|
Tokyo Mirage Sessions Sharp Eff Eee Encore also known as Shin Megami Tensei Cross Fire Emblem is a Switch port of a 2015 JRPG. It released on the WiiU and sold about 3,000 copies meaning each console owner bought an impressive 15 copies per person. The game received generally favorable reviews from the handful of people that played it, and it's out on something people actually own now so here's a thread for newcomer discussion. The original now-closed thread for it can be found here The game itself is best described as a Fire Emblem-flavored version of Persona game, e.g. a JRPG where the personas you summon are Fire Emblem characters such as Chrom, the shopkeep is Anna, etc. https://www.youtube.com/watch?v=L_gYQCOlW9E Encore version enhancements: Includes DLC from the original New dungeons / Ex Story Chapters New outfits New songs You can choose to have Tsubasa need glasses for some reason Non-combat members can join in attacks Ability to fast forward session attacks Improved load times
|
# ? Jan 17, 2020 21:09 |
|
|
# ? May 16, 2024 18:48 |
|
It's a better Persona game than Persona 5, dang it
|
# ? Jan 17, 2020 21:16 |
|
Unlucky7 posted:It's a better Persona game than Persona 5, dang it refuse to endorse this but it is good so far
|
# ? Jan 17, 2020 21:18 |
|
I borrowed a friend's Wii U to play this game
|
# ? Jan 17, 2020 21:18 |
|
yes but did it restore the vagina bones
|
# ? Jan 17, 2020 21:31 |
|
General Morden posted:yes but did it restore the vagina bones they took them away even in the japanese version this time
|
# ? Jan 17, 2020 21:32 |
|
General Morden posted:yes but did it restore the vagina bones My understanding is that all versions of Encore in all regions are based off of the Western version, so it's no bones for anyone anywhere. edit: f,b
|
# ? Jan 17, 2020 21:33 |
|
No bones about it! This game is wack!
|
# ? Jan 17, 2020 21:38 |
|
ive only gotten to beating the first boss and leaving the area and the game is already thirsty enough as it is
|
# ? Jan 17, 2020 21:43 |
|
Stux posted:refuse to endorse this but it is good so far Hyberbole aside, I am glad more than 10 people gets to play this game this time around
|
# ? Jan 17, 2020 21:48 |
|
Do the FE characters actually do anything with the cast outside of fights or are they just there to facilitate combat like personas?
|
# ? Jan 17, 2020 21:48 |
|
Oh Snapple! posted:Do the FE characters actually do anything with the cast outside of fights or are they just there to facilitate combat like personas? There's a little magical realm room where you do all your upgrading etc. stuff and they're in there and you can talk to them. Otherwise, they're just personas.
|
# ? Jan 17, 2020 21:51 |
|
Aphrodite posted:There's a little magical realm room where you do all your upgrading etc. stuff and they're in there and you can talk to them. There is banter between the cast and the FE characters in dungeons and battles, the later of which is still untranslated
|
# ? Jan 17, 2020 21:54 |
Played this on wii u back in the day, but i did just buy it to give it to a friend. Fantastic game.
|
|
# ? Jan 17, 2020 21:56 |
|
I never finished the original because it was just too hard to justify having the Wii U take up space where I was living at the time. My other half tells me this got delivered and it's waiting for me when I get home so I'm pretty psyched to tear into it again this weekend.
|
# ? Jan 17, 2020 21:59 |
|
Unlucky7 posted:There is banter between the cast and the FE characters in dungeons and battles, the later of which is still untranslated its a shame cos the animations and stuff are super good and its all really polished except that, but its minor overall
|
# ? Jan 17, 2020 22:00 |
|
Oh Snapple! posted:Do the FE characters actually do anything with the cast outside of fights or are they just there to facilitate combat like personas? Tiki is a real character
|
# ? Jan 17, 2020 22:05 |
Oh Snapple! posted:Do the FE characters actually do anything with the cast outside of fights or are they just there to facilitate combat like personas? They talk with the party outside dungeons and banter during cutscenes and sidequests. They have personalities unlike their Shadow Dragon counterparts.
|
|
# ? Jan 17, 2020 22:59 |
|
Cross-posting from the MegaTen thread:W.T. Fits posted:
W.T. Fits posted:https://twitter.com/WT_Fits/status/1218283000443486208 W.T. Fits posted:I never finished my playthrough on the Wii U, even though I made it pretty drat far into the game. I kept running into a glitch where I'd go to read the characters' profiles when they updated after plot segments, and the game would freeze up. So I eventually just stopped playing.
|
# ? Jan 17, 2020 23:08 |
|
barry keeps yelling out english curses in his best joseph jostar impression
|
# ? Jan 20, 2020 05:26 |
|
Stux posted:barry keeps yelling out english curses in his best joseph jostar impression Barry Goodman is a national treasure.
|
# ? Jan 20, 2020 15:32 |
|
This game is so much better without the crazy load times. Even opening the menu could be bad on the WiiU version.
|
# ? Jan 20, 2020 15:39 |
|
I think the Itsuki/Tsubasa Duo Art is still missable(?) so here is the guide on how to get it from the last version which I assume still works. https://gamefaqs.gamespot.com/boards/701254-tokyo-mirage-sessions-fe/73976145
|
# ? Jan 21, 2020 15:35 |
|
Seems like the Pierce bug is still in. tldr do not learn the passive skill Pierce. Its stronger counterpart Penetrate is okay to learn. Fine print: Pierce is a passive that makes your physical attacks ignore Resist. The bug is that the game's Session calculations treat Pierce as a higher level skill called Penetrate which makes you ignore nullify and drain in addition to resist. So if you have Pierce the game thinks you can ignore Nullify and Drain conditions when you cannot, and will make you attack those sometimes which breaks your Sessions on the unsuccessful hit (and in case of Drain heal the enemy.) So like if you're fighting an enemy that Nullifies Fire and hit it with a Sword attack, it can trigger Sword-Blaze and that ends your combo. The exception is (Spoiler until Chapter 5) Yashiro. Because of that character's session skill variety Pierce works okay.
|
# ? Jan 21, 2020 18:30 |
|
Wasn't there another bug where the character profiles would get so big they would just crash the game? Wonder if that's still a thing.
|
# ? Jan 21, 2020 19:20 |
|
Seeing this game get re-released really makes me want to play it. I've got a copy of it. I have my WiiU. I could easily plug in the WiiU and play the game. That's all I have to do why do I want to buy this again on the Switch what is wrong with me But anyways I think this might have been the hardest I've ever bounced off of a game. I absolutely loved it clearing through the first dungeon but then at some point I started thinking that the dungeons were lasting too long and the puzzles were not super fun and I was begging the game for an Axe user. Also the Mirage designs are very polarizing and I'm very much in the "wow I hate them" camp. But I feel like none of those things are enough to stop me from trying again
|
# ? Jan 21, 2020 20:05 |
|
I dunno if I'm just not far enough into the game yet or if I'm expecting too much coming from P5, but while I really enjoy the game so far, I feel like the combat could stand to be a bit flashier. Even the whatever-skills (essentially your supers when your bar is charged) look kind of underwhelming. I can't really put my finger on it, nothing's bad or turning me off the game, I just always catch myself thinking "man that could've used some extra fancy shmancy effects" or something along those lines. Something to make the attacks, especially the bigger ones, feel more special. So far it's just 3 people standing in a circle stabbing various things at enemies. As an example (Chapter 1 Boss Spoilers): The cutscene leading into that boss was pretty badass. Tsubasa falling out of the sky and then riding on a Pegasus that then turns into some sort of horse-motorcycle-F15 hybrid with the front half of a horse and the back half of "two loving jet engines". That was so cool! And then it switches into battle and she just stands there bopping back and forth, drawing circles into the air or jump stabbing a spear at something. Just kinda disappointing and underwhelming But to be fair, that's where I stopped last night so who know's what's still to come.
|
# ? Jan 22, 2020 11:29 |
|
Tms was made years before p5.
|
# ? Jan 22, 2020 12:47 |
|
This game is good. I just lost 3 hours of progress because I got my poo poo kicked in by a side quest battle. That is not a gripe about the game. I should have saved more, but the anime bullshit almost made me forget I'm playing a SMT game. I do wish they had subtitles for battle related stuff. It's hard to really get what is going on when everybody is talking Japanese. Also Kiria hits hard doesn't she? Mulderman fucked around with this message at 13:45 on Jan 22, 2020 |
# ? Jan 22, 2020 13:25 |
|
abraxas posted:I dunno if I'm just not far enough into the game yet or if I'm expecting too much coming from P5, but while I really enjoy the game so far, I feel like the combat could stand to be a bit flashier. Even the whatever-skills (essentially your supers when your bar is charged) look kind of underwhelming. I can't really put my finger on it, nothing's bad or turning me off the game, I just always catch myself thinking "man that could've used some extra fancy shmancy effects" or something along those lines. Something to make the attacks, especially the bigger ones, feel more special. So far it's just 3 people standing in a circle stabbing various things at enemies. I will say it does get flashier later on in very specific ways, but remember that this game was before P5, and with a significantly lower budget.
|
# ? Jan 22, 2020 13:48 |
|
my main problem coming from persona and other smt games is that its a bit easy but i guess they wanted fe people to play it and im still enjoying it a lot regardless.
|
# ? Jan 22, 2020 14:00 |
|
Are there adjustable difficulties from the start?
|
# ? Jan 23, 2020 03:53 |
|
Item Getter posted:Are there adjustable difficulties from the start? There's a hard mode. I don't know what it does but it feels pretty good. I never had a wiiU but I always wanted to play this. I'm glad it came to switch because it owns.
|
# ? Jan 23, 2020 03:58 |
|
Stux posted:barry keeps yelling out english curses in his best joseph jostar impression https://twitter.com/Tomenheimer/status/1219451772671950849?s=19 https://twitter.com/Tomenheimer/status/1220178052589555713?s=19
|
# ? Jan 23, 2020 03:59 |
|
Item Getter posted:Are there adjustable difficulties from the start? there is easy, medium and hard. idk if it unlocks granular stuff like in persona on a ng+.
|
# ? Jan 23, 2020 03:59 |
|
I think all the difficulties are just that, so you don't need to worry about missing anything. That being said, after making my sixth trip between the first dungeon and Tiki to forge more weapons I'm starting to remember some of my original problems with the game. It's also worth mentioning that apparently the game languished in a state of "having absolutely no idea what to do" for a long time until they finally decided on something resembling the final result. This game is actually really interesting in that sense, contextually, where this game is explicitly a Persona (let's admit it they didn't actually do any SMT here it's all Persona)spinoff game, and yet this game has less in common with Persona than Three Houses does. I'm not sure if leaving all of the things they tried here on the cutting room floor when it came to make their next game is a good sign or bad sign, but when you consider how 3H turned out maybe it was for the best
|
# ? Jan 23, 2020 04:10 |
|
its actually way less persona or smt than i was expecting but im still enjoying it. the combat system uses the same basic idea but does a new thing instead of smt press turns and persona all out attacks. it is very easy though even on hard.
|
# ? Jan 23, 2020 04:26 |
|
Stux posted:its actually way less persona or smt than i was expecting but im still enjoying it. the combat system uses the same basic idea but does a new thing instead of smt press turns and persona all out attacks. it is very easy though even on hard. It makes me do the thing where the game is so easy that I skip doing almost any battles and then get to a mini/boss fight and get instakilled via enemy session, then you go and gain maybe two levels and then clown the fight
|
# ? Jan 23, 2020 04:38 |
|
RazzleDazzleHour posted:It makes me do the thing where the game is so easy that I skip doing almost any battles and then get to a mini/boss fight and get instakilled via enemy session, then you go and gain maybe two levels and then clown the fight i did get killed by one mini boss because i thought i should buff up when the actual answer was to just to kill off everything but the boss on the first turn
|
# ? Jan 23, 2020 04:40 |
|
|
# ? May 16, 2024 18:48 |
|
It’s enough of an SMT game that one savage encounter went poorly enough to wipe my party on the second turn and erase about an hour’s worth of progress. This just in: save often.
|
# ? Jan 23, 2020 06:56 |