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Some factions, like Greenskins and Wood Elves, can't trade at all.
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# ? Mar 6, 2020 17:39 |
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# ? Jun 8, 2024 06:32 |
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Azran posted:Some factions, like Greenskins and Wood Elves, can't trade at all.
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# ? Mar 6, 2020 17:45 |
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Azran posted:Some factions, like Greenskins and Wood Elves, can't trade at all. They totally can, they offer beatdowns and in exchange they get gold.
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# ? Mar 6, 2020 17:45 |
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So, sorry to come barging in like this, but I've been sort of away from this game since around last spring or something. Anyone care to give a rundown on what's changed since then, and what sort of new stuff and what it's about? Also how's the mods looking, I think last I was playing I was using Lucky's Overhaul and some graphics stuff. Situation changed any since then? Randarkman fucked around with this message at 17:51 on Mar 6, 2020 |
# ? Mar 6, 2020 17:46 |
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you should buy every dlc
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# ? Mar 6, 2020 17:54 |
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Jamwad Hilder posted:There has to be a direct route from your capital to theirs, either by road or if you both have a port. Land trade routes cannot cross another faction's territory, meaning you can only trade via land with a faction that you neighbor. Hmmm, that would explain it. Basically every neighboring province either got raided to hell by Beastmen (Ostermark, Rib Peaks and Zhufbar have no cities left so nobody to trade with there) or - for the human ones - got confederated and I haven't actually seen the Empire's capital yet so I can't trade with them. And everyone else is behind the Empire or one of the two remaining other neighbors I have that hate me (Averland - who I'm currently beating down - and Karak Kadrin).
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# ? Mar 6, 2020 17:55 |
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Randarkman posted:So, sorry to come barging in like this, but I've been sort of away from this game since around last spring or something. Anyone care to give a rundown on what's changed since then, and what sort of new stuff and what it's about?
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# ? Mar 6, 2020 17:55 |
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Repanse - sick Snicksthtch - sick Skaven - sick empire got a campaign rework bunch of flc lords i haven't tried (Gore Rock etc)
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# ? Mar 6, 2020 17:58 |
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albany academy posted:Repanse - sick Oh! This has me tickled! Anywhere I can read about the details?
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# ? Mar 6, 2020 17:59 |
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AAAAA! Real Muenster posted:I still find it odd that Norsca can trade but Greenskins cant. A lot of norscans aren't chaos crazed mutants or psychotic murderers, they're just men from a harsh land, they raid and pillage sure, but they 're also explorers, merchants (pretty fair ones at that) and some even visit and walk around the empire for work as mercs, bodyguards, etc. It depends on the tribe really, the southern ones are more chill while the ones nearest to the Chaos Wastes are more hostile.
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# ? Mar 6, 2020 18:05 |
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Randarkman posted:Oh! This has me tickled! Anywhere I can read about the details? https://totalwarwarhammer.gamepedia.com/The_Empire_Undivided_Update#Empire_Overhaul_.28Mortal_Empires_Campaign.29
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# ? Mar 6, 2020 18:09 |
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Washin Tong posted:A lot of norscans aren't chaos crazed mutants or psychotic murderers, they're just men from a harsh land, they raid and pillage sure, but they 're also explorers, merchants (pretty fair ones at that) and some even visit and walk around the empire for work as mercs, bodyguards, etc. It depends on the tribe really, the southern ones are more chill while the ones nearest to the Chaos Wastes are more hostile.
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# ? Mar 6, 2020 18:14 |
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The one and only faction I got along with because they had affinity for vampires so I buttered them up just got confederated by a faction I'm at war with why game why
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# ? Mar 6, 2020 18:31 |
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Wood Elves can trade, they just need to build one of their temples first (or maybe it’s an Amber tech?) Once they get that they make absolute bank.
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# ? Mar 6, 2020 18:47 |
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AAAAA! Real Muenster posted:I wish the game modeled this, this would be awesome. Aren't there a group of Norscans who have rejected the Chaos gods entirely? I think that was Skeggi's backstory. Be neat to see that.
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# ? Mar 6, 2020 19:11 |
Ra Ra Rasputin posted:To be fair to Ghorst, I think they gave him actual poison in a patch unless they undid it and starting with him gives some of the strongest campaign bonuses of any lord in the entire game in my option. Yeah, the replenish poo poo is strong af, but he's boring af too.
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# ? Mar 7, 2020 03:40 |
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Oh god, I'm stunlocked by starting a campaign. What's a good newbie/learning-the-ropes leader/race to go with?
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# ? Mar 7, 2020 04:53 |
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Apoplexy posted:Oh god, I'm stunlocked by starting a campaign. What's a good newbie/learning-the-ropes leader/race to go with? High elves as Tyrion or lizardmen as Kroq-gar probably.
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# ? Mar 7, 2020 04:56 |
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Edgar Allen Ho posted:High elves as Tyrion or lizardmen as Kroq-gar probably. My thanks. I'll give Tyrion a shot. edit: Oh, Mortal Empires with all DLCs+FLCs. What're some other fun options?
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# ? Mar 7, 2020 05:04 |
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How the hell do you beat the giant reikland mega confederation?
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# ? Mar 7, 2020 05:15 |
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In that case I'd also add Karl or Balthasar for empire, Thorgrim or Grombrindal for dwarfs, any vampire count except Kemmler, or any bretonnian (I like fey, lots of people like Repanse) as far as factions that play close to normal. The other ones imo benefit from knowing the base mechanics a bit, both fun and power-wise. Empire or high elves are definitely the best if you want to experiment with lots of different styles of unit on the battle map. Grimgor would be on the list but orcs realllllly need an update and are scheduled to get a really good one this year so I wouldn't touch them until then.
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# ? Mar 7, 2020 05:21 |
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When I think of unitstyle variety, high elves are the last faction to come to my mind.
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# ? Mar 7, 2020 05:39 |
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yikes! posted:When I think of unitstyle variety, high elves are the last faction to come to my mind. like what units do you think they're lacking? Mounstrous inf/cav is the only thing I can think of. People spam archers, sisters, and sea guard bc it's easy but that's not required, you can run circles around the AI with a bunch of builds.
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# ? Mar 7, 2020 05:49 |
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Jarvisi posted:How the hell do you beat the giant reikland mega confederation? Quit and start a new game or build a lot of armies that can ambush and autoresolve with minimal losses.
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# ? Mar 7, 2020 06:00 |
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Jarvisi posted:How the hell do you beat the giant reikland mega confederation? Without cheese, I think the only good way is to get there and beat them early, before Chaos hits. Louen and Karl don't tend to get a lot of allies or conquer much in the first 50 turns, so if you can get to them fast enough they won't have much help. Thorgrim often gets completely shut into his province for the first 50-100 turns. The chaos armies give all three of them a ton of gas in terms of allying up and confederating. In my current Vampire Counts game Louen went from his starting two settlements to confederating all of Brettonia in like twenty turns after Chaos arrived. With cheese, use agent spam to pull them apart. It's really easy to bring the dwarfs onto your side by chaining agent actions against the orcs or rats, or empire / brettonia by attacking Norscans, pretty much everyone by attacking Chaos etc. It's slow and expensive, but you can build up hundreds of points of goodwill with pretty much anyone in ~50 turns of 250-1000 gold / turn spent on one hero chaining actions. Edit: This is a backdoor way of admitting that I totally did the agent cheese strategy to basically replace Karl as everyone's best friend in my VC game. Getting the dwarfs on your side is really helpful because it protects your southern and eastern borders, but I also sealed up Courounne and the High Elves / Lizards by pestering the Norscans and Chaos. It felt a little cheap, but also very funny. Randallteal fucked around with this message at 06:06 on Mar 7, 2020 |
# ? Mar 7, 2020 06:01 |
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Alternatively, be Deathmaster Snickh
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# ? Mar 7, 2020 06:26 |
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Jarvisi posted:How the hell do you beat the giant reikland mega confederation? by winning battles and killing their beaten armies i dont get this q, in any of its forms. an ai with ton of poo poo is no harder to dismantle than a small faction its just a longer grind alternately before dow move a couple of elite stacks into their capital provinces and take it from em the ai usually cant recover
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# ? Mar 7, 2020 06:42 |
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Geuss we're not all as good as you bro
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# ? Mar 7, 2020 07:24 |
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it really is just win
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# ? Mar 7, 2020 08:04 |
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One thing I don't get about diplomacy in War1, why does my trustworthiness go down if I accept peace offers? I have no alliances and the faction in quest isn't at war with anyone who likes me at all so I'm not breaking any treaties or whatever. I instantly go from 'Steadfast' to 'Untrustworthy' by doing so which seems crazy to me. E: Is there any kind of use for surplus population once you're done upgrading everything in a province? Insurrectionist fucked around with this message at 11:40 on Mar 7, 2020 |
# ? Mar 7, 2020 11:22 |
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Mazz posted:It’s dumb as hell but it’s less tedious then it seems; you only need to get to the mod manager screen from hitting download/play in each DLC, then they will show as “in library” on the individual store pages. I activated like 6 at once that way less than 2 weeks ago. I was able to download some stuff - including, thankfully, all the poo poo I've paid for and Mortal Empires. But about half the free DLC just won't work for me. I go to steam page, and hit download. It wants to start the game. I run the game and go to the DLC. It opens steam in the overlay. I hit download there. It asks me if I have steam. Of course I have steam. I'm literally viewing this steam page through steam. I click the 'steam is installed' button. Nothing happens. It doesn't do anything. That's it, that's all I can do. Never shows as in-library on the store page, never shows up under 'my DLCs' on the game's library, still shows up as downloadable content in-game. The other half of the free DLC didn't have any such issues at all, even if it was tedious to open the game to add each one.
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# ? Mar 7, 2020 12:25 |
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smug jeebus posted:Geuss we're not all as good as you bro Unless you're playing on mega hard, by the time they confederate you should have a ton of armies that you can basically afk and let the AI kill themselves on you. I'm not even talking fancy armies either. One of my deathstacks for end game is usually just a levelled up lord with a bunch of troop bonuses and basic line troops + archers + artillery.
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# ? Mar 7, 2020 12:45 |
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Insurrectionist posted:One thing I don't get about diplomacy in War1, why does my trustworthiness go down if I accept peace offers? I have no alliances and the faction in quest isn't at war with anyone who likes me at all so I'm not breaking any treaties or whatever. I instantly go from 'Steadfast' to 'Untrustworthy' by doing so which seems crazy to me. How long have you been at war? If you make peace too soon after a war declaration it’ll affect your trustworthiness, I’m not sure how many turns it is though
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# ? Mar 7, 2020 13:00 |
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8 Ball posted:How long have you been at war? If you make peace too soon after a war declaration it’ll affect your trustworthiness, I’m not sure how many turns it is though Doesn't seem very intuitive to me to get a much bigger hit for agreeing to someone suing for peace than I did for declaring war in the first place. I declared war on a random faction that hated me and I had no treatises with because I wanted a province, then soon after conquering it they sued for peace and I agreed since I didn't need anything more from them.
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# ? Mar 7, 2020 13:35 |
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Insurrectionist posted:One thing I don't get about diplomacy in War1, why does my trustworthiness go down if I accept peace offers? I have no alliances and the faction in quest isn't at war with anyone who likes me at all so I'm not breaking any treaties or whatever. I instantly go from 'Steadfast' to 'Untrustworthy' by doing so which seems crazy to me. Yeah, if you sign peace before 10 or so turns, it counts as you "breaking" the war treaty basically. The penalty is sorta soft (it's not as heavyhanded as an outright betrayal) but Trustworthiness is the worst part of diplomacy.
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# ? Mar 7, 2020 14:16 |
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Insurrectionist posted:Doesn't seem very intuitive to me to get a much bigger hit for agreeing to someone suing for peace than I did for declaring war in the first place. I declared war on a random faction that hated me and I had no treatises with because I wanted a province, then soon after conquering it they sued for peace and I agreed since I didn't need anything more from them.
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# ? Mar 7, 2020 16:17 |
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3K has a lot of issues but the diplomacy throws Warhammer's diplomacy in the garbage so hard.
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# ? Mar 7, 2020 16:21 |
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Ammanas posted:by winning battles and killing their beaten armies Well they control half of the entire map aside from Egypt and our tomb kings are having a hard time fighting against both them and the dwarfs who both declared war as soon as chaos was defeated
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# ? Mar 7, 2020 17:05 |
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Jarvisi posted:Well they control half of the entire map aside from Egypt and our tomb kings are having a hard time fighting against both them and the dwarfs who both declared war as soon as chaos was defeated 1) lure the ai into fighting on your terms 2) have armies tailored to beat the specific faction you're going against 3) capture/raze key enemy settlements to shatter their economy/ability to produce new dangerous armies
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# ? Mar 7, 2020 17:34 |
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# ? Jun 8, 2024 06:32 |
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Man, it might seem a little boring on the surface, but I just love the Empire in this setting. There's like ridiculous monsters and dwarfs and elves and invading hell-vikings and you're going up against all of that with a bunch of dudes with spears, moustaches and gunpowder weapons.* It's just great, though I am a bit sad thinking I'll never probably top that moment when I beat Archaon and Sarthorael at Hergig in the first game (I think the screenshots are still in the OP). *they also have their own fantasy things of course, and very versatile and varied magic, don't get me wrong.
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# ? Mar 7, 2020 22:46 |