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r/Games r/pcgaming r/MarkMyWords
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# ? Dec 2, 2019 21:36 |
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# ? May 29, 2024 07:20 |
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shrach posted:This is obviously FUD. Chris was fabulously wealthy before Star Citizen, why would he have ever needed to crowdfund a pitiful $500,000? Everybody knows that Chris only did the kickstarter as a way to show the publishers that there was demand for this sort of game, but as money came crashing in he -in his infinite wisdom- decided to self-publish as every dollar would be worth multiple times more than if he had gotten in bed with an evil publisher. Then he asked for more money to expedite the development of the game. Had he not received a quarter billion dollars he would have been unable to show the astounding progress the game made in the past few years. That kind of value proposition is what makes him a legendary developer worthy of being included in Ready Player One
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# ? Dec 2, 2019 21:39 |
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Scruffpuff posted:Plural zeroes is still zero.
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# ? Dec 2, 2019 21:40 |
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trucutru posted:Idriae.
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# ? Dec 2, 2019 21:42 |
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Mirificus posted:r/Games Wait a second.... Mirificus posted:r/pcgaming Computer, magnify!
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# ? Dec 2, 2019 21:50 |
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Is it the same guy as our MMO HMO legend???
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# ? Dec 2, 2019 21:50 |
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trucutru posted:Ready Player Zero
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# ? Dec 2, 2019 21:51 |
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trucutru posted:Everybody knows that Chris only did the kickstarter as a way to show the publishers that there was demand for this sort of game, but as money came crashing in he -in his infinite wisdom- decided to self-publish as every dollar would be worth multiple times more than if he had gotten in bed with an evil publisher. Then he asked for more money to expedite the development of the game. Had he not received a quarter billion dollars he would have been unable to show the astounding progress the game made in the past few years. That kind of value proposition is what makes him a legendary developer worthy of being included in Ready Player One Star Citizen: Not Ready Tier One
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# ? Dec 2, 2019 21:59 |
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Chomp8645 posted:Is it the same guy as our MMO HMO legend??? It is
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# ? Dec 2, 2019 21:59 |
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Chomp8645 posted:Is it the same guy as our MMO HMO legend??? Yes. Are you not entertained?
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# ? Dec 2, 2019 22:00 |
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Some dudes just have a knack for picking all the shittiest games. Like whatsisname there, Lethality I think
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# ? Dec 2, 2019 22:02 |
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So who is this guy again? Any links to get up to speed quickly?
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# ? Dec 2, 2019 22:17 |
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Objection! I'd totally trust CR to run a children's party. Clowns always go down well with children. Well... unless Stephen King is involved.
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# ? Dec 2, 2019 22:18 |
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Star Citizen: Chances Are Things Won't End
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# ? Dec 2, 2019 22:19 |
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G0RF posted:With moments like this, I’d say BEST ONE YET. You see, this is why its good not to be held back by a publisher. A publisher would look at that and fire the whole dev team. Backers on the other hand will spend another few hundred thousand on JPGs after seeing that in order to show that the vision is coming along just nicely.
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# ? Dec 2, 2019 22:23 |
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TheAgent posted:it looks to me that the $47m was more for like half of the company and it wouldn't surprise me if there's a "oops we didn't make you a shitload of money on time, here's the entire company" clause in there Yeah, it wouldn’t be the strangest thing in the world if Chris entered it for that reason. He gets out from under an impossible deliverable with a crapton of cash, turns the mess over to some other group who gets to be the bad guy, and Chris walks away telling himself and others “you can’t hate a guy for aiming high, right?” It’d be a Freelancer redux, with some new complications like the Crytek lawsuit. Might be why Sandi bugged out early. The thread always said she’d be the canary in the coal mine. She’s not been the only one laying low this year. We ain’t seen much of the formerly ubiquitous Foundry old guard either — the gang that stood beside Chris in the Holiday 2017 livestream / office tour seems to have become camera shy since the deal went down. He’d need more than Calder to pull it all off, obviously, but who knows what else might be going on behind the scenes? There’s a cash machine beneath this frankenmess and a single player player game with an all star roster. It’s quite the fixer-upper opportunity if you put it in the hands of competent game designs for a few years and banished Chris to the phantom zone. (Then again, maybe he’s still fully in control and it’s just still early days for the BDSSE!)
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# ? Dec 2, 2019 22:23 |
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G0RF posted:With moments like this, I’d say BEST ONE YET. Lol, literally - my wife is looking at me with that "are you laughing at space games again?" look.
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# ? Dec 2, 2019 22:26 |
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G0RF posted:He’d need more than Calder to pull it all off, obviously, but who knows what else might be going on behind the scenes? There’s a cash machine beneath this frankenmess and a single player player game with an all star roster. It’s quite the fixer-upper opportunity if you put it in the hands of competent game designs for a few years and banished Chris to the phantom zone. I'm not sure this part is true, for the following reasons: - The engine is not fit for purpose - If the engine changes the assets may be unusable - There is no design for a game here - The "lore" is valueless - The single-player game is doomed because Chris wrote the script It makes more sense to make "Star Citizen" from scratch than it does to buy their technical debt and try to wrangle it into something functional.
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# ? Dec 2, 2019 22:29 |
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Scruffpuff posted:I'm not sure this part is true, for the following reasons: How dare you insult the Lore - they have multiple alien languages dammit!!! And “Chris wrote the script” is no insult. I mean he’s the guy who came up with spiky ceremonial stick swords that also double as the ignition for Vanduul spacecraft. That’s genius, baby - genius! “Ka-CHUNK!”
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# ? Dec 2, 2019 22:37 |
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Agony Aunt posted:You see, this is why its good not to be held back by a publisher. A publisher would look at that and fire the whole dev team. Backers on the other hand will spend another few hundred thousand on JPGs after seeing that in order to show that the vision is coming along just nicely.
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# ? Dec 2, 2019 22:42 |
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UnknownTarget posted:Sweet, did I win an Idris? We had this over on the Elite Dangerous forums a while ago. I think it should be Idridēs (3rd declension from idris, idrid-) but there's an argument to be made that as it's actually a Welsh name (an example of which is the eponymous dragon who helped keep Ivor the Engine's boiler nice and hot https://en.wikipedia.org/wiki/Ivor_the_Engine#Idris_the_Dragon and https://www.youtube.com/watch?v=G5ZMNyscPcg) the plural should be "Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch". Maybe resident CI
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# ? Dec 2, 2019 22:43 |
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Jonny Shiloh posted:Lol, literally - my wife is looking at me with that "are you laughing at space games again?" look. I feel grief.
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# ? Dec 2, 2019 22:53 |
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Colostomy Bag posted:I feel grief. No need friend, we're quite happy.
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# ? Dec 2, 2019 22:59 |
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Scruffpuff posted:- The single-player game is doomed because Chris wrote the script To be fair the bar is really, really low for scripts in action games, SQ42 only needs to feel like a generic space action movie to be a serviceable device for the gameplay. There's tons of beloved games with dogshit plots and scripts unpopular opinion: Hideo Kojima is an overrated hack when it comes to writing.
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# ? Dec 2, 2019 23:00 |
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There is this theory of the Crobius A twist in the fabric of space when jpegs go on sale When we reach that point If you're a commando, you will pledge again
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# ? Dec 2, 2019 23:08 |
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Scruffpuff posted:So who is this guy again? Any links to get up to speed quickly? Edit: Just do the post history - https://forums.somethingawful.com/query.php?action=results&qid=1575325086&page=1 The long and the short of it was that he was our Lethality, and got quite bitter** and stopped posting (implying internet death and/or devolution from the one true posting platform) in 2018. He mainly tells people (accurately) that we're a bunch of irredeemable shitheads. ** Back in the day, when they were a lot more bullish about Garriot's chances, Portalarium set up seedinvest for Shroud of the Avatar. We took the piss quite a lot because Garriot is no Chris Roberts. Hav fucked around with this message at 23:27 on Dec 2, 2019 |
# ? Dec 2, 2019 23:14 |
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quote:Soon after CitizenCon, a programmer suggested that they make the switch to the Lumberyard Engine, which Amazon had unveiled soon after the release of CryEngine. The Lumberyard Engine was more realistic than CryEngine and was better suited to producing open spaces; CIG struggled to render the Nevada desert. The developers unanimously agreed to the change, which meant scrapping much of their work,[11] including significant changes CIG had made to CryEngine.[15] https://en.wikipedia.org/wiki/Development_of_Duke_Nukem_Forever with the dates and engines adjusted.
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# ? Dec 2, 2019 23:21 |
Just pre-emptively here to point out we're not turning this into an AlexD helldump hello and thank you
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# ? Dec 2, 2019 23:25 |
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Just to tag onto the 2020-being-the-year-of-potential-comeuppance chat, it would be somewhat poignant and probably fitting for Star Citizen to finally die just as long-time space nemesis Elite Dangerous gets its space legs working and becomes the game that Citizens actually thought they were getting all those years ago.
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# ? Dec 2, 2019 23:26 |
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TheAgent posted:10% is from their valuation which can be entirely made up (this is how you get companies operating at crippling losses somehow "worth" half a billion dollars). This is what I wonder. As a venture capitalist or even a business angel, you want a ROI, usually in a 5 years timeline. I can't believe any serious VC or BA would have invested in a project that missed every single ones of its milestones in 7 years of existence without some kind of guarantee. So in my mind there's two possibilities, either they got guarantees that would make their investment still somehow profitable in case of failure, or they really invested in it like complete suckers, without them or experts doing their due diligence on CInotG's real situation before investing. I've been trying to think of what they could get in case of the project's failure, all I could think of would be: 1. A useless IP that is now a worldwide joke. 2. A frankenengine that is not theirs anyway. 3. 5 video game studios. 4. Hypothetical: does CInotG own real estate on some of their studios? I wonder if 47m $ is a decent price for owning 5 video game studios of mostly college graduates employees, with no shipped product. But maybe that's not a bad price. I really have no idea. If they actually own real estate in Manchester, Santa Monica, Austin or Frankfurt, maybe that would add up. Megalobster fucked around with this message at 23:34 on Dec 2, 2019 |
# ? Dec 2, 2019 23:26 |
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Beet Wagon posted:Just pre-emptively here to point out we're not turning this into an AlexD helldump hello and thank you I'm done. Megalobster posted:I can't believe any serious VC or BA would have invested in a project that missed every single ones of it's milestones in 7 years of existence without some kind of guarantees. The Calders have a lawyer on the board. Educated speculation is that this; https://robertsspaceindustries.com/roadmap/board/2-Squadron-42 Is an expression of how close they are to finishing the thing that they needed the marketing cash for, which is around a years worth of expenses. So they want to wrap up Squadron 42 as the vertical slice to help create an actual revenue stream other than wishes and FOMO. Hit 'Features' and note that they haven't actually updated to Q4, even though it ends in under two sprints. Bear in mind that the roadmaps were there to create an impression of progress and accountability by surfacing the scrum boards *after a fashion*, but the way that they shuffle things around....well, it reminds me as to the reason why the Russian airforce is constantly restructuring; it makes it really hard to get an overall picture. Hav fucked around with this message at 23:35 on Dec 2, 2019 |
# ? Dec 2, 2019 23:28 |
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skeletors_condom posted:Here is an ascending list of our estimates for total fundraising as of December 1. Looks like UnknownTarget had the closest estimate if we assume that the time period ends at midnight Saturday in PST.
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# ? Dec 2, 2019 23:31 |
Hav posted:I'm done. It's all good, just felt like heading that one off at the pass, so to speak.
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# ? Dec 2, 2019 23:33 |
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Beet Wagon posted:It's all good, just felt like heading that one off at the pass, so to speak. You've got enough problems in this thread what with all the goons. edit: 8 days off a decade of ing. Hav fucked around with this message at 23:40 on Dec 2, 2019 |
# ? Dec 2, 2019 23:36 |
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Megalobster posted:
They own no commercial real estate. "They" never would either. If they were to own real estate, it would be in yet more shell companies/private investment vehicles with separate mortgages and they would charge some of the currently existing 14+ entities rent over and above the mortgage rates to syphon more cash out but they don't currently do this as far as we know.
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# ? Dec 2, 2019 23:49 |
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Hav posted:I'm done. Yes. But I highly doubt that CInotG's own roadmap would have anything to do the with share purchasing agreement's milestones. I'd love to read it tbh. shrach posted:They own no commercial real estate. "They" never would either. I see. So then the only thing we can be somewhat sure of are the 5 games studios. What kind of money can you extract/salvage from that?
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# ? Dec 2, 2019 23:57 |
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Megalobster posted:I see. So then the only thing we can be somewhat sure of are the 5 games studios. What kind of money can you extract/salvage from that? They're only game studios in the sense that CIG calls them that. You've got a bunch of college grads who don't yet have the experience to work for an actual studio, and no usable code or product between them. I think at this point they're worth whatever Erin Roberts managed to cobble together. I can't imagine any company would take anything but a severe loss acquiring them. Better for them to dissolve entirely then rebuild from scratch - far, far cheaper, and you'd get better people.
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# ? Dec 3, 2019 00:01 |
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Jonny Shiloh posted:We had this over on the Elite Dangerous forums a while ago. I think it should be Idridēs (3rd declension from idris, idrid-) but there's an argument to be made that as it's actually a Welsh name (an example of which is the eponymous dragon who helped keep Ivor the Engine's boiler nice and hot https://en.wikipedia.org/wiki/Ivor_the_Engine#Idris_the_Dragon and https://www.youtube.com/watch?v=G5ZMNyscPcg) the plural should be "Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch". It's badly translated Xi'an you a’k.ēt’aongchui! Rotten Red Rod posted:To be fair the bar is really, really low for scripts in action games, SQ42 only needs to feel like a generic space action movie to be a serviceable device for the gameplay. There's tons of beloved games with dogshit plots and scripts unpopular opinion: Hideo Kojima is an overrated hack when it comes to writing. Er, Kojima is an awful writer. It's the overall seriousness and presentation of his awful writing what makes it excellent. trucutru fucked around with this message at 00:08 on Dec 3, 2019 |
# ? Dec 3, 2019 00:04 |
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Megalobster posted:I see. So then the only thing we can be somewhat sure of are the 5 games studios. What kind of money can you extract/salvage from that? Scrap value on desk, chairs and PCs that don't get half-inched on the way out. At least one over-priced coffee maker. Megalobster posted:Yes. But I highly doubt that CInotG's own roadmap would have anything to do the with share purchasing agreement's milestones. I'd love to read it tbh. We only have Roberts' word, the changes in directorship's from companies house and the sudden appearance of said set of boards to go on. The post-mortem for this whole thing is going to be fascinating.
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# ? Dec 3, 2019 00:09 |
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# ? May 29, 2024 07:20 |
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Scruffpuff posted:They're only game studios in the sense that CIG calls them that. You've got a bunch of college grads who don't yet have the experience to work for an actual studio, and no usable code or product between them. I think at this point they're worth whatever Erin Roberts managed to cobble together. I can't imagine any company would take anything but a severe loss acquiring them. Better for them to dissolve entirely then rebuild from scratch - far, far cheaper, and you'd get better people. As much as we make fun of the devs, the hilarity of their product can't really be attributed to them, but to the insane micromanagement, and management bordering on criminal incompetence. They might actually be the only asset of real value in this mess. With some good restructuring and reshuffling mostly of the execs, you might actually have a fairly decent studio. Maybe not one that is gonna embark on the next AAA GOTYAY, but that could ship medium sized games that actually turns a profit. Focus interactive business model revolves around publishing such games from smaller studios and they are pretty successful at what they do. Megalobster fucked around with this message at 00:15 on Dec 3, 2019 |
# ? Dec 3, 2019 00:10 |