened to a good book. -Some people are just not going to like how much there is to read, even though the writing is excellent and the characters are partly voiced. Some people don't like good books either. Don't be like some people.
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# ? Oct 10, 2019 07:47 |
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I'm probably going to go hoarse over the next few months reading out every drat bit of dialogue in this game to my dyslexic wife as we play this game together.
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# ? Oct 10, 2019 08:00 |
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Impermanent posted:I'm probably going to go hoarse over the next few months reading out every drat bit of dialogue in this game to my dyslexic wife as we play this game together. CohhCarnage had that hoarseness issue too, he said the game would benefit from integrating some text-to-speech functionality from Google or such. Not the most streamable of games because of all the reading, but I am looking forward to playing it myself more than watching others play anyways.
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# ? Oct 10, 2019 08:10 |
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I'll do a VLP playing as an idiot who barely pays attention to what people are telling him.
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# ? Oct 10, 2019 08:12 |
Can't wait to make *The Expression* while playing this game.
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# ? Oct 10, 2019 08:14 |
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Man i really went from 0-100 on this game in the past few days. From the 0 of not knowing that it existed to the 100 of being hype as hell. I think what grabbed me was that fact that high attributes also have a negative effect. That poo poo cray
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# ? Oct 10, 2019 09:07 |
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(Dyslexic people are not what I meant by the way, but people who choose to ignore reading books altogether for other reasons.) I looked into some text-to-speech apps but I doubt they are adequate for this purpose without some further work from the developers, and ZA/UM are a small studio so I find it unlikely they would go to such lengths to help people get fully voiced text. A buddy system of playing together would seem best, and a good experience to share. If only my wife appreciated rpgs too.
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# ? Oct 10, 2019 09:09 |
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https://www.instagram.com/p/Bxmb2jRpZ4u/?igshid=lmf36zvymwvn
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# ? Oct 10, 2019 09:55 |
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I need to know where to get that shirt in-game. So I can beeline to it. And wear it WITH the Truly Horrific Tie.
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# ? Oct 10, 2019 10:16 |
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SlightlyMad posted:(Dyslexic people are not what I meant by the way, but people who choose to ignore reading books altogether for other reasons.) I was surprised to find that this game, my wife is as excited over as I am. But I'll bet we mostly play the game separately. It's so focused on inner conflicts and inner dialogue, I think it would be jarring to play it cooperatively. But we will see.
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# ? Oct 10, 2019 10:20 |
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Schneider Inside Her posted:I think what grabbed me was that fact that high attributes also have a negative effect. That poo poo cray And the way you get to see giant dice light up with "failure", then have to click continue before seeing the result is a perfect little pause to reflect on your decisions and steel yourself for the inevitable cringe that follows. "The words have already left your mouth..." indeed.
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# ? Oct 10, 2019 10:22 |
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Perhaps a hamster posted:Such a far cry from "Max persuasion, click button to win". I'm a chronic min-maxer. It'll be liberating to play a RPG where you can grow by failing.
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# ? Oct 10, 2019 10:53 |
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Canuckistan posted:I'm a chronic min-maxer. It'll be liberating to play a RPG where you can grow by failing. But now you MUST try every iteration to see whether success or failure is more beneficial.
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# ? Oct 10, 2019 10:57 |
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Pwnstar posted:This game as about being a cop in the 1970s. Kinda. Wicked Them Beats posted:I'm pretty sure this game doesn't exist and is actually the result of some sort of fever dream I'm having on my deathbed.
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# ? Oct 10, 2019 10:58 |
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A few live streams are currently going on twitch if anyone wants to check them out.
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# ? Oct 10, 2019 13:25 |
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Hogama posted:https://zaumstudio.com/2019/10/08/welcome-to-revachol/ I've been vaguely aware of this game for a few months now, but today something sparked me to take a closer look. This devblog entry was the first thing I came across, and it had me loving SOLD as far as writing goes. Then I went to read up on how the character system works and now I'm insanely loving hyped for this game. Currently busy being torn in two by my desire to see more but also to avoid spoilers.
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# ? Oct 11, 2019 00:50 |
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Nordick posted:I've been vaguely aware of this game for a few months now, but today something sparked me to take a closer look. This devblog entry was the first thing I came across, and it had me loving SOLD as far as writing goes. Then I went to read up on how the character system works and now I'm insanely loving hyped for this game. I've seen the first hour or so like, four times with different streamers now to staunch my hunger for this game.
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# ? Oct 11, 2019 01:07 |
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Exercu posted:I've seen the first hour or so like, four times with different streamers now to staunch my hunger for this game. I have seen the same conversion played out completely different by different casters and all of them felt completely natural, like there is no other way to approach it. 15th can't come fast enough.
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# ? Oct 11, 2019 01:14 |
big fuckin same
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# ? Oct 11, 2019 01:17 |
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40bux on release is usually too steep for me but I'm pretty stoked.
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# ? Oct 11, 2019 01:37 |
i was just watching yet another streamer during the first hour and noticed that some dialog had added details because they had come up before. minor spoilers: The streamer interrogated the woman outside your room, something i hadnt seen anyone else do, and in that conversation the names of some bands you had been drunkenly singing to the previous night came up. then downstairs when inland empire is telling you about how you should sing karaoke and that it should be sad, the dialog choices included the names of the bands as examples of sad or happy music. in other streams without that initial interrogation, the options for that conversation with inland empire were just vague about being sad or happy. that kinda thing goes a long way to making it all feel natural, as a previous poster had mentioned.
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# ? Oct 11, 2019 01:51 |
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drat this is only $40? I thought this was going to be a $60 game for sure with the amount of content reportedly in it
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# ? Oct 11, 2019 01:59 |
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Kyle Hyde posted:that kinda thing goes a long way to making it all feel natural, as a previous poster had mentioned. As much as I dislike the "streamers get games way before they come out" thing, this is the game that really benefits from multiple streams to show off all the little permutations and sequence-breaking (not that there is a default sequence to begin with) you can do.
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# ? Oct 11, 2019 02:00 |
i said it before, and ill say it again. the design documents for this game, nevermind the actual text files, must be an eldritch nightmare.
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# ? Oct 11, 2019 02:16 |
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Comparisons to Alpha Protocol seem rather apt as you're definitely not getting the full effect without multiple playthroughs to see the reactive changes to choosing different sequential approaches and dialogue options, only compounded here because it's at an even more granular level. I mean, I assume the main storyline is always going to follow mostly the same trajectory regardless of how well you investigate, but your Thinker Superstar Cop is going to feel like a different story from your Sensitive Cop of the Apocalypse, and both are going to be different from your Physical Hobocop's game, and all of those have plenty of possible permutations depending on where you side with the different factions.
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# ? Oct 11, 2019 02:21 |
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Hogama posted:Comparisons to Alpha Protocol seem rather apt as you're definitely not getting the full effect without multiple playthroughs to see the reactive changes to choosing different sequential approaches and dialogue options, only compounded here because it's at an even more granular level. I mean, I assume the main storyline is always going to follow mostly the same trajectory regardless of how well you investigate, but your Thinker Superstar Cop is going to feel like a different story from your Sensitive Cop of the Apocalypse, and both are going to be different from your Physical Hobocop's game, and all of those have plenty of possible permutations depending on where you side with the different factions. alpha protocol was 15 hours or so. this can apparently clock in at 90 i don't think many people are going to be able to mine every permutation of events by themselves, it'll instead be a lot of water-cooler talk about how everyone's different runs went
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# ? Oct 11, 2019 02:22 |
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Oxxidation posted:alpha protocol was 15 hours or so. this can apparently clock in at 90 (But perhaps with a break in-between, 180 hours sounds like a hefty commitment all at once.)
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# ? Oct 11, 2019 02:30 |
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Hogama posted:I mean, I assume the main storyline is always going to follow mostly the same trajectory regardless of how well you investigate,
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# ? Oct 11, 2019 02:47 |
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If this game is like one tenth more reactive than Alpha Protocol it will still be insane. I remember in AP you learn from a file that one character you interact with is insanely professional, and respects that trait in others. So you can go in there and be a suave rear end in a top hat to get under his skin. Except that it doesn't work because he's read your file, and knows you're doing it purely as a strategy. You actually have to be that rear end in a top hat all the time for it to work.
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# ? Oct 11, 2019 04:47 |
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Another thing Alpha Protocol does well is that it doesn't make you just be buddies with all the NPCs. Pissing people off and doing missions "wrong" (i.e. differently from what people are telling you) will reward you just the same, just with different perks.
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# ? Oct 11, 2019 04:54 |
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Perhaps a hamster posted:You can fail to solve the case and there are multiple endings. (If I'm wrong, I'll be gladly wrong.)
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# ? Oct 11, 2019 05:17 |
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Disappointed this game isn't fully in Zaum
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# ? Oct 11, 2019 05:27 |
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From the promotional stuff they've done we know there's something weird going on in Revachol, and it's why the Shivers skill exists - you can feel the weird. The other skills only talk to you because of the years of alcohol and amphetamine abuse.
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# ? Oct 11, 2019 05:33 |
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# ? Jun 3, 2024 22:33 |
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wiegieman posted:From the promotional stuff they've done we know there's something weird going on in Revachol, and it's why the Shivers skill exists - you can feel the weird. The other skills only talk to you because of the years of alcohol and amphetamine abuse. I mean, if you actually read the (reasonably spoilery) setting blog update they put out recently it makes it uh, rather obvious there's some WEIRD poo poo going on.
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# ? Oct 11, 2019 05:50 |