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ItBreathes posted:Word of warning if you haven't played a Mario Maker before, all of the same kinda floaty, slippery physics, they're not like the original games. I couldn't get the hang of it. They do have different physics but I don’t find them floaty or slippery at all. The Mario Maker games control great.
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# ? Mar 11, 2020 01:38 |
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# ? May 28, 2024 01:07 |
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Yeah. They're not 1:1 accurate to their original games, but you adjust real fast. It's still tight Mario controls.
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# ? Mar 11, 2020 01:43 |
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I feel like if they did go 1:1 on the original games, people in here would be complaining that they can't adjust to playing, say, SMB style after playing SMB3 or SMW style, or NSMB style after playing NSMBU style. It's a lose-lose situation, basically.
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# ? Mar 11, 2020 01:48 |
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Commander Keene posted:I feel like if they did go 1:1 on the original games, people in here would be complaining that they can't adjust to playing, say, SMB style after playing SMB3 or SMW style, or NSMB style after playing NSMBU style. Yeah, I think the approach they did was the right one. It would be disorientating to constantly be switching physics with how the game mixes in levels of different styles.
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# ? Mar 11, 2020 02:14 |
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They unified the physics in Super Mario All Stars and I don't think anyone complained. They did the right move.
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# ? Mar 11, 2020 02:22 |
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Detective No. 27 posted:They unified the physics in Super Mario All Stars and I don't think anyone complained. They did the right move. Did they? I haven’t played that in awhile.
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# ? Mar 11, 2020 02:23 |
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I know they're different physics than the NES versions. I might have overspoke. Maybe they didn't. I gotta pop in my copy and see if it feels different between games.
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# ? Mar 11, 2020 02:25 |
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All-Stars has individual physics for each game, they just accidentally broke SMB's physics a little (a really silly typo-level oversight that changes how Mario collides off blocks from below).
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# ? Mar 11, 2020 02:40 |
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PaletteSwappedNinja posted:All-Stars has individual physics for each game, they just accidentally broke SMB's physics a little (a really silly typo-level oversight that changes how Mario collides off blocks from below). There’s a handy rom hack that fixes this.
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# ? Mar 11, 2020 02:41 |
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Didn't All-Stars also change SMB3's thing where you could control the direction mushrooms moved by hitting the block from different sides? Or am I thinking of Mario Maker?
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# ? Mar 11, 2020 04:11 |
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Commander Keene posted:Didn't All-Stars also change SMB3's thing where you could control the direction mushrooms moved by hitting the block from different sides? Or am I thinking of Mario Maker? Can’t you do that in every Mario game including the first?
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# ? Mar 12, 2020 23:43 |
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Yeah it'll go whatever direction Mario is facing when you hit it.
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# ? Mar 12, 2020 23:48 |
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SeANMcBAY posted:Can’t you do that in every Mario game including the first? E: I tested some of the games, and SMB they all move right no matter where you hit the block or what direction you're facing; SMB3 (both regular and All-Stars) the mushroom's direction changes based upon where you hit the block, facing is irrelevant; SMW doesn't seem to care, they all move right. Commander Keene fucked around with this message at 02:18 on Mar 13, 2020 |
# ? Mar 13, 2020 01:54 |
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I've finished Bravely Default and moved on to Bravely Second and it's super jarring that Edea's name has gone from being pronounced "E-d-ah" to "Id-e-ah"
OhFunny fucked around with this message at 14:49 on Mar 25, 2020 |
# ? Mar 14, 2020 16:16 |
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Yeah. Stuff like that, the tinny low quality audio, and less than stellar soundtrack (ugh the new cave theme) made it hard for me to enjoy the sequel as much. The gameplay is definitely improved though.
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# ? Mar 15, 2020 01:17 |
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OhFunny posted:I've finished Bravely Default and moved on to Bravely Second and it's super jarring that Edea's name has gone from being announced "E-d-ah" to "Id-e-ah" Her name was always supposed to be “Ideally” like how everyone else’s name is a pun/homonym so it never stood out a ton to me. Still a tiny bit silly though
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# ? Mar 15, 2020 03:47 |
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I never listen to voice acting. It's much faster to just read.
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# ? Mar 15, 2020 09:13 |
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I also read movie scripts instead of watching them, because it's much faster to read.
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# ? Mar 15, 2020 10:18 |
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Not to mention, cheaper.
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# ? Mar 15, 2020 10:29 |
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Just beat Bravely Default. Note to self: never grind JP until you're in the end area. Goes much quicker.
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# ? Mar 15, 2020 10:45 |
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Amppelix posted:I also read movie scripts instead of watching them, because it's much faster to read. That's taking it to an extreme. I enjoy watching cutscenes, but all too often this game is just static characters talking to each other. That's fine, but I don't get anything out of listening to the voices, especially when I've been so used to reading text in the RPG's from before. Though, I do wish to know how one got used to the transition between silent and sound movies. It must've been pretty intense.
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# ? Mar 15, 2020 12:20 |
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100YrsofAttitude posted:That's taking it to an extreme. I enjoy watching cutscenes, but all too often this game is just static characters talking to each other. That's fine, but I don't get anything out of listening to the voices, especially when I've been so used to reading text in the RPG's from before. I really like Bravely Second’s voice acting but I definitely understand this feel, it’s cool that we’re at a point where last-gen handheld consoles can fit full English and Japanese voices into a cart but at the same time it kind of makes it obvious that some games could stand to have more brevity.
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# ? Mar 15, 2020 13:14 |
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100YrsofAttitude posted:but I don't get anything out of listening to the voices
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# ? Mar 15, 2020 14:38 |
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Amppelix posted:This is what I don't get. Unless the acting is bad, if i'm enjoying a story I will definitely want to listen to it acted because being able to hear the tone and inflection adds so much to dialogue. That is true, but how many games really have worthwhile voice-acting? I can't think of many. Ultimately, I prefer cutscenes. I don't skip them, but given the option to speed through dialogue, because the characters aren't acting, then I'll definitely take it. If I can't skip dialogue I'll happily listen to what's being said, though again if they're not moving, I'm liable to look away from the screen.
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# ? Mar 15, 2020 15:05 |
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100YrsofAttitude posted:That is true, but how many games really have worthwhile voice-acting? I can't think of many. True for most movies, too. edit: this is why i usually switch on subtitles and just skip through the seek bar, it's way faster
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# ? Mar 15, 2020 15:27 |
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Comparing movies to games that are often just text boxes with someone's head over them is dumb as gently caress. If they can't talk faster than I can read they're getting skipped.
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# ? Mar 15, 2020 15:37 |
Finished Mario and Luigi Dream Team the other day, really good and fun overall. Started up Paper Jam and already enjoying it, makes me sad knowing this is the final Mario and Luigi RPG entry, though.
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# ? Mar 15, 2020 15:50 |
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Sakurazuka posted:Comparing movies to games that are often just text boxes with someone's head over them is dumb as gently caress. If they can't talk faster than I can read they're getting skipped. A lot of the time you're wanting to read-and-skip is when the conversation winds down from story to "We need to go to/do X next." "Okay, let's go do X next". "Yes, off to X we go", time the number of party members.
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# ? Mar 15, 2020 15:57 |
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Amppelix posted:This is what I don't get. Unless the acting is bad, if i'm enjoying a story I will definitely want to listen to it acted because being able to hear the tone and inflection adds so much to dialogue. 100YrsofAttitude posted:That is true, but how many games really have worthwhile voice-acting?
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# ? Mar 15, 2020 19:16 |
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Yeah video game audio being bad isn’t really a thing anymore outside some budget titles. The only dialogue I skip is townsfolk who mostly just exist to give you quests
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# ? Mar 15, 2020 19:18 |
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Ryuga Death posted:Finished Mario and Luigi Dream Team the other day, really good and fun overall. Started up Paper Jam and already enjoying it, makes me sad knowing this is the final Mario and Luigi RPG entry, though. It's the most recent. Do you really think Nintendo is just going to let it fade away?
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# ? Mar 15, 2020 19:48 |
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Well, the series developer is hosed, isn't it?
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# ? Mar 15, 2020 20:21 |
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SelenicMartian posted:Well, the series developer is hosed, isn't it? The series owner is doing great, though. Which one is more important do you think?
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# ? Mar 15, 2020 21:14 |
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Waltzing Along posted:The series owner is doing great, though. Which one is more important do you think? The last game in the series did pretty poorly. It's not impossible but I don't think Nintendo will be finding another team to make another game in the series anytime soon.
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# ? Mar 15, 2020 21:55 |
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nintendo has plenty of series they do nothing with where the developer isn't bankrupt, why would you assume the series with the bankrupt developer is fine
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# ? Mar 15, 2020 23:01 |
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Because I can't see Nintendo just giving up on their RPG line. It's not like Pikmin where there are only 3 games. There are 8? 9? RPG games so far? They've released them consistently for years. And especially on the release all the old software and the occasional new title Nintendo Switch, you can expect to see the old games come back so why not make new ones?
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# ? Mar 15, 2020 23:29 |
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Amppelix posted:I also read movie scripts instead of watching them, because it's much faster to read. Quite a bit of voice acting can be bad and also extremely slow. And the option to skip or even turn off voice acting is there in a lot of games, so I don't get why you're poking someone for taking that option. Waltzing Along posted:Because I can't see Nintendo just giving up on their RPG line. It's not like Pikmin where there are only 3 games. There are 8? 9? RPG games so far? They've released them consistently for years. The Mario RPGs have never really been high sellers though. They don't rake in the cash as much as their other franchises do, and the developer is bankrupt now. I don't really see the main company bothering, especially when employees at Nintendo said they don't really bother with smaller projects anymore, or the higher ups shut them down.
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# ? Mar 16, 2020 00:11 |
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Waltzing Along posted:Because I can't see Nintendo just giving up on their RPG line. It's not like Pikmin where there are only 3 games. There are 8? 9? RPG games so far? They've released them consistently for years. It's not their only Mario RPG series though. They probably will make another Paper Mario for Switch or maybe even make a new Mario RPG series. Maybe Mario RPG 2 can finally happen.
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# ? Mar 16, 2020 00:17 |
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Voice acting is often fine but drat if I'm going to spend twice as long playing an RPG waiting for people to say what's in the text box on screen.
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# ? Mar 16, 2020 00:27 |
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# ? May 28, 2024 01:07 |
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ItBreathes posted:Voice acting is often fine but drat if I'm going to spend twice as long playing an RPG waiting for people to say what's in the text box on screen. This
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# ? Mar 16, 2020 01:43 |