Givin posted:Did this actually get fixed? It got absolutely razed to the ground at launch and I forgot all about it. i actually don't know but it has gone up from overwhelmingly negative to mixed in reviews.
|
|
# ? Oct 18, 2019 10:44 |
|
|
# ? May 10, 2024 11:00 |
|
Pathos posted:Also for whatever it’s worth but Romero’s image has been rehabbed somewhat. It’s clear, watching YouTube videos and reading Master of Doom, that he was largely responsible for why Doom / Doom 2 were such great games to play. Edit: wad suggestion: doomguy has Romero hair and bayonetta powers
|
# ? Oct 18, 2019 10:56 |
|
Pathos posted:Also for whatever it’s worth but Romero’s image has been rehabbed somewhat. It’s clear, watching YouTube videos and reading Master of Doom, that he was largely responsible for why Doom / Doom 2 were such great games to play. Romero also just seems pretty chill nowadays. He was even on Hbomb's trans charity stream.
|
# ? Oct 19, 2019 06:22 |
|
Schubalts posted:Romero also just seems pretty chill nowadays. He was even on Hbomb's trans charity stream. Yeah he just seems laid back and cool. Which I mean good for him; I really hope his mafia game rules.
|
# ? Oct 19, 2019 08:39 |
|
Pretty sure there's exactly two ways to emerge from Daikatana once it's had a decade or two to haunt you: Laid back and cool, or dead.
|
# ? Oct 19, 2019 11:48 |
|
|
# ? Oct 21, 2019 01:25 |
|
Dementropy posted:From 2016: How is any of this real
|
# ? Oct 21, 2019 08:55 |
|
The goon porn guy who beats women is a dev on sota?
|
# ? Oct 21, 2019 11:17 |
|
thats dark priest but i didnt know he beats women. he was bf to august though, bless her soul
|
# ? Oct 21, 2019 14:00 |
|
Mr. Pickles posted:Hey man, credibility alone doesn't pay your light bill Not to belabor the point, but, the difference is Lum wasn't just anybody looking to pay a light bill. He literally wrote the book on MMOs; he was a critic of British before games journalism was in its infancy. If anyone on the planet were to know what sorts of questions to ask about a project to suss out the (very obvious) stupidity before joining, it would have been him. I don't begrudge anybody keeping the heat on in their home; I've done poo poo I'm not proud of in order to keep food on my table too. The difference is I didn't shill about it.
|
# ? Oct 22, 2019 23:55 |
|
Thursday Next posted:Not to belabor the point, but, the difference is Lum wasn't just anybody looking to pay a light bill. He literally wrote the book on MMOs; he was a critic of British before games journalism was in its infancy. If anyone on the planet were to know what sorts of questions to ask about a project to suss out the (very obvious) stupidity before joining, it would have been him. Lum was never a games journalist, he was just a blogger who popularized a particular style the came to be known as ranting. I like Lum and have enjoyed his writing for a long time but I think you are giving him way more credit than he deserves. Also, game journalism has been around since the 80s what the gently caress dude. And the dude was a developer paid to work on the game. Of course he is a shill, that is part of his job. Its not like he kept that a secret and tried to mislead people about it. The dude didnt get rich from his blog or its successor Slow News Day. He has to work for a living. Its weird how many goons get upset about this stuff.
|
# ? Oct 23, 2019 00:46 |
|
CoffeeBooze posted:Lum was never a games journalist, he was just a blogger who popularized a particular style the came to be known as ranting. I like Lum and have enjoyed his writing for a long time but I think you are giving him way more credit than he deserves. Also, game journalism has been around since the 80s what the gently caress dude. Goons love to throw stones in their glass basements.
|
# ? Oct 23, 2019 00:52 |
|
CoffeeBooze posted:Its weird how many goons get upset about this stuff. You're revising history on a very niche topic and then acting dismissively to take away from the fact you just showed your rear end.
|
# ? Oct 23, 2019 00:56 |
|
Nah dude, Im pretty sure its well established that Lum was a blogger and games journalism has been around since the 80s.
|
# ? Oct 23, 2019 01:05 |
|
it can't be that my argument's lovely, it must be that everyone else is wrong. also it's not a big deal that this person with influence in a niche medium was willing to get dyed in the wool, the important part is that technically they're not a journalist
|
# ? Oct 23, 2019 01:19 |
|
Was Lum ever dishonest about going to work for the people he complained about? I dont get why this makes so many people upset.
|
# ? Oct 23, 2019 01:30 |
|
Yeah I'd like someone to point out what horrible thing Lum did other than take a job that paid him. The level of vitriol from that post was totally over the top.
|
# ? Oct 23, 2019 02:06 |
|
CoffeeBooze posted:Was Lum ever dishonest about going to work for the people he complained about? I dont get why this makes so many people upset. he was totally honest from what I understand, the thing is that for whatever reason, this particular community isn't used to the idea that media personalities aren't their friends. it's not a rare thing, the space sim community was similarly really credulous in the first few years of Star Citizen. sure it's irrational, but it's also a really common behavior in isolated groups, it shouldn't be something that's hard to recognize
|
# ? Oct 23, 2019 02:28 |
|
It's no Monsterw21faces scenario (shilling for APB and saying everything is fine, right up to the bankruptcy and shutdown announcement).
|
# ? Oct 23, 2019 03:22 |
|
Rotten Red Rod posted:Yeah I'd like someone to point out what horrible thing Lum did other than take a job that paid him. The level of vitriol from that post was totally over the top. I believe every man woman and child who worked on the SotA project should be skinned alive and put on coarse salt for all the bad they wrought under the command of scammer richard garriott
|
# ? Oct 24, 2019 09:20 |
|
im grateful for all the work sota team did in providing me content without having to ever buy or play the game
|
# ? Oct 24, 2019 09:34 |
|
Rotten Red Rod posted:What IS that model, exactly? All joking aside, I can't parse any of this poo poo. Well, I've never "played" entropia universe per se, but I think the way it works is: You go and kill bears and collect bear asses like in every mmo, but every stupid piece of loot you collect is priced according to its rarity in IRL $$, which makes the game an online gamblers heaven of sorts. Also, whale players get to own whole zones of the game, so whoever owns the zone you farm in gets to have a small % of whatever it is you farm as tax; and said players are supposedly getting rich off the game, like virtual plantation owners or something Its pretty loving stupid.
|
# ? Oct 24, 2019 09:41 |
|
Schubalts posted:I'm finding it hard to believe that even the deepest of Bitcoin loonies would believe that any of that would ever happen, but apparently enough people did to keep enough money around for the owner to cut and run with.
|
# ? Oct 24, 2019 10:27 |
|
MassivelyOP: Shroud of the Avatar works on bards, complains about negative press coveragequote:It’s no secret that many of us here aboard the Good Ship MOP love us some Bard classes or support classes in general, so when word that Shroud of the Avatar is working on making a Bard class crossed our desk, our ears immediately perked up, even if things for the MMORPG are looking rather shaky.
|
# ? Oct 25, 2019 17:58 |
|
"Everyone loves watching a train wreck." *notices the entire internet watching* "Let me be clear: we are not a train wreck."
|
# ? Oct 25, 2019 19:14 |
|
Shroud of the Avatar loving sucks. People rip on it because it's a horrible game. More people are not going to play it until it gets significantly better, which is never going to happen.
|
# ? Oct 25, 2019 19:48 |
|
I’m only here for more photos of chunky Campbell soup meals with Lord British.
|
# ? Oct 25, 2019 20:54 |
|
Social Animal posted:I’m only here for more photos of chunky Campbell soup meals with Lord British. he washed his hands of the game so I think the last chunky supper has already happened.
|
# ? Oct 30, 2019 13:30 |
|
I said come in! posted:Shroud of the Avatar loving sucks. New thread title please.
|
# ? Oct 31, 2019 21:19 |
|
I like having the word "wipes" in the thread title, because its saying Portalarium haven't wiped themselves in 3+ years
|
# ? Nov 1, 2019 18:04 |
|
Rotten Red Rod posted:Yeah I'd like someone to point out what horrible thing Lum did other than take a job that paid him. The level of vitriol from that post was totally over the top. the game was a pretty clear cash grab and he was part of it
|
# ? Nov 4, 2019 00:21 |
|
What exactly was Lum's part in the management process that lead to SoA's particularly exploitative and short sited business model? I thought he was just another code monkey trying to make rent. Not one of the people who actually makes bank off of these schemes.
|
# ? Nov 5, 2019 06:02 |
|
The answer just appears to be the above, "he worked on it in some capacity so we are mad, grr" Do you also hate every programmer and artist working on Star Citizen who just really needs the paycheck? Save your anger for people like Garriot and Roberts.
|
# ? Nov 5, 2019 06:40 |
|
The difference between a no name code monkey looking to make rent and a former mmo critic is the latter is going to have the skills and insight to tell if the developer they're working for is committing a scam.
|
# ? Nov 5, 2019 12:25 |
|
But what they have in common is they both need to make rent.
|
# ? Nov 5, 2019 14:50 |
|
quote:What exactly was Lum's part in the management process I was below Richard Garriott in the org chart, assuming one existed. (Yes, he was actually involved with the project - I interacted with him daily). The last year of the project I had a small team of world designers but was never considered management (and would have turned it down were it offered - I suck at it) The conversation system (which is awful and I wanted to rip out for years) was implemented by me based on his design for something between Ultima 6 and a fully-functioning Alexa/Siri clone (surprisingly, you can't really do that in Unity, also we were committed to have the game work in multiple languages which further crippled the system). The result was a kludgey mess which required a ton of writing to make each NPC work at all, much less convincingly. It worked the best in the first few releases when we had time to spend a week or more writing each individual NPC - once we had to implement upwards of 80+ NPCs for multiple zones each month, the results became really threadbare. Eventually near the end of the project we had 4 other designers implementing NPCs; the quality improved significantly (this can be seen in the "outskirts" scenes that new users were funneled into) but not nearly enough. The quest system... well, for the first few years of the project Richard insisted that there were no quests in the game at all, NPCs would just spontaneously ask players to do things as part of conversations. This was, to use the technical term, "stupid" (a long running joke was that I had spent the past release working on not-quests). Eventually this was mercifully forgotten, but it crippled the game since there was never (and to this day I imagine still isn't) a simple way to just add a quest. This is why most of the quests work fitfully and break easily - players would go looking for WoW-style discrete "quest" actions which just didn't exist. This is also why the quest journal and onscreen quest indicators (which were added VERY late in the project) seldom worked correctly, because they had to work with a chaotic mass of character flags, NPC states, and god knows what else. As for the rest of it - I signed a NDA with a company that no longer exists, but on the other hand the game industry is small and I'm both old and like being employed. I'll just say that by the time I was laid off, it came as a relief. Anything else I'll refrain from comment on because in case you didn't notice, there's some seriously deranged "fans" of this project and I'd prefer they forget I exist. Freakazoid_ posted:The difference between a no name code monkey looking to make rent and a former mmo critic is the latter is going to have the skills and insight to tell if the developer they're working for is committing a scam. In a world where there was a news item a week ago that the cash shop for CS:GO had to be taken down because it was being used 100% for money laundering, I think holding me responsible for the state of the industry due to my blog articles written 20 years ago is almost charmingly quaint. Lum_ fucked around with this message at 16:56 on Nov 5, 2019 |
# ? Nov 5, 2019 16:48 |
|
Oh, for some reason I thought you still worked there. I'm glad you moved on to... Let me check Linkedin... ... I'm glad you're getting a paycheck.
|
# ? Nov 5, 2019 16:56 |
|
*shrug* Learning devops which is quite familiar to someone who's had live MMOs fall on them and is about as transferable a skillset as you can get these days. If I go temporarily insane and decide to work on actual game design I'll just finish up one of my perpetually unfinished home projects. At any event if you just look at my posts in this thread I was always pretty open about my opinion! Lum_ fucked around with this message at 01:50 on Nov 6, 2019 |
# ? Nov 6, 2019 01:38 |
|
So it sounds like Garriott was committed to the project from the start, he just isn't good at having ideas that work anymore. The second I used the NPC interface, I knew that the writing and therefore story could never be good. I thought of Hugo's House of Horrors and how tedious guessing the right keyword could be. Those games did actually rule, but an entire giant RPG full of guessing keywords? The interface killed any hope of being told a story. Who's idea was it to sell expensive digital real estate? Did it take away from more basic development? That is the sense I came away with, but maybe the project was doomed from day 1 with trying to cram Richard's ideas all together. Like melding samurai stuff with steampunk and vikings. A mess. Anyway, thanks for the post, Lum.
|
# ? Nov 6, 2019 02:53 |
|
|
# ? May 10, 2024 11:00 |
|
Garriot also wanted to put his scammer buddy's crytocurrency in the game, sooooo
|
# ? Nov 6, 2019 02:59 |