|
Blursed https://www.first4figures.com/havel-s-ring.html
|
# ? Jun 7, 2020 06:01 |
|
|
# ? Jun 5, 2024 03:58 |
|
SHISHKABOB posted:Ya there are some cool enemies in DS3 but I don't like fighting the outrider knights or the big dog guy on the bridge cause they just don't seem balanced. The big dog guys actually aren't too bad once you get more familiar with their attacks. You fight so few of them in vanilla and they hit so hard that they feel bullshit, but they're pretty predictable and easy to dodge as long as you don't panic and know what to do. By the time I stopped playing Cinders (which optionally adds a lot more of those type of enemies) I was starting to get pretty consistent with outrider knights, but they're still a big pain. Fighting them like typical Dark Souls knight enemies and sticking close while circling around actually works pretty well, you just have to be careful of the frostbite aura. Cinders (optionally, I'm pretty sure) adds a bunch of the big Aldritch spiders that they often have higher stats relative to you than they did in vanilla, and I feel like they might be the most frustrating of the miniboss type enemies.
|
# ? Jun 7, 2020 06:40 |
|
i don't think i'll ever get comfortable with outriders. that's just a bad enemy design. they have a deadly combination of fast/unclear telegraphs, unpredictable patterns, and just flailing and jumping all over the drat place when fought.
|
# ? Jun 7, 2020 06:44 |
|
My partner lives in Texas right now which is five thousand miles away and our engagement rings were copies of the name-engraved rings from Dark Souls 2 so while we’re set apart by convoluted time and space we can still connect in lieu of a password system. dark souls rings are good is what i’m saying
|
# ? Jun 7, 2020 11:27 |
|
The outrider knights are funny because you could tell they were like "poo poo... we have this lovely squat booty model from Bloodborne.... how do we integrate it into Dark Souls in a way that's not too distracting?"blackguy32 posted:The only thing I dislike about Dark Souls 3 is that your enemies basically have infinite stamina and can just attack for days. The key differences in blood vial popping, rallying back HP from a hit, quick jump dashes, and the nature of parrying with a pistol in Bloodborne vs DS3's estus chugs, shields, dodge rolls, and the way parries/backstabs work does a lot to change the speed of combat and reactivity of the player character relative to the enemies.
|
# ? Jun 7, 2020 20:48 |
|
you're right broadly speaking but bloodborne dodge frame data is almost the same as ds3 rolls. it's like 2 frames less recovery or something, mostly it just looks different. low equip weight ds1 ninjaflip can actually also be better framewise than ds3 rolls which is pretty funny
|
# ? Jun 7, 2020 21:35 |
|
IronicDongz posted:you're right broadly speaking but bloodborne dodge frame data is almost the same as ds3 rolls. it's like 2 frames less recovery or something, mostly it just looks different. See I actually think that kind of sucks and it's why they call it roll souls 3. They nerfed poise and made it very easy to have a roll that is close to DS1 ninja flip and way better than any other DS1 roll, what else are people gonna do besides mash roll?
|
# ? Jun 7, 2020 21:43 |
|
IronicDongz posted:you're right broadly speaking but bloodborne dodge frame data is almost the same as ds3 rolls. it's like 2 frames less recovery or something, mostly it just looks different. Bloodborne does have one extra quirk to its dodge that DS3 doesn't. If you mistime a parry and trade blows with an enemy, you can dash forward out of the flinch super fast, close the distance with the enemy while they're still in the parry stun, and land the visceral to recover all your rally health. It's a wonderful little way to incentivize parries because even if you trade damage, as long as your parry goes off you can recover most of what you lost from the trade.
|
# ? Jun 7, 2020 22:08 |
|
feelix posted:See I actually think that kind of sucks and it's why they call it roll souls 3. They nerfed poise and made it very easy to have a roll that is close to DS1 ninja flip and way better than any other DS1 roll, what else are people gonna do besides mash roll? Nuns with Guns posted:Bloodborne does have one extra quirk to its dodge that DS3 doesn't. If you mistime a parry and trade blows with an enemy, you can dash forward out of the flinch super fast, close the distance with the enemy while they're still in the parry stun, and land the visceral to recover all your rally health. It's a wonderful little way to incentivize parries because even if you trade damage, as long as your parry goes off you can recover most of what you lost from the trade. viscerals from staggers was a great thing to bring over though.
|
# ? Jun 7, 2020 22:16 |
|
Quickstep forward into visceral is probably the best feeling action you can take in a Souls game
|
# ? Jun 7, 2020 22:22 |
|
IronicDongz posted:frankly the best thing about parries in bb is that they let you parry almost literally any enemy that exists, unlike every dark souls game where it's pretty hit or miss and usually only backstabble humanoid enemies can be parried. I'd agree with you there. Broadening the base of parryable enemies to cover nearly everything, including major bosses, feels fantastic and does a lot to feed into the wild energy Bloodborne wants you to play the game with. DS3 monsters are fast and aggressive, and I feel that was kind of inevitable with the expectations and skill ceilings experienced players wanted out of the game. There was already some of that in DS2, and both are navigable with the tools the game gives you, but the expectations in how to approach enemies just shifts between Bloodborne and DS3.
|
# ? Jun 7, 2020 22:31 |
|
Nuns with Guns posted:
This probably checks out. Something about the Dark Souls combat feels lacking to me. Like the more I play the less I like, but the opposite for Bloodborne and Sekiro happened. Once I got passed a certain skill, I was hooked. It's also probably because I'm sick of Dark Souls.
|
# ? Jun 8, 2020 10:51 |
|
My only issue with the poise change in DS3 is that it felt like it was the only real reason to wear heavy armour. Damage reduction from armour feels non-existent in the souls game.
|
# ? Jun 8, 2020 11:25 |
|
Golden Goat posted:My only issue with the poise change in DS3 is that it felt like it was the only real reason to wear heavy armour. Damage reduction from armour feels non-existent in the souls game. I felt pretty dang tanky in DS1 after going out of my way to maximize my protection values, but I do agree that the scale is super wonky. You end up with a really truncated "this insta-kills me" -> "this leaves me with 5 health" -> "this kills me in two hits" sort of thing. Not helped by all of the values being really granular and opaque - does XYZ enemy just do a shitload of damage or do they do a non-obvious damage type I'm weaker against?
|
# ? Jun 8, 2020 19:27 |
|
Golden Goat posted:My only issue with the poise change in DS3 is that it felt like it was the only real reason to wear heavy armour. Damage reduction from armour feels non-existent in the souls game. There is definitely some crazy armor reduction in DS1 if you upgrade your armor. Try putting on a set of +5 Giant's and running around the Burg, nothing can hurt you, NPC or player, except other twinks.
|
# ? Jun 8, 2020 19:42 |
|
The way Defense stats in the Souls games work is insane. DS3's Absorption make sense, being a flat % reduction, but the backing 'Defense' stats in the rest of the series is just complete nonsense. It compares your defense with the incoming attack, and if it's below or above certain thresholds, you receive some fractional resistance or added damage. That's also why split damage weapons are so weak, typically, because you have to beat a certain Defense threshold to actually do meaningful damage; increasing your AR by even 5-10 points can end up with you doing like, 10-25% more damage or something crazy like that. It's really strange and I'm not sure the math is fully understood, even today.
|
# ? Jun 8, 2020 20:02 |
|
also what attacks check which types of defense is often pretty wonky. most attacks are mostly or entirely 'physical' damage, including thrusting attacks and iirc firebombs in ds1 the lightning that lizard casters throw does magic damage. also the fireballs that necromancers throw do magic damage. also the red explosions that demon firesage does do magic damage.
|
# ? Jun 8, 2020 20:57 |
|
feelix posted:There is definitely some crazy armor reduction in DS1 if you upgrade your armor. Try putting on a set of +5 Giant's and running around the Burg, nothing can hurt you, NPC or player, except other twinks. Since they removed armour upgrades along with poise in DS3 it just sorta stripped making heavy armour feel like a tank. Though it's still good for fashion. The most important part of souls.
|
# ? Jun 8, 2020 21:18 |
|
Cruising thru with my first Int build. 60 Int, GHSA, and a ÷9 crystal longsword. My first roadblock was the demon prince in ringed city which seemed to resist everything but lightning. Currently stuck on the dragon I don't play magic builds much, but I found this easier than my 30/30 pyro even. Also, why have I never used hidden body before? Holy poo poo.
|
# ? Jun 8, 2020 22:58 |
|
I’m doing my first magic run right now (specifically a build optimized for killing bosses with pestilent mist) and hidden body is indeed quite awesome.
|
# ? Jun 8, 2020 23:06 |
|
GutBomb posted:I’m doing my first magic run right now (specifically a build optimized for killing bosses with pestilent mist) and hidden body is indeed quite awesome. Oh yeah, I've been making great use of mist. Mimics never seen it comin.
|
# ? Jun 9, 2020 00:52 |
|
GutBomb posted:I’m doing my first magic run right now (specifically a build optimized for killing bosses with pestilent mist) and hidden body is indeed quite awesome. You should consider trying a Cinders magic-user run next as a comparison. Regenerating FP, tons of new spells, lots of different buffs from new or changed equipment.
|
# ? Jun 9, 2020 01:28 |
|
I can reliably kill the first phase of nameless king with minimal damage, but the second phase? This is harsh... Evaluate me.
|
# ? Jun 9, 2020 12:54 |
|
Don't feel bad, phase 1 is the warm up and phase 2 is the base game's superboss, he's meant to be hard as hell
|
# ? Jun 9, 2020 12:59 |
|
Nameless King is really a motherfucker. I hate having to go through the first phase every time, too. If you’re looking for some advice on the fight, a shield with high lightning block helps a lot. An upgraded Lothric Knight Shield, if you have the strength, makes a really big difference. Also, he’s very easy to beat with ranged attacks. If you keep your distance and plink away with a bow or crossbow, he’ll spend a lot of the fight slow-walking towards you. His gap closers are generally very telegraphed and easy to dodge compared to his melee combos.
|
# ? Jun 9, 2020 13:46 |
|
blackguy32 posted:I can reliably kill the first phase of nameless king with minimal damage, but the second phase? It's one hell of a fight. Prince Lothric is very sensitive to lightning. Get some resin and try to stab him when he falls off. Switch the lock on so all attacks focus on the little guy.
|
# ? Jun 9, 2020 15:29 |
|
The greatshield you can make from the dragonslayer armor soul pretty much trivializes nameless king. I basically never used shields in DS3, but that strategy hadme wondering if they've secretly been really good this whole time.
|
# ? Jun 9, 2020 18:12 |
|
they have. greatshields are extremely safe, especially with a weapon that can shieldpoke. greatlance is the best choice for that(for pve) because it can shieldpoke and also naturally scales with str
|
# ? Jun 10, 2020 19:47 |
|
Playing Cinders and - it's fun as hell and nice to see a mod that isn't just HARDER - this is my first run on pc so the cheevos are popping in an insane order - Vordt really loving sucks. Like I've never learned how to read his second phase.
|
# ? Jun 12, 2020 03:54 |
|
I can't believe they're making me buy a PS5 so I can play Demon Souls Remastered.
|
# ? Jun 12, 2020 04:04 |
|
i'm gonna wait until the ps5 can be emulated and finally play demon's souls when i'm 80yrs old
|
# ? Jun 12, 2020 04:47 |
|
kramering into this thread like a big smuggo to say I beat Champion Gundyr on my first try ever I didn't think my tried and tested tactic of dodging attacks, hitting the boss once and running away (repeat until dead) would work but heyo
|
# ? Jun 12, 2020 16:55 |
|
Grats I beat him on my first go too https://www.youtube.com/watch?v=VRvWWk-V-8s
|
# ? Jun 12, 2020 19:42 |
|
Quaint. I beat him on my zeroeth try.
|
# ? Jun 12, 2020 19:45 |
|
I beat him at the very beginning of the game
|
# ? Jun 12, 2020 20:03 |
|
he killed me, making me the victor
|
# ? Jun 12, 2020 20:11 |
|
Hey all. I'm playing Demon's Souls in preparation for Demon's Souls. I'm still early in the game (SL16), but I'll put the rest of the post in spoilers just in case. I'm in the Stonefang Tunnel and I'm using a battle axe and a winged spear. I made it to the spider, but I don't think I opened a shortcut on the way there. I go over the bridge, into the building, turn left and there's a miner who aggroes me as well as three dogs. Then I duck into the narrow staircase with three miners. Is there no other way to do this? Also, am I going to spend 75% with only half my health bar?
|
# ? Jun 12, 2020 21:06 |
|
Spermando posted:Hey all. I'm playing Demon's Souls in preparation for Demon's Souls. I'm still early in the game (SL16), but I'll put the rest of the post in spoilers just in case. I cannot remember the geometry so my answer to your first question is "i 'unno" but to the second you are going to spend substantially more than 75% of the game with only a half health bar.
|
# ? Jun 12, 2020 21:07 |
|
Spermando posted:Hey all. I'm playing Demon's Souls in preparation for Demon's Souls. I'm still early in the game (SL16), but I'll put the rest of the post in spoilers just in case. To your second question: You will spend the vast majority of the game with less than your max health. Whether or not that number is 50% is up to you, but based on your question, you missed something from 1-1.
|
# ? Jun 12, 2020 21:14 |
|
|
# ? Jun 5, 2024 03:58 |
|
Care to explain what that something is?
|
# ? Jun 12, 2020 21:18 |