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I hit some point in La-Mulana where my faith that I would be satisfied with the result of a riddle kinda snapped and I just caved and started using guide assistance. I felt lovely about it but still really respect the game overall. It seems like the kinda game that really benefits from talking your way through it with friends as you all are working on it. Something about 2 felt just a little buggier or more haphazard or something and I bounced off it, I probably need to revisit it.
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# ? Jun 8, 2020 19:55 |
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# ? May 28, 2024 16:28 |
ArbitraryC posted:Nah I would say there's plenty of video games that are legit hard that you don't see brought up nearly as much as that series. Like even some old school megaman stuff probably requires tighter timing and muscle memory because the game didn't have to cushion anything for 3d graphics or a 3d world. The LP I mentioned wasn't a "pro gamer" just some LP crew on our forums, and they went into it blind and straight up didn't bother with all the difficult mechanics of the game because they could slowly out-stat things through attrition. I referenced parrying because it became an ongoing joke of the series, the assumption was always that this next mob/area/blah would surely force him to play better because he'd lose if he didn't, but he'd already have had such upgraded poo poo by that point that he could still just keep facetanking it. Old games were difficult and had different design philosophies, a transition state away from arcade experience. Relatively few AAA games exist compared to the thousands of indies for each one, there are definitely harder videogames than DS but not mainstream AAA releases in the past decade. Ninja Gaiden was way hard, I never beat the first levels at a friends house but also didn't feel interested in the challenge anyway. When I say "pro" I don't really mean they get paid, but that they're a serious hobbyist. Someone on an LP crew is experienced at videogames as a medium, relatively fair assumption, right? To even have the knowledge or care to "cheese" dark souls via grinding or taking advantage of a tanky build/items presumes a certain depth of game-knowledge/logic that maybe the average consumer doesn't hopping over from Uncharted or whatever to DS.
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# ? Jun 8, 2020 21:19 |
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ah yes, that inscrutable shibboleth that only the truly hardcore would understand, “leveling up to get stronger”
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# ? Jun 8, 2020 21:20 |
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food court bailiff posted:ah yes, that inscrutable shibboleth that only the truly hardcore would understand, “leveling up to get stronger” This is explicitly why character levels exist in most games they are present in. They idiot-proof the process of getting stronger. In the case of Dark Souls, you may have a good build, you may have a bad build. You may a good weapon for this boss, you might have a bad weapon for this boss. But more levels always means better. Then you have the one high profile game in history with a level system that did NOT equate (relative) power with levels: Oblivion. And boy nobody ever loving let them forget it. Meme Poker Party fucked around with this message at 21:25 on Jun 8, 2020 |
# ? Jun 8, 2020 21:22 |
food court bailiff posted:ah yes, that inscrutable shibboleth that only the truly hardcore would understand, “leveling up to get stronger” yes but not as sarcastically, still a little sarcastic though. "grinding" is something you need to have videogame disease already to do on purpose
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# ? Jun 8, 2020 21:24 |
Chomp8645 posted:Then you have the one high profile game in history where levels did NOT equal (relative) power, Oblivion. And boy nobody ever loving let them forget it. Petition to rename Oblivion to "Don't Sleep"
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# ? Jun 8, 2020 21:25 |
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Hollow Knight is just a fantastic top notch metriodvania. its doesn't do anything new or experimental, it just picks a lane and does it well. can't really complain
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# ? Jun 8, 2020 21:31 |
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Chomp8645 posted:This is explicitly why character levels exist in most games they are present in. They idiot-proof the process of getting stronger. In the case of Dark Souls, you may have a good build, you may have a bad build. You may a good weapon for this boss, you might have a bad weapon for this boss. But more levels always means better. appropriately so. man. oblivion is such a weird artifact of a game. I remember it fondly, spent probably 100 hours on it, but I'd never revisit it. groundbreaking at the time but it has aged so poorly. some great ideas executed as well as they could be at the time (I suppose?) it's just got this garish quality to everything, mechanics included, and it's hard to see past that to the good stuff (and there is a lot.) I still think morrowind's pretty cool. and I've bought skyrim around 5 times now.
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# ? Jun 8, 2020 21:32 |
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Dark Souls has a reputation of being of being hard, but part of the genius of it is that the difficulty is extremely malleable in a way that few games are. At its default I'd say it's a pretty goddamn hard series, especially when stacked against the average mainstream game. Most games don't expect you to redo large chunks of levels or potentially face off against a boss for hours. At the same time someone who is terrible at Dark Souls can also get through it just fine via co-op or going off the beaten path to get better gear and more levels. Ultimately you get what you out of it, and the game doesn't reward or punish anyone for playing how they want. There's no trophies for doing a level 1 run or never summoning or whatever. Everyone gets the same bragging right in the end. Sekiro, I'd say is legit really loving hard because it rips away all of the training wheels that BB and Dark Souls offers. It's a great game but ultimately I didn't finish it because it turns out I liked to have emergency training wheels in those games. I'm not the type of person to summon much in DS, but I don't think I've finished any of them without getting help on at least a couple of bosses. After spending 3 hours to beat a boss in Sekiro I just felt worn out and ended up giving the game an indefinite break (this also happened with every single non goon I know that loves Souls) I actually kind of hate how much hype Fromsoft games get for being hard because I feel like it pressures them to out do themselves, when I think part of the beauty of their games is that they can be as hard or easy as you want at any given time without comprimising the experience too much. I hope elden ring gets back to some of the pre Sekiro stuff like CO-OP and leveling tbh.
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# ? Jun 8, 2020 21:37 |
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Khanstant posted:yes but not as sarcastically, still a little sarcastic though. the entire mobile game industry is monetized by this not being true at all what are you even basing this assertion on
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# ? Jun 8, 2020 21:42 |
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Khanstant posted:yes but not as sarcastically, still a little sarcastic though. ah yes, the esoteric knowledge of "i get stronger if i level up, and i level up by beating enemies. if i'm struggling with this boss then maybe i should beat up more easier enemies and come back stronger and try again" that only hardcore gamers can intuit.
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# ? Jun 8, 2020 21:57 |
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any game that doesnt have cheat codes built into it is shitgarbage edit: easily edited savegame files are acceptable, but teetering into shitgarbage.
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# ? Jun 8, 2020 22:23 |
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Fashionable Jorts posted:any game that doesnt have cheat codes built into it is shitgarbage I remember telling my dad about a code I found for road rash 2 that let you get some sweet hidden bike and he actually got mad that people would buy the game and not know that, thus getting CHEATED! At age 8 I had to change the subject.
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# ? Jun 8, 2020 22:30 |
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Fashionable Jorts posted:any game that doesnt have cheat codes built into it is shitgarbage That's a dumb and bad opinion. Like imagine not playing some of the best games made in the past 2 decades simply because they don't have cheat codes lol
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# ? Jun 8, 2020 22:30 |
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cheat codes are lame. unlockable cheats are where its at edit: this opinion does not apply to NES games. those require cheat codes
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# ? Jun 8, 2020 22:41 |
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Rutibex posted:cheat codes are lame. unlockable cheats are where its at I gave up trying on Battletoads even when I had unlimited lives.
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# ? Jun 8, 2020 22:47 |
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Fashionable Jorts posted:any game that doesnt have cheat codes built into it is shitgarbage cheat codes are only cool if they're not helpful like they just give all of the characters giant heads or unlock a credits roll with a grainy picture of the development team and their families
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# ? Jun 8, 2020 23:12 |
food court bailiff posted:the entire mobile game industry is monetized by this not being true at all ishikabibble posted:ah yes, the esoteric knowledge of I'm thinking of it more as "hey this activity is annoying and tedious, better make it go by slightly faster by doing it over and over gambling on things to make this irksome activity over faster" but i can't argue against how intermittent reward for predictable activity is like the most effective psychological game to play with a person. where do you draw the lines for degree of gamertude? controlling 3rd person avatar in a 3d space while also managing camera and actions comfortably? if dark souls is hard/easy for you? is it only competitive multiplayer games where gamer coreness can be determined?
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# ? Jun 8, 2020 23:22 |
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every RPG should have a hidden casino like lufia 2 does
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# ? Jun 8, 2020 23:31 |
all casino games within games should be like the casino level in sonic
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# ? Jun 8, 2020 23:35 |
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The hidden casino in SMRPG sucked.
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# ? Jun 8, 2020 23:46 |
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Shibawanko posted:every RPG should have a hidden casino like lufia 2 does every RPG should have a hidden roguelike dungeon ...like lufia 2 does e: and also a kickass boss battle theme https://www.youtube.com/watch?v=RBnYGYa6l3M Excelzior fucked around with this message at 23:49 on Jun 8, 2020 |
# ? Jun 8, 2020 23:46 |
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is pepsi ok posted:The hidden casino in SMRPG sucked. no way save scumming the blackjack table was the best source of frog coins in the game
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# ? Jun 8, 2020 23:51 |
i vaguely remember cheesing some dice blocks in order to get some lazy shell item for peach that made her actually invulnerable to damage
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# ? Jun 8, 2020 23:55 |
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Diablo 2 might have been longer, more varied, and had better classes, but I have fonder memories of Diablo 1. It was the first real online experience I ever had, and I liked the anarchy of it, and it had a certain charm that I didn’t get from the sequel.
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# ? Jun 9, 2020 00:00 |
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i like diablo 1 because you could dupe items by picking up a potion at the same time as an item off the ground. they never fixed this bug and it persists to this day in the GoG version.
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# ? Jun 9, 2020 00:21 |
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I had more fun with diablo 1 too.
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# ? Jun 9, 2020 00:31 |
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Honestly? I liked the chaotic culture of duping and cheating and player killing that gave Diablo 1 its Wild West feel
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# ? Jun 9, 2020 00:41 |
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yeah it was the best. different levels of hax were available. simple duping for the beginner, but whole cheat engines for the more experienced. the best was the one that allowed you to attack people in town somehow. PKing was fine, but only the most dastardly were TKers (Town Killers )
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# ? Jun 9, 2020 00:46 |
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Rutibex posted:i like diablo 1 because you could dupe items by picking up a potion at the same time as an item off the ground. they never fixed this bug and it persists to this day in the GoG version. My first act of griefing was creating a b.net game room advertising that I could dupe items for people and when they dropped their gear on the ground I just took it and laughed at them
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# ? Jun 9, 2020 00:54 |
poisonpill posted:Diablo 2 might have been longer, more varied, and had better classes, but I have fonder memories of Diablo 1. It was the first real online experience I ever had, and I liked the anarchy of it, and it had a certain charm that I didn’t get from the sequel. Never even played online, just felt like cheating to my kidbrain. Diablo 1 is a really good game, entirely different from later versions that turn into some proto mmo-gear-grind game. Diablo is just one scary trip through hell through a church that got hosed up by demons. By diablo 2 you're baby-satan with heck of magic powers for a romp adventure through fantasy land. in 3 you're some sort of self-insert mary sue that stands between heaven and hell and rejected wow expansion maps.
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# ? Jun 9, 2020 01:09 |
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The only reason Starfox is still popular is all the furry porn of the main characters. That goes double for Sonic the Hedgehog.
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# ? Jun 9, 2020 01:09 |
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I don't know how people feel about sonic forces but I thought it was exactly "almost good".
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# ? Jun 9, 2020 01:12 |
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Shibawanko posted:cheat codes are only cool if they're not helpful like they just give all of the characters giant heads or unlock a credits roll with a grainy picture of the development team and their families Those are cool and good, but I don't think anyone would play the Sims for more than 4 hours if it weren't for the Motherlode cheat. When I'm in my 18th playthrough of a game, sometimes I just wanna get unlimited ammo and gently caress around.
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# ? Jun 9, 2020 02:42 |
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Fashionable Jorts posted:Those are cool and good, but I don't think anyone would play the Sims for more than 4 hours if it weren't for the Motherlode cheat. rosebud;!;!;!;!;!;!;!;!;!;!;!;!;!
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# ? Jun 9, 2020 02:44 |
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it would repeat the command every frame as you held down enter if you ended it with two semicolons I also added spaces but that was probably just pigeon superstition
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# ? Jun 9, 2020 03:23 |
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RenegadeStyle1 posted:I don't know how people feel about sonic forces but I thought it was exactly "almost good". That certainly is unpopular, everyone says it's not only awful but clearly Sonic Team actively giving up on making good games and instead trying to distract people by making their original character canon
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# ? Jun 9, 2020 06:13 |
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Sonic fans have some kind of stockholm syndrome where if they are given something that almost kinda resembles something passable they latch onto it like its actually good. Like that movie, it was complete garbage, it was just miserable, yet it has a super high audience rating on rotten tomatoes and people on the internet speak about it like it wasn't actually below average children's movie. Sonic Mania is the only thing that has justified Sonic's existence in a long, long time.
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# ? Jun 9, 2020 06:25 |
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Caesar Saladin posted:Sonic fans have some kind of stockholm syndrome where if they are given something that almost kinda resembles something passable they latch onto it like its actually good. Like that movie, it was complete garbage, it was just miserable, yet it has a super high audience rating on rotten tomatoes and people on the internet speak about it like it wasn't actually below average children's movie. Sonic Mania is the only thing that has justified Sonic's existence in a long, long time. I tried watching that movie after so many people proudly declared that "its not that bad!". I paused it to do something else for ten seconds, then forgot about it for four hours. Its so bland and by the numbers. i forgot it existed as i was watching it.
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# ? Jun 9, 2020 06:29 |
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# ? May 28, 2024 16:28 |
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I'm always on the fence as to whether or not I love Souls/Bloodborne/Nioh games. Especially with the combination of losing my young reflexes and/or the patience to waste half of an hour per boss fight. At the end of Nioh 2 right now, and while it's a ton of fun, the last levels are just chaining early level bosses together. If you summon another human player or two these fights take but a moment, however most of these bosses are murder when you're by yourself. If you have a human ally the boss focuses on one of you, and the person not being targeted can just go full throttle with the attacks. Boss will then switch targets, and now you do the reverse. But solo? Between my twitch gaming skills degrading and not wanting to take 30 minutes slowly chipping away at a boss one swing at a time, it's just not as fun. Git Gud seems to be just constant dodgerolls with a few quick strikes that take ages to actually whittle down the boss' monster HP. Event the human boss fights are rigged, as they all have 10 times your health, do far more damage per combo than your PC ever will, and have nearly endless amounts of stamina that recovers instantly. They're all beatable, of course, but you either have to have the twitch skills of a 12 year old jacked up on mountain dew, cheese it, overlevel a lot, or just bring along an army visitors to get anywhere.
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# ? Jun 9, 2020 06:42 |