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homeless snail
Mar 14, 2007

The only bad thing about Roche is that there isn't more Roche

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Happy Noodle Boy
Jul 3, 2002


homeless snail posted:

The only bad thing about Roche is that there isn't more Roche

He should have been hidden inside the final bike section’s boss and when you finally beat it SURPRISE IT WAS ROCHE ALL ALONG and you get an additional phase fighting him.

MoaM
Dec 1, 2009

Joyous.
Roche is coming back for Gold Saucer, book it.

Zaa Boogie
Sep 13, 2007

"Suckle on this receptacle!"
This was only wispy taste of Roche.

You can call it La Croixche.

guts and bolts
May 16, 2015

Have you heard the Good News?

Happy Noodle Boy posted:

He should have been hidden inside the final bike section’s boss and when you finally beat it SURPRISE IT WAS ROCHE ALL ALONG and you get an additional phase fighting him.
I'd be down with that if the Motor Ball exploded at the end and consumed Roche in hellfire

DeathChicken
Jul 9, 2012

Nonsense. I have not yet begun to defile myself.

You get to Chocobo Racing, Joe is replaced by Roche on his bike

Funky Valentine
Feb 26, 2014

Dojyaa~an

Can't wait to fight Safer Roche.

guts and bolts
May 16, 2015

Have you heard the Good News?
Roche shows up but it's only in the animation for Supernova and he's getting atomized like a villain in Dragonball Z by a fireball the size of the Sun

Flopsy
Mar 4, 2013

guts and bolts posted:

Roche shows up but it's only in the animation for Supernova and he's getting atomized like a villain in Dragonball Z by a fireball the size of the Sun

We get a wedding sequence at the end of the game and both Cloud and Roche wear wedding dresses. :3:


But for realsies I think the easiest way they can keep the ball rolling with this game is put the same amount of passion and panache into their scenes like they did in Wall Market.

Flopsy fucked around with this message at 23:48 on Apr 16, 2020

Funky Valentine
Feb 26, 2014

Dojyaa~an

Knights of the Round but it's Knights of the Roche where every knight is Roche.

DeathChicken
Jul 9, 2012

Nonsense. I have not yet begun to defile myself.

Flopsy posted:

We get a wedding sequence at the end of the game and both Roche and Roche's bike wear wedding dresses. :3:

guts and bolts
May 16, 2015

Have you heard the Good News?

Funky Valentine posted:

Knights of the Round but it's Knights of the Roche where every knight is Roche.
Zack meets Roche and immediately kills him without fanfare or even dialogue, then he and Biggs high-five and drive off into the sunset

Caidin
Oct 29, 2011

Flopsy posted:

So just for the hell of putting it out there what exactly are y'all hoping for in the next game? Plot wise, character wise, etc.

I want the mansion in Nibelheim to be essentially the Spencer Estate, which I mean it is but more so.

Clouds dance skills were drilled into him in basic training so the Junon parade is a massive dance party and if you do well enough you get to do a number with Rufus.

I want to hear more about AVALANCHE and Wutai and honestly more about the planets political landscape in general becuase it was kinda plain that Shinra had essentially bought/conquered the world already.

Vincent should be rewritten slightly because I spent 20-30 years in a hole out of self pity is frankly a bit too much. I want Zack, maybe trailing the party and getting into his own weird poo poo along the way. I want the Palmer boss fight.

I want the obnoxious Gold Saucer haunted hotel to be regularly returned to as a place the party discusses important heavy events as bedsheet ghosts compete with Cait Sith to kill the mood.

Sephiroth needs to be louder angrier and have access to a time machine, and whenever he isn't around other characters should be asking "wheres Sephiroth?"

Flopsy
Mar 4, 2013

guts and bolts posted:

Zack meets Roche and immediately kills him without fanfare or even dialogue, then he and Biggs high-five and drive off into the sunset

Roche prays for holy instead of Aerith and actually summons it but dies in her place. :(

Cue the tender water burial but it's Cloud holding Roche while his bike watches.

guts and bolts
May 16, 2015

Have you heard the Good News?

Flopsy posted:

Roche prays for holy instead of Aerith and actually summons it but dies in her place. :(

Cue the tender water burial but it's Cloud holding Roche while his bike watches.

okay fine

Calaveron
Aug 7, 2006
:negative:
Oh my God kotr is totally gonna have to be fought through the vr simulator

Flopsy
Mar 4, 2013

Caidin posted:

I want the mansion in Nibelheim to be essentially the Spencer Estate, which I mean it is but more so.

Clouds dance skills were drilled into him in basic training so the Junon parade is a massive dance party and if you do well enough you get to do a number with Rufus.

I want to hear more about AVALANCHE and Wutai and honestly more about the planets political landscape in general becuase it was kinda plain that Shinra had essentially bought/conquered the world already.

Vincent should be rewritten slightly because I spent 20-30 years in a hole out of self pity is frankly a bit too much. I want Zack, maybe trailing the party and getting into his own weird poo poo along the way. I want the Palmer boss fight.

I want the obnoxious Gold Saucer haunted hotel to be regularly returned to as a place the party discusses important heavy events as bedsheet ghosts compete with Cait Sith to kill the mood.

Sephiroth needs to be louder angrier and have access to a time machine, and whenever he isn't around other characters should be asking "wheres Sephiroth?"

Ok Sephiroth, that was a good take but we need you to say it LOUDER WITH YOUR MOUTH OPEN

guts and bolts
May 16, 2015

Have you heard the Good News?

Caidin posted:

I want the mansion in Nibelheim to be essentially the Spencer Estate, which I mean it is but more so.
This could be just me but I found the train graveyard creepy exactly once - when the announcer comes on to tell you the train is departing and to stand clear of the closing doors. It sounds like the guy on the radio from P.T. Unnerved me a little, maybe I'm a huge baby. I think having more explicitly creepy/scary tones in segments of the game could be an improvement.

homeless snail
Mar 14, 2007

Calaveron posted:

Oh my God kotr is totally gonna have to be fought through the vr simulator
I honestly hope they drop the vr simulator stuff now that we're out of midgar, its kind of lame. I wanna go in some cave and fight Ifrit for real to grab his orb

Professor Beetus
Apr 12, 2007

They can fight us
But they'll never Beetus
I loving love the synthy pop time that plays when Aerith finds you after sneaking out on the S6-5 road. God drat is that a great little track.

DeathChicken
Jul 9, 2012

Nonsense. I have not yet begun to defile myself.

I really just want a great big dive into how much Zack surviving changes the cast's personality. Like, if he actually made it to Midgar dragging Cloud along, that should fundamentally change *everything*. Cloud can't exactly go into a delusional Zack cosplay if Zack is still there. Tifa can't cover up that cosplay with her denial until it ultimately bites everyone in the rear end and Cloud helps summon Meteor in a psychotic fit. I presume he would have gone to see Aerith, so *she* doesn't have as much reason to string Cloud along like she did.

I halfway suspect something else will happen to Zack before any of this, because the ramifications are...yikes

Flopsy
Mar 4, 2013

DeathChicken posted:

I really just want a great big dive into how much Zack surviving changes the cast's personality. Like, if he actually made it to Midgar dragging Cloud along, that should fundamentally change *everything*. Cloud can't exactly go into a delusional Zack cosplay if Zack is still there. Tifa can't cover up that cosplay with her denial until it ultimately bites everyone in the rear end and Cloud helps summon Meteor in a psychotic fit. I presume he would have gone to see Aerith, so *she* doesn't have as much reason to string Cloud along like she did.

I halfway suspect something else will happen to Zack before any of this, because the ramifications are...yikes

So in other words everything is fucky right now.

Dr Kool-AIDS
Mar 26, 2004

I don't think we're going to get retcons on the personalities of the characters as we've already seen them in this game. What happened in this game still probably happened, even if there's going to be weird fuckery with a Zack who shouldn't be there later. I kind of wonder if Cloud and Aerith will be pushed harder before Zack shows up to make it weird.

Dr Kool-AIDS fucked around with this message at 00:06 on Apr 17, 2020

Flopsy
Mar 4, 2013

I like how the meta of the ending is the characters wondering if everything is either going to be better or worse meanwhile here we are wondering the same thing and praying it doesn't go the way of kingdom hearts.

Gologle
Apr 15, 2013

The Gologle Posting Experience.

<3
I am looking forward to both my and this thread's speculation getting blown out of the water by whatever happens in the next part, for good (it exceeds our expectations) or bad (it's lamer than anything we've come up with).

SyntheticPolygon
Dec 20, 2013

DeathChicken posted:

I really just want a great big dive into how much Zack surviving changes the cast's personality. Like, if he actually made it to Midgar dragging Cloud along, that should fundamentally change *everything*. Cloud can't exactly go into a delusional Zack cosplay if Zack is still there. Tifa can't cover up that cosplay with her denial until it ultimately bites everyone in the rear end and Cloud helps summon Meteor in a psychotic fit. I presume he would have gone to see Aerith, so *she* doesn't have as much reason to string Cloud along like she did.

I halfway suspect something else will happen to Zack before any of this, because the ramifications are...yikes

He gets abducted by Hojo after arriving at Midgar leaving the game to continue as normal until he eventually escapes and awkwardly follows just behind the party until he eventually meets them at a suitably dramatic moment.

Babysitter Super Sleuth
Apr 26, 2012

my posts are as bad the Current Releases review of Gone Girl

Calaveron posted:

Oh my God kotr is totally gonna have to be fought through the vr simulator

KOTR was an expansion arc finale raid boss in XIV and it was unbelievably, incredibly hype fight, so I for one am incredibly down for it

Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



Sekenr posted:

OK, what was the deal with the crowned cat that appeared out of nowhere during the plate collapse cutscene?

I absolutely love how little sense that scene must make to people who never played the OG :allears: Just this huge tragic atrocity that is killing tens of thousands of people and which you utterly failed to prevent... and suddenly this weird tiny bipedal cat with a crown on shows up and is distraught. Incredible.

Flopsy posted:

Sad news today, Keiji Fujiwara the japanese voice for Reno, Axel and whole shitload of other characters has succumbed to cancer.

Just found out this was on the 12th so probably late to the party with this.

F :(

What I want in the next one/rest of the series:

"Fast" travel is always done as the bike minigame and is always accompanied by Roche showing up for a bike duel.
This continues even after you get the Highwind and he just has a flying bike.
Alternatively the world map is done FF15 style but because they can develop it in chunks rather than all at once the distance from Midgar to the Mines is as massive as the entire FF15 world map.
Absolutely massive Junon with hours upon hours of content.
More of OG Avalanche crew, hell, give me a side game that's just those three going around Midgar doing Avalanche stuff I would eat that poo poo up.
I'd love to see more development of people in Shinra and have like, factional splits as things progress and start falling apart. Heideggar and Scarlet keep going maximum violence, Palmer goes to space, Hojo's off doing his crazy Hojo poo poo, while Rufus and the Turks start seeing a bigger picture (Like Rufus almost does at the Northern Crater in OG) and maybe even become good guys. But they're all still nominally part of Shinra and trying to navigate internal corporate politics rather than openly splitting from each other, at least at first.
Reno continues to be a smarmy little poo poo. Rude continues to have endless sunglasses. Elena is adorkable because she's a total newbie.
Some kind of meta-explanation for why every single person who played the OG thought Ester was either trans or a robot or something.

e;

Caidin posted:

I want the mansion in Nibelheim to be essentially the Spencer Estate, which I mean it is but more so.

Clouds dance skills were drilled into him in basic training so the Junon parade is a massive dance party and if you do well enough you get to do a number with Rufus.

I want to hear more about AVALANCHE and Wutai and honestly more about the planets political landscape in general becuase it was kinda plain that Shinra had essentially bought/conquered the world already.

Vincent should be rewritten slightly because I spent 20-30 years in a hole out of self pity is frankly a bit too much. I want Zack, maybe trailing the party and getting into his own weird poo poo along the way. I want the Palmer boss fight.

I want the obnoxious Gold Saucer haunted hotel to be regularly returned to as a place the party discusses important heavy events as bedsheet ghosts compete with Cait Sith to kill the mood.

Sephiroth needs to be louder angrier and have access to a time machine, and whenever he isn't around other characters should be asking "wheres Sephiroth?"

Honestly hell yeah to all of this.

Ms Adequate fucked around with this message at 00:12 on Apr 17, 2020

Oh Snapple!
Dec 27, 2005

Babysitter Super Sleuth posted:

KOTR was an expansion arc finale raid boss in XIV and it was unbelievably, incredibly hype fight, so I for one am incredibly down for it

Honestly just port the XIV fight over, complete with the music and as a 1v13.

Kill All Cops
Apr 11, 2007


Pacheco de Chocobo



Hell Gem

PBnJamo posted:

I hope someone enjoys this. The final fights seem really random on the first play, but coming up with some context really helps me enjoy them more.

I see despite the comprehensive rundown of the events, you can't make sense of Sephiroth absorbing Meteor after Cloud kills the whispers.

DeathChicken posted:

I really just want a great big dive into how much Zack surviving changes the cast's personality. Like, if he actually made it to Midgar dragging Cloud along, that should fundamentally change *everything*. Cloud can't exactly go into a delusional Zack cosplay if Zack is still there.

The ending made it seem that Zack dragged Cloud into the same Midgar the party is walking out of, albeit at different times. It's conceivable that Cloud is such a mess of a personality that it doesn't matter if he made it to Midgar himself or if Zack helped him, so the remake ending could be a single timeline that was changed to allow for Zack to live and go into hiding from Shinra or something. It could also just be an alternate dimension but that wouldn't really make sense with how they presented Zack and post-plate destruction Midgar existing at the same time.

HORSEPORN
Oct 7, 2008
The game is very clearly leaving aerith living or dying up in the air. What’s obvious is that something is going to have to replace this plot point. Either another character needs to die in her stead or something monumental has to happen that emotionally effects new players and players that already know the original plot.

This is the same thing I was saying about kalm and mideel earlier, they’re both overly long segments that break up the pacing of the game and occur right after huge plot moments in the OG to slow the pace down a little. Neither are bad segments in their own right but because of their position in the game it will be almost a requirement to move where that exposition happens to give the individual episodes of the remake a logical story format that doesn’t feel like poo poo.

It wouldn’t surprise me for instance if cloud has his kalm exposition moved to nibelheim (where it logically makes more sense) and we get another sepiroth fight with some George Lucas-esque “it’s like poetry , it rhymes” moments. If zack is an actual character relevant to the plot in the remake I could easily see cloud “dying” in place of aerith at the nibelheim sequence and being thrown into the lifestream. At this point zack steps in as party lead and you play through a decent chunk of part 2 like this until the party eventually finds cloud in say, the northern crater. The remakes are already telegraphing the events of kalm/mideel and the plot revelations held within and it feels like it’s doing this because it knows kalm/mideel either need to be removed or reworked to make this flow as an episodic game. Pulling the old MGS2 switcharoo is something that gives the game a major emotional moment and then gives you another one when you pull cloud’s rear end out of the lifestream in northern crater to endcap the episode. This also prevents part three from having to deal with the mideel portion of the game right at the start, which is again hard to do for the same reasons putting the kalm segment at the very beginning of a game is.

I guess what I’m trying to say here is that I expect square to follow all the relevant plot beats but rearranging them or changing the context around them to streamline the story. If they’re keeping zack as an actual plot relevant character and not a cute fan service flashback then I fully expect episode 2 to try to emulate MGS2’s major meta moment without having the balls to follow through completely.

HORSEPORN fucked around with this message at 00:30 on Apr 17, 2020

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


Sinteres posted:

I don't think we're going to get retcons on the personalities of the characters as we've already seen them in this game. What happened in this game still probably happened, even if there's going to be weird fuckery with a Zack who shouldn't be there later. I kind of wonder if Cloud and Aerith will be pushed harder before Zack shows up to make it weird.

This is gonna be exactly like that one season of Hey Dude where Ted AND Kyle were both vying for Brad's affections.

Flopsy
Mar 4, 2013

Ms Adequate posted:


What I want in the next one/rest of the series:

"Fast" travel is always done as the bike minigame and is always accompanied by Roche showing up for a bike duel.
This continues even after you get the Highwind and he just has a flying bike.
Alternatively the world map is done FF15 style but because they can develop it in chunks rather than all at once the distance from Midgar to the Mines is as massive as the entire FF15 world map.
Absolutely massive Junon with hours upon hours of content.
More of OG Avalanche crew, hell, give me a side game that's just those three going around Midgar doing Avalanche stuff I would eat that poo poo up.
I'd love to see more development of people in Shinra and have like, factional splits as things progress and start falling apart. Heideggar and Scarlet keep going maximum violence, Palmer goes to space, Hojo's off doing his crazy Hojo poo poo, while Rufus and the Turks start seeing a bigger picture (Like Rufus almost does at the Northern Crater in OG) and maybe even become good guys. But they're all still nominally part of Shinra and trying to navigate internal corporate politics rather than openly splitting from each other, at least at first.
Reno continues to be a smarmy little poo poo. Rude continues to have endless sunglasses. Elena is adorkable because she's a total newbie.
Some kind of meta-explanation for why every single person who played the OG thought Ester was either trans or a robot or something.



It would be interesting if certain points in the game split of into the points of view of both Avalanche and Turks. Like you'll be playing thorough Junon with Cloud and crew and then later in the chapter you switch to the point of view of Rufus or his turks.

DeathSandwich
Apr 24, 2008

I fucking hate puzzles.

Babysitter Super Sleuth posted:

KOTR was an expansion arc finale raid boss in XIV and it was unbelievably, incredibly hype fight, so I for one am incredibly down for it

FFXIV does so many magical things.

The current expansion has you fight Eden and it does the rediculously over-the-top summon animation for that fight while blaring an orchestral version of the FF8 boss theme. (start at 4:30 for that)

https://www.youtube.com/watch?v=CP0Cwwc9jOE

Dr Kool-AIDS
Mar 26, 2004

Flopsy posted:

It would be interesting if certain points in the game split of into the points of view of both Avalanche and Turks. Like you'll be playing thorough Junon with Cloud and crew and then later in the chapter you switch to the point of view of Rufus or his turks.

At the end of this trilogy, assuming they even remotely stick the landing, I think there's going to be way more potential for spinoffs than there was before it, especially since they can deliberately seed it in.

Kill All Cops
Apr 11, 2007


Pacheco de Chocobo



Hell Gem

HORSEPORN posted:

The game is very clearly leaving aerith living or dying up in the air. What’s obvious is that something is going to have to replace this plot point. Either another character needs to die in her stead or something monumental has to happen that emotionally effects new players and players that already know the original plot.

Aerith and Sephiroth and the people who understand the Lifestream and the cycle of life poo poo like Barret and Red seem to understand "fate" AKA the OG plot, and that it happened once before. Sephiroth is omega aware and is actively influencing remake Cloud through Jenova cells to take down whispers protecting """fate""" so he could absorb Meteor in another dimension. Aerith probably knows her death is coming and is necessary to taking down Sephiroth. Whether her death actually happens is another story. Schrodinger's Aerith.

Caidin
Oct 29, 2011

HORSEPORN posted:

The game is very clearly leaving aerith living or dying up in the air. What’s obvious is that something is going to have to replace this plot point. Either another character needs to die in her stead or something monumental has to happen that emotionally effects new players and players that already know the original plot.

This is the same thing I was saying about kalm and mideel earlier, they’re both overly long segments that break up the pacing of the game and occur right after huge plot moments in the OG to slow the pace down a little. Neither are bad segments in their own right but because of their position in the game it will be almost a requirement to move where that exposition happens to give the individual episodes of the remake a logical story format that doesn’t feel like poo poo.

It wouldn’t surprise me for instance if cloud has his kalm exposition moved to nibelheim (where it logically makes more sense) and we get another sepiroth fight with some George Lucas-esque “it’s like poetry , it rhymes” moments. If zack is an actual character relevant to the plot in the remake I could easily see cloud “dying” in place of aerith at the nibelheim sequence and being thrown into the lifestream. At this point zack steps in as party lead and you play through a decent chunk of part 2 like this until the party eventually finds cloud in say, the northern crater. The remakes are already telegraphing the events of kalm/mideel and the plot revelations held within and it feels like it’s doing this because it knows kalm/mideel either need to be removed or reworked to make this flow as an episodic game. Pulling the old MGS2 switcharoo is something that gives the game a major emotional moment and then gives you another one when you pull cloud’s rear end out of the lifestream in northern crater to endcap the episode.

I guess what I’m trying to say here is that I expect square to follow all the relevant plot beats but rearranging them or changing the context around them to streamline the story. If they’re keeping zack as an actual plot relevant character and not a cute fan service flashback then I fully expect episode 2 to try to emulate MGS2’s major meta moment without having the balls to follow through completely.

Take it all the way, have Sephiroth give Cloud so many green tinted headaches visions that he's succumbed and is actually cooperating with him by the time anyone finds him. Like show me what the gently caress Sephiroth actually wants out of that relationship, If they want to wuss out then later on your highest affection character (Barret) can snap Cloud out of it with the power of truer love.

DeathChicken
Jul 9, 2012

Nonsense. I have not yet begun to defile myself.

They very subtly foreshadowed that some kind of death balancing act needs to take place with Tseng's conversation with Reno. Paraphrasing, "Maybe the plate falling was the planet demanding a blood sacrifice for all the blood we leeched from it." "You serious?" "Am I?"

DeathSandwich
Apr 24, 2008

I fucking hate puzzles.

Flopsy posted:

It would be interesting if certain points in the game split of into the points of view of both Avalanche and Turks. Like you'll be playing thorough Junon with Cloud and crew and then later in the chapter you switch to the point of view of Rufus or his turks.

I would guess if they do this, it'll be post release DLC and not part of the core game. I think it's too big a shift in narrative to suddenly shunt over to Reno and Rude's Excellent Adventure

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HORSEPORN
Oct 7, 2008

Caidin posted:

Take it all the way, have Sephiroth give Cloud so many green tinted headaches visions that he's succumbed and is actually cooperating with him by the time anyone finds him. Like show me what the gently caress Sephiroth actually wants out of that relationship, If they want to wuss out then later on your highest affection character (Barret) can snap Cloud out of it with the power of truer love.

I think what’s actually happening here is that square wants to build up zack as a memorable character and then kill him so the story still has a meaningless and unexpected death that effects fans but allows aerith to live because it’s what people asked about for 20 years. Killing aerith again doesn’t really carry huge emotional weight anymore because even if you’ve never played the OG you know about “the scene” by absorbing it through other pop culture.

With fate being a major point (and real world marketing reasons for not wanting to kill aerith this time,) it would be an actual incredible take on the game to make zack a likable character with meaningful party interactions then give the fanbase the ole monkey paw wish of letting aerith live but killing off zack and putting his Kirkland signature replacement right back into the party to replace his void.

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