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Gravitas Shortfall posted:If Valve wasn't a trash fire, we'd already have a TF3 to cover the massive streamlining + reworks the game needs True, assuming that a Team Fortress 3 were to have a whole new cast, I figure they'd probably end up raising the amount of classes through splitting off some of the sub variants off into their own dedicated characters(like Demo-Knight or Huntsman Sniper or Gunslinger Engineer)
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# ? Jan 20, 2020 17:12 |
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# ? May 29, 2024 17:15 |
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tf3 would be *so* beautiful and its never gonna happen
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# ? Jan 20, 2020 17:14 |
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drrockso20 posted:True, assuming that a Team Fortress 3 were to have a whole new cast, I figure they'd probably end up raising the amount of classes through splitting off some of the sub variants off into their own dedicated characters(like Demo-Knight or Huntsman Sniper or Gunslinger Engineer) i honestly dont know how id feel about that. I kinda like the subclass thing in a way. if anything i feel weapons should be more versatile in a way that you can mix and match to get creative, instead of the tried and tested combos, or stuff that is explicitly made to work with something else in a set, like air strike + parachute
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# ? Jan 20, 2020 17:15 |
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Overwatch might have the right idea with a larger number of specifically defined individual classes, if nothing else. With too many weapons and unlocks there's a point where choice paralysis gets really bad, and balance exponentially harder.
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# ? Jan 20, 2020 17:19 |
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drrockso20 posted:I have no issues with the Conch, it basically exists to make most of Soldier's less good Rocket Launchers(basically all of them besides Stock/The Original, Direct Hit, and Liberty Launcher) actually usable*, I mean I doubt anyone would ever touch the Cow Mangler otherwise(and that comes from someone who is a huge fan of that weapon) Cow Mangler + conch is such a great harassment loadout on Nucleus, jump up to the roofs and live there forever tossing infinite energy blasts down below on people leaving spawn or vomit a big ol supercharge when they try to cap the point.
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# ? Jan 20, 2020 17:21 |
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I agree. I wouldn’t be opposed to new classes, but outside of demo knight, the subclasses still fill a similar vibe of the main class, just more offensive or brawling. I think there are some ideas from other games if they cribbed might be better as a new class (a new Mann Co. hire if you will). My wish for TF3 would be fixing a lot of the jank still associated with the game, like melee, and removing a lot of the 1/2 ideas, reverting casual to quickplay, actually having a non 1/2 assed competitive match making, better tutorial/offline training for new players, and of course a better anti cheat. I think the core game play is still solid after over 12 years, but all the bolted on additions have made a number of issues.
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# ? Jan 20, 2020 17:24 |
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Ghost Leviathan posted:Overwatch might have the right idea with a larger number of specifically defined individual classes, if nothing else. With too many weapons and unlocks there's a point where choice paralysis gets really bad, and balance exponentially harder. I could see a hybrid route where subclasses are somewhat more codified to simplify loadouts and make identification easier. Having an entire new character seems like overkill and means you either have a bunch of nearly identical clone characters and have to learn to recognize several different looking characters as basically the same thing, or you make them all different for the sake of being different and now you have to learn a completely different character despite filling substantially the same role.
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# ? Jan 20, 2020 18:47 |
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I don't think I'd ever want the TF2 cast to change at this point, not gonna lie.
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# ? Jan 20, 2020 18:56 |
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Adding a bunch of new characters to the jenga tower roster is one of the things that led to overwatch's problems at the start of this discussion. It's much easier to ban a lovely weapon than it is to ban an entire core character class.
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# ? Jan 20, 2020 19:19 |
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Reiley posted:Adding a bunch of new characters to the jenga tower roster is one of the things that led to overwatch's problems at the start of this discussion. It's much easier to ban a lovely weapon than it is to ban an entire core character class.
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# ? Jan 20, 2020 19:25 |
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Oh, undoubtedly. But even if you kept the classes but changed the characters behind them, I'd be sad to see the original TF2 9 go.
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# ? Jan 20, 2020 19:54 |
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Keep the 9 classes, just include those neat female versions designed by lady artist who did some work for Valve. Then we would technically have 18 characters, but it would still be the 9 core classes.
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# ? Jan 20, 2020 21:09 |
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VideoGames posted:Keep the 9 classes, just include those neat female versions designed by lady artist who did some work for Valve. That to me is the best case scenario. Keep the originals, make the game less of a sausage fest, and don't bog the game down in a ton of extraneous classes or alternate skins.
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# ? Jan 20, 2020 21:13 |
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VideoGames posted:Keep the 9 classes, just include those neat female versions designed by lady artist who did some work for Valve. Make it 19 but the last one is just Demoman with both eyes.
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# ? Jan 20, 2020 21:17 |
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RareAcumen posted:Make it 19 but the last one is just Demoman with both eyes. But each eye is from one of the other two demos.
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# ? Jan 20, 2020 21:20 |
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if you're going to fix melee, let there be a sidegrade to the Ubersaw that lets me fire the needle off of it for that authentic "I hit you from across the room" experience
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# ? Jan 20, 2020 21:21 |
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Ariong posted:But each eye is from one of the other two demos. Or two eyepatches.
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# ? Jan 20, 2020 21:24 |
Im more interested in what would happen to the setting. Tf2s Industrial X Spy Film aesthetic is so drat on the loving nose i couldnt see anything other than that.
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# ? Jan 20, 2020 21:28 |
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Ariong posted:But each eye is from one of the other two demos. So 20 characters then
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# ? Jan 20, 2020 21:30 |
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Oh, I misunderstood. But still yes, more demos is better. EDIT: Wait, still confused. Do the eighteen classes not include two demos, with the 19th being a third demo?
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# ? Jan 20, 2020 21:37 |
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You see!! It's happening again!!!
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# ? Jan 20, 2020 21:43 |
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the snapped pupil concept art
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# ? Jan 20, 2020 21:43 |
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https://twitter.com/pablothinghouse/status/1218685958947835909
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# ? Jan 20, 2020 22:03 |
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On top of everything else that’s fundamentally broken and unfun with Overwatch that’s been mentioned their map design is pretty much pure garbage and while Valve has came out and said removing player agency via stuns and locks in a FPS is highly unfun Blizzard said “Nah gently caress that let’s give some form of stun or lockdown to pretty much every character”
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# ? Jan 20, 2020 22:56 |
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# ? Jan 20, 2020 23:02 |
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TF3 is a fever dream valve are focussing on dota and vr games
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# ? Jan 20, 2020 23:02 |
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pokemon trainer but you can switch between 9 fuckin characters
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# ? Jan 20, 2020 23:02 |
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also one of the things that most depressed me about this game and ive said it before is that we never got the adult swim show and if expiration date was any indication it would have been incredible
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# ? Jan 20, 2020 23:03 |
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VideoGames posted:Keep the 9 classes, just include those neat female versions designed by lady artist who did some work for Valve. There's a guy over on Reddit doing a comic with exactly that premise, it's pretty neat(Heavy's sisters have already been recruited to be new Soldier, Heavy, and Sniper) A Valve themed Smash clone would be amazing ArfJason posted:also one of the things that most depressed me about this game and ive said it before is that we never got the adult swim show and if expiration date was any indication it would have been incredible I really don't get why Valve didn't just outsource the project instead of just immediately giving up on it
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# ? Jan 20, 2020 23:20 |
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Team Fortress 3* *VR only
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# ? Jan 20, 2020 23:28 |
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Dieting Hippo posted:Team Fortress 3* gently caress me. I hate you. (Because you are right).
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# ? Jan 20, 2020 23:31 |
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drrockso20 posted:I really don't get why Valve didn't just outsource the project instead of just immediately giving up on it They didn't even bother to contract the work to finish out the comic arc, so it's no surprise they couldn't get a show off the ground (which would have done wonders for marketing). I assume the TF2 team was either coasting on SCM funds and stopped caring, or the team was too small to pull influence in their flat hierarchy system. Either way, huge waste of opportunity. Dieting Hippo posted:Team Fortress 3* Anarch fucked around with this message at 23:35 on Jan 20, 2020 |
# ? Jan 20, 2020 23:32 |
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Ariong posted:Oh, I misunderstood. But still yes, more demos is better. I misread that as one of the demons eyes instead of demo's. So, 9 characters, double that for girl versions. And then another demo that has an eye from the demoknight so they've got two eyes, and then you make female versions of them as well and that brings it to 22 characters.
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# ? Jan 21, 2020 10:51 |
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9 female mercs, 9 male mercs, Miss Pauling, Merasmus, Monoculus, Saxton Hale and Horseless Headless Horseman. If we really need to go over the 18 base figures.
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# ? Jan 21, 2020 10:57 |
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Both the male pyro and female pyro would use the same model though so that cuts out back down by one.
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# ? Jan 21, 2020 13:32 |
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Baron von Eevl posted:Both the male pyro and female pyro would use the same model though so that cuts out back down by one. Nah though cause otherpyro will wear a bulky cloth firefighter suit instead of the bulky rubber suit.
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# ? Jan 21, 2020 15:29 |
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Imoprtant: whats the genderswapped version of pybro. Been trying to think of a good pun but i cannot.
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# ? Jan 21, 2020 15:44 |
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ArfJason posted:Imoprtant: whats the genderswapped version of pybro. Been trying to think of a good pun but i cannot. How about Fyro?
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# ? Jan 21, 2020 15:47 |
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VideoGames posted:How about Fyro? Cryo, instead of burning your freeze. Although that’s horrible from a gameplay standpoint it would be fun to have a incomprehensible ying to the Pyros yang.
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# ? Jan 21, 2020 16:16 |
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# ? May 29, 2024 17:15 |
didnt the pyro have a freeze gun in TF classic
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# ? Jan 21, 2020 16:18 |