Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Wheeee
Mar 11, 2001

When a tree grows, it is soft and pliable. But when it's dry and hard, it dies.

Hardness and strength are death's companions. Flexibility and softness are the embodiment of life.

That which has become hard shall not triumph.

persopolis posted:

With regard to tapping into the zeitgeist, was it in this thread that someone mentioned how the game taps into the idea of 'a future that never was"? I think it was related to the writings of Mark Fisher? The post felt very profound, but I dont remember the details sadly : (

here ya go

dead gay comedy forums posted:

I will repeat whenever needed: it takes true-hearted communist leaning - actually lets go with straight up belief here - to do such a savage take on its failure like this game did. Outside literature, very few pieces of media in general have tried to artistically cope with the collapse of the Revolution, and Disco absolutely delivers on it.

It is everywhere and nowhere: a major reason of the way things are as they are now in Revachol is because communism happened, but absent; your own (harry's) contemplation of the matter leads to a very precise comment that 0.000% of the communism has been built. Yet, love did him in, but communism pulled the trigger.

Kurvitz and the other writers (I understand that one or two of them are Russian, even) seem to share a certain sensibility of the matter that intellectuals like Mark Fisher have described as "hauntological", the absence of something that is necessary to our present. A "nothing" that demands resolution in our collective understanding of the world. The original Communist Manifesto is all about that poo poo: "A spectre haunts Europe". What haunts Revachol and in many similar ways our own world, is the absence of the future promised. A new order of things happened, then it was crushed, at the cost of creating a hole in history. A flaw.

To mull over this flaw, to ponder about what it really means, it is really complex poo poo. Zizek, among others, have said that the actual philosophical and psychological cost of the failure of the Soviet Union has not been fully assessed and understood because of the sheer, titanic tragedy of it all: for a few years, the dream society that a lot of people envisioned and envision now was a concrete, real, actual in-the-fullest-sense-of-the word thing.

If one subscribes to the hauntological point-of-view, this was such a massively momentous occasion that essentially reshaped the course of history forever. From this moment onward, the new society, the revolutionary society, had to be. The failings of its government, the fact that it not lead the West to go along with it, the absence of its promise and its final downfall created much of the cultural malaises we suffer now, for if we were haunted before to bring it to existence, now we are haunted for its absence: things are not in the order that they are supposed to.

Disco tackles some of that poo poo exemplarly, mostly by giving you that feel, that yearning conveyed by the soundtrack and in some particular dialogues and scenes. Communism has failed, surely. For that, this is a weary world. However, playing it again, after you got to know the scars and has the hang of the place, a simple "Revachol forever" gains a powerful, foreboding feel. This is an invocation. The city has been conquered, but what it represents has not; its people have been put to suffer tremendous indignity, but they are the same that not too long ago, have put the most profound fear in the powerful forces of the world. Revachol forever means that they will become what they must be, again, for history demands it.

Adbot
ADBOT LOVES YOU

Megazver
Jan 13, 2006
Do you have that post with color symbolism of all the portraits saved as well?

DropsySufferer
Nov 9, 2008

Impractical practicality
something like over 50 percent of Russians regret the loss of the soviet union. Not sure about Ukraine who finally has its own country or the breakaways.

So the Russians have a nostalgia for the soviet union. That’s the short version.

Yet communism was not crushed it did quite the opposite. China is still officially communist as well.

quote:

If we add to this list the deaths caused by communist regimes that the Soviet Union created and supported—including those in Eastern Europe, China, Cuba, North Korea, Vietnam and Cambodia—the total number of victims is closer to 100 million. That makes communism the greatest catastrophe in human history.

The real loss are these people not a failed state.

Poland Spring
Sep 11, 2005

DropsySufferer posted:

Faaaaaaarrrrrttt

Are you our lucky fascist

Mr. Lobe
Feb 23, 2007

... Dry bones...


God in heaven we got a clown in here quoting that TPUSA 100 million deaths figure that includes, among many other things, the Nazis killed in world war II and the difference in birthrate between the USSR and western nations

Astounding. Did you fail an encyclopedia check or something?

DropsySufferer
Nov 9, 2008

Impractical practicality
Stalin’s regime murdered a mountain of people. Mao’s did as well is there disagreement here?

I’m a socialist there’s your realistic middle ground.

Communism always fails but yeah keep banging your head on that wall.

Fangz
Jul 5, 2007

Oh I see! This must be the Bad Opinion Zone!
abort abort, stop this line of argument

Wafflecopper
Nov 27, 2004

I am a mouth, and I must scream

DropsySufferer posted:

So the Russians have a nostalgia for the soviet union. That’s the short version.

That's not necessarily anything to do with idealism. The USSR was a superpower. Russia is a nationalistic place. It could just be people wishing for the glory of the old days

Animal-Mother
Feb 14, 2012

RABBIT RABBIT
RABBIT RABBIT
Has anybody counted how many people capitalism has killed or is that sort of thing outright dismissed as a nonsensical question that insults our dominant ideology?

cuntman.net
Mar 1, 2013

7 billion

skeleton warrior
Nov 12, 2016


Fangz posted:

abort abort, stop this line of argument

Rhetoric: [Easy: Failure] You can’t let this pass unchallenged! Someone is wrong on the Internet!

ConfusedPig
Mar 27, 2013


skeleton warrior posted:

Rhetoric: [Easy: Failure] You can’t let this pass unchallenged! Someone is wrong on the Internet!

I would argue that’s a failed composure check :v:

Wheeee
Mar 11, 2001

When a tree grows, it is soft and pliable. But when it's dry and hard, it dies.

Hardness and strength are death's companions. Flexibility and softness are the embodiment of life.

That which has become hard shall not triumph.

Animal-Mother posted:

Has anybody counted how many people capitalism has killed or is that sort of thing outright dismissed as a nonsensical question that insults our dominant ideology?

Soviet factory worker dies in industrial accident: Victim of communism

American factory worker dies after being declined medical care by insurance company: They should have worked harder

Also don't take the bait from the latest reactionary shithead spewing Nazi propaganda

dead gay comedy forums
Oct 21, 2011


DropsySufferer posted:

Communism always fails but yeah keep banging your head on that wall

Rhetoric[Challenging: Success] - here we, here we, here we loving go

Volition[Godly: Success] - you know, we can stop it here, but if you wanna do some praxis, we are all in

Empathy[Hard: Success] - to be quite frank, communism is a heartbreaking subject, so...

Reaction Speed[Challenging: Failure] - HEY BOOKGUY! THROW SOME COMPARATIVE STATISTICS!

Rhetoric[Easy: Success] - NOOOOOOOOOOOOOOOOOO. Don't.

Suggestion[Easy: Success] - Don't.

itry
Aug 23, 2019





:golfclap:

Frankston
Jul 27, 2010


I've started a second playthrough where I'm being the biggest fuckup and bad guy I can be but I just can't bring myself to be mean to Kim

Fuzz
Jun 2, 2003

Avatar brought to you by the TG Sanity fund

Accordion Man posted:

Both Joyce and Evrart are pretty fleshed out and nuanced, Joyce is a corporate lackey but she isn't a mindless sycophant and Evrart is shady but he is a genuine true believer in socialism.

You can really tell how much the devs hate centrism though because Sunday Friend has none of that.

Yeah but Evrart is so scummy and his VA is so smarmy that he just comes across as slimy. It's hilariously on the nose the way a Union leader is a mobster scumbag and so fat and lazy that he has his minions carry him around like a modern emperor, so all his overtures about socialism feel more like lip service and a filthy politician pulling a fast one on people than a guy who genuinely cares about anything other than himself and getting what he wants. Joyce is far more personable and relatable.

It really sucks because I'm playing a Socialist on my first playthrough but I really don't want to help Evrart because he's a loving manipulative scumbag.

Fuzz fucked around with this message at 17:03 on Dec 19, 2019

Buller
Nov 6, 2010
You cant play a socialist.

You can play a communist.

They never really show the difference but for example Measurehead is not a communist even though he is very much involved in union work.

The social democracy in Disco Elysium is very ideologically social democracy which is basically union control of work places.

Once the unions control the workplaces they can start to also get involved in society which in the case of Disco Elysium is real estate and crushing the previous drug dealers and setting up their own scheme which they say is without violence or turf wars. The profit hopefully going to honest working people instead of evil tyrants.

Contrast this with the area our cop comes from where he is hunted by a mafioso.

Communism in this game is showed as a sort of intelligencia anarchy and failed popular revolution, while the active socialism of the union is more of a labourers power and ownership movement.

Buller fucked around with this message at 17:13 on Dec 19, 2019

Oxxidation
Jul 22, 2007

Fuzz posted:

Yeah but Evrart is so scummy and his VA is so smarmy that he just comes across as slimy. It's hilariously on the nose the way a Union leader is a mobster scumbag and so fat and lazy that he has his minions carry him around like a modern emperor, so all his overtures about socialism feel more like lip service and a filthy politician pulling a fast one on people than a guy who genuinely cares about anything other than himself and getting what he wants. Joyce is far more personable and relatable.

It really sucks because I'm playing a Socialist on my first playthrough but I really don't want to help Evrart because he's a loving manipulative scumbag.

it may be productive to ask yourself who he's actually manipulating, and how

Lightningproof
Feb 23, 2011

Evrart is a champion of the workers' movement. He is the knight to whom I have pledged fealty.

No Mods No Masters
Oct 3, 2004

Mr Evrart is helping me find my gun

Social Studies 3rd Period
Oct 31, 2012

THUNDERDOME LOSER



No Mods No Masters posted:

Mr Evrart is helping me find my gun

Big Mad Drongo
Nov 10, 2006

No Mods No Masters posted:

Mr Evrart is helping me find my gun

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Ah great, now I have to reset the thread.

Cao Ni Ma
May 25, 2010



No Mods No Masters posted:

Mr Evrart is helping me find my gun

you know what they say about political power and guns

Begemot
Oct 14, 2012

The One True Oden

No Mods No Masters posted:

Mr Evrart is helping me find my gun

Elblanco
May 26, 2008
So I just picked this up and some things are just not clicking with me. why do I have parts of my brain talking to me? Why do I need to keep finding ways to not vomit while investigating a dead body? It feels off to a slow start, am I just dumb? Please, I love the idea of this game but feel like I'm missing something.

Buller
Nov 6, 2010
Thats just the tutorial bro

The Cheshire Cat
Jun 10, 2008

Fun Shoe

Elblanco posted:

So I just picked this up and some things are just not clicking with me. why do I have parts of my brain talking to me? Why do I need to keep finding ways to not vomit while investigating a dead body? It feels off to a slow start, am I just dumb? Please, I love the idea of this game but feel like I'm missing something.

Think of it as being like the Malkavian from VTM: Bloodlines, but without the combat. The voices in your head are all offering advice, but their advice is not always good so you should still use your own judgement.

The game itself is very open so if you feel like things aren’t progressing in the case, feel free to wander around and talk to other people. There’s usually always something else for you to do if you get stuck on something and very little in the game is time sensitive (the journal will indicate when something is by putting a little clock icon next to it).

Frankston
Jul 27, 2010


Elblanco posted:

So I just picked this up and some things are just not clicking with me. why do I have parts of my brain talking to me? Why do I need to keep finding ways to not vomit while investigating a dead body? It feels off to a slow start, am I just dumb? Please, I love the idea of this game but feel like I'm missing something.

It starts off very slow imo, I struggled to get a feel for it until about the second day and I began enjoying it a helluva lot from there. Stick with it, it'll be worth it.

Bold Robot
Jan 6, 2009

Be brave.



Elblanco posted:

So I just picked this up and some things are just not clicking with me. why do I have parts of my brain talking to me? Why do I need to keep finding ways to not vomit while investigating a dead body? It feels off to a slow start, am I just dumb? Please, I love the idea of this game but feel like I'm missing something.

Keep in mind that there are some checks you are supposed to fail. Failing a check often progresses the story, too, just in a different way. I would not recommend going through this game with a mindset that you need to find a way to pass every check.

Phoix
Jul 20, 2006




Fuzz posted:

Yeah but Evrart is so scummy and his VA is so smarmy that he just comes across as slimy. It's hilariously on the nose the way a Union leader is a mobster scumbag and so fat and lazy that he has his minions carry him around like a modern emperor, so all his overtures about socialism feel more like lip service and a filthy politician pulling a fast one on people than a guy who genuinely cares about anything other than himself and getting what he wants. Joyce is far more personable and relatable.

It really sucks because I'm playing a Socialist on my first playthrough but I really don't want to help Evrart because he's a loving manipulative scumbag.

I felt like Evrart started to come across as a more genuine believer as I did more work for him, but he always remains the slimiest man.

Infinite Karma
Oct 23, 2004
Good as dead





Phoix posted:

I felt like Evrart started to come across as a more genuine believer as I did more work for him, but he always remains the slimiest man.
He's one of those people who only say things you agree with, but you hate agreeing with them because you just hate them instinctively.

BurntCornMuffin
Jan 9, 2009


Elblanco posted:

why do I have parts of my brain talking to me?

Because you are a good and completely normal-brained human being: each of your skills has its own voice and personality, as is true with all completely normal people. As you level up those skills, they'll become more assertive and offer their wise counsel more frequently, which can open up checks and dialogue options associated with that skill.

Elblanco posted:

Why do I need to keep finding ways to not vomit while investigating a dead body? It feels off to a slow start, am I just dumb? Please, I love the idea of this game but feel like I'm missing something.

The corpse has been hanging for a week and is really smelly. Fortunately, it's a white check, so you need merely step back and level the skill to get in there and *DETECT* (drugs might help, too). If that doesn't work, Kim will tell you to get your poo poo together. Once you've followed through the thought tutorial to compress your poo poo, the check becomes much easier.

Every check that is required to advance the story is white, and can be repeated and made easier through drugs, leveling up, and faffing about with other things that directly or indirectly contribute. Failing that, just explore and chat with people: very frequently *alternatives* pop up.

Warmachine
Jan 30, 2012



BurntCornMuffin posted:

Because you are a good and completely normal-brained human being: each of your skills has its own voice and personality, as is true with all completely normal people. As you level up those skills, they'll become more assertive and offer their wise counsel more frequently, which can open up checks and dialogue options associated with that skill.


The corpse has been hanging for a week and is really smelly. Fortunately, it's a white check, so you need merely step back and level the skill to get in there and *DETECT* (drugs might help, too). If that doesn't work, Kim will tell you to get your poo poo together. Once you've followed through the thought tutorial to compress your poo poo, the check becomes much easier.

Every check that is required to advance the story is white, and can be repeated and made easier through drugs, leveling up, and faffing about with other things that directly or indirectly contribute. Failing that, just explore and chat with people: very frequently *alternatives* pop up.

You can also just get the ammonia from the gardener, which should give you plenty of bonus to your check.

DropsySufferer
Nov 9, 2008

Impractical practicality

ConfusedPig posted:

I would argue that’s a failed composure check :v:

Yep, I was working the night shift until 2am which I normally don't do. Not a good time to be posting.

Composure [Critical:Failure] - Why aren't we asleep yet?!

Volition [Critical :Failure] - What the hell are you doing? Never argue politics on the internet and especially not SA.

Half-light [Success] - You're passing out, you won't care about this in the morning. You need to engage in a political debate online right now.

ANYWAY

With Evrart I was curious about the brother.

chaosapiant
Oct 10, 2012

White Line Fever

Elblanco posted:

So I just picked this up and some things are just not clicking with me. why do I have parts of my brain talking to me? Why do I need to keep finding ways to not vomit while investigating a dead body? It feels off to a slow start, am I just dumb? Please, I love the idea of this game but feel like I'm missing something.

If you're not immediately sucked in by the first few moments of the game, unsure what to say. It almost sounds like you weren't entirely sure what kind of game this is?

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.

Warmachine posted:

You can also just get the ammonia from the gardener, which should give you plenty of bonus to your check.

OR talk to Cuno about it, and if you play your cards right, his wise counsel will give a bonus, allowing you to try it again as well

babypolis
Nov 4, 2009

chaosapiant posted:

If you're not immediately sucked in by the first few moments of the game, unsure what to say. It almost sounds like you weren't entirely sure what kind of game this is?

i mean it might take a little bit for the story to grab you but yeah the game remains fundamentally the same. its all about reading and choosing dialogue options. if thats the part that is bothering this might be the wrong game for you

Adbot
ADBOT LOVES YOU

Elblanco
May 26, 2008

babypolis posted:

i mean it might take a little bit for the story to grab you but yeah the game remains fundamentally the same. its all about reading and choosing dialogue options. if thats the part that is bothering this might be the wrong game for you

No, I just felt like I was missing something, especially now that I've failed to inspect the corpse 4 times now.

I'm getting a better feel for it now and I've been following other leads and I'm getting sucked into the world now. Just gotta find my loving gun.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply