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Lodin posted:It wasn't about the good Pokemon game! Yes it was, Pokemon Mystery Dungeon was the first thing they talked about!
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# ? Jan 9, 2020 18:12 |
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# ? Jun 5, 2024 21:20 |
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Cartoon Man posted:I’ve checked out of Pokemon until it gets a full reboot as Pokemon of the wild. Pokémon Ranger when you cowards
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# ? Jan 9, 2020 18:12 |
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Araxxor posted:Love to see Pokemon joining in on the classic "let's cut out content and sell it as paid DLC" Nintendo has been doing with the Switch. How much of the expansion pass stuff has actually been found in the base game files? I mean Sword and Shield were cracked open weeks before they got to launch even so something must have been found by now.
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# ? Jan 9, 2020 18:12 |
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Montalvo posted:Hey how do I stop sucking at Into the Breach? Every mission is going to spiral out of control, so the more control you can maintain early on, the less it'll spiral later. It's a lot like chess, in that you can't just plan for your current turn, but need to be looking 2 or 3 turns ahead. Bumping a bug out of the way this turn might save a city, but you might be bumping them into an even worse position next turn when more bugs surface. Your absolute #1 priority every turn is ensuring no cities get blown up. The bonuses for this will form a positive spiral that will make it easier to save all the cities on later missions and get even more bonuses. Permanently removing enemies by blowing them up or dunking them in the water is your next priority, because you don't have to account for dead enemies in later turns. Don't be afraid to sacrifice the health of your units to park them on emergence points either, trading 1 HP to keep an entire enemy unit off the board can make a huge difference. You also want your units to take hits for cities if that's your only choice, as long as it doesn't kill the unit. Ideally every mission will end with all cities safe and your units all on the verge of death (but not dead), because that means you used every resource available to you to keep the situation in check. It's been too long since I last played to give serious upgrade advice, but I dimly remember upgrading weapons made the most difference since that let me remove more enemies from the board per turn. Movement range was another big one, since that gives you more positioning options to work with.
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# ? Jan 9, 2020 18:19 |
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Too Shy Guy posted:It's a lot like chess, in that you can't just plan for your current turn, but need to be looking 2 or 3 turns ahead. I think this is the main issue I am facing at the moment. Coincidentally, I am loving terrible at chess.
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# ? Jan 9, 2020 18:20 |
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Viewtiful Jew posted:How much of the expansion pass stuff has actually been found in the base game files? I mean Sword and Shield were cracked open weeks before they got to launch even so something must have been found by now. literally none of it pretty sure lol
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# ? Jan 9, 2020 18:22 |
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Like, gently caress sometimes I WISH it were true in every case that DLC is always cut content made to sell later. Then it wouldn't fell like it takes forever to come out in some cases even though it's a good thing when devs take their time on stuff. gently caress maybe the Bioshock Infinite DLC would have better by a smidgen if it was all ready-made and ready to go in 2013 because they actively made parts of the base game story worse while working on the last part of the DLC. Because they thought by doing what they did in one specific instance they were fixing problems the base game had listening to the feedback. But the story just got worse! Things would have been better off if they had just gone the quick and greedy route and made all the DLC pre-made combat arena fluff.
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# ? Jan 9, 2020 18:26 |
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Eshop sale just launched
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# ? Jan 9, 2020 18:29 |
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Montalvo posted:In a multitude of ways but when it comes to Into the Breach I usually have a very hard time with map control and keeping the grid powered. I can usually make it past the first island but barely, and on subsequent islands I either get killed or just take one too many hits to the buildings. I'm usually unable to kill off more than a handful of enemies, so on most maps I am constantly scrambling to mitigate damage, rather than being on the offensive. some random rear end tips: Unlock pilots, some of the skills like immunity to binding, extra move after attack, and double-tap are game-changers. The pilot with immunity to smoke/webbing is borderline required to use the electric smoke squad (with the Jet Mech). If you are given a reward choice as a mission, always take a pilot you haven't unlocked above anything else. don't do the intuitive tactical thing of having your artillery units stand back, it's generally better in most cases to have your units in the center Some squads are notably bad at certain missions- the electric whip squad for instance is awful at the train missions and you should avoid missions with "defend the train" as an optional objective whenever possible. Similarly, the fire squad is generally amazing but not great at the "destroy the dam" missions because unless you equip new weapons, you have no direct damage ability. Your squad is full-healed for free after every mission. Consider health a resource like anything else- just be careful that you didn't misread things and accidentally take a 3-damage shot with your 2-health mech Environmental damage/effects, and status effect damage are done first in the enemy turn order. This means that any enemy standing in an insta-kill spot *from the environment* can be ignored, because it will die before it can do anything. Similarly, any enemy which is on fire and has 1HP left will die at the start of the next turn. Note that this does *not* apply to NPC attacks, which includes the insta-kill exhaust from the rocket launches in certain missions. Many squads have a mech whose power is basically just moving enemies around - if you're in a mission with water/lava or environmental hazards, always look for opportunities to insta-kill enemies with this. The final mission is absurdly easy if you have a fully decked out teleport mech, for instance, because there are so many environmental hazards to exploit. Feels Villeneuve fucked around with this message at 18:36 on Jan 9, 2020 |
# ? Jan 9, 2020 18:29 |
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That's a pretty nice price drop on Mario+Rabbids.
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# ? Jan 9, 2020 18:31 |
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Mr Ice Cream Glove posted:Eshop sale just launched
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# ? Jan 9, 2020 18:32 |
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Mr Ice Cream Glove posted:Eshop sale just launched Anyone who hasn't bought Celeste yet - get it. And as a Splatoon fan, I don't understand why it's still that expensive. They stopped doing Splatfests a long while back...
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# ? Jan 9, 2020 18:32 |
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At this point they should really be dropping ARMS lower than that lol
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# ? Jan 9, 2020 18:33 |
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Montalvo posted:Hey how do I stop sucking at Into the Breach? Play on Easy until you get a feel for the mech teams, vek types, and upgrade options. Make sure you are swapping out the 2 generic starting pilots for the ones you find in time pods, then selling the old pilots for stars. Instant kills from water or environment hazards are crucial. If you have to choose between saving a building or completing a bonus objective, complete the bonus objective. Not only do you get the reward from the objective, but doing all the bonus objectives on an island gives you an extra reward. Not losing any buildings on an island just gives you an achievement.
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# ? Jan 9, 2020 18:34 |
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Not putting every pokemon in the game at launch: bad Adding missing pokemon later: also bad, apparently
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# ? Jan 9, 2020 18:37 |
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Do people still play ARMS online? I might hop on later if so, its fun
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# ? Jan 9, 2020 18:37 |
Mr Ice Cream Glove posted:Eshop sale just launched lmao remember Arms? Turns out that franchise didn't have... legs.
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# ? Jan 9, 2020 18:38 |
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Tipps posted:If you have to choose between saving a building or completing a bonus objective, complete the bonus objective. Not only do you get the reward from the objective, but doing all the bonus objectives on an island gives you an extra reward. Not losing any buildings on an island just gives you an achievement. I forgot how bonuses work, definitely do this instead of what I said.
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# ? Jan 9, 2020 18:40 |
Augus posted:At this point they should really be dropping ARMS lower than that lol It seems like everybody who played it liked it, but the problem was nobody was dropping sixty bucks on a gimmicky fighter that launched the same day as Zelda. If they made it a free pack-in with new Switches I bet they could turn Arms into a really popular IP.
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# ? Jan 9, 2020 18:44 |
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Too Shy Guy posted:I forgot how bonuses work, definitely do this instead of what I said. also, unless your grid damage is becoming serious, prioritize pods as well- in terms of "currency" (reputation) reactor cores are worth 3, and grid is worth 1. I believe pods, when they show up are also considered a bonus objective. Generally, unless you badly need it, your reputation should be spent on cores, using the "change" to buy grid. One other thing (mostly applies to the fire squad)- enemies will not deliberately move onto flaming squares unless they're already on fire - you can use this to protect cities from melee attacks. Cities also do not take any damage from being set on fire.
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# ? Jan 9, 2020 18:45 |
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Feels Villeneuve posted:Cities also do not take any damage from being set on fire.
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# ? Jan 9, 2020 18:46 |
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Gripweed posted:lmao remember Arms? Turns out that franchise didn't have... Although they might be able to punch up the franchise with a progressive sequel.
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# ? Jan 9, 2020 18:47 |
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Mr Ice Cream Glove posted:Eshop sale just launched I wasn't expecting to see Mario Kart on sale pretty much ever, so that's cool. How does D:OS2 play on Switch? I definitely want to play through that at some point, but up until now I was planning to get it on Steam.
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# ? Jan 9, 2020 18:49 |
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Thanks for all the tips everyone!
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# ? Jan 9, 2020 18:50 |
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oh and if you weren't, make sure you click the stick and check the turn order. You need this if you want to see if it's possible to take out an enemy attacking a city with friendly fire, for instance
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# ? Jan 9, 2020 18:51 |
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Montalvo posted:Hey how do I stop sucking at Into the Breach? The Praying Mantis pilot is a strong starter. His passive replaces your heal with a 2 HP push, which can make some of the utility mechs a little more flexible in the early going, before they get unlocks and really start rolling. Also, play on Easy until you figure it out. Or just play entirely on easy. Whatever. You don't have anything to prove. Huxley fucked around with this message at 19:23 on Jan 9, 2020 |
# ? Jan 9, 2020 18:52 |
Bolt Lux posted:Although they might be able to punch up the franchise with a progressive sequel. That's a stretch
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# ? Jan 9, 2020 18:55 |
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How do i stop sucking if i'm already playing on easy?
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# ? Jan 9, 2020 18:55 |
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Montalvo posted:Thanks for all the tips everyone! I don't know that I ever would have gotten good at Into the Breach if I hadn't watched someone way smarter than me play. Tom Francis did a short series of videos where he talks out loud about his thought process each turn, and that made the game insanely easier for me to parse and think ahead on: https://www.youtube.com/watch?v=nnuVVfXy2Xo
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# ? Jan 9, 2020 18:56 |
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HenryEx posted:How do i stop sucking if i'm already playing on easy? unlock the fire squad and burn the entire map to a crisp, while also maxxing out the teleport range so you can basically just move any enemy on the board to any square on the board. fire squad kicks rear end
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# ? Jan 9, 2020 18:58 |
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Nibble posted:I wasn't expecting to see Mario Kart on sale pretty much ever, so that's cool. It works great. A bit long-ish load times but that’s all.
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# ? Jan 9, 2020 18:59 |
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Nibble posted:How does D:OS2 play on Switch? I definitely want to play through that at some point, but up until now I was planning to get it on Steam. It plays very well, big recommendation.
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# ? Jan 9, 2020 18:59 |
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Grabbed Bomberman and the Castlevania/Contra collections via that sale.Gripweed posted:It seems like everybody who played it liked it, but the problem was nobody was dropping sixty bucks on a gimmicky fighter that launched the same day as Zelda. If they made it a free pack-in with new Switches I bet they could turn Arms into a really popular IP. Arms wasn’t a launch title like Zelda. It came out a few months after. I enjoyed it but it needed more. I’d be interested in a bigger story mode that fleshed out the fighters. SeANMcBAY fucked around with this message at 19:28 on Jan 9, 2020 |
# ? Jan 9, 2020 19:03 |
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Grim Fandango is cheaper than a modest latte. I don't want people asking me about Grim Fandango.
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# ? Jan 9, 2020 19:11 |
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Huxley posted:The Praying Mantis pilot is a strong starter. His passive replaces your heal with a 2 HP push, which can make some of the utility mechs a little more flexibility in the early going, before they get unlocks and really start rolling. Disregarding the spoiler, that pilot is particularly hard to unlock and not one someone just starting the game would be able to get easily. Took me a while to get those guys, though luckily she was the first. I also suggest playing on Easy, it throws less poo poo at you, giving you time to understand things before moving up to the harder difficulties. Butterfly Valley posted:As with everything in BotW there's a few ways around that problem, and yours is the most expensive Getting the lizards is still in my top 3 BotW Memories. I snagged the last one and delivered them by gliding all the way down on the last few seconds of my final free potion. It was such a relief.
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# ? Jan 9, 2020 19:21 |
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100YrsofAttitude posted:Disregarding the spoiler, that pilot is particularly hard to unlock and not one someone just starting the game would be able to get easily. Took me a while to get those guys, though luckily she was the first. Didn't even think of it as a spoiler, whoops.
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# ? Jan 9, 2020 19:25 |
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I love Bayonetta 1 and 2 and have never played a Devil May Cry. Will I enjoy DMC on Switch?
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# ? Jan 9, 2020 19:28 |
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Model Camper posted:I love Bayonetta 1 and 2 and have never played a Devil May Cry. Will I enjoy DMC on Switch? The first one? Its a little dated and nowhere near as fluid as bayonetta but you could do worse.
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# ? Jan 9, 2020 19:31 |
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If I had one wish but it could only be videogame related, I would wish roguelikes do not exist and never will
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# ? Jan 9, 2020 19:35 |
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# ? Jun 5, 2024 21:20 |
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Model Camper posted:I love Bayonetta 1 and 2 and have never played a Devil May Cry. Will I enjoy DMC on Switch? Wait a week they should be announcing DMC3 at the Nintendo direct, much better version, better effort port, should go live in the eShop that day Edit: oh yeah there should be a Nintendo direct next Thursday
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# ? Jan 9, 2020 19:36 |