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Instruction Manuel
May 15, 2007

Yes, it is what it looks like!

War: Final Assault which had buttons for movement and an analog stick for looking

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An Actual Princess
Dec 23, 2006


nah, there was no story, it was pure deathmatch


no, it was 3d, not sidescrolling.

Flannelette
Jan 17, 2010



Don't know if it's the right one but I've been trying to remember the name of that game, thanks.

Jinkeez
Dec 31, 2008

Overwatch Porn posted:

there was a weird 4-player arcade game that was like a 3rd person deathmatch kind of thing? maybe late 90s, early 2000s? grab guns and bombs and poo poo and blow up the other players? i remember having fun with it but i can't find it now

Poy Poy?

https://www.youtube.com/watch?v=7aaj2t2wNdI

An Actual Princess
Dec 23, 2006


definitely looked a bit better than this

i wanna say it had that early 2000s edgy aesthetic. like if nu-metal were a game.

Light Gun Man
Oct 17, 2009

toEjaM iS oN
vaCatioN




Lipstick Apathy

Overwatch Porn posted:

there was a weird 4-player arcade game that was like a 3rd person deathmatch kind of thing? maybe late 90s, early 2000s? grab guns and bombs and poo poo and blow up the other players? i remember having fun with it but i can't find it now


Overwatch Porn posted:

definitely looked a bit better than this

i wanna say it had that early 2000s edgy aesthetic. like if nu-metal were a game.


Perhaps?

https://www.youtube.com/watch?v=j6iUoI74UrQ


or maybe

https://www.youtube.com/watch?v=IfMnIoPckHM

An Actual Princess
Dec 23, 2006


the heavy metal game looks REALLY close to it, but i don't actually think that's it.

An Actual Princess
Dec 23, 2006

okay hours of googling later i finally found it

https://www.youtube.com/watch?v=UXsD9BwexC0

no wonder i couldn't remember the title, THE GRID is about as generic as hell

Pulsarcat
Feb 7, 2012

Okay, this is an odd one I barely remember and I've never seen it mentioned despite having a unique concept.

This was a PC game that I think came out in the early to maybe mid nineties, probably not that much later than games like Legend of Red Dragon, so very early internet.
In this game you had a certain amount of points to make one or more dragons with various stats including one that controlled its size.
The game was viewed from a top down angle and the graphics from what I remember were really brown and the dragons looks less like wyrms and more like worms the wriggled around breathing fire on each other.

Now what made this unique is that it was an online multiplayer game of sorts.
You would upload your dragons and some time later you would get a replay of the fight back showing how it went down.
I'm really fuzzy on how this worked since I did it only once or twice, but I believe you signed up on a site, uploaded your dragon and they would E-mail you a file containing the fight replay.....I think.

I know this game probably existed, because I distinctly remember making one really big dragon and getting a replay back of it fighting off three little ones.

Oh and I don't think this was a game you bought at a store, but rather downloaded from said site.

Pulsarcat fucked around with this message at 05:09 on Dec 19, 2019

Saint Septimus
Dec 9, 2005

Pulsarcat posted:

Okay, this is an odd one

Pyrosaurus maybe?

Pulsarcat
Feb 7, 2012


Holy crap, I think that's it and it looks better than I remembered it.
It's crazy how fast you figured that out.

Light Gun Man
Oct 17, 2009

toEjaM iS oN
vaCatioN




Lipstick Apathy

Overwatch Porn posted:

okay hours of googling later i finally found it

https://www.youtube.com/watch?v=UXsD9BwexC0

no wonder i couldn't remember the title, THE GRID is about as generic as hell

drat, that is pretty obscure.

THE BAR
Oct 20, 2011

You know what might look better on your nose?


This looks :krad:!

Gynovore
Jun 17, 2009

Forget your RoboCoX or your StickyCoX or your EvilCoX, MY CoX has Blinking Bewbs!

WHY IS THIS GAME DEAD?!

THE BAR posted:

This looks :krad:!

Yeah, from the looks of things that game was was ahead of it's time. I never once encountered an Outfoxies machine, I only found out about it while using MAME.

Vib Rib
Jul 23, 2007

God damn this shit is
fuckin' re-dic-a-liss

🍖🍖😛🍖🍖

ClearAirTurbulence posted:

I played a game a few years back on the PC, where you ran a building demolition company. It wasn't Demolition City or a flash game, which is all I can find online that matches the description. It was very detailed, there were multiple kinds of explosives you could buy, you had to protect neighboring buildings with sandbags and stuff, and you had to pay wages for the time it took to clean up after the demolition. You could set timers for all the different charges accurate down to at least the 10th of a second, meaning on large buildings you could set it up so there was a wave of explosions, or so that you could collapse one part and then have secondary explosives go off a couple of seconds later. You even had to pay for the wire by the foot. Anybody know what I'm talking about?

Zeithammer posted:

The game I'm looking for was a rather complex building demolition simulator. You could set individual charge types/timing/amounts, and were tasked with destroying a specific building with a set amount of money. The graphics were simple, although that may not be due to age; it was most likely on a DOS platform.
There were different building materials that reacted differently to certain force, and causing collateral damage to other buildings in the area would pretty much bankrupt your company.
I've spent a long, long time on Google searching for this; the name may not be in English or related to the nature of the game at all. For some reason I keep thinking Eastern European in nature?
Thanks in advance.
e: was NOT a flash game, or really any of the high-tech physic-y stuff of recent times.

Kammat posted:

Operation Cleaner 2
Have this one at home, love to play it normally for awhile to build up a bankroll, then lay maximum RDX charges everywhere.

BOOOOOOOOOOM :neckbeard:
I'm here years later (a decade late, even from the first!) to say thanks to all of you, and to this thread. Could not find this by descriptive Google search to save my life, couldn't remember the name. Thought to ask here, but on a whim ran the search first and lo and behold, demolitions had come up. I appreciate the blast from the past via the name, even though the site appears dead now.

Shady Amish Terror
Oct 11, 2007
I'm not Amish by choice. 8(
Weird one just popped into my head, and I'm having a devil of a time trying to piece together the right keywords from my scattered memories to search for it. It's not a game I played myself, so I think I saw an LP of it.

It was a survival game, but the survival aspects of it were sort of muted, and it was as much or more about managing the mental health/teamwork of your island castaways, and it also had a map you reveal and some sort of story to it, I think. I believe you chose a morning activity for everyone and an evening activity for everyone, and you just sort of observed how that worked out, sometimes making decisions based on what people found while exploring. I vaguely recall the survivors being a set cast, who each had their own skills, preferences, and relationships with one another. Some of them arbitrarily hated one another for reasons I vaguely recall being stupid in context. The cast of survivors could build up skills based on what they did.

One of your main sources of food was fishing, which was an interesting part of the management sim since lazier survivors tend to like to fish, but fishing was also good for stress management in general. You could pair survivors off on certain activities specifically to try and improve their relationship with one another. Also, there was a WEIRD loving theme to the island, like it was tropical with pirate treasure and palm trees, but also scattered marble blocks which served as one of your resources, and what might be grecian deities meddling with your survival efforts.

It was also sort of built like a visual novel, and I recall that it was mostly static, drawn locations and portraits.

I don't know if all of these memories are accurate, and I don't know when I saw this, maybe early oughts. I don't even know why I was remembering it all of a sudden.

Hyper Crab Tank
Feb 10, 2014

The 16-bit retro-future of crustacean-based transportation

Shady Amish Terror posted:

Weird one just popped into my head, and I'm having a devil of a time trying to piece together the right keywords from my scattered memories to search for it. It's not a game I played myself, so I think I saw an LP of it.

It kinda sounds like the Island Mode post-game from Super Danganronpa 2. Don't google that game too much if you care about the actual story of the main game since it's real easy to spoil yourself.

Shady Amish Terror
Oct 11, 2007
I'm not Amish by choice. 8(

Hyper Crab Tank posted:

It kinda sounds like the Island Mode post-game from Super Danganronpa 2. Don't google that game too much if you care about the actual story of the main game since it's real easy to spoil yourself.

Definitely not that, although it's sort of surprising if it has that many similarities.

RabbitWizard
Oct 21, 2008

Muldoon

I am also interested in this game that is Gods will be watching mixed with Virtual Villagers!

MegaZeroX
Dec 11, 2013

"I'm Jack Frost, ho! Nice to meet ya, hee ho!"




I don't think this is it, but could it be related to the Survival Kids series?

Edit: I think later they were called Lost in Blue?

MegaZeroX fucked around with this message at 17:18 on Dec 28, 2019

ponzicar
Mar 17, 2008

Shady Amish Terror posted:

Weird one just popped into my head, and I'm having a devil of a time trying to piece together the right keywords from my scattered memories to search for it. It's not a game I played myself, so I think I saw an LP of it.

It was a survival game, but the survival aspects of it were sort of muted, and it was as much or more about managing the mental health/teamwork of your island castaways, and it also had a map you reveal and some sort of story to it, I think. I believe you chose a morning activity for everyone and an evening activity for everyone, and you just sort of observed how that worked out, sometimes making decisions based on what people found while exploring. I vaguely recall the survivors being a set cast, who each had their own skills, preferences, and relationships with one another. Some of them arbitrarily hated one another for reasons I vaguely recall being stupid in context. The cast of survivors could build up skills based on what they did.

One of your main sources of food was fishing, which was an interesting part of the management sim since lazier survivors tend to like to fish, but fishing was also good for stress management in general. You could pair survivors off on certain activities specifically to try and improve their relationship with one another. Also, there was a WEIRD loving theme to the island, like it was tropical with pirate treasure and palm trees, but also scattered marble blocks which served as one of your resources, and what might be grecian deities meddling with your survival efforts.

It was also sort of built like a visual novel, and I recall that it was mostly static, drawn locations and portraits.

I don't know if all of these memories are accurate, and I don't know when I saw this, maybe early oughts. I don't even know why I was remembering it all of a sudden.

Could be Dead in Bermuda or Dead in Vinland.

Shady Amish Terror
Oct 11, 2007
I'm not Amish by choice. 8(

ponzicar posted:

Dead in Bermuda

Lots of good suggestions, but this appears to be the game in question. More recent than I had expected, I wonder if I originally saw the lp while sick and didn't have a good fix on it in memory; I am currently sick, so that would also help to explain it suddenly coming to mind.

Maigius
Jun 29, 2013


Shady Amish Terror posted:

Lots of good suggestions, but this appears to be the game in question. More recent than I had expected, I wonder if I originally saw the lp while sick and didn't have a good fix on it in memory; I am currently sick, so that would also help to explain it suddenly coming to mind.

Here's the LP for Dead in Bermuda if you want to check and be sure, https://forums.somethingawful.com/showthread.php?threadid=3741620. It certainly fits your description.

Leal
Oct 2, 2009
Alright this is gonna be a doozy, like 12 years ago my mom got me this game for PS2. Problem was that it was one of those blue disc games and the PS2 I had at the time couldn't play blue disc cds, so I never actually got to play it. At some point either I lost it or it was stolen. I did read the manual however, and I'm curious if this game ever actually existed or if I'm having some extremely hosed up memory of my past.

I believe the box art had a white backing with an outline of the protagonist's face, and the outlining was in a red or slightly orange color.
The player character was female and was a witch or something else that was proficient in magic.
The game took place either in a village that the protagonist ruled over or simply lived in and it was the hub area.
You would go out and do generic medieval fantasy things to accrue money that you would then use to upgrade your village.
I want to say the gameplay was something like the PS2 Baldur's Gate games, overhead hack n slash.
It was most likely a budget title, as that is the only reason my mom would ever get me a game outside of christmas or my birthday and she found it in the bargain bin

And go!

Catgirl Al Capone
Dec 15, 2007

Leal posted:

Alright this is gonna be a doozy, like 12 years ago my mom got me this game for PS2. Problem was that it was one of those blue disc games and the PS2 I had at the time couldn't play blue disc cds, so I never actually got to play it. At some point either I lost it or it was stolen. I did read the manual however, and I'm curious if this game ever actually existed or if I'm having some extremely hosed up memory of my past.

I believe the box art had a white backing with an outline of the protagonist's face, and the outlining was in a red or slightly orange color.
The player character was female and was a witch or something else that was proficient in magic.
The game took place either in a village that the protagonist ruled over or simply lived in and it was the hub area.
You would go out and do generic medieval fantasy things to accrue money that you would then use to upgrade your village.
I want to say the gameplay was something like the PS2 Baldur's Gate games, overhead hack n slash.
It was most likely a budget title, as that is the only reason my mom would ever get me a game outside of christmas or my birthday and she found it in the bargain bin

And go!

Summoner 2, maybe?

Leal
Oct 2, 2009
Thats a good guess! Sadly that is not it, I remember that one. drat wish my brother still had his copy (he had as much good luck with getting his games stolen as I do)

Rollersnake
May 9, 2005

Please, please don't let me end up in a threesome with the lunch lady and a gay pirate. That would hit a little too close to home.
Unlockable Ben

Leal posted:

Alright this is gonna be a doozy, like 12 years ago my mom got me this game for PS2. Problem was that it was one of those blue disc games and the PS2 I had at the time couldn't play blue disc cds, so I never actually got to play it. At some point either I lost it or it was stolen. I did read the manual however, and I'm curious if this game ever actually existed or if I'm having some extremely hosed up memory of my past.

I believe the box art had a white backing with an outline of the protagonist's face, and the outlining was in a red or slightly orange color.
The player character was female and was a witch or something else that was proficient in magic.
The game took place either in a village that the protagonist ruled over or simply lived in and it was the hub area.
You would go out and do generic medieval fantasy things to accrue money that you would then use to upgrade your village.
I want to say the gameplay was something like the PS2 Baldur's Gate games, overhead hack n slash.
It was most likely a budget title, as that is the only reason my mom would ever get me a game outside of christmas or my birthday and she found it in the bargain bin

And go!

Demon Stone? Never played it, but I remembered that cover art, which seems like what you were describing.

cmndstab
May 20, 2006

Huge Internet Celebrity!
Not sure if this will be helpful or not, but here's a post from back in 2003 on some forum listing all the blue disk games the poster was aware of at the time.

https://forums.afterdawn.com/threads/playstation-2-cd-list-cdr-compact-disc-games-ps2-cdr-games-ps-2-games-cd-rom-based.267413/

Leal
Oct 2, 2009

Rollersnake posted:

Demon Stone? Never played it, but I remembered that cover art, which seems like what you were describing.

Holy poo poo I think this might be it, that box art is way too familiar.

Bobsedgws
Jun 12, 2009
College Slice
So there's a game I remember playing the demo of ages ago - you were a summoner dude playing in a RTS/RPG hybrid and your dude could summon creatures to fight for you and also cast spells. The game played out in real time (not turned based) - similar to Myth.

In the demo I specifically remember being able to summon a humanoid creature that attacked by throwing rocks, and also something else, as well as having a fireball spell. I also remember it being a fairly dark game. I think you also learned new summons by picking up scrolls. Likely to be pre-2000s as I think I was quite young when I played it.

SkeletonHero
Sep 7, 2010

:dehumanize:
:killing:
:dehumanize:
Sounds like Sacrifice.

Gynovore
Jun 17, 2009

Forget your RoboCoX or your StickyCoX or your EvilCoX, MY CoX has Blinking Bewbs!

WHY IS THIS GAME DEAD?!

Bobsedgws posted:

So there's a game I remember playing the demo of ages ago - you were a summoner dude playing in a RTS/RPG hybrid and your dude could summon creatures to fight for you and also cast spells. The game played out in real time (not turned based) - similar to Myth.

In the demo I specifically remember being able to summon a humanoid creature that attacked by throwing rocks, and also something else, as well as having a fireball spell. I also remember it being a fairly dark game. I think you also learned new summons by picking up scrolls. Likely to be pre-2000s as I think I was quite young when I played it.

Yeah this sounds almost exactly like Sacrifice. Only thing is that you don't learn stuff by picking up scrolls, you get them as you level.

al-azad
May 28, 2009



If it's pre-2000 then it's Magic and Mayhem.

Shine
Feb 26, 2007

No Muscles For The Majority
X-COM: UFO Defense uses a music track that I swear I've heard in other games as a sound effect.

https://www.youtube.com/watch?v=-uJUMWxK5vM&t=596s
(should start at 9:56)

The "wavy" bit that plays for like 8 seconds was definitely a sound effect in another game. I vaguely place it as playing after you make a menu selection of some sort, like if you select to fabricate or upgrade something. But I can't place it for the life of me. Does anybody know what game used this bit as a sound effect?


Edit: Oh wait, I'm 99% sure it's in one of the new XCOM games. That would make sense. Never mind :D

Edit 2: Yeah, it plays when you check the Psi Lab results in XCOM: Enemy Unknown.

Shine fucked around with this message at 23:54 on Jan 5, 2020

Bobsedgws
Jun 12, 2009
College Slice

al-azad posted:

If it's pre-2000 then it's Magic and Mayhem.

Boom! That's it exactly! Thanks mate

Artelier
Jan 23, 2015


I've got one that I just suddenly thought of:

- Anime fighting game, maybe in mid 2000s, for...I want to say, PC. Not sure if it came to consoles/arcades
- I believe it has a 3 button system.
- For characters, one was a bare fisted boxer. Another was basically a SUPERHERO, in like a jacket and no mask or anything, think something similar to Lars in Tekken. Some characters had variations, like the superhero guy had a variant where he was in full powered superhero mode.
- Bright and colourful graphics. Characters are pretty small compared to screen size, maybe about KoF97-2003 era.

Hakkesshu
Nov 4, 2009


Artelier posted:

I've got one that I just suddenly thought of:

- Anime fighting game, maybe in mid 2000s, for...I want to say, PC. Not sure if it came to consoles/arcades
- I believe it has a 3 button system.
- For characters, one was a bare fisted boxer. Another was basically a SUPERHERO, in like a jacket and no mask or anything, think something similar to Lars in Tekken. Some characters had variations, like the superhero guy had a variant where he was in full powered superhero mode.
- Bright and colourful graphics. Characters are pretty small compared to screen size, maybe about KoF97-2003 era.

I mean the obvious choice is one of the Guilty Gear games but I assume you know about those already.

Akatsuki Blitzkampf?
Rage of the Dragons or Matrimelee?
Martial Masters?
Melty Blood? (probably not)
The Rumble Fish?
Yatagarasu?
Big Bang Beat?

Hakkesshu fucked around with this message at 15:26 on Jan 10, 2020

Artelier
Jan 23, 2015


BIG BANG BEAT THANK YOU!!

And I knew every other game in that list, yes, thank you. I also briefly remembered Monster in the meantime too...

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:

Leal posted:

Alright this is gonna be a doozy, like 12 years ago my mom got me this game for PS2. Problem was that it was one of those blue disc games and the PS2 I had at the time couldn't play blue disc cds, so I never actually got to play it. At some point either I lost it or it was stolen. I did read the manual however, and I'm curious if this game ever actually existed or if I'm having some extremely hosed up memory of my past.

I believe the box art had a white backing with an outline of the protagonist's face, and the outlining was in a red or slightly orange color.
The player character was female and was a witch or something else that was proficient in magic.
The game took place either in a village that the protagonist ruled over or simply lived in and it was the hub area.
You would go out and do generic medieval fantasy things to accrue money that you would then use to upgrade your village.
I want to say the gameplay was something like the PS2 Baldur's Gate games, overhead hack n slash.
It was most likely a budget title, as that is the only reason my mom would ever get me a game outside of christmas or my birthday and she found it in the bargain bin

And go!


Rollersnake posted:

Demon Stone? Never played it, but I remembered that cover art, which seems like what you were describing.

I immediately thought of Demon Stone also and from everything in the description. It describes Demon Stone to a T.
However, Demon Stone is a DVD game, not one of the blue CD-ROM disks, so if the bolded part is true it cannot be Demon Stone.

But surely it was Demon Stone to remember such a cover, like it must be. But if not, maybe it's Summoner 2 like someone suggested or Dark Angel: Vampire Apocalypse.

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Leal
Oct 2, 2009
Wait, Dark Vampire's premise (gathering supplies to power up villages who help you get better gear, you play a female protagonist) sounds exactly like what I read in the manual. But the cover art doesn't look familiar at all. Did I manage to confuse 2 games, did I have both at some point :psyduck:


Mother fuckers need to stop stealing my poo poo god drat

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