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For those who care about TFT, they have an in-depth dev blog about what they've learned from the first set and what their design goals are for the future. https://nexus.leagueoflegends.com/en-us/2019/10/dev-tft-set-1-learnings/ Addamere posted:I miss pre-World of Warcraft voice acting from Blizzard where every single female character was like the same 2 interns. You knew that OG Sarah Kerrigan, Diablo 1 Rogue, Diablo 2 Kashya, and the War3 dryad were all the same person. And Metzen voiced half the male cast. Heroes of the Storm has a start-of-the-game interaction between Uther and Kel'Thuzad from Warcraft. Uther: You know, you sound awfully familiar. Kel'Thuzad: What are you implying, paladin? That all necromancers sound alike? At first I thought that was just a joke about both those characters being voiced by Michael McConnohie (also The Lich King). At some point I realized he ALSO voiced Xul, the necromancer from Diablo II.
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# ? Oct 22, 2019 18:22 |
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# ? Jun 8, 2024 08:46 |
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pog boyfriend posted:"untrained intern poorly does one thing", The Warframe method.
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# ? Oct 22, 2019 18:30 |
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Karthus jungle is pretty much freelo and nobody bans it as much as they should below master. Also Garen. Ra Ra Rasputin fucked around with this message at 18:49 on Oct 22, 2019 |
# ? Oct 22, 2019 18:46 |
Never the ones that are on my team.
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# ? Oct 22, 2019 18:54 |
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Ra Ra Rasputin posted:
look we would all get lots of wins in iron
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# ? Oct 22, 2019 19:08 |
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You can see the match elo in the match history, going from gold 2 to plat 3 rather quickly.
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# ? Oct 22, 2019 19:20 |
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Patch notes are live, and apparently the second set for TFT will be on the PBE today. "Who's that champion?!" "It's... Malphite!"
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# ? Oct 22, 2019 20:18 |
I saw that yesterday and it’s perfect.
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# ? Oct 22, 2019 20:21 |
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Ra Ra Rasputin posted:
whats your league name
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# ? Oct 22, 2019 20:25 |
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Ra Ra Rasputin posted:
Triple-Kan posted:whats your league name And what are your rates Luna Was Here fucked around with this message at 21:03 on Oct 22, 2019 |
# ? Oct 22, 2019 20:57 |
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Addamere posted:And Metzen voiced half the male cast. I'm not gonna lie, I really like Metzen's VA in Starcraft, before he or someone else decided that all his voices were going to be Orcs grunting. The marine, ghost and battlecruiser commander voices are all pretty iconic.
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# ? Oct 22, 2019 21:04 |
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https://twitter.com/Mortdog/status/1186719240692224000 Besides all the new characters I'd say 2/3 of the new TFT cast is now using skins, good luck learning who is who again if you didn't play LoL. Mierenneuker fucked around with this message at 21:29 on Oct 22, 2019 |
# ? Oct 22, 2019 21:22 |
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Preseason stuff's going up on the PBE. They're trying something, uh... interesting with Klepto:quote:Kleptomancy Rework
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# ? Oct 22, 2019 21:30 |
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is there anyone playing league autochess if theyve never played league
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# ? Oct 22, 2019 21:30 |
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Vermain posted:Preseason stuff's going up on the PBE. They're trying something, uh... interesting with Klepto: seems utterly broken for laning phase, there's a reason why a lot of these have 20 sec+ cooldowns e: like imagine neeko or kennen having this and getting comet into electrocute at lvl 1 Firebert fucked around with this message at 21:41 on Oct 22, 2019 |
# ? Oct 22, 2019 21:38 |
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Vermain posted:Preseason stuff's going up on the PBE. They're trying something, uh... interesting with Klepto: That looks really dumb. What champ would ever want to do this instead of a stable keystone?
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# ? Oct 22, 2019 21:39 |
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Firebert posted:seems utterly broken for laning phase, there's a reason why a lot of these have 20 sec+ cooldowns That's presumably why it has a 5 roll lockout. At absolute most, you can get the same keystone every 42 seconds. I think what'll ultimately kill it is that it ends up being cumbersome on the enemy player, since it requires either a clear in-game nameplate element (which could end up cluttering up what's becoming an already busy space), or it requires the enemy player to constantly hit Tab to remember what keystone they have. I'd probably just scrap the whole concept of The Random Keystone and go with something else.
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# ? Oct 22, 2019 21:41 |
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I really dislike all of the RNG that is being added to the game. I like league as a game of skill, not chance.
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# ? Oct 22, 2019 21:43 |
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Ra Ra Rasputin posted:You can see the match elo in the match history, going from gold 2 to plat 3 rather quickly. I was just kidding, nice work! I played a game today with a karthus jungle who probably got solokilled by the enemy team's master yi four times in the first ten minutes and we still won and jungle had the most damage, lol.
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# ? Oct 22, 2019 21:50 |
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Erdricks posted:I really dislike all of the RNG that is being added to the game. I like league as a game of skill, not chance. There was always RNG and in fact it’s probably less now than it was in season 8 (the official worst season insh’AllAH)
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# ? Oct 22, 2019 22:12 |
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Mierenneuker posted:https://twitter.com/Mortdog/status/1186719240692224000 The fact that Ashe isn't glacial feels weird. I don't like this model because it's very much a "this is invariably gonna change completely again".
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# ? Oct 22, 2019 22:20 |
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I tried a game of TFT and I think something went weird because I loaded in well after the first carousel and just got thrusted a Twisted Fate and oh god the game doesn't give me enough time to parse anything and I don't know what's happening and oh god. It went very poorly.
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# ? Oct 22, 2019 22:20 |
They have over a hundred champions and are already rehashing characters.
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# ? Oct 22, 2019 22:22 |
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YoshiOfYellow posted:I tried a game of TFT and I think something went weird because I loaded in well after the first carousel and just got thrusted a Twisted Fate and oh god the game doesn't give me enough time to parse anything and I don't know what's happening and oh god. If this is any consolation after a while you get enough time to parse things that you can play the game half-afk and alt-tab all the time.
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# ? Oct 22, 2019 22:29 |
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I guess that's one way to make the Season 2 meta distinct from the Season 1 one. I fully expect several people to take Ashe from the carousel expecting her to be glacial.
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# ? Oct 22, 2019 22:31 |
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YoshiOfYellow posted:I tried a game of TFT and I think something went weird because I loaded in well after the first carousel and just got thrusted a Twisted Fate and oh god the game doesn't give me enough time to parse anything and I don't know what's happening and oh god. This is exactly the experience for your first ten games or so, then you get used to it and are constantly looking at your phone and forgetting to buy things
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# ? Oct 22, 2019 22:31 |
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Mierenneuker posted:https://twitter.com/Mortdog/status/1186719240692224000
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# ? Oct 22, 2019 22:39 |
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Excited, big shakeups are always fun in autochessers. When we just had the mod it was very fun to have everything changing at the drop of a hat whenever the devs felt like it. A big concern I had with TFT was that it would follow the normal League patching cycle and shakeups would be few and far between, hopefully after we have this one for a bit we don't have to wait for season 11 for something like this again. Nazzadan fucked around with this message at 22:46 on Oct 22, 2019 |
# ? Oct 22, 2019 22:40 |
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Not making Zyra Woodland when every other hero has a fire-themed skin is super weird.
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# ? Oct 22, 2019 22:43 |
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Nazzadan posted:Excited, big shakeups are always fun in autochessers. When we just had the mod it was very fun to have everything changing at the drop of a hat whenever the devs felt like it. It'll probably in some format follow the league schedule, have big drops at the mid point and end of the years
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# ? Oct 22, 2019 22:51 |
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Yeah big changes like this a couple times a year would work, imo this genre definitely needs a "A meta has developed? gently caress it, new units and items, delete the most built units and items" button every few weeks but I know I'd be asking way too much for that. For reference the mod every couple weeks would take the data it collected and they would announce a "winner" for the week, being either the most OP or the most UP unit and change them significantly or remove them altogether and drop a new unit in it's place.
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# ? Oct 22, 2019 22:54 |
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The new support items are real loving good. They have the highest gold efficiency in the game (the new Remnant of the Watchers equivalent has 426% efficiency on its last upgrade!), and their slot efficiency is only slightly worse than their old incarnations. This opens up a lot more room for early laning itemization instead of having to funnel everything into upgrading it, and leaves you with a cool 1400~ gold to spend on whatever. You could theoretically do some weird poo poo like support Ashe with much less difficulty compared to now. Only big downside is that the mana regen and CDR were removed from every item, but that's a minor issue. Only thing I'm worried about is if tank supports can survive in the new ecoystem. Relic and its AP equivalent don't have a heal anymore, and Aftershock got super hosed: it's now 35 + 80% of bonus Armor/MR, which means early game engage supports are missing out on a good 30-40 Armor/MR when they engage. It feels like a single engage that doesn't result in a kill is just a straight up death sentence with the changes. Vermain fucked around with this message at 22:59 on Oct 22, 2019 |
# ? Oct 22, 2019 22:55 |
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Nazzadan posted:Yeah big changes like this a couple times a year would work, imo this genre definitely needs a "A meta has developed? gently caress it, new units and items, delete the most built units and items" button every few weeks but I know I'd be asking way too much for that. I strongly disagree with this. Big shakeups essentially render previous knowledge of the game useless and I understand that it's a model that some companies need to do (especially if you need to keep selling cards) but in TFT's case it just means that if you ever play the game and find it good as is a big shakeup just erases that game from existence. Ranked play where everything is rebalanced "every few weeks" means that unless you're at rock bottom or you can play the game as a full time job the entire thing will be a constant nightmare. Also the notion that anything overpowered needs to be changed ASAP, much less deleted, is unbelievably poor game design and it's a pillar of competitive play and one of the few things that both devs and pro players universally agree that any significantly overwhelming cheese or tactic is likely to be countered with time as players learn the game. There's been multiple cases of this in street fighter and starcraft. Last but definitely not least the player retention of released games (not mods) that feel the urge to radically change everything every couple of weeks is historically low because, and I can't emphasize this enough, ain't nobody got time for that. Even Riot was quick to acknowledge that in early TFT life and waited for the season to roll over because the player retention drops like crazy if the game doesn't show some semblance of stability. Elentor fucked around with this message at 23:07 on Oct 22, 2019 |
# ? Oct 22, 2019 23:00 |
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strong bird posted:is there anyone playing league autochess if theyve never played league I havent played league in ten years but I played some autochess. The art is terrible but there's only like 40 units so you get used to who's who.
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# ? Oct 22, 2019 23:09 |
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With pretty much every genre of game I would agree with you other than auto chess, it's a staple of the genre. The mod did it, Underlords does it, the standalone on the EGS does it, TFT should do it. The game should be about going with the flow of what the game gets you rather than forcing a comp, and radically changing what the game can get you just goes hand in hand with that imo. I'm open to Riot trying to do it less frequently and we'll see how it pans out but I personally find it really fun when auto chess games throw established knowledge out the window and make you learn how to use a new unit, item, etc. Edit 2: Okay I don't mean ENTIRE roster revamps like this, fwiw. Stuff like this is better left for once or twice a year max. Nazzadan fucked around with this message at 23:28 on Oct 22, 2019 |
# ? Oct 22, 2019 23:14 |
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Vermain posted:That's presumably why it has a 5 roll lockout. At absolute most, you can get the same keystone every 42 seconds. I don't say this lightly but honestly they should consider just removing klepto at this point and replacing it with a completely different concept. It's been a balance nightmare ever since the new runes were added and there's only like 2 or 3 champions that use it regularly outside of the aforementioned ranged-vs-melee matchups anyway
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# ? Oct 22, 2019 23:43 |
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Erdricks posted:I really dislike all of the RNG that is being added to the game. I like league as a game of skill, not chance. Since the elementals they've been just adding more and more rng. Now the elemental affect the game even in a bigger way than before so ya gonna be fun to get rng'd.
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# ? Oct 22, 2019 23:46 |
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Anora posted:The Warframe method. GROWTH PROFIT GROFIT
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# ? Oct 22, 2019 23:48 |
I wonder if pros are gonna hate the new RNG map.
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# ? Oct 23, 2019 00:04 |
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# ? Jun 8, 2024 08:46 |
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Monicro posted:I don't say this lightly but honestly they should consider just removing klepto at this point and replacing it with a completely different concept. It's been a balance nightmare ever since the new runes were added and there's only like 2 or 3 champions that use it regularly outside of the aforementioned ranged-vs-melee matchups anyway I mean, that is basically entirely what they are doing anyway.
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# ? Oct 23, 2019 00:10 |