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MedicineHut
Feb 25, 2016

TheAgent posted:

who knows, but its a good bet

if they are trying to release sq42 as a standalone console game, that totally fucks with the whole "no see, its accessed through the same launcher so its the same game under the GLA" shtick they've been pushing for years now

it could also be something like "in the early game design and planning stages, with no substantial progress since 2014."

I am so enjoying the fact that CR righteousness claiming to be the saviour of PC games and shunning consoles may be coming to bite off half of his rear end.

e:

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MedicineHut
Feb 25, 2016

Agony Aunt posted:

You're all way overthinking this.

They aren't intentionally delaying anything.

They simply have nothing to release, and won't have for a very long time.

In their quest for fidelity they don't have many basic features even working or even on the roadmap. Half of what they need for SQ42 is on the SC roadmap and not planned for months or even longer.

No idea what the deal is with Calder, but whatever it is, this years i suspect someone is going to be in hot water.

Occam´s razor FTW. Not incompatible with Crobberts now wanting a console version tho.

Agony Aunt
Apr 17, 2018

by LITERALLY AN ADMIN

Rotten Red Rod posted:

:gbsmith: Keep cool guys. I've seen bigger delays in the last few years, that's harmless. The roadmap is a guarantee for quarter patches, not a feature guarantee. And we get some new features, that's also great. It looks like, SQ42 is still the priority and that's fine.

:gbsmith: Well, it was a big roadmap update... finally got what we asked for. I appreciate you all sharing what you think is possible this year. Don't expect a positive reaction.
I understand your sprint for sq42 causing this major disruption to PU.

:gbsmith: Is this April fools joke or is the company just a joke ?
SQ42 is killing the PU.. simple as that.

:gbsmith: Just ask playerbase if they want the focus on sq42 or PU.

:gbsmith: I rather have no sq42 and have the full force of CIG working on the PU.

:gbsmith: Well there are obviously scrambling to attempt to finish SQ42 this yr for the beta.... Why even bother doing anything with the PU right now. So much stuff removed for who knows how long. Looks like it might be a good year to take a break from SC lol

:gbsmith: sky is falling down because people apparently have forgotten that the priority is on getting sq42 ready and out of the door finally and then being able to just concentrate on the PU but hey. that is what happens if you forget to turn off your selective hearing. at least be entertaining with your rage, will you?

:gbsmith: they said they shifted some resources to sq42 not all of them

:gbsmith: There haven't been any layoffs (that we know of) so I can only attribute this alarming pare down to the possibility that CIG has re-assigned a significant portion of the SC developers to work on SQ42.



:psypop:


Do.. Do they actually think SQ42 is the problem? There were only 2 updates for it and they were both copy/pasted from the PU. There hasn't been progress on chapters in months. Why do they believe this?

They have to find a scapegoat for the problems, and since most don't care about SQ42 they blame it on that and its that which is holding CIG back from developing the real game!

I have no idea what is going on in CIG of course, but either complete shennanigans, pure incompetence, or both.

But as someone joked, they should do a poll. Backers will overwhelmingly vote to "delay" SQ42 (not sure what Calder would think of that, and a big gently caress you to everyone who wanted the single player game) to focus on PU. Backers will celebrate this "win" by splurging on more ships, CR will be absolved, and they will look forward to the new focus on SC. It will then be another year of excuses as to why SC isn't progressing as fast as they might expect, but they can keep it going with things like "need to retool the teams for the new focus on SC" and "we have now switched to drunken development so it will take a few months for the changes to take effect", and backers will accept it. A year later, they can find something else to blame. Perhaps once again put out a poll asking backers what features they should focus on.... remember those? Yeah, fun times.

Agony Aunt
Apr 17, 2018

by LITERALLY AN ADMIN

MedicineHut posted:

Occam´s razor FTW. Not incompatible with Crobberts now wanting a console version tho.

He's just expanded the vision. He initially set out to save PC gaming, but now has expanded that to save console gaming as well.

Perhaps in a few years he will include solving world hunger in the scope.

MedicineHut
Feb 25, 2016

Pretty sure whenever crobberts finishes his year planification narrative refactoring sometime in the next few weeks, everything will be back to normal, with more shitizen victory laps and aha!s

Zzr
Oct 6, 2016

bandaid.friend posted:

Does the game perform poorly when dogfighting at high speed?

There is no game.

Pixelate
Jan 6, 2018

"You win by having fun"
Meanwhile...

DapperDon
Sep 7, 2016

Beet Wagon posted:

That loving roadmap lmfao.

Jesus christ what must it be like to be the kind of person who has spent the last five years being certain that any loving day now CIG is gonna prove the haters wrong, and then just keep reading this poo poo every month.

I agree Beet. How about you take a seat for a moment and tell us all about how it's making you feel.

Rugganovich
Apr 29, 2017

peter gabriel posted:

Actually WoW has been out for 16 years now and is it finished? No, I think not. They are still developing it now, so if we add the initially development time to this WoW has actually been in development for 31 years so far, with no end in sight.
All the while bli$$ard are charging a monthly fee and DLC which is typical AAA publisher hacktivi$ion bullshit

And don't forget they charge for BlizzCon.
What a bunch of smarmy mouthbreathers.

DapperDon
Sep 7, 2016

G0RF posted:

This seems like the biggest unknown of 2020 — did Chris con Calder in 2018 or not? Did he knowingly mislead him about the true state of Squadron, or did he sell him on something else and they just publicized the deal as a Squadron-centric investment?

I can’t believe he’d be stupid enough to deliberately mislead a guy like Calder. But it sure feels like he must have.

Doesn’t it feel like it finally sunk through to Chris last year that he was completely and totally screwed?

Chris is the best salesman they have — so why has he gone silent? Is he afraid of saying something that will come back to haunt him? Has he already been sidelined and his projects turned over to outsiders? If you’re Calder, do you see Chris as a liability? He presumably does, otherwise why let the guy backers love most opt out of proselytizing to them?

2019 and 2020 still don’t have an explanatory narrative yet. Our last big narrative change was “Clive Calder invests $46 million to market Squadron 42 for a 2020 release.” That narrative has collapsed. It was pretty obvious long before Crytek made their provocative suggestions about the uncertainty of Squadron’s release. Now it’s crystal clear and with 300% magnification.

But what exactly are the ramifications of that?

That desperate man used the last bit of clout he had to get a few shekles to save his redemption comeback saga and will lie, cheat, and steal from his mammy to keep his dream propped up. We all know this. Chris has not stuttered one word of truth about this since 2011. The ramifications of this is that Sq42 and all the dirty tricks he and Ortwin used to keep bilking folks finally hit a wall. That game is now dead in the cradle because releasing it in any fashion opens this lawsuit back up and would be a self admission of guilt. They are out of time to try and switch to a new engine especially after leading the faithful for almost a decade by the nose and claiming a 2020 beta. Folks just don't have that kind of patience to wait another decade for it.

Rugganovich
Apr 29, 2017

Scruffpuff posted:

It was a magical time, to be sure. It wasn't just Sandi though; each member of the Dysfunction Squad had their own flavour and added something to the poo poo mix.

Sandi was a wildly inappropriate character who clearly gave less than two shits about Chris and his project, and was openly using him and the money to catapult her untalented rear end into Hollywood. The fact that her every attempt fell flat was the consistent character arc that kept the laughs coming. The transparency of her contempt for others, while she herself had nothing to be proud of, made this the best character she's ever likely to play, and the one she'll most be remembered for.

Chris was more or less the main character, an unprecedentedly inept figure whose self-confidence in his ability to do the impossible was only matched by his absolute inability to accomplish the mundane. His fumbling, bumbling, and stumbling rear end lurching around the stage while waving his arms around and spitting into cakes illustrated an incredible contrast between the image he believed he was projecting, and the one people actually saw. The visionary with no ideas, Chris represented the opposite of the hero's journey: a guy who sees himself as an underdog succeeding against all odds, while the actual events are him failing spectacularly at progressively simpler endeavors, eventually ending with him having accomplished nothing at all.

Ben rounded out the cast literally and metaphorically; the ascended fanboy forced to meet his hero. Health issues and creepy websites aside, Ben was playing the closest part to the "only sane man" in the cast, the role that Lando thought he was playing. His focus remained on the game and on the ships; his departure (or dismissal) occurred around the same time focus on the game had begun to diffuse out of control with land claims, tanks, and everything else including the procedural kitchen sink. His subsequent comment about another company making a Wing Commander sequel pretty much tells us everything we needed to know about his confidence in Chris. Ben's departure was when the show jumped the shark.

Lando was the show's Scrappy Doo, a character with undue focus and seeming ubiquity, who reveled in hamming up each and every appearance but who ultimately merely irritated the audience. Switching between sycophant, critic, troll, and supporter within moments and seemingly at random, this character was one the show most probably could have done without. That said, he still provided a few moments of humour here and there, but probably not enough to justify his presence.

Look at the guy who is warming up to do the 'foreword' for the best selling novel.
<Insert Best Selling Novel Name Here>

Rugganovich
Apr 29, 2017

Hav posted:

Picard is good.

That is all.

Isn't that behind another paywall streaming service? (I'm too lazy to check myself, so I'll wait for other people to do the work for me and wait for a response. Which is crazy when you think about it. I could have searched for the answer myself and read a couple of reviews in the time that it took me to write this whole post)

AbstractNapper
Jun 5, 2011

I can help

Bootcha posted:



I wonder how many characters you can fit in those redacted lines.

It kind of seems that Cryrekt understands nothing about game development though.

Anyway, my personal guess is the redacted text mentions "pre-alpha state" and "early days" in one way or another.

Agony Aunt
Apr 17, 2018

by LITERALLY AN ADMIN

DapperDon posted:

Folks just don't have that kind of patience to wait another decade for it.

"CIG can take all the time they need to get it right. I'd rather have a good game later than a buggy mess now. A rushed game is forever bad but a delayed game is always good."

Don't underestimate the willingness of the faithful to wait for an eternity.

Agony Aunt
Apr 17, 2018

by LITERALLY AN ADMIN

Rugganovich posted:

Look at the guy who is warming up to do the 'foreword' for the best selling novel.
<Insert Best Selling Novel Name Here>

Uncaged Desire?

Agony Aunt
Apr 17, 2018

by LITERALLY AN ADMIN

Rugganovich posted:

Isn't that behind another paywall streaming service? (I'm too lazy to check myself, so I'll wait for other people to do the work for me and wait for a response. Which is crazy when you think about it. I could have searched for the answer myself and read a couple of reviews in the time that it took me to write this whole post)

You clearly don't understand TV series devleopment.

Also: torrents.

tuo
Jun 17, 2016

Star Citizen: In order to allow downstream teams time to fully complete their implementations, this card has been moved to concern 4.0.

his nibs
Feb 27, 2016

:kayak:Welcome to the:kayak:
Dream Factory
:kayak:
Grimey Drawer
Hang on a second. A few days ago some goons in this thread were unironically calling Crytek Cryrekt!

MedicineHut
Feb 25, 2016

Agony Aunt posted:

"CIG can take all the time they need to get it right. I'd rather have a good game later than a buggy mess now. A rushed game is forever bad but a delayed game is always good."

Don't underestimate the willingness of the faithful to wait for an eternity.

Oh absolutely. Shitizens would much rather have SC never release than crash and burn now.

AbstractNapper
Jun 5, 2011

I can help
If you disregard all the missed deadlines and the amounting years of development while still in pre-alpha and still not having something that anyone could call "playable game worth its money" with a straight face....

It's actually quite a sensible decision to strip their spaghetti roadmap to bare minimum.

If the last year you aimed to advance the project progress by say a 30% and instead you've accomplished a .3%, then it would be insane to pile up even more for the new year. And that's not even something that is topical to the last year. They keep underachieving and dropping work on features at "tier 0" because of all the technical debt and because CIbuttG for years hasn't been operating as a company developing a game, but rather as a bunch of hacks marketing a game that does not exist and cannot possibly exist as promised, ever.

So, if your now exhausted overworked development team only from trying to provide a playable demo for your Con's and a convincing fake ad for another mode or vehicle that nobody asked, if they need a win, they should set way, way lower and achievable goals for the year (or next few months anyway).

Also SQ54 isn't happening this year, unless CI-hotG redefines "beta", which is not that far fetched by the way :lol:

Zushio
May 8, 2008

Rugganovich posted:

Isn't that behind another paywall streaming service? (I'm too lazy to check myself, so I'll wait for other people to do the work for me and wait for a response. Which is crazy when you think about it. I could have searched for the answer myself and read a couple of reviews in the time that it took me to write this whole post)

It's is on some tier of cable here. Admittedly a channel I don't subscribe too.

Edit: Quick looks says CBS will broadcast and have it on its streaming service. Followed by Amazon Prime in the States. Canada says CTV Sci-Fi for broadcast, Crave for streaming.

Agony Aunt posted:

You clearly don't understand TV series devleopment.

Also: torrents.

Also this.

Pixelate
Jan 6, 2018

"You win by having fun"
I stand by my interpretation

Pixelate
Jan 6, 2018

"You win by having fun"
So presuming SQ42 has been deliberately delayed, either by downing tools, or porting it to console, or whatever. And given that the PU is a poo poo show that breaks its own legs every time it sizes up a step forward. What the hell are the 400 devs actually working on?

Desperately building Battlefield? Constantly performing medical gameplay on the PU? Sneaking down the exit ramp?

his nibs
Feb 27, 2016

:kayak:Welcome to the:kayak:
Dream Factory
:kayak:
Grimey Drawer

his nibs posted:

Hang on a second. A few days ago some goons in this thread were unironically calling Crytek Cryrekt!

Not a pointy finger complaint btw - just help me understand the legals?

Daztek
Jun 2, 2006



his nibs posted:

Not a pointy finger complaint btw - just help me understand the legals?

Star Citizen is good and Crytek is CryRekt.

Sabreseven
Feb 27, 2016

Pixelate posted:

So presuming SQ42 has been deliberately delayed, either by downing tools, or porting it to console, or whatever. And given that the PU is a poo poo show that breaks its own legs every time it sizes up a step forward. What the hell are the 400 devs actually working on?

Desperately building Battlefield? Constantly performing medical gameplay on the PU? Sneaking down the exit ramp?

I'm finding it hard to believe that they actually have 400+ devs for the amount of 'progress', it seems more like 20-50 actual devs and the rest are just marketing and video production specialists.

Zzr
Oct 6, 2016

Rugganovich posted:

And don't forget they charge for BlizzCon.

The ad's targets paying to watch the ad will never cease to amaze me.

Colostomy Bag
Jan 11, 2016

:lesnick: C-Bangin' it :lesnick:

Thanks CIG, it has been a while since you've provided us some laughs heading into a weekend.

Fargin Icehole
Feb 19, 2011

Pet me.

Agony Aunt posted:

You clearly don't understand TV series devleopment.

Also: torrents.

Hack the planet y'all

his nibs
Feb 27, 2016

:kayak:Welcome to the:kayak:
Dream Factory
:kayak:
Grimey Drawer

Daztek posted:

Star Citizen is good and Crytek is CryRekt.

then my Idri are safe!

DapperDon
Sep 7, 2016

Agony Aunt posted:

"CIG can take all the time they need to get it right. I'd rather have a good game later than a buggy mess now. A rushed game is forever bad but a delayed game is always good."

Don't underestimate the willingness of the faithful to wait for an eternity.

Considering that the majority of the whales and serious die hard backers are in their late 30's-40's, stringing them along for another decade is just not something that is attainable. There comes a point where even that retread of a phrase will have lost meaning. Sure there will be a few terminally stupid incels that have strapped themselves and their entire identity to this shitshow, but then again I have seen Scientologists look at the whole Xenu saga think that is perfectly fine. For gently caress sake, I built a building that is designed to give them superpowers so I have a decent understating of how far people can be lost into a cult. CiG is no Scientology.

Sandweed
Sep 7, 2006

All your friends are me.

They are porting Squadron 42 to the unreal engine and is releasing it as an EGS exclusive.

shrach
Jan 10, 2004

daylight ssssaving time
I think under pressure about release dates, someone from CIG really did "admit" that SQ42 might never release at all. In an earlier redacted entry it said something like, "would come as a surprise to the paying customers". There's no delay that would come as a surprise to anyone. I'm not sure a console release would be a surprise with negative implications.

Crytek posted:

CIG has never provided a single authority stating that taking a second license from a third party to develop using the same code covered by the first license somehow voids the restrictions of the first license
This feels like a weak argument to me but I don't know. It is usually accepted that you own the licence, not the code, for software. But this might be a unique situation because it is identical software.

Also there's nothing as colourful as ram-raiding analogies in Crytek's rather dry filing, come on guys. Crytek have agreed to leave the bond intact until they refile if the motion to dismiss is granted so that is good news for future court case development. They are down to two complaints they want to return to when SQ42 is launched. I attempt to summarise their complaints thusly, so Crytek drives their truck into the window of the shop an

1.) Squadron 42 was developed from at least January 2016 under Crytek licence, having only then announced their intention to breach the GLA and the Amazon licence was never really applicable, but even if it was they were in breach for 9 months+prior to January 2016 probably because they intended from the start to sell separately even if they did not announce it. In terms of seeking a remedy I guess they argue they should have bought a second Crytek licence and that would have been ~$2m? I guess since they said that the Star Citizen licence of ~$2m was lower than their commercial rate, they would ask for more or royalties.

2.) CIG removed the Crytek credits from the game (Star Citizen) while still using CryEngine, even accepting that they had two licences, they still had to obey the Crytek licence and display Crytek credits. They are admitting that this claim is restricted to the loss of potential earnings from other CryEngine licences that presumably they did not sell because of the negative impact of CIG switching their credits and making their public announcement of the switch.

There seems to be no punitive damages allowed, so it would only be loss of earnings that they can argue.

They say they are only dismissing the credits claim along with the SQ42 claim because if/when/if SQ42 launches it would have the same issue probably maybe, so it makes sense to wait on that claim as a whole too.

MedicineHut
Feb 25, 2016

:reddit: posted:

CIG, you might have the best of intentions, and keep telling people "nothing is set in stone", yadda, yadda, yadda. But the awesome panels at Citcon along with the previous roadmap loadout perhaps raised peoples hopes that finally good progress was being made with development of SC. But when you strip out a lot of what people where looking forward to from the Roadmap, then it's naturally going to create disappointment and resentment. Just how much was actually done actually on-time last year (i.e. it wasn't pushed out at all), compared to how much was pushed back? If the answer is "not much" then it should be obvious that overloading the roadmap even though you cannot cope with it all, only to then remove the items, really isn't the answer. The point is that you are raising hopes too high and creating a lot of disappointment with your current method of roadmap updates.

:laffo: Of course the bait and switch has only happened with the "current method". The previous 8 years though have been totally square and fair.

ErrEff
Feb 13, 2012

Star Citizen was always marketed at the "PC master race" crowd so them doing a console game will be seen as a betrayal. Part of me thinks it'd be a bridge too far, even for them. However, if they see it as a viable choice to escape the licensing hole they've dug for themselves, I guess they might be considering it - even though CryTek is waiting for them at the other end of the tunnel with a knife.

As for the same/seperate launcher dilemma, CIG could design the game so that you need to generate a token via the Star Citizen PC launcher and then input it into the console version (of SQ42) to "authenticate" or whatever, thus technically requiring use of the main SC client. It's lovely and probably not going to fool the courts but it's one method that immediately sprung to mind.

ErrEff fucked around with this message at 14:06 on Jan 25, 2020

Pixelate
Jan 6, 2018

"You win by having fun"
Consoles are now powerful enough to realise Chris’s vision...

The SSD and ray tracing tech are a match made in heaven...

My org already has 12 troopers who are PS5-ready...

Pixelate fucked around with this message at 14:17 on Jan 25, 2020

Dooguk
Oct 11, 2016

Pillbug
Does part of the redacted text include "The backers will never know"?

TheDeadlyShoe
Feb 14, 2014

bandaid.friend posted:

Does the game perform poorly when dogfighting at high speed?

They finally realized that pixel on pixel combat is stupid, but rather than compromise ~Their Vision~ theyve decided to stack dumb penalties to try to force players into fights where they can actually see the enemy.

God forbid they just fix the design.

Agony Aunt
Apr 17, 2018

by LITERALLY AN ADMIN

Pixelate posted:

So presuming SQ42 has been deliberately delayed, either by downing tools, or porting it to console, or whatever. And given that the PU is a poo poo show that breaks its own legs every time it sizes up a step forward. What the hell are the 400 devs actually working on?

Desperately building Battlefield? Constantly performing medical gameplay on the PU? Sneaking down the exit ramp?

It is possible that having shown off their Battlefield mode 3 months ago they are now desperately trying to make it playable to release it, therefore other things have been pushed back.

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Agony Aunt
Apr 17, 2018

by LITERALLY AN ADMIN

MedicineHut posted:

:laffo: Of course the bait and switch has only happened with the "current method". The previous 8 years though have been totally square and fair.

Remember when they talked about doing intentionally impossible deadlines in order to motivate the staff? Ah, fun times. Then they said they would stop doing that... and still give unrealistic deadlines.

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