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Fights vs a ton of lovely lights are fun if you have punch bots though, there is just something immensely satisfying about crushing locusts in melee.
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# ? Dec 15, 2019 22:56 |
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# ? May 30, 2024 14:04 |
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Is there a thread for MW:5 Mercs? Or is that here? I'm curious how it is but don't want to give them any money until I hear back, after getting burned years ago on a MWO pre-order.
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# ? Dec 15, 2019 23:00 |
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It gets some talk in here, but the MWO thread seems to be where it gets the most play.
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# ? Dec 15, 2019 23:03 |
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Thanks. I'll ask there.
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# ? Dec 15, 2019 23:05 |
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I finally got a Warhammer 6D, someone direct me to Snubworld
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# ? Dec 15, 2019 23:18 |
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Replacing the AC10 on a Hatchetman with a UAC10 makes it into a much deadlier mech. It even had -1 ton, so I was able to add some extra armor in there. I really like that a lot of the + weapons have lower tonnage or slot usage now.
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# ? Dec 15, 2019 23:19 |
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Beer4TheBeerGod posted:A mod that gets rid of them entirely would be great. ok here you go For all of the people on the fence looking at this mod, I think the problems with escort missions are being a bit over-blown here. I've had the vehicles get temporarily stuck a few times, but only perma-stuck like once or twice. Which is annoying but I don't think so buggy that I'd want to get rid of the missions entirely. I don't play ironman, but if I did I'd rather just use the debug menu to fix things. (Also escort missions are fairly easy and a good way to build your forces up in the early game.) OTOH one of the reasons I don't play ironman in pretty much all games is bugs.
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# ? Dec 15, 2019 23:40 |
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RBA Starblade posted:I just fired the Thumper for the first time. You're a monster.
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# ? Dec 16, 2019 00:51 |
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Once I have access to the black market should I stay friends with pirates?
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# ? Dec 16, 2019 01:19 |
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Beer4TheBeerGod posted:Once I have access to the black market should I stay friends with pirates? Yeah, or at least don't piss them off too much, because they'll mark up the prices more the more they hate you. The black market is the best source of cool stuff and full negative rep means a literal thousand percent markup.
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# ? Dec 16, 2019 01:36 |
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I'm so hated by them prices for me is marked up 5000 percent. I don't know why I even pay them access to the black market at this point, everything is way too expensive and no missions ever pop to get on the pirates good side.
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# ? Dec 16, 2019 02:24 |
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I found a mortar for sale for 1.3m, and I'm tempted to buy it. I don't know what the hell I would put it on though, since my best mech is a rifleman with a pair of lbx2s.
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# ? Dec 16, 2019 02:52 |
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Keltar posted:I'm so hated by them prices for me is marked up 5000 percent. I don't know why I even pay them access to the black market at this point, everything is way too expensive and no missions ever pop to get on the pirates good side. I keep going to .5 and 1 star planets and baby contracts for them don't even show up any more lol, so I'm stuck at 200% markup.
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# ? Dec 16, 2019 03:05 |
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I've seen people post mechs with equipment like ECM and Battle Computer that aren't Ravens and Cyclops, and I'm not certain if this is vanilla behavior or a mod. I haven't seen any upgrades like this in the wild, so I'm inclined to think mod, or very unlucky.
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# ? Dec 16, 2019 03:59 |
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Theres a bug where if that mech dies the battle comp can be dropped
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# ? Dec 16, 2019 04:10 |
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Warmachine posted:I've seen people post mechs with equipment like ECM and Battle Computer that aren't Ravens and Cyclops, and I'm not certain if this is vanilla behavior or a mod. I haven't seen any upgrades like this in the wild, so I'm inclined to think mod, or very unlucky. I've seen ECM in stores. Prior to heavy metal, it was available in faction stores for the CC and the FS I think, so I'm pretty sure this isn't a bug. Battle computer, and the others are a bug or a mod.
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# ? Dec 16, 2019 04:13 |
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Walked away from the Gray Death Legion Flashpoint with a couple of King Crabs, some nice ++ weapons and equipments and a pile of dead Kuritians
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# ? Dec 16, 2019 04:47 |
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Also another grasshopper which I will now use as a cockpit seeking missile to the terror of every light mech pilot in the periphery.
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# ? Dec 16, 2019 04:56 |
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I need a fourth bay, I have too many fun mechs to use now
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# ? Dec 16, 2019 05:31 |
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Installed and playing though the Battletech Advanced mod, got my hands on a Mad II with the 3 ballistics in the torso. Filled it with mortar/8s,its hilarious if ineffective. Just blapping vehicles and lights that are in the mix with literal meteors. Could use more damage though, 8x8 dmg in an aoe isn't much. I also like how they have it set up for 7 mech drops, finally company level gameplay!
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# ? Dec 16, 2019 05:41 |
I want the camo from MW5 in BT.
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# ? Dec 16, 2019 05:44 |
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I allied with the Combine and now my Warhammer has 3 Snub PPC++s for 30x5 damage each Rip my income forever but FPs are still around so who cares! RBA Starblade fucked around with this message at 05:49 on Dec 16, 2019 |
# ? Dec 16, 2019 05:45 |
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On my current play through I've been very careful to maintain my rep with the pirates. It's now sitting at +11 and I just bought a brand new, fully equipped Annihilator from them for just 12M cbills. They also have an Atlas-2, fully decked out with DHS, but it is $28M and I don't have that much
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# ? Dec 16, 2019 05:56 |
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So after the fight with the Black Widow Boys when do I see the next campaign mission? It's been a few months. Also what was the branching choice's impact regarding what lead to follow? I had to defend a base.TotalLossBrain posted:On my current play through I've been very careful to maintain my rep with the pirates. It's now sitting at +11 and I just bought a brand new, fully equipped Annihilator from them for just 12M cbills. I have seen an Atlas 2 in every black market for 40 mil. I've never had more than six at once lol
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# ? Dec 16, 2019 06:29 |
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Arcturas posted:Is there a thread for MW:5 Mercs? Or is that here? I'm curious how it is but don't want to give them any money until I hear back, after getting burned years ago on a MWO pre-order. It's always a good sign if a game has no thread at all on SA about it and its a new release. It's bad. Do not spend money on it seriously. binge crotching posted:I found a mortar for sale for 1.3m, and I'm tempted to buy it. I don't know what the hell I would put it on though, since my best mech is a rifleman with a pair of lbx2s. Mortar is ok but mounting a bunch of good damage direct fire stuff is way more effective imo
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# ? Dec 16, 2019 06:48 |
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The one time I've found the mortar useful is for the final Standoff mission where it got both enemy forces damaged to the point where I could eliminate 1-2 each turn.
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# ? Dec 16, 2019 07:02 |
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I never bought a normal mortar but the thumper rules. I see there's a non-thumper BS variant; is that just so the ai can field it or will the ai use the mortar against you? I just want the ai to use this brokenly good stuff and ++ gear lol
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# ? Dec 16, 2019 07:04 |
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Klyith posted:ok here you go Escort missions don't just get stuck. They also have a bug when the vehicles extract, one that always happens. If you're still in combat when the vehicles extract, you drop out of combat, the enemy gets a free turn of movement/brace, then you drop back into combat. It sucks a lot if you're running a fast lance that relies on positioning!
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# ? Dec 16, 2019 07:38 |
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I have been playing with 8 salvage to build a new mech, and, honestly? It's super boring, do not do it. I just take full cash on every mission and save up for decent heavies when they pop up on the store as complete mechs. All-cash payouts are very safe and very practical and extremely unexciting.
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# ? Dec 16, 2019 07:49 |
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So now that all the DLC is out I'm looking to do a full campaign/postgame run finally with some mods. Is Extended 3025 the best overhaul/addon compilation out right now? Or is Advanced 3062 better?
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# ? Dec 16, 2019 10:13 |
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Cease to Hope posted:I have been playing with 8 salvage to build a new mech, and, honestly? It's super boring, do not do it. I just take full cash on every mission and save up for decent heavies when they pop up on the store as complete mechs. I did a campaign with 5 and frankly that was too much as it is, I cannot imagine the masochism of playing with more parts. The campaign I'm doing now with 4 seems to be the sweet spot for me, it's a nice balance of actually getting new mechs while not making it too easy by giving you a free robot every time your Marauder scores a head shot.
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# ? Dec 16, 2019 11:27 |
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The only reason to play 8 is to turn on generous salvage and cash and run around with light mechs until you complete that achievement.
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# ? Dec 16, 2019 12:28 |
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just started playing again with all expansions after completing the original campaign at release more or less; I had forgotten most of the Battletech stats/rules/etc. so it's been a fun re-learning experience... although I still don't have a good sense of what a great build is vs. one that is just managing or suboptimal for the chassis. anyhow, dumb question: is there a lore reason for the skull disappearing while deployed for an Atlas?
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# ? Dec 16, 2019 14:27 |
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Cease to Hope posted:Escort missions don't just get stuck. They also have a bug when the vehicles extract, one that always happens. If you're still in combat when the vehicles extract, you drop out of combat, the enemy gets a free turn of movement/brace, then you drop back into combat. It sucks a lot if you're running a fast lance that relies on positioning! This happened to me last night and led to an emergency withdrawal after it gave a hunchback two consecutive turns to close in and blap my already-damaged lrm boat. At least it was a good faith wuss-out I guess
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# ? Dec 16, 2019 15:02 |
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It took twenty hours at 3 salvage to get my first heavy. That feels fine to me; the campaign doesn't need to go forever or anything. The more I play with it, the Thumper isn't really all that good, but it's fun as hell. Same with the LBXs - they're not overwhelmingly powerful like the snub ppc ++, but sandpapering everything to death rules. I really hope the AI doesn't get to use the BS lol
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# ? Dec 16, 2019 15:43 |
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Higher salvage requirements hurt ~my immersion~ because if I just scored a clean pilot kill why the hell don't I get the whole thing and everything on it if I have max salvage on that mission? I am at the point where I need to jack up some of the other difficulty settings and/ or get some mods to tweak them.
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# ? Dec 16, 2019 16:07 |
I feel like 4 works because even with a clean pilot kill, you've got wear and tear, battle damage and a cockpit to hose out and refit.
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# ? Dec 16, 2019 16:37 |
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The ER Small Laser ++ is a really great headcapper when you have six of them on a Grasshopper.
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# ? Dec 16, 2019 16:41 |
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Tanith posted:The ER Small Laser ++ is a really great headcapper when you have six of them on a Grasshopper. You can do really stupid things with the Black Knight 6b and its 5 support + 9 energy hardpoints plus the impossible stack of DHS in the legs.
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# ? Dec 16, 2019 16:55 |
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# ? May 30, 2024 14:04 |
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sean10mm posted:You can do really stupid things with the Black Knight 6b and its 5 support + 9 energy hardpoints plus the impossible stack of DHS in the legs. I think I'm still mad at the Black Knight as a mech for it's role in a 3.5 skull battle where I was faced with two of them, a Schreck PPC Carrier, two Warhammers, a Marauder, a Griffin and a Wolverine. 12 PPC OPFOR and I come in with three Thunderbolts and a Jaegermech missile boat thinking I've got this one in the bag. I must have restarted ten times trying to keep everyone alive and in fewer than three pieces.
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# ? Dec 16, 2019 17:17 |