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Bad Munki posted:Let goons fill your friendship hole thanks! One of these days I'd love to have a go at master with a bunch of people from 0. coordinating farms and bases etc is really fun
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# ? May 19, 2020 19:25 |
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# ? May 9, 2024 14:45 |
Meyers-Briggs Testicle posted:thanks! StealthArcher's server(s) may get you that, some of them might be early enough to jump in at effectively zero.
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# ? May 19, 2020 19:37 |
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It'll be cool when tmodloader is eventually upgraded to 1.4 and we'll hopefully be able to play around Calamity and Thorium and other stuff in Journey Mode
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# ? May 19, 2020 19:38 |
codo27 posted:I've been tinkering with the idea of traps which I've never set up to much effect. Now that I have unlimited buckets, I also have given thought to completely de-lavaing the world. And Obsidifish are used to make a recall potion that gives you a portal back to where you recalled from No Safe Word posted:Yeah it's not great UI-wise and hopefully the fact that there are things that aren't in ANY tabs is actually a bug that will be fixed. I don't really see the point of the tabs honestly. Especially if their search was more than just "does this item's name contain X". Like, searching for "range" or "summon" or "melee" should show a lot more than what it does. Similarly things like "defense" or "accessory", etc.
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# ? May 19, 2020 19:46 |
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Augus posted:It'll be cool when tmodloader is eventually upgraded to 1.4 and we'll hopefully be able to play around Calamity and Thorium and other stuff in Journey Mode Hah, as if the guy who makes Calamity would deign to make it playable in Journey mode. That dude is obsessed with hardcore difficulty. Thorium is very likely, however.
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# ? May 19, 2020 19:56 |
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Is there a way to kick an NPC out of a house without tearing it down, and prevent them from moving into them in the future? The party girl moved into my loving bedroom and I want her GONE
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# ? May 19, 2020 19:59 |
So if I'm playing on journey as a new person to terraria, what are the things I shouldn't research? I figure not duping money is a no brainer, but I have no idea of the value of some of these things, so so far all I've duped is decorative blocks like the dynasty wood the traveling merchant showed up with and basic blocks like stone/wood. I'm very okay with skipping a grind to build cooler looking bases, but I don't want to break my progression on accident by duping the wrong thing. Also the game appears to be absolutely just making GBS threads fallen stars on me, I've had 200 mana since like an hour into the game.
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# ? May 19, 2020 20:00 |
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Internet Kraken posted:Is there a way to kick an NPC out of a house without tearing it down, and prevent them from moving into them in the future? The party girl moved into my loving bedroom and I want her GONE Just move her to another house? Click the house icon above your equipment slots while your inventory is open and relocate her to a different house.
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# ? May 19, 2020 20:01 |
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Internet Kraken posted:Is there a way to kick an NPC out of a house without tearing it down, and prevent them from moving into them in the future? The party girl moved into my loving bedroom and I want her GONE Infinity Gaia posted:Just move her to another house? Click the house icon above your equipment slots while your inventory is open and relocate her to a different house. Don't listen to this, you must delete this world and start anew. Condolences.
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# ? May 19, 2020 20:04 |
LITERALLY MY FETISH posted:So if I'm playing on journey as a new person to terraria, what are the things I shouldn't research? I figure not duping money is a no brainer, but I have no idea of the value of some of these things, so so far all I've duped is decorative blocks like the dynasty wood the traveling merchant showed up with and basic blocks like stone/wood. I'm very okay with skipping a grind to build cooler looking bases, but I don't want to break my progression on accident by duping the wrong thing.
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# ? May 19, 2020 20:07 |
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The only duplications I'd call "progression breaking" besides money and ores are the "right-click to open" objects; mainly crates and herb bags. I don't care, so I just fished up 10 crates and iron crates and found a couple bags in chests and now I have infinite pre-hardmode ores and bars, master bait, and most of the potions.
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# ? May 19, 2020 20:10 |
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what is progression in a mode where you can toggle god mode lol id love to see some of the cooler aspects of journey added into classic, its weird that there aren't more weather changing/time cycle/spawn altering items, nor is there transmutation / duplication
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# ? May 19, 2020 20:11 |
the only things that you can really break via duplication would be anything that drops from a boss and fishing crates, yeah
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# ? May 19, 2020 20:15 |
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Zereth posted:I don't think you can really break the progression. You can get a full set of, say, Silver gear faster than if you had to mine up every single ore yourself, but you'll still need to go kill a couple bosses to get to Demonite/Crimtane stuff, etc. It's not progression breaking but you can basically zoom to top tier ores with the Extractinator (both pre- and post-hardmode). Obviously the boss-gated stuff still exists but if you can just duplicate silt/slush you can chuck 2000 in an extractinator and get all ores (including ones not in your world naturally) with no problem. Same with all the gems.
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# ? May 19, 2020 20:28 |
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i view journey mode as a way to enable myself to easily build and explore and get to see all the content that i've been too worn out to grind to in the past. it owns so much. cutting out 90% of the tedium is such a great design choice for those who want it.
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# ? May 19, 2020 20:31 |
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Now if they could just allow me to spawn in biome key molds (yeah I could edit those in, but the only time I've ever gotten most of them was building a key mold farm)
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# ? May 19, 2020 20:35 |
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I did more exploring in my jungle and yeah, I don't think I have any living mahogany trees. Big lump to the left is the Temple, but all the other black spots aren't large enough to hide a tree, I'd have seen roots or leaves or something. Strange world generation.
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# ? May 19, 2020 20:36 |
Geomancing posted:I did more exploring in my jungle and yeah, I don't think I have any living mahogany trees. *which I didn't find either, and eventually resorted to fishing up 10 jungle crates and researching them and opening a ton of them and sorting through everything until I found some.
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# ? May 19, 2020 20:40 |
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Internet Kraken posted:Is there a way to kick an NPC out of a house without tearing it down, and prevent them from moving into them in the future? The party girl moved into my loving bedroom and I want her GONE Infinity Gaia posted:Just move her to another house? Click the house icon above your equipment slots while your inventory is open and relocate her to a different house. You can also just open the housing menu and right click her banner inside the house to kick her out. Get rid of any tables/dressers/workbenches in your bedroom and I believe that'll keep NPCs from trying to move into it.
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# ? May 19, 2020 20:58 |
I think (but am only saying this based on my experience) that the NPC's choice of housing might be that they go to the closest empty viable room to your spawn point. The ground-level room of my Holiday Inn is always the first place that a new NPC will automatically get assigned to unless there's already someone there that I haven't moved yet, even if I have a few vacant rooms in the levels above or below it. If your bedroom isn't directly on top of the spawn point and you have the space, try setting up an empty room for the new arrivals there.
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# ? May 19, 2020 21:25 |
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Quick tip for pylons: find the vendor npc that likes a given biome and move that npc and ONLY that npc into their biome. They will sell the pylon. Buy it, place it, then move any two random npcs around it; doesn't matter if the new ones hate everything.
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# ? May 19, 2020 21:34 |
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apparently using the "wrong" torches decreases your luck stat https://terraria.gamepedia.com/Luck#Torch_Luck
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# ? May 19, 2020 21:38 |
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knob posted:apparently using the "wrong" torches decreases your luck stat Ugh, though it is hilarious that Cursed Torches are basically the best.
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# ? May 19, 2020 21:39 |
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No Safe Word posted:Now if they could just allow me to spawn in biome key molds (yeah I could edit those in, but the only time I've ever gotten most of them was building a key mold farm) I thought all existing biome key molds automatically became biome keys at this point, even in existing worlds?
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# ? May 19, 2020 21:55 |
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I think so. I played 1.3.5 a lot and I certainly never saw any molds.
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# ? May 19, 2020 21:57 |
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I managed to kill The Twins on expert finally, so that's one mechanical boss down. I've spent the last hour and a half scouring the Underground Jungle for Life Fruit. I think it's a myth.
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# ? May 19, 2020 22:00 |
life fruit only spawn once you’ve killed all of them right? if i’m misremembering that’s you just gotta give them some time to grow
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# ? May 19, 2020 22:06 |
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It's supposedly after the first boss. So either it does need time to grow, they changed it, or I'm blind I guess.
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# ? May 19, 2020 22:14 |
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If someone wants to make a new thread, go right ahead and be my guest. I'll also see about getting another permanent link to the discord once I'm back at my pc.
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# ? May 19, 2020 22:17 |
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knob posted:apparently using the "wrong" torches decreases your luck stat
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# ? May 19, 2020 22:19 |
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Life fruit can only be found once at least one mechanical boss has been defeated, but they should grow continuously once they start spawning.
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# ? May 19, 2020 22:20 |
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I didn't do this, but on journey wouldn't you be better suited to keep 10 life crystals and research them rather than collecting the 14 or whatever it is you need to max?
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# ? May 19, 2020 22:33 |
knob posted:apparently using the "wrong" torches decreases your luck stat this is like the worst idea I have ever heard.
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# ? May 19, 2020 22:33 |
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codo27 posted:I didn't do this, but on journey wouldn't you be better suited to keep 10 life crystals and research them rather than collecting the 14 or whatever it is you need to max?
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# ? May 19, 2020 22:38 |
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When was the tower defense thing brought in? I really enjoy that. Though it was very frustrating figuring out what to do with the loving wyverns. Let my proclamation go out across the land
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# ? May 19, 2020 22:38 |
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Despite them being rather titillating, I would recommend against this course of action.
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# ? May 19, 2020 22:48 |
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knob posted:apparently using the "wrong" torches decreases your luck stat This is weird as gently caress, and seems pointless in a bad way. I don't want to feng-shui my light fixtures while caving, no one wants to think about that, they just want to be able to see. Is the play now to just beeline for the mining helmet and never use torches again, defense be damned?
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# ? May 19, 2020 22:52 |
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Are there any options for creating aesthetic garden plants that don't get wrecked by swinging weapons?codo27 posted:Let my proclamation go out across the land I can agree with this
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# ? May 19, 2020 22:57 |
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Cicadas! posted:Is the play now to just beeline for Yes. That or use ultrabrights and/or flares.
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# ? May 19, 2020 23:07 |
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# ? May 9, 2024 14:45 |
Cicadas! posted:This is weird as gently caress, and seems pointless in a bad way. I don't want to feng-shui my light fixtures while caving, no one wants to think about that, they just want to be able to see. Put cursed torches everywhere to boost your luck, apparently.
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# ? May 19, 2020 23:09 |