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I love Energy Orb Finding it in the first level is a huge blessing.
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# ? Feb 4, 2020 13:07 |
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# ? Jun 4, 2024 13:19 |
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# ? Feb 5, 2020 03:25 |
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So the one and only time I picked Teleportitis as my first perk, when I got damaged in the coal pits it placed me back in the mines. I'm guessing that's a bug and it's only supposed to place you in a nearby location like teleportatium or that teleport spell enemies cast on you, right? Otherwise it would make that perk even more useless than it already is. Also here's a secret pro strat (or at least the few streamers I watched didn't know): when you edit your wands in-between levels, you can double-click the spells in the wands to have them placed in your inventory without dragging and dropping.
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# ? Feb 5, 2020 21:47 |
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I think as long as you're near the top of the coal pits it ought to be able to dump you into the mines. Teleportitis has a pretty long range as I recall. You should be able to go back through a portal to get into the Holy Mountain, though you'll need some way to dig out the rubble from the earthquake spell. And watch out for desecration damage in the perk zone, though as I recall the rest of the temple should be safe.Useful Distraction posted:Also here's a secret pro strat (or at least the few streamers I watched didn't know): when you edit your wands in-between levels, you can double-click the spells in the wands to have them placed in your inventory without dragging and dropping. God drat it.
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# ? Feb 6, 2020 00:21 |
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Teleportatium tends to send you in the direction your cursor is pointed in. Not all the time, though.
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# ? Feb 6, 2020 00:53 |
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Speaking of weird things with mouse UI, it's pretty obvious that you can drop wands by opening your inventory and dragging from the slot to anywhere else on the screen. The position of the cursor determines the trajectory of the wand, though mostly that changes where on the floor it lands. What isn't obvious is that you can drop a wand so that it gets stuck inside terrain by dropping it upwards into a ceiling. You can still reach the wand to pick it up (usually) but enemies are far less likely to grab it and nuke you.
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# ? Feb 7, 2020 05:46 |
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10k also pictured: bug with wand radar
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# ? Feb 7, 2020 20:50 |
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Found a sodium flask today. Mixing with water creates explosions. Interesting.
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# ? Feb 9, 2020 22:38 |
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I wonder if it turns into salt if you spray it at that green gas in the fungal caves.
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# ? Feb 9, 2020 22:47 |
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Cardiovorax posted:I wonder if it turns into salt if you spray it at that green gas in the fungal caves. Who knows, what else it mixes with. The easy one was water, but I'm sure there might be others.
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# ? Feb 10, 2020 04:28 |
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Mix it with blood to create high pressure
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# ? Feb 10, 2020 04:50 |
TooMuchAbstraction posted:Oh yeah, Thunder Explosion is great. I had a run once where I was a lightning mage and the first temple had the explosion immunity perk. I just slapped Thunder Explosion directly on a wand and wandered around exploding at enemies. It was shockingly effective.
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# ? Feb 10, 2020 17:12 |
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Futaba Anzu posted:Mix it with blood to create high pressure goddamnit
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# ? Feb 11, 2020 19:35 |
The game seems kinda cool from what I've seen but: Has anyone made a mod to eliminate those horrible looking spiders or something, they make my skin crawl. Does the game run kinda laggy for anyone else? Have the devs said how far along they consider it? Like is it "mostly done" at this point? Lastly does the game really crash and start a new instance whenever you start a new game intentionally?
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# ? Feb 18, 2020 05:26 |
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Cuntellectual posted:Does the game run kinda laggy for anyone else? Cuntellectual posted:Lastly does the game really crash and start a new instance whenever you start a new game intentionally?
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# ? Feb 18, 2020 10:12 |
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Cuntellectual posted:Have the devs said how far along they consider it? Like is it "mostly done" at this point? It’s on the steam page. quote:Why Early Access?
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# ? Feb 19, 2020 20:04 |
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Havent played the game in a few months. Picked up a new wand with lotsa colorful spells in it that I didn't recognize, there were like ten of them in one wand, decided to give it a spin! cool and good!
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# ? Feb 20, 2020 02:51 |
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I'm pretty sure I die more often from the ceiling collapse effect of nukes than from the actual explosion.
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# ? Feb 20, 2020 03:27 |
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and they patched out worm health bars being physics objects, boo
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# ? Mar 3, 2020 17:13 |
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I had a really nice setup. Fire, explosion, and electric immunities; lightning bolts, dual-trigger spark bolts... Except one of the loving spiders in the jungle decided to come up through the floor and Mr. Bones showed up. I made it past the Vault, but I only managed to get off the ride with 2 HP. Needless to say I did not live for long in the ToTA.
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# ? Mar 3, 2020 20:24 |
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Got a really nice setup, a wand with a bunch of those little blue bubbles and a ridiculous fire rate, homing shots, fire/sludge/melee immunity... 685 max HP too. Everything else has been a breeze, so I just have to get through ToTA and I finally get a wi-- https://i.imgur.com/IXQmHah.mp4 god damnit Zamujasa fucked around with this message at 07:09 on Mar 4, 2020 |
# ? Mar 4, 2020 07:07 |
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In a zone that's chock full of a lot of awful poo poo, those white wizards are easily the worst loving thing in Temple of the Art. Even if you leave them alone they just follow you all over the place and try to jump into crossfire so they can laser you to death.
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# ? Mar 4, 2020 07:19 |
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Protip: thrown tablets will one-shot them. Always carry one specifically for them.
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# ? Mar 4, 2020 15:34 |
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I Said No posted:In a zone that's chock full of a lot of awful poo poo, those white wizards are easily the worst loving thing in Temple of the Art. Even if you leave them alone they just follow you all over the place and try to jump into crossfire so they can laser you to death. I had no idea that was their gimmick until after I died and looked up the enemy name.
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# ? Mar 4, 2020 18:41 |
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fun challenge: dynamite only.
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# ? Mar 5, 2020 04:07 |
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After 44 hours I have completed the game for the first time.
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# ? Mar 5, 2020 07:11 |
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Zesty posted:After 44 hours I have completed the game for the first time. Now get all the alternate endings.
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# ? Mar 5, 2020 07:54 |
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I had an alternate ending in each and every single playthrough. Always ending in my death though.
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# ? Mar 5, 2020 08:44 |
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I've never beat this game. 70 hours. I recently summoned a wand that threw eggs at everything and summoned so many buddies they killed me.
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# ? Mar 5, 2020 10:15 |
76 hours and no wins, but I am dumb enough to enjoy playing on the controller more.
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# ? Mar 6, 2020 01:14 |
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drat, and I thought I was bad for playing 12 hours and never getting farther than the area with the big spiders. Can people who have "mastered" the game beat it consistently even with the RNG aspect of needing good spells/wands? Enter the Gungeon probably took me about ~60 hours of play before I beat it the first time but now I'm confident I could beat it without trouble on a fresh save file.
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# ? Mar 6, 2020 01:36 |
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I've played over a hundred easy without as single win, but i like being brazen and dumb and pushing my luck and not taking things slow.
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# ? Mar 6, 2020 01:40 |
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FunkyFjord posted:I've played over a hundred easy without as single win, but i like being brazen and dumb and pushing my luck and not taking things slow. Going slow doesn't always help you out either, because it's nearly impossible to recover damage outside of progress. Even picking up max-HP boosts doesn't give a boost to your actual HP. So every mistake quickly adds up. From what I can tell watching people who stream it, RNG still plays a big role, but generally wins do get more consistent.
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# ? Mar 6, 2020 01:42 |
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I feel like the problem with consistency is that if you want to win consistently, you do a lot of fairly boring/repetitive things and try to go for reliable strategies. It's more interesting to do stupid, dangerous stuff. I know my consistency is crap at least in part because I always take Glass Cannon when it's available, I throw around nukes with wild abandon (the initial explosion has only killed me once, but the ceiling rubble has gotten me many a time), I love to raid the temple off of the snow caves, etc. That's not saying that I think I could win consistently if I didn't do that stuff, necessarily, but I'd have a much higher win rate.
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# ? Mar 6, 2020 01:52 |
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The one thing that never fails to disappoint me is how all the good, fun stuff is hidden deeper, so to actually play with most of it you have to survive the boring top half. I've seen enough wands with only "Rain Cloud (10)" to last a lifetime.
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# ? Mar 6, 2020 01:56 |
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I'm on a three win streak with the self-imposed rules being no orb rooms (or dark heart), no backtracking, and no reusing holy mountains for wand editing.
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# ? Mar 6, 2020 02:03 |
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I never play without edit wands anywhere which makes the game a ton of fun building wands on the fly while exploring. One of my last three runs lasted 3 hours and I enjoy all of it. I don't even bother trying to beat the main game anymore but build ridiculous wands to destroy everyone. I am trying to figure out the best setup for a build with glass cannon so you can survive every level.
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# ? Mar 6, 2020 03:03 |
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Hamelekim posted:I never play without edit wands anywhere which makes the game a ton of fun building wands on the fly while exploring. This is pretty loving essential. It makes the mines much less of a slog when you can screw around with wands in it.
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# ? Mar 6, 2020 03:07 |
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Hamelekim posted:I am trying to figure out the best setup for a build with glass cannon so you can survive every level. I think the god-tier would be something like: Have the Explosion Immunity and Homing Shots perks. Wand with the "projectile goes through terrain" as an Always Cast. Then just stack projectile speed, slime/alcohol cloud, and the "explosion on drunk/slimed enemies" modifiers. It's a homing death cloud that goes through walls and explodes massively. You don't even need the "giant explosion" versions (though of course nothing is stopping you from making an alcoholic homing nuclear death cloud) because Glass Cannon is so ridiculous already. The big problem is the reflection spirits; if they get LOS on you you're in deep poo poo unless you have a more selective means of killing things.
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# ? Mar 6, 2020 03:22 |
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# ? Jun 4, 2024 13:19 |
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A good basic strategy is to beeline down to the next Holy Mountain, clear out anything in the immediate vicinity, then explore from there, returning when you get low on health
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# ? Mar 7, 2020 16:55 |