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Neddy Seagoon posted:So the Etee made its kickstarter goal and released a bit of a Q&A with RoadToVR. There's an... interesting bit in it; Neat, useless 3rd party controllers that will never ever be used by anyone ever. Like, this poo poo made sense in 2014, but at this point... who's going to spend the extra money? I mean talk about niche within a niche.
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# ? Apr 15, 2020 05:55 |
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# ? Jun 6, 2024 19:46 |
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Tom Guycot posted:Neat, useless 3rd party controllers that will never ever be used by anyone ever. To be fair it's a nice idea on paper like most technological auteur's visions, but it's just completely undermined by paltry things like common sense, usability, and looking at how other similar controllers have done in the market (ie; Vive wands and WMR controllers vs the Touch). Being even more expensive is just the cherry on top. Also it's not a niche device, they seem to earnestly think these things are what people will want to play VR games with vs Index or Touch controllers.
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# ? Apr 15, 2020 06:06 |
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VR input is already figured out with the current technology. This will fail like stem did.
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# ? Apr 15, 2020 06:10 |
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I think Kickstarter is just a socialist intern program for people wanting to become VP of product at a real company. It's just that only the person running the Kickstarter actually knows what's going on Kickstarter seems like an excellent way to bootstrap your career at some other company in either product or marketing departments, without the risk of actually having to deliver a product
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# ? Apr 15, 2020 06:45 |
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Nuts and Gum posted:I felt the same initially, but the more I use the Knuckles the more I love them. Being able to relax your hand and just be in a neutral position while still holding the controller firmly is super nice. Yeah, I've had them since pre-release. Its not a time thing. My hands just don't fit right.
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# ? Apr 15, 2020 07:34 |
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Hadlock posted:I think Kickstarter is just a socialist intern program for people wanting to become VP of product at a real company. It's just that only the person running the Kickstarter actually knows what's going on I'm Chris Roberts and I approve this message
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# ? Apr 15, 2020 07:51 |
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Thoatse posted:I'm Chris Roberts and
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# ? Apr 15, 2020 08:12 |
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Cojawfee posted:I still have a problem where I keep gripping the controllers and that causes me to accidentally grab things in Alyx. I need to get my brain to remember that they aren't the touch controllers, I can let go of them. This is what's annoying about the Index controllers, they basically swapped "you have to grip the controllers at all times" for "you have to leave your hands open unless you actively want to do something or else poo poo will teleport into them constantly." It doesn't wind up feeling any more natural since your hands are still forced into a position, and if I'm going to be forced into an abstraction either way I'd rather just go with the one I'm already used to and hold the drat controllers.
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# ? Apr 15, 2020 10:13 |
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EbolaIvory posted:Long thumbs. I got this offer, and I've already tried a pair of things, but drat, it's the viveport software lovely. Or maybe it's their servers. Sometimes clicking on the tabs (everything, apps, games) will show a blank page, and I have to click again and wait until it loads slowly.
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# ? Apr 15, 2020 10:46 |
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TheBlu made me think of how cool would be a Subnautica 2 with this better detail/lightning/animations, and a well done VR mode. It would be a system seller.
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# ? Apr 15, 2020 11:43 |
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Any recommendations of either a travel/exploration game/app or some sort of golf game? Dad b'day present ideas... he has a Cosmos I think.
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# ? Apr 15, 2020 14:02 |
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If you have a Quest and have any interest whatsoever in multiplayer games, you should sign up for the Echo Arena beta here: https://twitter.com/EchoGames/status/1250477382332379136?s=20 The game is loving fantastic on the Quest, the only compromise from the PC version is the graphics. They've done some really cool things to supplement the tracking, including stuff like taking into account the accelerometers when it loses positional tracking on the controllers so you can still push off of surfaces even if your hands are, say, behind your back. Even if you haven't played Echo before, they're going to let in basically everyone for the closed beta so there's no reason not to sign up so you can try it out early Seriously, it's loving awesome
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# ? Apr 15, 2020 18:42 |
Lemming posted:If you have a Quest and have any interest whatsoever in multiplayer games, you should sign up for the Echo Arena beta here: This was my favorite VR game before Index Controllers ruined it. If you have a Quest, you should 100% sign up for this!
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# ? Apr 15, 2020 18:57 |
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I signed up a while back but never got a response. Filled it out again and hoping I get in because I would love to play this untethered.
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# ? Apr 15, 2020 19:22 |
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pootiebigwang posted:I signed up a while back but never got a response. Filled it out again and hoping I get in because I would love to play this untethered. They had different criteria for the different stages https://medium.com/echo-games-blog/echo-vr-on-quest-roadmap-2b2cb91f9153 Basically the first phase of the alpha was only level 50 players they wanted to check things out to get at some of the nitty gritty Second phase of the alpha (where they're at right now) they opened it up to everyone levels 5-50, so you were already at least familiar with the game, so you didn't need like the ultra basics For closed beta (next phase) they're opening it up I think to everyone with a Quest who's signed up, so hopefully that's soon and you should get in then
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# ? Apr 15, 2020 19:31 |
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Shine posted:This was my favorite VR game before Index Controllers ruined it. If you have a Quest, you should 100% sign up for this! How was it ruined?
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# ? Apr 15, 2020 19:36 |
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That new stock of Oculus Quest sold out fast. Must be everyone spending their Trumpbux. I can't find one anywhere.
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# ? Apr 15, 2020 20:59 |
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papersack posted:That new stock of Oculus Quest sold out fast. Must be everyone spending their Trumpbux. I can't find one anywhere. They have been selling out immediately basically all year. I managed to track one down at a MicroCenter 45 minutes away. This website might help you out: https://www.nowinstock.net/videogaming/accessories/oculusquest/
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# ? Apr 15, 2020 21:10 |
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papersack posted:That new stock of Oculus Quest sold out fast. Must be everyone spending their Trumpbux. I can't find one anywhere. It's been sold out virtually nonstop for at least a month. During one of those brief times when it showed up as for sale, I was able to order one! It just arrived today, and wow, the weight isn't something to joke about. Rather than having a brick hanging off my face, it feels more like supporting a brick with my nose. It makes it hard to keep it adjusted right, too - it tends to slide down just enough to plunge everything into blurriness.
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# ? Apr 15, 2020 23:25 |
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Wow, really? I guess there has to be a lot of hardware in it. You'd think there would be a way to put some things on the back to distribute the weight. I'm glad I got an Index because it's just a dream to wear.
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# ? Apr 16, 2020 00:08 |
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If you can find one for a decent price, the Vive DAS strap is an amazing upgrade for the Quest. I can play Rift S for hours, but the Quest gets too painful for me after about half an hour. After upgrading with a DAS it's pretty far and away the most comfortable headset I've worn, though I've yet to try an Index.
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# ? Apr 16, 2020 00:23 |
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I have a few velcro straps I use to attach a power pack to the back, I need one for when I play for a long time anyway
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# ? Apr 16, 2020 00:26 |
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Enos Cabell posted:If you can find one for a decent price, the Vive DAS strap is an amazing upgrade for the Quest. I can play Rift S for hours, but the Quest gets too painful for me after about half an hour. After upgrading with a DAS it's pretty far and away the most comfortable headset I've worn, though I've yet to try an Index. I'll preemptively order this. I only started looking at this thing recently. Is the battery pack method people are using as a counter weight needed for the device itself, or only comfort? I have some Oculus Rifts, but never bothered with them much because of the cables and mine didn't come with motion controls. Those never felt too bad on my face but I couldn't move around much. I decided to buy a Quest yesterday when I got a hankering for some Beatsaber after playing a different rhythm game. I didn't know they were so popular and apparently missed this shipment by a hair. I'll keep an eye out on nowinstock. Reminds me of buying a Wii back in the day.
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# ? Apr 16, 2020 00:29 |
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I would say it's more necessary for comfort, I think by and large people aren't playing more than 2 hours of VR at a time, but if you are then you'll need something like a battery pack to extend the life. For a lot of people though, the stock strap/balance of the Quest puts too much pressure on the front of your head because it's so front heavy, so putting a weight (it could be anything, the power pack just serves a dual purpose) on the back makes it balanced so it feels lighter and more comfortable
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# ? Apr 16, 2020 00:33 |
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I have a DAS connected with 3d printed attachments and a 10000mah anker battery pack attached to it on the back with velcro straps and replacement VRCover padding for the DAS and a Kiwi facial interface for the Quest. I have a lot of poo poo strapped to the thing. A lot of it used to be for my Vive, which sits mostly disassembled on a shelf now.
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# ? Apr 16, 2020 00:43 |
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Main Paineframe posted:It's been sold out virtually nonstop for at least a month. It shouldn't slide down if you have the straps adjusted correctly. That being said, I find the Quest uncomfortable as hell too and don't want to spend another 100+ bucks modding the thing.
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# ? Apr 16, 2020 02:17 |
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For some reason using the DAS made the Quest less comfortable for me, regardless of how I got it set up. It doesn't really do anything to alleviate the front-heaviness of the headset, and I found it didn't grip my head as well as the default Quest strap unless I tightened it more comparitively, so the end result just felt bulkier and tighter with no real upsides. A counterweight probably would have solved that, but a counterweight also solves my issues with the original strap. Though with everything regarding headsets, YMMV on this. I also don't find the Index or original Rift terribly comfortable.
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# ? Apr 16, 2020 02:38 |
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Origami Dali posted:It shouldn't slide down if you have the straps adjusted correctly. That being said, I find the Quest uncomfortable as hell too and don't want to spend another 100+ bucks modding the thing. I mean a counterweight is free, you can zip tie a can of soup if you need, and that does 90% of the work. I'm honestly considering a nose job now because I have multiple headsets, and my 3M silicone covid masks, all interacting with my huge shnozz in unpleasant ways.
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# ? Apr 16, 2020 02:40 |
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Lemming posted:I have a few velcro straps I use to attach a power pack to the back, I need one for when I play for a long time anyway I use Velcro straps to attach Lemming to the back of mine and it's not comfortable at all.
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# ? Apr 16, 2020 04:51 |
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Jeez I totally forgot this existed still: https://www.roadtovr.com/starvr-one-launch-acer-starbreeze/ Weren't their offices raided by interpol or something? Anyway it's 210-degree FoV, eye-tracking with foveated rendering, no hardware IPD, RGB-stripe amoled, good luck finding pricing...
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# ? Apr 16, 2020 06:12 |
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I don't have a clue if this thing is any good, but I've seen it around that might be worth a try for people looking to increase comfort since its only 50 bucks. https://www.goquestvr.com/index.php/product/halo-strap/
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# ? Apr 16, 2020 06:18 |
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Tom Guycot posted:I don't have a clue if this thing is any good, but I've seen it around that might be worth a try for people looking to increase comfort since its only 50 bucks. Might wanna verify that you're not stuck having to mail it back to China for a return (which would cost you more than the purchase in the first place). I click the returns button and it doesn't go anywhere, not a good sign.
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# ? Apr 16, 2020 06:24 |
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Zero VGS posted:I mean a counterweight is free, you can zip tie a can of soup if you need, and that does 90% of the work. True dedication to the hobby
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# ? Apr 16, 2020 06:26 |
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RFC2324 posted:True dedication to the hobby I mean I've seen VR be the straw that has pushed some people to finally get lasik, this is almost tame in comparison. edit: uhg just watched a video, nevermind, not very tame lol Zero VGS fucked around with this message at 06:49 on Apr 16, 2020 |
# ? Apr 16, 2020 06:38 |
Cojawfee posted:How was it ruined? Because of this stuff: Shine posted:In games, the convenience of not having to hold the controllers is hampered by the requirement to remove your fingers when throwing things, which means the controller will shift around a lot if you throw something hard, such as in Echo Arena. You can mitigate this by strapping them super tight, but that's really uncomfortable, and they'll still shift enough that it makes me think about what they are doing on my hand, versus the Touch, which were secured by my ring/pinky fingers at all times and I would throw that disc as hard as I could without thinking about what the controller was doing. Ironically, the more "gamey" Touch controllers were more immersive for me, because they just disappeared into my hands and I didn't think about them or worry that they would slip around. Also, even when I did try remapping grip to the trigger, my throws seemed to go nowhere near where I'd aimed them to go, as if the posing of the Index controller is just off enough that the game thinks my hand is slightly different from where is actually is. I'd have to intentionally try to throw "low" to get throws to go straight, in a way that I never felt with the Rift even when I was super new. Even after several hours over a week or so of forcing myself to try to get used to it, it still felt off. And sometimes a throw will go like 60 degrees off from where I'd aimed for no immediately discernible reason. Like, when I shanked a throw with Touch, I could feel that I'd hosed up and shanked the throw. With Index, it feels more random, or at least disconnected from what I feel I'm doing. I got so annoyed with it that I stopped playing, which sucks, because Echo Arena is a fantastic game. If I could hack together an Index + Touch setup, I would do so in a heartbeat for Echo. I might end up buying a Quest just for Echo.
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# ? Apr 16, 2020 07:08 |
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https://steamcommunity.com/sharedfiles/filedetails/?id=2058494913 Early days horde mode mod for Alyx. It's not bad, just had a quick session and it's pretty solid, vending machines for ammo, kills drop resin for buying ammo etc.
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# ? Apr 16, 2020 07:46 |
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Zero VGS posted:I mean I've seen VR be the straw that has pushed some people to finally get lasik, this is almost tame in comparison. lol I always love watching cosmetic surgery videos, because people always seem to have the image in their head of surgery=delicate, careful work, but then you watch it and its like some sheet metal worker just pounding away with hammers to make poo poo fit.
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# ? Apr 16, 2020 08:01 |
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As other have said, it's true that the Quest has a comfort problem (for lots of people at least), but you don't need to spend $100 to fix it, just $15 in a battery/weights and some velcro.
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# ? Apr 16, 2020 08:24 |
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Ordered an Index. Can't wait to play with it in June or July.
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# ? Apr 16, 2020 08:31 |
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# ? Jun 6, 2024 19:46 |
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8one6 posted:Ordered an Index. Can't wait to play with it in June or July. Of next year.
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# ? Apr 16, 2020 08:47 |