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Here we go, only a month away from the big con.
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# ? Oct 22, 2019 22:22 |
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# ? Jun 5, 2024 06:24 |
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Imagine the scrambling around/crunch sessions with this upcoming debacle.
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# ? Oct 22, 2019 22:25 |
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AbstractNapper posted:Here we go, only a month away from the big con. Its all rather exciting. What new ways will they come up with for getting money out of backers? Or will they stick with the tried and true method of showing a video hinting on what might be but then not delivering on it? What franchises hasn't CR stolen from yet that might sell more ships? There was that thread about the Expanse the other day. That one is perfect. Show of a ship called the Rocinante, have some dramatic music, show a crew speaking Belter, invent some game mechanics for it that doesn't exist, they will make millions! Basically they can do just about anything. Well, except show CR actually playing the game.... i don't think they want to go there again.
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# ? Oct 22, 2019 22:44 |
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I am going to serious response this just because that is the kinda idiot that I am; Cyberpunk 2077 is not deserving of criticism because it did not begin development until 2016, and it was not a crowd funded project. It's a 100% self funded game with CDPR being its own publisher. Star Citizen is the exact opposite, it started development in 2012, and is a crowd funded project. It is a huge problem that Chris Roberts refuses to acknowledge this, and that he believes there should be zero accountability.
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# ? Oct 22, 2019 23:03 |
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Agony Aunt posted:Its all rather exciting. Nah, going to call it all coming together at long last. They’ll have booths for people to try some drop-in play, and they’ll wrap up the bugs. You know how it’s darkest before the dawn? Well, this year for sure they’ll backfill all that functionality for claims, buildings, bounties, missions, ninety-nine remaining systems, sandworms and procedural birbs. No more ship promotions, just solid marketing for a release date. Don’t let me down, Chris. You’re our only hope to save the future of PC gaming.
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# ? Oct 22, 2019 23:08 |
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# ? Oct 22, 2019 23:20 |
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Hav posted:Nah, going to call it all coming together at long last. They’ll have booths for people to try some drop-in play, and they’ll wrap up the bugs. You know how it’s darkest before the dawn? Well, this year for sure they’ll backfill all that functionality for claims, buildings, bounties, missions, ninety-nine remaining systems, sandworms and procedural birbs. No more ship promotions, just solid marketing for a release date. I think this is a big mistake, the whole ground breaking Play By Purchase Alternative Reality Game has been a fantastic success. Pivoting the entire business model the bog standard game development is a sure recipe for disaster. I really can't believe Mr & Mrs Space would do this, the Caldersoningtons must have made a secret take over deal with Ben, who is not fat.
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# ? Oct 22, 2019 23:24 |
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Squadron 54 due in 4 quarters, I promise promise. https://www.youtube.com/watch?v=i_I088pIQ3M Subsumption is looking Next year most likely? Is this the super-duper secret dev build no one knows about? I see no BMM up to 4.0, which is Q2, 2020. Most importantly, none of this matters because
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# ? Oct 22, 2019 23:25 |
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rePool posted:Next year most likely? Is this the super-duper secret dev build no one knows about? wait guys arent there still like 10 thousand ships sold but not playable? they're only adding one in 4.0? how many levels of doublethink do i need to be on for this to make sense
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# ? Oct 22, 2019 23:36 |
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Remember when they were selling giant tanks a while back? I'm sure there's plenty tank related gameplay in thos caves.
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# ? Oct 22, 2019 23:57 |
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https://twitter.com/AMourningstar/status/1186776995578802176 All. The. Tagging.
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# ? Oct 22, 2019 23:57 |
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Thank you thank you thank you for taking the time, doing it right, not cutting corners, going the extra mile, and making the best drat space sim ever!
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# ? Oct 22, 2019 23:58 |
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Dementropy posted:https://twitter.com/AMourningstar/status/1186776995578802176 Spoiler alert: no actual PvP happens here, no one dies, nothing happens at all.
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# ? Oct 22, 2019 23:59 |
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# ? Oct 23, 2019 00:06 |
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Anyone want this? Opened up my old account from 2014 and found this in my hangar
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# ? Oct 23, 2019 00:14 |
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Dementropy posted:https://twitter.com/AMourningstar/status/1186776995578802176 #yourgamestillcantdothis is a pretty good message to send cig
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# ? Oct 23, 2019 00:15 |
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What I find funny here is that this implies that people own not a database row that points to a type of ship that is spawned but somehow a material description of that ship? LIke the object file for that ship is stored individually for each person, and it gets corrupted with patches? I don't get any other explanation that would cause these bugs. And is fo.. lol fuckign lol
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# ? Oct 23, 2019 00:26 |
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Sanya Juutilainen posted:To be fair, I don't blame them, the bug was kinda obscure and by now is about two years old. And aside of that, you usually wouldn't spend hundred hours (with a fuel tank filled ship and boost macro) to fly towards a planet / star checking whether it's there or not (and that to load its textures properly you have to supercruise anyway). https://www.youtube.com/watch?v=XY7E0DEp5yI
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# ? Oct 23, 2019 00:40 |
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Nemo2342 posted:My idiot coworker just bought into Star Citizen. He wants to "haul cargo in space", so I tried to suggest he look at Elite Dangerous instead, but no he claims that looked too difficult. Trip report: Coworker 20 fps. @ 1440p and very high textures. welll. 20-25 inside a cave Coworke: low textures i can hit 35 fps. and it doesn't look THAT bad. He's now considering upgrading his SSD to improve performance.
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# ? Oct 23, 2019 01:07 |
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# ? Oct 23, 2019 01:30 |
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Cool, so it loads textures and collision models of the space bodies, only doesn't load instancing. Thanks for the video, I stand corrected in that aspect!
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# ? Oct 23, 2019 02:37 |
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Sanya Juutilainen posted:Cool, so it loads textures and collision models of the space bodies, only doesn't load instancing. Thanks for the video, I stand corrected in that aspect! One of the FDDEVDEVS once said long ago the entire universe could be seamless but for network instancing. He said specifically that it "would" be possible to fly to a neighboring star system without hyperspacing, but it would take weeks in supercruise and years in normal space and no one sane would ever do it, so they never bothered to implement the triggers to generate the system as you got closer. So you get there and no system would appear. Of course a very sane person tried it, and hey presto, no system appeared.
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# ? Oct 23, 2019 03:02 |
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Nemo2342 posted:Trip report: Tell him that performances will improve if he has a bigger ship.
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# ? Oct 23, 2019 03:10 |
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Experimental Skin posted:One of the FDDEVDEVS once said long ago the entire universe could be seamless but for network instancing. He said specifically that it "would" be possible to fly to a neighboring star system without hyperspacing, but it would take weeks in supercruise and years in normal space and no one sane would ever do it, so they never bothered to implement the triggers to generate the system as you got closer. So you get there and no system would appear. Yeah, it'd probably be reasonably easy to manage trigonometry and when you're somewhere in the middle of the route instance the new system seamlessly, but the profit for the work done is tiny, since people will do it once tops (to test it's possible). The only thing the devs were wrong about were weeks in supercruise, for the shortest distances it's few hours or so, I believe?
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# ? Oct 23, 2019 03:21 |
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Nemo2342 posted:Trip report: What sort of GPU do they have? The performance actually wasn’t too bad the last time I played it back in the Spring. I wonder if it’s gotten worse again. I was getting around 40fps at 4K/max settings on a 1080Ti and a regular (non PCI) SSD. colonelwest fucked around with this message at 04:01 on Oct 23, 2019 |
# ? Oct 23, 2019 03:51 |
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My predictions for Citizen Con: 1) Carrack - straight to flight ready. 2) Another S42 vertical slice. 3) Some major new landing zone for SC, as per The_Agent probably Earth. 4) Huge uptick in whale money. 5) Land claim ship will be teased.
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# ? Oct 23, 2019 03:52 |
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Another case of someone not using Optane technology.
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# ? Oct 23, 2019 03:53 |
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You should be able to mine that sucker to get some gravity goo.
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# ? Oct 23, 2019 04:17 |
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https://www.youtube.com/watch?v=aHAv5Lqf3GI&t=1326s oh god, AngryJoe fell for it early on!
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# ? Oct 23, 2019 04:17 |
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https://www.youtube.com/watch?v=c8NsXTFpld0 Noobifier shreds the flight model
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# ? Oct 23, 2019 04:42 |
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a subtle nod to kirk v gorn, chris you've done it again!
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# ? Oct 23, 2019 04:44 |
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Quavers posted:https://www.youtube.com/watch?v=c8NsXTFpld0 He really, really liked the older no-clip flight model.
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# ? Oct 23, 2019 04:55 |
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Dementropy posted:https://twitter.com/AMourningstar/status/1186776995578802176 Is that how you win at Twitter?
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# ? Oct 23, 2019 05:20 |
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Pilz posted:https://www.youtube.com/watch?v=aHAv5Lqf3GI&t=1326s Yeah he lives near Austin and did an pretty tough interview with the devs last CitCon. He’s soured on SC pretty hard in the past few years and no longer contributes to crowdfunded games.
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# ? Oct 23, 2019 05:24 |
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Sanya Juutilainen posted:Yeah, it'd probably be reasonably easy to manage trigonometry and when you're somewhere in the middle of the route instance the new system seamlessly, but the profit for the work done is tiny, since people will do it once tops (to test it's possible). Yup, even less actually if you find two systems very close to each other. There are two systems in the bubble that are right on top of each other, and two in the Eagle nebula where are closer together than Alpha Centauri A is to Hutton Orbital.
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# ? Oct 23, 2019 05:24 |
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Quavers posted:https://www.youtube.com/watch?v=c8NsXTFpld0 Noobifier being critcal? Hold the presses!
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# ? Oct 23, 2019 05:25 |
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I said come in! posted:Spoiler alert: no actual PvP happens here, no one dies, nothing happens at all. "SATURATE THE AREA WITH BULLETS!" Yeah, i was skeptical with your statement that no PvP happens, but hell, you're right. I didn't see a single opponent. They were just shooting their bullets at walls. And then, towards the end, Rex comes out with his usual "We do this every day", and it makes me think, what a sad life you must have. Agony Aunt fucked around with this message at 05:30 on Oct 23, 2019 |
# ? Oct 23, 2019 05:28 |
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Golli posted:Another case of someone not using Optane technology. When it comes to Star Citizen, I prefer opt-out technology
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# ? Oct 23, 2019 05:46 |
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Nemo2342 posted:My idiot coworker just bought into Star Citizen. He wants to "haul cargo in space", so I tried to suggest he look at Elite Dangerous instead, but no he claims that looked too difficult.
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# ? Oct 23, 2019 06:29 |
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# ? Jun 5, 2024 06:24 |
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Agony Aunt posted:Yup, even less actually if you find two systems very close to each other. I likely miss remembered the time taken. The wiki says- Maximum Supercruise speed (when not affected by stellar bodies) is 2,001c and takes 57 min to reach. Supercruised to another system. It would take 4h 22m 51s to travel 1 light year at maximum Supercruise speed.
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# ? Oct 23, 2019 06:30 |