Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Ropes4u
May 2, 2009


I would buy that dude

Adbot
ADBOT LOVES YOU

Cooked Auto
Aug 4, 2007


Nice to see the Marine Camaro finally coming out.
Which I think is the final batch of showcased marine releases then. Unless they're springing (hah) the Suppressors on us after this.

Legendary Ptarmigan
Sep 21, 2007

Need a light?

Stephenls posted:

Is that thunder hammer small, or are Primaris just big?

It looks the same size as the one that comes in the current assault marine box. Across the range, various Marine kits seem to have smaller, one-handed and larger, two-handed thunder hammers (no rules distinction, just aesthetic).

Cooked Auto posted:

Unless they're springing (hah) the Suppressors on us after this.

As an interesting aside, Supressors don't have the Phobos keyword. Wild speculation incoming, maybe there was some problem with getting the multipart kits ready, leading to the delay, or they will be released as a forthcoming box down the road that can built more than one type of unit (the second having yet to be revealed). At some point there has to be a "gravis wave" to fill out the primaris range, like the recent one did for phobos units. The Imperial Fist character could be a sign of things to come.

Legendary Ptarmigan fucked around with this message at 19:25 on Oct 13, 2019

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon
Watch the next wave be Space Marine flyers just in time for Christmas.

xtothez
Jan 4, 2004


College Slice

Beer4TheBeerGod posted:

Watch the next wave be Space Marine flyers just in time for Christmas.

Primaris Lieutenant Flyer

Strobe
Jun 30, 2014
GW BRAINWORMS CREW

xtothez posted:

Primaris Lieutenant Flyer

I would no poo poo be 1000% down for HQ flyers like a Guard Vulture that gets named a "Wing Commander" or something like that. Specialist officers would own.

Contingency
Jun 2, 2007

MURDERER

Legendary Ptarmigan posted:

It looks the same size as the one that comes in the current assault marine box. Across the range, various Marine kits seem to have smaller, one-handed and larger, two-handed thunder hammers (no rules distinction, just aesthetic).


As an interesting aside, Supressors don't have the Phobos keyword. Wild speculation incoming, maybe there was some problem with getting the multipart kits ready, leading to the delay, or they will be released as a forthcoming box down the road that can built more than one type of unit (the second having yet to be revealed). At some point there has to be a "gravis wave" to fill out the primaris range, like the recent one did for phobos units. The Imperial Fist character could be a sign of things to come.

Thumbing through the SM codex, any Suppressors shown seemed to be the Shadowspear version. They don't seem to be ready for release any time soon.

goose willis
Jun 14, 2015

Get ready for teh wacky laughz0r!
Can they do something for the Imperium like they did for Necrons where if you still want to use the old fluff of them being in technological stasis and worshiping old tech while being unable to produce anything new because of insane machine religions there's some alternate Imperium somewhere

PierreTheMime
Dec 9, 2004

Hero of hormagaunts everywhere!
Buglord

goose willis posted:

Can they do something for the Imperium like they did for Necrons where if you still want to use the old fluff of them being in technological stasis and worshiping old tech while being unable to produce anything new because of insane machine religions there's some alternate Imperium somewhere

There's literally thousands of worlds and outposts around the galaxy cut off from the "real" Imperium due to distance, local politicking, and/or the great rift. Technological advancements were very taboo until recently, so you're welcome to use that story-telling for tons of locales.

Stephenls
Feb 21, 2013
[REDACTED]

Beer4TheBeerGod posted:

Watch the next wave be Space Marine flyers just in time for Christmas.

I think this is it for Marines for the year. We’ve got Sisters in November, and then December is always seasonal battleboxes. Last year around this time there was talk of a Chaos Marine refresh + battlebox in December and that didn’t hit until, what, January? (Edit: March.)

Honestly I’ll be surprised if the “Gravis wave” is earlier than next summer.

Cooked Auto
Aug 4, 2007

Not to mention you have various AoS releases like the Bonecast Eternals as well so I'd be doubtful we'll see that much more Marines outside of something minor.

Stephenls
Feb 21, 2013
[REDACTED]

Legendary Ptarmigan posted:

As an interesting aside, Supressors don't have the Phobos keyword. Wild speculation incoming, maybe there was some problem with getting the multipart kits ready, leading to the delay, or they will be released as a forthcoming box down the road that can built more than one type of unit (the second having yet to be revealed). At some point there has to be a "gravis wave" to fill out the primaris range, like the recent one did for phobos units. The Imperial Fist character could be a sign of things to come.

The Supressors are described as being in “Mark X Omnis” armor somewhere, which is the term for when you take bits of Tacticus, Gravis, and Phobos armor and mix and match them.

I’m hoping for a Gravis wave and then a separate Omnis wave focusing on veterans and customization, since Space Marine vets are traditionally the ones who get “their pic from the Chapter armory” or whatever, but it’s probably wishful thinking on my part.

JBP
Feb 16, 2017

You've got to know, to understand,
Baby, take me by my hand,
I'll lead you to the promised land.
How do people plan to use impulsors? I'm probably just going to grab points with them (probably load up five intercessors and a lt) since they haul rear end and fly, but I'm also tempted to pop some Hellblasters on board.

Artum
Feb 13, 2012

DUN da dun dun da DUUUN
Soiled Meat

PierreTheMime posted:

I just won a Shadowspear box at a LGS tournament and officially have no excuse not to get my Primaris army rolling. What is the current opinion of Incursors versus Infiltrators? The ignore cover and optional mine at a cheaper cost seems like the better buy but I’d like to know how they’ve worked for people.

Infiltrators are expensive but they're packing a trick thats unique to them; the omni-scrambler stopping people from dropping within 12" of you shuts down deep striking melee units since you have to be inside 12" to declare a charge in the first place. Its completely backbreaking against armies like orks and GSC since they just cant use some of their best tricks against you. Only played the one game with incursors as a proxy but they seemed nice, you trade the threat of intercessors for them just being a nuisance from the get-go. Thankfully its not cut and dry and the 3 troops choices all have cases to be made for them.

JBP
Feb 16, 2017

You've got to know, to understand,
Baby, take me by my hand,
I'll lead you to the promised land.

Artum posted:

Infiltrators are expensive but they're packing a trick thats unique to them; the omni-scrambler stopping people from dropping within 12" of you shuts down deep striking melee units since you have to be inside 12" to declare a charge in the first place. Its completely backbreaking against armies like orks and GSC since they just cant use some of their best tricks against you. Only played the one game with incursors as a proxy but they seemed nice, you trade the threat of intercessors for them just being a nuisance from the get-go. Thankfully its not cut and dry and the 3 troops choices all have cases to be made for them.

Infiltrators seem very good due to their roving rerolls and exploding 6s too. I think one unit of them holding down a hard to reach or a central point is going to work out well.

goose willis
Jun 14, 2015

Get ready for teh wacky laughz0r!
Fluff-wise is the Emperor aware of the primaris marines? How about regular Imperial citizens?

Sharkopath
May 27, 2009

PierreTheMime posted:

There's literally thousands of worlds and outposts around the galaxy cut off from the "real" Imperium due to distance, local politicking, and/or the great rift. Technological advancements were very taboo until recently, so you're welcome to use that story-telling for tons of locales.

Both sides of the great rift have primaris tech, with Dante being given it at the start of the crusade and the imperium just force sending ships through the warp until they were able to reach cut off places like Elara's Veil.

JBP
Feb 16, 2017

You've got to know, to understand,
Baby, take me by my hand,
I'll lead you to the promised land.

goose willis posted:

Fluff-wise is the Emperor aware of the primaris marines? How about regular Imperial citizens?

A regular imperial citizen wouldn't know the difference between primaris and normal marines. If they actually see a space marine they're probably already in a whole heap of trouble.

The emperor knows everything. Must be hard lol.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

goose willis posted:

Fluff-wise is the Emperor aware of the primaris marines? How about regular Imperial citizens?

I don't know about the Emperor, but if your average Imperial citizen displays enough knowledge to differentiate between a Primaris and regular Marine then he's probably going to be questioned by the Arbites to find out why.

Sharkopath
May 27, 2009

If the citizen is from a recruiting world they've probably seen a marine a couple of times, more if you're wolf or salamander, nobody else will probably have ever seen one unless they were at some kind of coronation or triumph where the marines were on ceremonial guard duty or something very very unfathomably bad was happening.

To a lot of the imperium marines are just myths and legends.

JBP
Feb 16, 2017

You've got to know, to understand,
Baby, take me by my hand,
I'll lead you to the promised land.

Sharkopath posted:

If the citizen is from a recruiting world they've probably seen a marine a couple of times, more if you're wolf or salamander, nobody else will probably have ever seen one unless they were at some kind of coronation or triumph where the marines were on ceremonial guard duty or something very very unfathomably bad was happening.

To a lot of the imperium marines are just myths and legends.

I'd you're Fenrisian you might have seen a marine or know of them, but they're mythical legends there too. A wolf priest turns up after a battle to rescue the bravest or take the strongest for a shot at becoming a space wolf, but they don't wander around being chill like Salamanders.

I'd assume 99% of imperials that have seen a space marine died very shortly afterwards because marines running defensive duty at your location means bring an umbrella.

goose willis
Jun 14, 2015

Get ready for teh wacky laughz0r!
Does the Imperium still produce small boys or are all new marines produced primaris?

Sharkopath
May 27, 2009

If you've been given the tech theres no reason not to, so isolated chapters cut off from everything still use the old geneseed, but even the Black Templars are going big now.

Not a lot of the blood angels or their succesors are left, for instance, so anybody whos not a veteran is probably primaris.

JBP
Feb 16, 2017

You've got to know, to understand,
Baby, take me by my hand,
I'll lead you to the promised land.

Sharkopath posted:

If you've been given the tech theres no reason not to, so isolated chapters cut off from everything still use the old geneseed, but even the Black Templars are going big now.

Yeah and the Custodes are pretty full on about you using the new equipment.

I hope psychic awakening triggers that .01% or whatever chance of deviancy in the primaris marines. Give me the black rage bigly.

JBP fucked around with this message at 02:23 on Oct 14, 2019

Sharkopath
May 27, 2009

JBP posted:

Yeah and the Custodes are pretty full on about you using the new equipment.

I hope psychic awakening triggers that .01% or whatever chance of deviancy in the primaris marines. Give me the black rage bigly.

I think the new blood angels codex talks about how at first the primaris seemed to lack the flaw and connection to sanguinius at all but they've started to manifest it a lot more as the years have gone on and theyve started to become blooded.

JBP
Feb 16, 2017

You've got to know, to understand,
Baby, take me by my hand,
I'll lead you to the promised land.

Sharkopath posted:

I think the new blood angels codex talks about how at first the primaris seemed to lack the flaw and connection to sanguinius at all but they've started to manifest it a lot more as the years have gone on and theyve started to become blooded.

Presumably this will be the case for all of them then. The fluff was pretty overt with the whole "LOW DEVIANCY! NOTHING COULD GO WRONG! CAWL SMART!" stuff.

Cooked Auto
Aug 4, 2007

The Curse of the Wulfen is confirmed to be working on Primaris going by some blurb in their latest codex. Although they apparently need to be exposed to it by being in the presence of actual Wulfen for it to happen as far as I remember.

Babe Magnet
Jun 2, 2008

werewolf cooties

NovemberMike
Dec 28, 2008

goose willis posted:

Fluff-wise is the Emperor aware of the primaris marines? How about regular Imperial citizens?

My understanding is that each chapter has tens to hundreds of thousands of serfs that are related to the chapter in some form or another, whether that's janitor, truck driver, or something more directly related to the workings of the chapter. Those people probably noticed some of the marines growing a foot, but outside of that a normal citizen wouldn't know much.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
Devastation of Baal has a few scenes with non-marines interacting with marines and even for a Chapter that's relatively benign toward civilians and commonly seen like Blood Angels, simply seeing one is a religious experience of the 'angel of the old testament' pants-making GBS threads terror variety.

Any Imperium citizen that is not already very familiar with space marines is not going to know the difference, and that number is a fraction of a fraction of a fraction of a percent.

JBP
Feb 16, 2017

You've got to know, to understand,
Baby, take me by my hand,
I'll lead you to the promised land.
In the heat of the moment I doubt I'd notice the difference between an armoured eight and nine foot tall humanoid killmonster.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
Is there anything that makes D-Scythes worth taking on Wraithguard? It doesn't look like there's any way to actually use their weapons out of deep strike, and they're too slow to get into range even with a transport very quickly unless I'm missing something non-obvious.

Hihohe
Oct 4, 2008

Fuck you and the sun you live under


Strobe posted:

Is there anything that makes D-Scythes worth taking on Wraithguard? It doesn't look like there's any way to actually use their weapons out of deep strike, and they're too slow to get into range even with a transport very quickly unless I'm missing something non-obvious.

well for one, they auto hit on overwatch.

Stephenls
Feb 21, 2013
[REDACTED]

goose willis posted:

Does the Imperium still produce small boys or are all new marines produced primaris?

Even according to the new codex, some chapters still create smallmarines for purposes of tactical flexibility, though others have shifted entirely to Primaris. So, it varies from chapter to chapter.

Kitchner
Nov 9, 2012

IT CAN'T BE BARGAINED WITH.
IT CAN'T BE REASONED WITH.
IT DOESN'T FEEL PITY, OR REMORSE, OR FEAR.
AND IT ABSOLUTELY WILL NOT STOP, EVER, UNTIL YOU ADMIT YOU'RE WRONG ABOUT WARHAMMER
Clapping Larry
So I managed to quit this habit for like 6 years and then a friend bought some Tau and now he's organised a kill team game(s) session at a gaming place in London.

I have a massive imperial guard army but I ended up seeing Eisenhorn had a limited edition figure so I bought him and started painting him, idea was to use him on kill team.

However, when I wrote my kill team list because Eisenhorn is so expensive and everyone wants to do 100 points, the list is basically: Eisenhorn, Guard Sergeant, Guardsman with Plasma Gun, Guardsman with Meltagun, and Guardsman with flamer.

I then bought some Valhallans (thanks ebay) and have began painting them for a caiphas Cain theme kill team, which is essentially: Lord Commissar, Guard Sergant, Scion with Meltagun, guardsman with vox and comms, guardsman with flamer, guardsman with grenade launcher, and six guardsmen with lasguns.

So I've not played kill team and its been a long time since I played 40K but I would assume the second kill team is more competitive because 70% of the points aren't sunk into one model. Is there anyone here who's played kill team who can comment on how awful the Eisenhorn team would be? I really would like to use it but it seems like a single model would just get blasted off the table by any other kill team.

Mef989
Feb 6, 2007




Stephenls posted:

Even according to the new codex, some chapters still create smallmarines for purposes of tactical flexibility, though others have shifted entirely to Primaris. So, it varies from chapter to chapter.

"We could give these lascannons and meltaguns to the new guys, but their sausage fingers probably are too big for the triggers, so let's just keep making the fun-size Marines"

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

Mef989 posted:

"We could give these lascannons and meltaguns to the new guys, but their sausage fingers probably are too big for the triggers, so let's just keep making the fun-size Marines"

Clearly they only ever teach primaris how to use one kind of gun. As a joke.

JBP
Feb 16, 2017

You've got to know, to understand,
Baby, take me by my hand,
I'll lead you to the promised land.
Has anyone pulled up Guilliman on the whole making legions of dudes and also training them to fight in legion tactics?

Duct Tape
Sep 30, 2004

Huh?

Kitchner posted:

[...] I would assume the second kill team is more competitive because 70% of the points aren't sunk into one model [...]

Generally speaking this is true.

Do note however, that Eisenhorn is a Commander. This means he can only be played in games which both you and your opponent agree to to use Commanders which, as I understand it, are generally played at 200 points instead of 100. This means you should be able to field quite a bit more in your lists, but you're still going to suffer from having a single model chew up a massive portion of your entire army's point allotment.

If you're aiming for a 100 point tournament, I would double-check to see if it's a Commanders tournament. If it's not, then ditch Eisenhorn. If it is indeed a 100 point Commanders tournament then, uhhh, good luck?

Commanders can be extremely fun narrative and casual games, but if you are looking for an even matchup, Commanders don't really work. Personally, sticking with the options in Kill Team + Elites gives you the best bang for your buck.

Adbot
ADBOT LOVES YOU

Squibsy
Dec 3, 2005

Not suited, just booted.
College Slice

Kitchner posted:

So I managed to quit this habit for like 6 years and then a friend bought some Tau and now he's organised a kill team game(s) session at a gaming place in London.

I have a massive imperial guard army but I ended up seeing Eisenhorn had a limited edition figure so I bought him and started painting him, idea was to use him on kill team.

However, when I wrote my kill team list because Eisenhorn is so expensive and everyone wants to do 100 points, the list is basically: Eisenhorn, Guard Sergeant, Guardsman with Plasma Gun, Guardsman with Meltagun, and Guardsman with flamer.

I then bought some Valhallans (thanks ebay) and have began painting them for a caiphas Cain theme kill team, which is essentially: Lord Commissar, Guard Sergant, Scion with Meltagun, guardsman with vox and comms, guardsman with flamer, guardsman with grenade launcher, and six guardsmen with lasguns.

So I've not played kill team and its been a long time since I played 40K but I would assume the second kill team is more competitive because 70% of the points aren't sunk into one model. Is there anyone here who's played kill team who can comment on how awful the Eisenhorn team would be? I really would like to use it but it seems like a single model would just get blasted off the table by any other kill team.

Named characters like Eisenhorn and Ciaphas Cain are “Commanders” who come from a different supplement and aren’t assumed to be available for most regular pickup games. Games that include commanders are recommended to be played at a higher points limit and will result in your opponents bringing stuff like generic SM Librarians and Eldar Autarchs or other named characters from their factions.

So, for your event - it’s worth checking with your friend if they intend for the event to include Commanders and if so what the games points limit will be. If the points limit is indeed only 100 I expect Commanders are not intended to be included.

You’re right that 70% of a list being taken up by Eisenhorn is likely to be a hard slog to play - although I’m sure Eisenhorn has some cool tricks to play with and him leading a tiny crew is very appropriate to his backstory.

The other thing about Kill Team is that you can select way more for your Command Roster than fits into a 100 point list (or other points limit for the scenario) - this means that, if these rules are being used, you can pick your team for each game based on some degree of prior knowledge about what your objectives might be and what faction you are fighting against. Commanders can be included on your Command Roster but do not need to be chosen.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply