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orcane posted:I'm just glad broken stealth archer is still a thing, so the super repetitive viking tombs don't take as long. It would be nice if you could feel nearly as powerful as a mage, but one build is based on 3x sneak attacks, auto crits and stackable % buffs from potions and on gear, and the other gets... cheaper spells and a handful of traits enhancing them? My only mod affecting combat/traits is SPERG so I'm open to suggestions for a good mage-ing mod. You can check out the skyrim mod thread for more, but there's a mod called Apocalypse Spells that triples if not more the amount of spells in game. A lot of them are creative and open up a lot of different play styles. The creator also has a trait mod, Ordinator, that I personally like more than SPERG, and an enchantments mod, Wintersun, that adds a ton of new enchants as well. He's got a few others, but those are core imo.
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# ? Dec 11, 2019 21:37 |
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# ? Jun 10, 2024 20:02 |
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Commander Keene posted:Funny, because "there's only ten voices" is kinda how I feel about Skyrim. There are a lot of characters who share a VA. Like the actress who played Ivanova in Babylon 5 voices like ten women. I mean, repeats happen in every game like this. Half the voices in New Vegas are Yuri Lowenthal and the other half are Liam O'Brien. But least they tried with Skyrim.
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# ? Dec 11, 2019 21:50 |
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One of the best things about Skyrim was looking up voice actors and discovering Paarthurnax was voiced by freaking Mario, though.
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# ? Dec 11, 2019 21:54 |
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Commander Keene posted:One of the best things about Skyrim was looking up voice actors and discovering Paarthurnax was voiced by freaking Mario, though. Dovakiiiiiiiihn... ...thank you so much for to playing my game!
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# ? Dec 11, 2019 21:59 |
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I doubt Bethesda will gently caress with mods at all for TES VI. Even if their board had become greed incarnate (and I don't believe that's the case) the single player RPGs are a golden goose. You don't gently caress with the golden goose.
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# ? Dec 11, 2019 22:08 |
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Sky Shadowing posted:I doubt Bethesda will gently caress with mods at all for TES VI. Even if their board had become greed incarnate (and I don't believe that's the case) the single player RPGs are a golden goose. You don't gently caress with the golden goose. Quoting this post to shove it in your face in 4 years Ps who said tes6 would be exclusively single player
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# ? Dec 11, 2019 22:10 |
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First they have Starfield to come out end of 2020 just in time for the new console gen. The next TES is planned to come out 2 years later after that, October 2022
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# ? Dec 11, 2019 22:22 |
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Sky Shadowing posted:I doubt Bethesda will gently caress with mods at all for TES VI. Even if their board had become greed incarnate (and I don't believe that's the case) the single player RPGs are a golden goose. You don't gently caress with the golden goose. Pushing paid mods has been their goal for years. They tried it first with that steam partnership thing, and got so much push back they cancelled it, then introduced bethesda.net as optional. I haven't bothered to check, but I assume that FO76, being a "multiplayer" game, is beth.net mods only for the sake of fairness. They're slowly acclimating people to their new paid mod revenue stream. Like someone else said, why assume that TES6 is going to be single player anyways? As for not loving with the golden goose, lol. Welcome to your thread OP, it's about a company named Bethesda, you might not be familiar with them.
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# ? Dec 12, 2019 01:11 |
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Thing is that paid mods are made by modders, and if Beth wants to have a bunch of fans who can actually make mods for TES6 they'll have to keep the game moddable.
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# ? Dec 12, 2019 01:25 |
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counterfeitsaint posted:Pushing paid mods has been their goal for years. They tried it first with that steam partnership thing, and got so much push back they cancelled it, then introduced bethesda.net as optional. It should be noted that the reason this push failed wasn't just because of a pushback against the idea of paying for mods or "premium content". The launch itself was a bungled mess. There were QA issues, there were quality problems in general, there was theft of assets, etc. It was poorly planned and poorly executed. Off the top of my head, all of these issues were present in flagship mods that were hand-picked to launch the service. 1) The "shadow armor" that only fit standard, male humanoids because they only made one model for it. Would feature extreme clipping on female humanoids, and all argonians/khajit. 2) The fishing mod for which 95% of content was other modders work, just compiled. Essentially, asset theft. 3) Various other weapons/armors that you had no way to acquire other than by direct console command. All of the above are acceptable in free stuff you download off Nexus (with permission, for case #2). None of it is acceptable in a service you pay money to professional studio for. It was shoddy bullshit and they didn't even attempt to address many of the obvious issues that would arise, like content ownership in collaborative mods. The whole thing was a train wreck. The idea of paying money at all for premium modding work was not outrageous, and not the cause of the enterprise collapsing.
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# ? Dec 12, 2019 01:56 |
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You forgot 4) Modders trying to paywall their mods that had been freely available for years. The Creation Club straight banning pre-existing mods from being part of it was a good decision.
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# ? Dec 12, 2019 03:23 |
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It wasn't even fair for creators, they only saw 50% of any sales that they made off of their mods and only saw payout when they had $100 or more ready to go. Creation Club, for all of its faults, is a much better deal in every way for everyone involved.
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# ? Dec 12, 2019 05:19 |
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For my part I'm pretty sure Bethesda is trying to make paid mods a thing because modders have been wanting ways to make a living off of modding forever. Bethesda seems to have settled into allowing patreons and such to flourish, and paying modders themselves to create creation club content. Bethesda aren't idiots, they know exactly how valuable the modding community is to them, that it in essence generates free sales for them, and they're just trying to figure out how to keep the modders around and happy. Let's also not forget that while SSE was the release that added creation club it also was the one that pushed to add mods on console. I would not be surprised if Bethesda takes the multiplayer code from FO76 and adds in co-op for TES VI or some Arena mode, but they've already stated that Starfield and TES VI are both single player focused titles. Not to mention the multiplayer TES niche is already filled by ESO. Plus it's not like their games as a service mentality is really going that well for them. FO76 infamously hasn't sold many copies. TES Legends was just announced that they're ceasing development on it. And by all my metrics Blades appears to be a bit of a wet fart. Also, come on, Bethesda is a huge company and infamously has problems with leaks at times. If they made the decision not to support modding or something, it would have leaked by now.
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# ? Dec 12, 2019 13:25 |
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lol FO76 flopped? loving how??
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# ? Dec 12, 2019 13:29 |
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Randaconda posted:lol FO76 flopped? loving how?? I'm more going off what I remember, but wasn't it put on sale literally a few weeks after release? Has Bethesda ever trumpeted "this game sold 10 million or so copies"? I mean it's a game where Todd Howard literally got on stage at E3 and said the closest thing you'll ever get from a major developer to "we really hosed this up" for a game they're still trying to sell.
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# ? Dec 12, 2019 13:43 |
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Hadn't heard that Legends was dead. That's a shame, it's not a bad card game overall. They even went through the effort of switching developers and having them build a 2.0 client. Fake edit: Haha, so they posted the announcement to the TES:L subreddit but you can't find any announcement on the game's own website, in the Steam newsfeed nor inside the game's own News tab. The official twitter also has no mention of it. Spectacular community management! ErrEff fucked around with this message at 13:58 on Dec 12, 2019 |
# ? Dec 12, 2019 13:45 |
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Chomp8645 posted:It should be noted that the reason this push failed wasn't just because of a pushback against the idea of paying for mods or "premium content". The launch itself was a bungled mess. There were QA issues, there were quality problems in general, there was theft of assets, etc. It was poorly planned and poorly executed. Sky Shadowing posted:Also, come on, Bethesda is a huge company and infamously has problems with leaks at times. If they made the decision not to support modding or something, it would have leaked by now. I can see Bethesda perhaps not releasing the toolkit publicly, but modding isn't going anywhere. Raygereio fucked around with this message at 22:27 on Dec 12, 2019 |
# ? Dec 12, 2019 22:23 |
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With the console versions of Doom and Doom 2 getting community WAD support, here's hoping that mods come to Skyrim on Switch
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# ? Dec 12, 2019 23:05 |
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Rupert Buttermilk posted:With the console versions of Doom and Doom 2 getting community WAD support, here's hoping that mods come to Skyrim on Switch there is sadly a huge difference between modding Doom and Skyrim Unless they add Dehacked support or Boom-compatibility or something I wouldn't take it as any indicator of things being possible on Skyrim
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# ? Dec 12, 2019 23:19 |
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lest we forget
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# ? Dec 13, 2019 12:33 |
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Arivia posted:there is sadly a huge difference between modding Doom and Skyrim Absolutely. I just mean that maybe Bethesda will see how much of a demand there is for that kind of support. But more than likely, the Skyrim Update Train has sailed, especially on Switch.
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# ? Dec 13, 2019 13:01 |
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I remember when I played Skyrim people were talking about how Daedra own your soul if you work with them. The typical sell your soul to a demon thing, ya know. That wasn't said anywhere I saw in the game though and looking at comments on r/teslore inquiring about how, if you sell your soul to each Daedric Prince, how can you work for all of them? The answer is simple: you don't sell your soul. That idea is bullshit. Nocturnal demands your soul if you become a Nightingale and Hircine takes you if you are a Companion but just being a Daedric Prince's Champion doesn't mean they own your soul. Serving Namira doesn't forfeit your soul to her. Reminds me a bit of how people just assumed demons in Dragon Age own your soul if you align with them. No real evidence of that, it's just "common mythology" so people assume it for fiction, too. I always like playing religious characters in these games so I was thrilled to discover the Cleric mod for Skyrim. There were some other religion mods where you devote yourself to specific deities but this seems way more intriguing and immersive. You can even choose to be a Daedric Champion, I initially thought this was just for goody two shoes Divine worshipers. I'm probably gonna combine Way of the Voice and Daedric Champion since I want to go with a Shout-centric build. Continuing on with lore talk though, isn't the Dragonborn linked to a Divine or two? Starts with a K? I don't know what the relation is, I just feel like the Dragonborn is "of the Divine" in a way so going and becoming a Daedric Champion is kinda odd. NikkolasKing fucked around with this message at 08:18 on Dec 15, 2019 |
# ? Dec 15, 2019 08:16 |
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Anytime a daedra asks for their soul I just assume the dragonborn hands out dragon souls like candy
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# ? Dec 15, 2019 08:34 |
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Daedra do seem to vary a bit on the whole "soul-selling" bit. I'm certain most of them would accept your soul if offered, but they don't always seem to make it a requirement for receiving their boons. Hircine definitely takes your soul if you're a werewolf (which also seems to be the main "boon" he offers), that's a big part of the Companions questline, but Meridia barely even cares if you want to serve her or not. If you refuse to be her Champion at the end of her quest, she just says, "that's fine, here's a cool sword, as long as you're bustin' undead with it, you're spreading my brand."
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# ? Dec 15, 2019 10:01 |
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Commander Keene posted:Daedra do seem to vary a bit on the whole "soul-selling" bit. I'm certain most of them would accept your soul if offered, but they don't always seem to make it a requirement for receiving their boons. Hircine definitely takes your soul if you're a werewolf (which also seems to be the main "boon" he offers), that's a big part of the Companions questline, but Meridia barely even cares if you want to serve her or not. If you refuse to be her Champion at the end of her quest, she just says, "that's fine, here's a cool sword, as long as you're bustin' undead with it, you're spreading my brand." oh god I now imagined Meridia doing dad jokes
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# ? Dec 15, 2019 10:37 |
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daedra getting your soul afaik comes from oblivion but its probably earlier than that, basically the god you sign up for is the afterlife you go to for the aedra worshipping peoples this can have a cultural bent, sovngarde for nords, far shores or whatever for redguards, etc, in general "Aetherius" is the destination (not quite heaven, but not specific like sovngarde or far shores where you have to prove yourself to be worthy) if you sign up with a prince as a cultist you're basically ride or die for them and your soul gets sent to their oblivion plane protagonists signing themselves up for every single daedric prince comes up a lot as a what if but its not really clear if just telling say, meridia yeah ill go cleanse your temple and you give me a sword is enough if anyone gets the last dragonborns soul after skyrim its probably hermaeus mora after dragonborn dlc stuff
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# ? Dec 15, 2019 13:39 |
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Or Akatosh since you're probably running around with a chunk of his soul.
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# ? Dec 15, 2019 15:04 |
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On the one hand, yeah, I really like the idea that the Daedric Princes are arguing as your soul just stands there waiting for your fate, then Papa Akatosh kicks in the door, says "This one is mine, assholes, Dragonborn." You and Akatosh high-five on the way back to Aetherius and the Daedra are left livid. But on the other hand I don't imagine they're that stupid, and know exactly who you are and that's why they all want your soul so badly.
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# ? Dec 15, 2019 15:39 |
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yeah hermaeus mora had already claimed miraak's soul in their deal so we already have an example of akatosh not doing poo poo to be fair we can probably count on one hand of the aedra actually doing poo poo cause they're useless
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# ? Dec 15, 2019 17:08 |
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Berke Negri posted:yeah hermaeus mora had already claimed miraak's soul in their deal so we already have an example of akatosh not doing poo poo They're not *my* ancestors, that's for sure
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# ? Dec 15, 2019 17:23 |
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Punch out a Giant for the Orcfather.
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# ? Dec 15, 2019 17:24 |
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Berke Negri posted:to be fair we can probably count on one hand of the aedra actually doing poo poo cause they're useless That mostly comes from the Aedra being the ones stupid enough to listen to Lorkhan (and ended up killing him over it) and pour their essence into creating Mundus, the now-primary plane of reality. 7c Nickel posted:Punch out a Giant for the Orcfather. Shoutout to Trinimac for being the one to rip out Lorkhan's heart.
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# ? Dec 15, 2019 20:14 |
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I miss the temple aspect of Daggerfall, and hope it's greatly expanded upon with the Unity version.
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# ? Dec 16, 2019 00:34 |
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https://www.reddit.com/r/teslore/comments/dmu5ra/namira_and_vampirism/f55ms0n?utm_source=share&utm_medium=web2xquote:Nosferatu - Namira I was originally wondering if Vampires would be antithetical to Namira. They are after all immortal, undying creatures and she's all about death and decay. Then out of nowhere it gets into talking old World of Darkness which I love. I also love crossover stuff like this. I like Namira since I see some Nurgle in her. Just a shame there is no Slaanesh among the Daedra. Sanguine is just the god of eat, drink and make merry, none of what really makes Slaanesh fun.
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# ? Dec 16, 2019 03:15 |
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JFYI, the next year of ESO updates is going back to 2nd Era Skyrim. Doesn't matter though because dead game.
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# ? Dec 16, 2019 03:37 |
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Scyantific posted:JFYI, the next year of ESO updates is going back to 2nd Era Skyrim. If the first that happens when you arrive in 2nd Era Skyrim is anything other than a Nord asking "seen any... ELVES" and belly laughing, then what are they even doing.
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# ? Dec 16, 2019 03:43 |
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Berke Negri posted:daedra getting your soul afaik comes from oblivion but its probably earlier than that, basically the god you sign up for is the afterlife you go to Easy solution: Never die. I'm sure that's a Dragonborn power. Right? No? ... Anybody have a spare elder scroll to take us back to 3E Vvardenfell, see if we can get the corprus-immortality trick to work?
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# ? Dec 16, 2019 09:06 |
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talos died at like 100 or whatever and alessia and reman cyrodiil just lived regularish (by non-mage human TES standards) so yeah LDB probably just goes out unless they are like a atlmer or dunmer like most TES heroes you character probably fucks off to do bigger and better things out-of-tamriel just to clear the board, or the numidium crushes you like Daggerfall
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# ? Dec 16, 2019 12:11 |
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Tbf Mora didn't get Miraak's soul, we did. Dragonborn have dragon souls so we absorbed Miraak's soul, just like the rest of the dragons we kill. If anything Mora keeping Miraak alive for all those millennia might be an indicator that maybe he knew he couldn't get the soul because Akatosh would claim it once he died or something, so he just kept Miraak alive. Though honestly, I wonder if we're putting too much emphasis on a soul vs a spirit. We know from ESO, where the player character actively doesn't have a soul, that they're still embodied fully by just basically jamming some white soul stuff in there to serve as a temporary replacement. The soul might go back into the Dreemsleeve or such to be reincarnated while the Self becomes a ghost that goes where it wills.
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# ? Dec 16, 2019 13:18 |
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# ? Jun 10, 2024 20:02 |
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its been a year + since my last dragonborn dlc run but my impression was miraak made a deal with mora against alduin or rival dragon priests, got trapped, had been in apocrypha since what like mythic/first era? whenever the dragon wars was (so like 5000 years or more), and his whole plot in the dlc was to free himself i guess you could say was his soul actually held by hermaeus mora or was he just chilling there for thousands of years unable to get out really but seems kind of arbitrary edit: ESO kind of smooths out the white soul black soul distinction by having a book by vanus galerion saying the black/white soul distinction is a ruse we just push with the mages guild teaching people conjuration to try and downplay necromancy which is quasi-retcon, but actually puts soul trapping as back before oblivion, where the soul distinction was introduced afaik basically white souls and black souls are just a social construct Berke Negri fucked around with this message at 13:33 on Dec 16, 2019 |
# ? Dec 16, 2019 13:26 |