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Quavers posted:Lirik is streaming Star Citizen again, trying to play it from a beginner's point of view in a starter ship I like to witness the majesty of how robert's has saved PC gaming.
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# ? Oct 21, 2019 18:57 |
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# ? Jun 5, 2024 05:06 |
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hellion is deadquote:Hellion - end of development
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# ? Oct 21, 2019 19:03 |
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Liquid Dinosaur posted:I've been out of the loop for months. What new has happened. I googled it and they apparently added spelunking. How's that going? The caves are great! It turns out cryengine is really good at making cave zones. Almost like FPS maps are what it was designed to do. While you are in the cave your dude can mine by hand and carry ore to the surface to sell, an activity that would be completely useless if the mining ships worked. Adding caves has like doubled the amount of gameplay in the 'game' so everybody is thrilled to be crawling around caves on foot in their space dogfighting game. You can also pick fruit. And collect animal dung. There are no animals yet, just dung.
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# ? Oct 21, 2019 19:06 |
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# ? Oct 21, 2019 19:06 |
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# ? Oct 21, 2019 19:09 |
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This is dumb, but not as bad as the idiots who got SC tattoos.
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# ? Oct 21, 2019 19:11 |
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TheAgent posted:hellion is dead If a team of sincere developers that gave it their all, cannot finish a game of this scope, then I don't see how Star Citizen can pull off its scope either.
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# ? Oct 21, 2019 19:14 |
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skeletors_condom posted:
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# ? Oct 21, 2019 19:15 |
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how much is lirik being paid for this lol
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# ? Oct 21, 2019 19:17 |
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he like can't loving stand the game
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# ? Oct 21, 2019 19:17 |
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TheAgent posted:he like can't loving stand the game Tried to land, gets on the comms after struggling to figure it out (it's really confusing), they give him permission but there's still a red barrier around the base. He gets some conflicting info from the chat about what to do, but eventually just makes for the icon he's given for his landing berth. Crosses the red barrier and instantly explodes. He uh... didn't seem too happy about that. Great way to end a stream, though.
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# ? Oct 21, 2019 19:20 |
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HexiDave posted:Tried to land, gets on the comms after struggling to figure it out (it's really confusing), they give him permission but there's still a red barrier around the base. He gets some conflicting info from the chat about what to do, but eventually just makes for the icon he's given for his landing berth. Crosses the red barrier and instantly explodes. like lol
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# ? Oct 21, 2019 19:23 |
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https://clips.twitch.tv/PlumpKawaiiJuiceKeyboardCat here's some amazing FPS AI Subsumption or whatever, jesus christ why the gently caress are people giving this game money
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# ? Oct 21, 2019 19:23 |
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TheAgent posted:"the best part was being in an asteroid field" I, too, prefer the dead silence among the rocks in an infinite void of darkness to playing Star Citizen.
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# ? Oct 21, 2019 19:25 |
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TheAgent posted:https://clips.twitch.tv/PlumpKawaiiJuiceKeyboardCat Everytime he shoots, it looks like the rounds are being fired from his forehead. It's disconcerting and weird.
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# ? Oct 21, 2019 19:33 |
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TheAgent posted:hellion is dead Hold on, i'll just fix this up for when SC goes the same way. Star Citizen - end of development Hello suckers! It's been a long time since the ideas of a best drat space sim ever were discussed among the founders of CIG and creators of Star Citizen. Our journey started with the sale of JPGs representing gameplay features that we wouldn't deliver on, each carefully crafted by skilled hands in our JPG factory and what would later become the core of our funding model. From the very first moment, we wanted to make an insanely complex and realistic simulation of a cave exploration system within a multiplayer sandbox environment. The goal was huge and ambitious and the course was set. With a full team, it took us less than two years (because development only really started 2 years ago) to make our vision into a reality. Star Citizen was launched in Early Access Beta in February 2027. We succeeded in releasing a game that was almost impossible to be made, often having to cross and bend the boundaries of our game engine – Unreal, which as you know, we switched to after realizing that CryEngine wasn't going to be able to give us the fidelity we desired. The start was a little bumpy but soon enough players recognized that our game was providing a unique experience that could not be found in any other game. The support of our players has confirmed that Star Citizen is truly special and we are very proud of it. We are also proud of you – our whales. We couldn’t have even dreamed of creating such a dedicated and engaging community as ours is – both on Epic Store and on Spectrum. We are grateful for all the support you gave us during these decades and for all wonderful adventures we went through while trying to survive Star Citizen’s gaze. This expedition left a mark on us for life. Together we built the world of Star Citizen. Unfortunately, the cruel reality is – not enough players were brought into our world of Star Citizen to make it commercially viable, even after we sold 50% of the company to Epic. After the sloppy start of the game, predominately in terms of bugs and issues, we gave our best to fix the game and add new content via numerous patches and updates. Star Citizen grew, got better, but is still far from the original idea of what Star Citizen was meant to be. Factions, additional ships, trade posts, all of this was simply put aside since our team was constantly fighting technical issues, some of which were simply impossible to be solved for good. That struggle is coming to an end. At this point, without an influx of new players, the game doesn’t pay for its development. That’s why we had to make some hard decisions… CIG can’t afford for further development of Star Citizen. There will be no new updates, bugfixes or any official changes to the game. However, since the game is playable and we believe it offers a unique gameplay experience, we want to keep it going for players who want to enjoy it. Star Citizen will leave Early Access without achieving the kickstarter goals we originally set out to do. In order to keep the servers up, we will continue selling the game on Epic store. Since the game is not fully finished, the price will be lowered to 15 USD (starting tomorrow Oct. 16). Control over the official servers will be handed to the Something Awful moderators. Moderators will stay in touch with us for any important events that might occur. We are absolutely aware that many of you will find these news disappointing. This is a hard time for us. We invested a huge amount of effort and work into Star Citizen and our hearts and minds were in this project for many years. Now, Star Citizen’s development is coming to an end and we are sad that our vision for the game was not fully realized. Once again, thank you for your support, ideas, reports, content you’ve created and everything else you’ve done for this survival expedition. Thank you immensely! Yours, Chris Roberts With love from the Bahamas
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# ? Oct 21, 2019 19:36 |
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Agony Aunt posted:Control over the official servers will be handed to the Something Awful moderators.
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# ? Oct 21, 2019 20:08 |
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# ? Oct 21, 2019 20:21 |
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Inacio posted:wait is that guy someone important? CI!G is somewhat infamous now for "suitcasing" cons (as in attending but not paying for an official booth like normal devs/publishers); and so we make fun of them for it. Some con recently they were at they had to keep moving cause they would tweet "find us by X" every 15 minutes as security or whoever made 'em move. EDIT: also i have an electric plug in car and you probably couldn't tell without looking hard so SoftNum fucked around with this message at 20:37 on Oct 21, 2019 |
# ? Oct 21, 2019 20:31 |
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SoftNum posted:CI!G is somewhat infamous now for "suitcasing" cons (as in attending but not paying for an official booth like normal devs/publishers); and so we make fun of them for it. Some con recently they were at they had to keep moving cause they would tweet "find us by X" every 15 minutes as security or whoever made 'em move. https://twitter.com/RobertsSpaceInd/status/1164128209476210688 https://twitter.com/RobertsSpaceInd/status/1164181350989127681 https://twitter.com/RobertsSpaceInd/status/1164493909495558144 https://twitter.com/RobertsSpaceInd/status/1164541709805662208
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# ? Oct 21, 2019 20:35 |
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They also like doing barcitizen meetups in the immediate proximity of conventions.
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# ? Oct 21, 2019 20:37 |
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https://mobile.twitter.com/hamillhimself/status/1186077390612512768
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# ? Oct 21, 2019 20:37 |
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Luke Skywalker is over it
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# ? Oct 21, 2019 20:40 |
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Strangler 42 posted:Luke Skywalker is over it I like how the Squadron number has kept up with inflation.
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# ? Oct 21, 2019 20:41 |
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TheAgent posted:
(I figured I'd bang this out for Sandi, save her the time when the inevitable comes...) quote:Star Citizen - end of development
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# ? Oct 21, 2019 20:47 |
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Dementropy posted:
Why can't I hold all this integrity
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# ? Oct 21, 2019 21:41 |
Please stop doing deep dives into redchris's posting history on /r/actuallyitsephebophilia or whatever. It is gross and he is a disgusting person and I don't like seeing it. Also, it's not related to Star Citizen at all. But mostly the part where I hate reading about how people trying not to sexualize children makes him want to sexualize them more.
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# ? Oct 21, 2019 21:55 |
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THANK you, I'm always put off by stalking someone's non-SC Reddit posts. Even moreso when some of them are years old.
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# ? Oct 21, 2019 22:02 |
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come to the washrooms next to the crunchyroll booth in the next 17 minutes if u want an rear end kicking
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# ? Oct 21, 2019 22:09 |
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I wonder who screwed up here.
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# ? Oct 21, 2019 22:12 |
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It's concept art, all the way down.
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# ? Oct 21, 2019 22:15 |
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I actually prefer Squadron 54, it's original at least.
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# ? Oct 21, 2019 22:16 |
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# ? Oct 21, 2019 22:17 |
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SoftNum posted:I wonder who screwed up here. I can't believe Spoony is still active.
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# ? Oct 21, 2019 22:51 |
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SoftNum posted:CI!G is somewhat infamous now for "suitcasing" cons (as in attending but not paying for an official booth like normal devs/publishers); and so we make fun of them for it. Some con recently they were at they had to keep moving cause they would tweet "find us by X" every 15 minutes as security or whoever made 'em move lmao thanks, that's hilarious
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# ? Oct 21, 2019 22:51 |
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If a potential employer gave me a pin that they pulled out their pocket based on a spaceship I never heard of in a game that doesn’t exist, while they looked around nervously for the venue security, I’m sure that would really seal the deal for me. Like sign me up bro, this Cloud Imperium poo poo seems lit!
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# ? Oct 21, 2019 23:13 |
goons should get complimentary spaceship pins for keeping this stupid game relevant imo
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# ? Oct 21, 2019 23:37 |
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Beet Wagon posted:goons should get complimentary spaceship pins for keeping this stupid game relevant imo Being the boogieman is hard work. Not even Derek could handle the years of constant effort.
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# ? Oct 22, 2019 00:24 |
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Who doxes the Dox-men?
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# ? Oct 22, 2019 00:33 |
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# ? Jun 5, 2024 05:06 |
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Parallelwoody posted:Who doxes the Dox-men? Derek Smart. Where have you been?
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# ? Oct 22, 2019 00:34 |