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Inacio posted:i've never seen a Citizen's take on this/their 6mi mansion "He was already a millionaire" and "he's independently wealthy". But "he also deserves to be paid a lot"
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# ? Feb 24, 2020 18:36 |
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# ? Jun 6, 2024 10:14 |
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Of course you have to pay the CEO, and of course a genius like Crobbler should be compensated properly. After all, he's doing 12+ hours of coding every day!
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# ? Feb 24, 2020 18:56 |
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300 million $$$ & 7 years in development - STILL ALPHA https://www.youtube.com/watch?v=R4udZTQ1Jgw So you finally gave up on fapping to Elite Dangerous after finding out it's just a shallow shell of a game where the devs already gave up on it long ago and you are now looking for something else to satisfy your cravings but because Star Citizen isn't out yet you decided to preemptively poo poo on it because Elite Dangerous let you down or something? :P A bold strategy Cotton, let's see if it pays off. Way to blow your wad early with the Gary Oldman "parrp" face. Res tagged. Some ED fanboys have been on suicide watch since Star Citizen got atmospheric planets. I guess spending all these years stuck to a pilot's chair got to some of them. The bitterness and envy is palpable from Area18 to NewBabage lol I like your ED videos alot but drat. Unsubbed. Yeah I won't touch ED, too much grind and not enough fun. Delivering boxes in my carrack is 1000000% funner than flying around in a boring-looking ship that can't land on planets
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# ? Feb 24, 2020 19:02 |
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Quavers posted:300 million $$$ & 7 years in development - STILL ALPHA It's always important to keep in mind that these commenters are most likely over 30 years old.
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# ? Feb 24, 2020 19:27 |
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# ? Feb 24, 2020 19:32 |
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are Citizens finally starting to open their eyes? (seeing some familiar names on that thread too, lol)
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# ? Feb 24, 2020 19:37 |
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Quavers posted:300 million $$$ & 7 years in development - STILL ALPHA That res tag one has to be sarcasm, not even the most hardended backer... can... be... that.... re... tard...ed.... no, i can't believe it, i'll say, not even the most hardened backer can be that retarded. I'm saying it, and i'm sticking with it. In fact, they all have to be sarcasm, nobody can really be that dumb, for the love of god, please tell me nobody can be that dumb! (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Feb 24, 2020 19:44 |
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As someone who hasn't paid a cent to support Star Citizen, it's definitely one the most ambitious and interesting tech demos I've ever seen. The gameplay doesn't seem too interesting, but I'm happy that it exists purely to push game technology forward. The discussions surrounding the game certainly have been more entertaining than the game itself. I paid 35$ years ago and not more since. I come back a couple of times a year to check it out and I just don't see the progress. My last attempt was about two months ago. Every aspect is still in its infancy. Foot controls and animations are fundamentally broken, the UI is absolutely terrible, NPCs are frozen, environmental interactions are glitchy, you die by touching someone, missions don't work... But hey, you'll be able to see your reflection in your friend's eyes! I don't mind the wait but I have little faith it will eventually be a complete game. I’m not going to say that SC is the greatest thing ever and has no problems, but I play fairly regularly and haven’t seen most of those problems you describe. Foot controls feel fine (I mean, I really don’t get what you mean when you say it’s broken here), animations looks great to me, UI def could use some love, but I don’t think it’s bad, environmental interactions don’t seem bad to me, I don’t think I’ve ever died by touching someone (then again, the current system is huge, and I don’t see people often), but to your point, missions are buggy and always have been. They work, about, 50-79% of the time, which is unacceptable. As a backer can confirm gameplay is okay, Its much just sandbox at times but open enough if you are creative can create your own gameplay content if you have the ships to use as basically props or tools. Visually and technological it's impressive now it just needs more gameplay loops. "More loops" what about better loops? The one thing missing from Star Citizen hype is that no-one is interested in high quality game design. And the truth is, this is a problem that, just like with graphics, you can throw money at. Money and time of course. They don't do that, though, do they? They consider game design a simple afterthought, don't they. Looking at their roadmaps I just don’t see anything that will make this a good game coming anytime soon. All these graphics systems are impressive when piled together but the gameplay is just not there which is very disappointing for a game that has been in development for so long. Minings loop is a good state, bounty hunting is good, Cargo and box delievery are good.
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# ? Feb 24, 2020 19:52 |
Quavers posted:Some ED fanboys have been on suicide watch since Star Citizen got atmospheric planets. I guess spending all these years stuck to a pilot's chair got to some of them. The bitterness and envy is palpable from Area18 to NewBabage lol This one's always wild to me cause like.. does Star Citizen even have atmospheric planets? I mean, it "does" I guess but can anybody tell? Does it make any loving difference except that on some planets you can take your dumb helmet off and like... see some clouds or whatever?
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# ? Feb 24, 2020 19:54 |
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Beet Wagon posted:This one's always wild to me cause like.. does Star Citizen even have atmospheric planets? I mean, it "does" I guess but can anybody tell? Does it make any loving difference except that on some planets you can take your dumb helmet off and like... see some clouds or whatever? Well, technically the whole universe is underwater in SC.
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# ? Feb 24, 2020 19:55 |
CIG is like the artist who only uses MS Paint. Sure with enough practice and time they can make some pretty nice looking art. But they'll never be able to pain a hyper realistic painting because they are limited by the tools. Citizens claim that CIG is pushing the boundaries of new tech when in reality they're just pushing MS Paint to it's limits but it'll never be able to accomplish what they want.
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# ? Feb 24, 2020 19:59 |
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This gives me hope. https://imgur.com/a/ev98sgu #nomoremoney ClownBobo fucked around with this message at 20:44 on Feb 24, 2020 |
# ? Feb 24, 2020 20:19 |
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Beet Wagon posted:This one's always wild to me cause like.. does Star Citizen even have atmospheric planets? I mean, it "does" I guess but can anybody tell? Does it make any loving difference except that on some planets you can take your dumb helmet off and like... see some clouds or whatever? The difference between "atmospheric" and "not" is basically one has entry effects on the ships and has a bright backdrop/skybox and the other has no entry effects and a dark or 'starry sky' backdrop/skybox. There is no actual non-appearance difference other than; If atmosphere = 1 then helmet can be removed If atmosphere = 1 and helmet is/not removed do nothing If atmosphere = 0 then helmet cannot be removed If atmosphere = 0 and helmet is removed then strangle commando Half the backers seem to think that "atmospheric" means CIG have literally built physical pipelines and added the various gases and stuff to actual planetoids in a literal sense, commandos seem to have trouble with the boundry between 'real' and 'not real'.
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# ? Feb 24, 2020 20:19 |
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Sabreseven posted:The difference between "atmospheric" and "not" is basically one has entry effects on the ships and has a bright backdrop/skybox and the other has no entry effects and a dark or 'starry sky' backdrop/skybox. There is no actual non-appearance difference other than; I'm pretty sure Chris promised they'd actually simulate the gases though. Doesn't the game actually try to track argon levels, and that's why people joke about them? NoShOrTcUtS
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# ? Feb 24, 2020 20:24 |
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Sabreseven posted:The difference between "atmospheric" and "not" is basically one has entry effects on the ships and has a bright backdrop/skybox and the other has no entry effects and a dark or 'starry sky' backdrop/skybox. There is no actual non-appearance difference other than; It should be noted that taking off your helmet on the atmospheric planets will occasionally cause you to choke to death anyway. Also there are lots of "Dead spots" in the spaceships where there is zero atmosphere so running around them without a helmet on will randomly kill you. Pretty much just never take off your helmet is the rule of thumb.
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# ? Feb 24, 2020 20:43 |
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Beet Wagon posted:This one's always wild to me cause like.. does Star Citizen even have atmospheric planets? I mean, it "does" I guess but can anybody tell? Does it make any loving difference except that on some planets you can take your dumb helmet off and like... see some clouds or whatever? Statements like that which you quoted make the most rabid refundian look sane in comparison.
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# ? Feb 24, 2020 20:50 |
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Agony Aunt posted:the most rabid refundian I used to think I was one of the more unhinged extremist refundians, of the apocalyptic DSmart ELE sect -- until I met Bobo. IAbsolveMyself fucked around with this message at 21:06 on Feb 24, 2020 |
# ? Feb 24, 2020 20:59 |
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Yamicks on Star Citizen (parp). https://www.youtube.com/watch?v=R4udZTQ1Jgw
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# ? Feb 24, 2020 21:43 |
Agony Aunt posted:That res tag one has to be sarcasm, not even the most hardended backer... can... be... that.... re... tard...ed.... no, i can't believe it, i'll say, not even the most hardened backer can be that retarded. I'm saying it, and i'm sticking with it. FREE AGONY AUNT! NO LIES WERE TOLD IN THIS POST!
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# ? Feb 24, 2020 22:26 |
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Beexoffel posted:Yamicks on Star Citizen (parp). good video
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# ? Feb 24, 2020 23:04 |
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I have spoken 1400+ upvotes and 200+ comments in only 4 hours The fanboy zealots are getting downvoted by the rest of the Citizenry
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# ? Feb 24, 2020 23:20 |
No no, that doesn't sound right at all. Better to just keep getting new ships so players can land on empty planets in neat rows and take screenshots.
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# ? Feb 24, 2020 23:23 |
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Good image if it angers the zelots. But using the "imagination" image next to "Stuff to do" sorta mutes it s bit.
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# ? Feb 24, 2020 23:25 |
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Quavers posted:I have spoken And yet they will keep buying millions of dollars worth of ships
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# ? Feb 24, 2020 23:30 |
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https://gfycat.com/illiterateflustereddiamondbackrattlesnake-star-citizen It's going really well, just super well you guys
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# ? Feb 24, 2020 23:34 |
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Sarsapariller posted:https://gfycat.com/illiterateflustereddiamondbackrattlesnake-star-citizen Thinking outside the box. Or clipping.
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# ? Feb 24, 2020 23:47 |
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Sarsapariller posted:https://gfycat.com/illiterateflustereddiamondbackrattlesnake-star-citizen Seriously?!? I remember a few years ago they were bragging about all the new animations they were mocapping- getting in and out of the cafeteria tables (when was the last time we even had some quality cafeteria footage??) and in and out of beds... Did they rush this ship or something? Was 7 years not enough time to animate the character getting out of bed on the correct side?
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# ? Feb 24, 2020 23:54 |
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Zazz Razzamatazz posted:Seriously?!? I remember a few years ago they were bragging about all the new animations they were mocapping- getting in and out of the cafeteria tables (when was the last time we even had some quality cafeteria footage??) and in and out of beds... Did they rush this ship or something? Was 7 years not enough time to animate the character getting out of bed on the correct side? Getting out of bed and clipping through the walls has been a consistent bug in stations and ships for like 3 years now It's not that they rushed it out, it's that they don't have the manpower to fix basic and obvious problems
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# ? Feb 25, 2020 00:01 |
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The problem is that they are simulating your avatars internal thoughts and sometimes they decide they want to
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# ? Feb 25, 2020 00:07 |
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DapperDon posted:FREE AGONY AUNT! NO LIES WERE TOLD IN THIS POST! No, he is getting to experience prison gameplay early!
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# ? Feb 25, 2020 00:15 |
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DapperDon posted:FREE AGONY AUNT! NO LIES WERE TOLD IN THIS POST! YES! I agree! FREE AGONY AUNT!
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# ? Feb 25, 2020 00:16 |
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mjotto posted:YES! I agree! FREE AGONY AUNT! NO! His beta testing of prison gameplay will make it better for us all!
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# ? Feb 25, 2020 00:20 |
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Sarsapariller posted:https://gfycat.com/illiterateflustereddiamondbackrattlesnake-star-citizen already posted > still very good
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# ? Feb 25, 2020 00:29 |
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Inacio posted:already posted > Sorry!
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# ? Feb 25, 2020 00:35 |
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Sarsapariller posted:https://gfycat.com/illiterateflustereddiamondbackrattlesnake-star-citizen One question are the zealots that post they never run into any of these issues outright lying or are they playing the game in a way that purposely minimizes issues?
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# ? Feb 25, 2020 00:50 |
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monkeytek posted:One question are the zealots that post they never run into any of these issues outright lying or are they playing the game in a way that purposely minimizes issues? Yes
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# ? Feb 25, 2020 00:59 |
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Scruffpuff posted:The great thing about that video is that it's basically a house of cards. It took forever to assemble the non-flight-model no-clip no-physics ships in that particular arrangement, all pointing in the same direction, and all jittering around because even as a model-viewer it's a steaming pile of poo poo. Then they do this careful "flyover" by manipulating the level camera to make it appear they're flying over the area, but the micro-jittering gives it away completely. You got this all wrong it's just 3 goons just dupeing a fleet with CIG's buggy persistence.
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# ? Feb 25, 2020 01:29 |
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Bronze Fonz posted:Have you been to the storage shacks? There's not much reason to go to them other than to say you've managed to, but still cool. Damnit man, codephrases and their counter responses are OPSEC Now we're going to have a full reset, new codephrases here: You must purchase a platinum account to view this message
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# ? Feb 25, 2020 01:38 |
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monkeytek posted:One question are the zealots that post they never run into any of these issues outright lying or are they playing the game in a way that purposely minimizes issues? As you play the game you become kind of numb to the "Missing stair" elements. As long as you step this way and not that way, turn like this when you get into the elevator, remember not to press any buttons during the ladder animation, memorize the byzantine layout of the UI and the steps necessary just to do simple poo poo like travel to a waypoint, the game is playable. Well, okay no, it'll still loving crash randomly depending on the patch, and they are 100% lying if they say it never does for them. But you can avoid 90% of the issues if you basically contort and hunch your posture in-game to fit the only position that is remotely stable. Do that, and you can probably load a ship up and fly somewhere for long enough to take screenshots. You'll note that videos of dozens of people playing together in big ships or whatever is decidedly lacking since Rex went away- that is because that poo poo is basically impossible to coordinate on a normal server without most of the players dying/glitching/despawning forever. Right now the safe things to do are: * Spawn your ship and walk around it on the landing pad or hovering in space * Use a single-seat fighter to shoot other people within about 1km of the spawn point weapons-locked zone Anything else- delivering boxes, trading, performing missions, doing AI combat, doing ground combat, mining, etc etc- is likely to take you many hours and result in death, a CTD, and a net loss of credits.
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# ? Feb 25, 2020 01:58 |
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# ? Jun 6, 2024 10:14 |
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Do we have any good video compliations of hilarious bugs and glitches, old and new? I just can't get enough of of watching this gaming pratfall
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# ? Feb 25, 2020 03:50 |