Dooguk posted:Has anyone asked the Citizens where they think the
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# ? Mar 28, 2020 21:27 |
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# ? Jun 5, 2024 06:31 |
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LOL. I only mention her because they are trying to convince themselves the new investment money is for "marketing".
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# ? Mar 28, 2020 21:30 |
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Popete posted:uint46 wouldn't necessarily cause a compiler error, they could have defined their own data type. In fact I can almost guarantee they did because Chris demanded they use their own never done before data types that are super efficient. Are you trying to tell us this nutball that is in charge of over $300M could declare a sq52int without consequence?
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# ? Mar 28, 2020 21:30 |
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Agony Aunt posted:Why are they accepting investors? Isn't the money from the backers enough? But money going into high-end coffeemakers, space doors, Chris' mansion and lawyer fees is fine I guess. Also, I like the language here. "they don't think backer money should go to anything but actual development"... sure. I doubt Chris and his entourage give a single gently caress about the development anymore. They knew for years now that this will lead to nothing substantial beyond a buggy tech demo. What matters for them now is their exit strategy and how to leave this whole mess behind without loosing too much face, avoid visits from disgruntled backers or get sued by Calders. That's all that matters to them right now. "The development"... lol, give me a break. They let a few junior devs hack on their rotten codebase, this is not "development", this is occupational therapy.
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# ? Mar 28, 2020 21:34 |
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Dooguk posted:Has anyone asked the Citizens where they think the Vice President of Marketing is? Strangely the disappearance of Sandi (and largely, Chris) doesn't concern the backers in the slightest. I'm pretty sure that in their heads they have this picture of Sandi working hard on new marketing strategies while Chris does a John Carmack, locking himself up in a hotel room to fix the physics. The reality probably is that Sandi forgot about Star Citizen over talking with her new, rich friends at some dinner party while Chris snorts coke in his mansion, thinking about moon clothes. ggangensis fucked around with this message at 21:41 on Mar 28, 2020 |
# ? Mar 28, 2020 21:38 |
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TheAgent posted:also I should distract myself as much as possible with star citizen things like a complete workup of issues with their funding tracker because I created a model for covid19 "worst case" in the US and its getting pretty accurate and that makes me loving weep. like literally weep. because the number at the end can't be loving real so I must have done something really really stupid like sum instead or add or whatever and I'll just go with that or maybe I am still really bad with sql and excel and poo poo, for I am a dumb please do literally anything else besides make up amateur spreadsheets that are apparently making you cry
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# ? Mar 28, 2020 21:41 |
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Fallom posted:please do literally anything else besides make up amateur spreadsheets that are apparently making you cry
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# ? Mar 28, 2020 21:56 |
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You heard em, time to go professional.
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# ? Mar 28, 2020 22:12 |
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Nice middle ground of AA not good enough to go pro, but egotistical enough to be upset if someone calls it a hobby
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# ? Mar 28, 2020 22:24 |
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I think it's good you have a hobby that is not buying internet spaceship jpegs.
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# ? Mar 28, 2020 22:34 |
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Agony Aunt posted:Why are they accepting investors? Isn't the money from the backers enough? So has anybody ever asked about the "marketing" CIG is doing? Like, does it take literal millions of dollars to get the hobo, an already paid employee, in front of a camera with other paid employees showing off "work" that is already towards the game for a YouTube video? I don't even think paying for 6 months of Rexzilla would account for that kind of spending. But sure. Marketing.
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# ? Mar 28, 2020 22:40 |
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TheAgent posted:no free fly event. in fact, nothing really to note on releases besides a new palette swapped ship sale If you're really bored and know how to do it there should be a good correlation just between new backers and new posts to their forum or whatever. Those posts should always be increasing in line with the new backers. But this would take care and effort neither of which I care about.
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# ? Mar 28, 2020 22:42 |
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Pilz posted:I think this is a real possibility. How much time do major investors have to look into the nitty gritty of the project, and how many of them have the background in video games to tell them that what they see is abnormal? None, and I doubt they'd care. The whole point of speculative investors like the Calders is they have more money that a normal human being can conceive of, so they just kind of fling it at anyone with a halfway credible business plan and hope to strike gold. This is how half of the gigantic tech startup catastrophes get going. Chris, in this regard, looks far more like a safe bet than most of these tech companies- he has a fan base and an income stream and hundreds of employees and a history of released games. He also has trouble in his recent past, which means investment in his company is going for cheap. It's a perfect deal as far as the Calders are concerned. Remember, Clive Calder is worth 5.2 Billion. 50m to him is probably the equivalent, in dollar terms to us, of 1% of whatever is in the bank account at this moment. It's literally chump change
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# ? Mar 28, 2020 22:50 |
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/r/Games: Cloud Imperium Raises Additional $17.25M Investment from Existing Investors Good to know even in these terrible times, Star Citizen has somehow found another 18 million dollars to prop itself up. it’s good to see indie games like this succeed, now the game has a modest budget of ~300M usd. It’s impressive what some devs can do with such a small budget this is so inspiring. gonna go mortgage my house right now to preorder another $10,000 virtual spaceship. i know that's not much for a struggling dev like them but it will be worth it someday! I'll buy two, God knows they need it more than I do! 😊 I too think its sustainable to have half a dozen studios working for a dozen years on a project that by release everyone who is interested in it will have bought in already or seen it for the whale simulator it is.
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# ? Mar 28, 2020 23:06 |
Sarsapariller posted:None, and I doubt they'd care. The whole point of speculative investors like the Calders is they have more money that a normal human being can conceive of, so they just kind of fling it at anyone with a halfway credible business plan and hope to strike gold. This is how half of the gigantic tech startup catastrophes get going. Chris, in this regard, looks far more like a safe bet than most of these tech companies- he has a fan base and an income stream and hundreds of employees and a history of released games. He also has trouble in his recent past, which means investment in his company is going for cheap. It's a perfect deal as far as the Calders are concerned. Remember, Clive Calder is worth 5.2 Billion. 50m to him is probably the equivalent, in dollar terms to us, of 1% of whatever is in the bank account at this moment. 0.96% to be more accurate. Someone should send him some Miku style "just keep spending" tweets.
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# ? Mar 28, 2020 23:18 |
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Quavers posted:/r/Games: Cloud Imperium Raises Additional $17.25M Investment from Existing Investors Dang, that is some negative and sarcastic comments. FUDrians everywhere!
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# ? Mar 28, 2020 23:27 |
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465,248,161,583 aUEC earned from 2,005,216 missions completed. That's 232,019 aUEC per mission. wot Great catch. I looked into this and we had an error in our reporting. It should actually be 10,145,404,211 total aUEC earned. We'll update the number on Monday and double check for any other errors. Thanks all!
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# ? Mar 28, 2020 23:32 |
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Star Citizen: we're further away from Answer The Call 2016 than Answer The Call 2016 was from the Kickstarter
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# ? Mar 28, 2020 23:41 |
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why bother running the numbers when they are all just made up anyway lol
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# ? Mar 28, 2020 23:42 |
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You can run all the numbers your like the answer will still be Chris Roberts.
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# ? Mar 28, 2020 23:43 |
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Average Unique Users Completing Missions Per Day = 9,924
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# ? Mar 28, 2020 23:45 |
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Quavers posted:
That is just hilarious. You give CIG one loving job...
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# ? Mar 28, 2020 23:55 |
Quavers posted:Average Unique Users Completing Missions Per Day = 9,924 holy fuckkkk why would they share that lmao Basically everything is a mission in Star Citizen, so with a little wiggle room for the guys like me who just log in, fly to a place, get bored, and go play a real game, that's gotta be preeeeetty close to their daily playercount lol
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# ? Mar 29, 2020 00:00 |
also lmboing at about half of the missions going uncompleted for any given quest giver.
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# ? Mar 29, 2020 00:02 |
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Quavers posted:Average Unique Users Completing Missions Per Day = 9,924 Heyy, that's solid numbers. Not quite the same, but elite's daily peak is about 10k https://steamcharts.com/app/359320 Ofc, assuming their self reporting is accurate.
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# ? Mar 29, 2020 00:06 |
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Armitag3 posted:I don't have to tell you things are bad. Everybody knows things are bad. It's a depression. Everybody's out of work or scared of losing their job. The dollar buys a ship's worth; mechanics are going bust; bartends keep a turtle under the counter; commanders are running wild in the street, and there's nobody anywhere who seems to know what to do, and there's no end to it. Perturbator uses that sample at the beginning of their I Am The Night album, it's pretty sweet
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# ? Mar 29, 2020 00:19 |
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Quavers posted:Average Unique Users Completing Missions Per Day = 9,924 Xakura posted:Heyy, that's solid numbers. Unique users per day is different to concurrent users per hour
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# ? Mar 29, 2020 00:22 |
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Lord Stimperor posted:Perturbator uses that sample at the beginning of their I Am The Night album, it's pretty sweet Talking of musicians and https://www.space.com/brian-may-teaches-you-how-to-play-the-bohemian-rhapsody-solo-while-in-self-isolation.html I'm not a fan of Queen particularly, but I've got to say, I do like Brian May, because SCIENCE obviously.
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# ? Mar 29, 2020 00:25 |
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Quavers posted:
I am aware, but that is the only Elite numbers I have.
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# ? Mar 29, 2020 00:41 |
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Quavers posted:
Ah! But SC is still alpha! Once CR flips the switch and the piplines get that content in, then it will have more players than any other AAA game out there!
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# ? Mar 29, 2020 00:52 |
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Xakura posted:I am aware, but that is the only Elite numbers I have. If you want to compare Star Citizen player numbers to other games directly, it gets 1300 players per hour. CIG accidentally published that stat before CitizenCon
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# ? Mar 29, 2020 01:13 |
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Quavers posted:If you want to compare Star Citizen player numbers to other games directly, it gets 1300 players per hour. CIG accidentally published that stat before CitizenCon So about 9 games of CoD:Warzone.
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# ? Mar 29, 2020 01:21 |
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I love these stats.
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# ? Mar 29, 2020 01:26 |
For comparison a game I'm currently playing Naval Action gets ~1500 concurrent users and is a niche game with ~200,000 sales over it's almost 5 year development time. SC has supposedly millions of players and is pulling in only 1300 concurrent. That's pitiful.
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# ? Mar 29, 2020 01:31 |
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Quavers posted:If you want to compare Star Citizen player numbers to other games directly, it gets 1300 players per hour. CIG accidentally published that stat before CitizenCon Noice
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# ? Mar 29, 2020 01:34 |
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Quavers posted:If you want to compare Star Citizen player numbers to other games directly, it gets 1300 players per hour. CIG accidentally published that stat before CitizenCon Wow, that's abysmal. I've seen private World of Warcraft servers more popular than that.
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# ? Mar 29, 2020 01:38 |
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The stats aren't all bad. See mining: 33 players per hour doing the only functional mechanic is good, right?
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# ? Mar 29, 2020 01:58 |
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Xakura posted:Heyy, that's solid numbers. I wonder what the % of ED players who use Steam is? I've never connected the two, I use FDEV's launcher.
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# ? Mar 29, 2020 02:10 |
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Sarsapariller posted:The cognitive dissonance you are currently experiencing is the result of the thread echo-chambering "two months tops, investors surely going to pull out any day now" to itself for the last 6 months. Who said they were going to pull out? Not easily done when they’re not publicly traded and can’t just dump shares even if they wanted to. The assertion (mine, Havs, a few others at least) has been that despite holding a small percentage, the Calders negotiated meaningful controls. That such controls would allow them to impose organizational changes over CIG. Over Chris. That Chris might have far less control than he did prior to their investment, regardless of being still the spokesman / founder / head, particularly if internal milestones have been missed. Also suggested - that a party to be named later might have been tasked to take over Squadron and push a minimum viable version out. I still believe both these things. G0RF fucked around with this message at 02:27 on Mar 29, 2020 |
# ? Mar 29, 2020 02:17 |
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# ? Jun 5, 2024 06:31 |
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G0RF posted:Who said they were going to pull out? Not easily done when they’re not publicly traded and can’t just dump shares even if they wanted to. The easiest thing to do would probably be to poo poo out a rail shooter in a completely different engine, using mostly prerendered assets I suppose? Story as autoscrolling text on screen between missions? 1.5 whole hours of gameplay!
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# ? Mar 29, 2020 02:35 |