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SerCypher posted:That's not all of them, for example the guard:
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# ? Jun 18, 2020 19:59 |
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# ? Jun 5, 2024 04:43 |
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The Carpathian Soul Reivers are an honorable battalion with centuries of glorious service in the Emperor's name. Do not besmirch their unconventional appearance wrought by uncontrollable circumstances.
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# ? Jun 18, 2020 20:07 |
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SerCypher posted:That's not all of them, for example the guard: Yeah Chaos Cultists are also push fit but not marked easy to build.
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# ? Jun 18, 2020 20:09 |
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Yeah, honestly I’d like to see a list across products lines too. Underworlds are all push fit for example. Would be useful to pick sets that are better suited to say my son who is only just getting into the hobby.
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# ? Jun 18, 2020 20:27 |
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Lord_Hambrose posted:They always lie and say this edition morale is going to matter, and it mostly never does.
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# ? Jun 18, 2020 21:54 |
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Lord_Hambrose posted:They always lie and say this edition morale is going to matter, and it mostly never does. everyone is so tough that they never get scared
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# ? Jun 18, 2020 22:38 |
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In the new Admech Engine War book, it lists phosphor torch as having a 12” range and does not need a hit roll, it just automatically hits. This sounds like a pretty major advantage? What would be the downside here?
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# ? Jun 18, 2020 22:46 |
I said come in! posted:In the new Admech Engine War book, it lists phosphor torch as having a 12” range and does not need a hit roll, it just automatically hits. This sounds like a pretty major advantage? What would be the downside here? Isn't much of one. Especially since Flamer type weapons auto-hit even when used on Overwatch, instead of only on a 6 as with most guns. Even the range is decent, because with 12" range they can Deep Strike in further than 9" from any enemy model and still flame, unlike the 8" range on typical Flamers or Heavy Flamers. In the Sterylizor's case, the downside isn't the gun, it's in the fact that Sterylizors are pretty fragile, and getting close enough to flame usually means being in Rapid Fire range of enemy infantry, who will probably gun the Sterylizors right off the board. But if you accept that they're going to die, you can Deep Strike them next to something important, say an Infantry Squad on an objective, flame them off it, then shrug as they get riddled with bullets since they've done their job. And if they somehow survive for another round of flaming, that's just a happy bonus!
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# ? Jun 18, 2020 23:14 |
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Gunder posted:Full rules leaked out a little early. Poxmongers is one of the new Plague Companies that the Death Guard can organise themselves into. PierreTheMime posted:
Oh my giddy nurgling aunt, I'd heard lots about Death Guard sort of never going beyond their initial release in the Dark Imperium 8th edition started set. I was going to just continue collecting and building the army anyway because I love the nurgle aesthetic, but it's great to see they're finally getting some rules love.
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# ? Jun 19, 2020 00:32 |
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Reecius is teasing that there's still a major change to be announced:quote:Combat is very different in 9th. quote:...one of the biggest changes to the game has yet to be revealed and it has a big impact on things like screening. All will be revealed in time but as we’ve been saying, 9th is a lot of little changes that make a very big overall impact on how the game plays. I hope it involves using a catapult for hormaguant charges
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# ? Jun 19, 2020 01:00 |
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A trebuchet would be better I think.
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# ? Jun 19, 2020 01:08 |
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jng2058 posted:Isn't much of one. Especially since Flamer type weapons auto-hit even when used on Overwatch, instead of only on a 6 as with most guns. Even the range is decent, because with 12" range they can Deep Strike in further than 9" from any enemy model and still flame, unlike the 8" range on typical Flamers or Heavy Flamers. If there are multiple models in a line and within the 12", will they all get hit? Sorry if this is a dumb question, i'm new to the rules and playing.
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# ? Jun 19, 2020 01:46 |
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I said come in! posted:If there are multiple models in a line and within the 12", will they all get hit? Sorry if this is a dumb question, i'm new to the rules and playing. As of right now if a unit of multiple models is within 12” at all from every firing model, then yes. They don’t all have to be in range, just at least one model from the unit to each of the flamers. Casualties can be allocated to models out of range if the controlling player chooses to do so. If you’re asking if multiple units can be hit by the same flamer weapon, no. There are a small number of attacks that do that but flamers are no longer one of them. You could opt to split shots into different units if you wanted.
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# ? Jun 19, 2020 02:24 |
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I painted most of a knight. Waiting on a delivery to finish up (base, gold, weathering) but I'm happy with it. Did a bunch of weird stuff I've never done before like hand painting the pauldrons and leg plating. Commander Pliskin:
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# ? Jun 19, 2020 04:41 |
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That's really awesome. Totally different look for a Knight.
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# ? Jun 19, 2020 04:45 |
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Harvey Mantaco posted:I painted most of a knight. Waiting on a delivery to finish up (base, gold, weathering) but I'm happy with it. Did a bunch of weird stuff I've never done before like hand painting the pauldrons and leg plating. "I don't give a gently caress about your war... or your emperor."
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# ? Jun 19, 2020 05:25 |
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all done
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# ? Jun 19, 2020 06:57 |
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I said come in! posted:all done That rules. I like the masses of guard but it's a little sad there aren't too many cool showcase models to paint. I guess that's the point, they're just trooper dudes and tanks. Maybe I'll get an inquisitor or something so I can try to paint something cool.
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# ? Jun 19, 2020 08:08 |
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I said come in! posted:all done amazing work, these new AdMech sculpts are insanely good.
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# ? Jun 19, 2020 10:22 |
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I said come in! posted:all done That is an insanely cool model
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# ? Jun 19, 2020 10:31 |
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dug some old models out of storage and lol I had forgotten how tiny old marines were. terminators are poxwalker sized
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# ? Jun 19, 2020 10:42 |
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peer posted:dug some old models out of storage and lol I had forgotten how tiny old marines were. terminators are poxwalker sized I took this photo the other day and uh look at the line of where the Primaris Captain's head is vs. Pedro: Also note that Pedro doesn't even come up to Shrike's knee on his little wall there Living Image fucked around with this message at 11:44 on Jun 19, 2020 |
# ? Jun 19, 2020 11:23 |
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On a smaller scale (left to right) 1997 scout Early 2000s oldmarine veteran kit Late 2000s Deathwatch kit Primaris
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# ? Jun 19, 2020 11:38 |
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Have they gotten bigger over time for a reason like easier to paint, create etc. or is it just because they wanna?
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# ? Jun 19, 2020 11:49 |
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Spudd posted:Have they gotten bigger over time for a reason like easier to paint, create etc. or is it just because they wanna? In the case of what Vlex posted, the Deathwatch isn't actually "bigger" in the sense of scale, they're just modelled standing up straight and with slightly better proportioned legs. Primaris Marines are deliberately bigger because it allows them to better proportion the rest of the model.
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# ? Jun 19, 2020 11:53 |
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Spudd posted:Have they gotten bigger over time for a reason like easier to paint, create etc. or is it just because they wanna? I suspect there's lots of reasons to make the Primaris bigger, I have to say though space marines never felt big enough to me as they should be from the lore, the Primaris marines get there. You still have the problem that the vehicles are obviously still the wrong scale, but if they were every transport vehicle for space marines would be like land raider size minimum so I can see why they don't do that.
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# ? Jun 19, 2020 12:13 |
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Vlex posted:
Wait until you see how much the size of marines changed from 1988 to 2008!
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# ? Jun 19, 2020 12:26 |
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Don't talk to me or my initiate battle brother ever again.
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# ? Jun 19, 2020 12:37 |
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Corrode posted:I took this photo the other day and uh look at the line of where the Primaris Captain's head is vs. Pedro: Pedro Kant-reach
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# ? Jun 19, 2020 13:25 |
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first dude I've painted in 20+ years. Not great but contrast paints are a godsend for someone like me who has no skill or patience but makes up for it with poor eyesight and shaky hands edit: touched up his tentacle arm a little after this was taken. Though looking at it now I wonder if the backpack should be bone as well, rather than metal peer fucked around with this message at 13:49 on Jun 19, 2020 |
# ? Jun 19, 2020 13:27 |
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DrDraxium posted:amazing work, these new AdMech sculpts are insanely good. As I look at it though I am trying to figure out how I transport 5 of these models around to use in matches. :p
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# ? Jun 19, 2020 14:37 |
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Magnets!
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# ? Jun 19, 2020 14:42 |
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Gunder posted:Magnets! Are magnets and a ferrous metal baking tray the way to go for moving poo poo around in between matches?
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# ? Jun 19, 2020 14:50 |
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I keep most of my rank and file in a standard foam case, but the awkward models, the ones with delicate aerials or something that doesn't easily store in foam get a magnet on their base and then stored on a set of magnetized shelves that fit neatly into a backpack. That way I can carry the bulk of my army in the foam case and the awkward/large models in the backpack. I'm not sure how useful this would be for a tournament, but when it comes to safely transporting everything around, magnets can't be beaten. Edit: I use one of these for carting things around to wherever I'm going to be playing that day. It's large enough to hold my marine army entirely, but mostly it just holds characters and awkward models, vehicles etc. A simple foam carry case carries the more simple models that aren't as delicate. When my collection is at home, I store everything in a much larger version of that backpack. It's basically the same design, but a wheeled suitcase that they make instead of a backpack. Gunder fucked around with this message at 15:50 on Jun 19, 2020 |
# ? Jun 19, 2020 15:45 |
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Spanish Manlove posted:Are magnets and a ferrous metal baking tray the way to go for moving poo poo around in between matches? Cookie tin provides walls and a lid as well. Can't be beat IMO.
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# ? Jun 19, 2020 15:52 |
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peer posted:
Nice! Is that Aggaros Dunes or Skeleton Horde? I'm planning for using Contrast for my Death Guard too (I'm going for the Lords of Decay, so this scheme's basically what I'm planning to go for). Speaking of Contrast: is it worth putting agitators in the pots? I just got a bunch of agitators and I've noticed some of my contrast paints have had pigment gather at the bottom.
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# ? Jun 19, 2020 16:14 |
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https://www.youtube.com/watch?v=6_9gY73sqUU Assassins won't gently caress up Combat Doctrines anymore!
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# ? Jun 19, 2020 16:17 |
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Spanish Manlove posted:Are magnets and a ferrous metal baking tray the way to go for moving poo poo around in between matches? Some folks prefer the other way around. Attach ferrous washers to the models and use magnetic sheeting glued down in a container. Then you don't have models potentially accidentally stick together in play.
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# ? Jun 19, 2020 16:27 |
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We've got no rule updates this time. Ork faction focus was basically the same as usual, rather than the huge rule change hidden in the Sisters of Battle update. Surprisingly no mention of Morale, too. You'd expect to see it mentioned with regards to their morale-circumventing rule, but I guess not.
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# ? Jun 19, 2020 17:09 |
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# ? Jun 5, 2024 04:43 |
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Harvey Mantaco posted:I painted most of a knight. Waiting on a delivery to finish up (base, gold, weathering) but I'm happy with it. Did a bunch of weird stuff I've never done before like hand painting the pauldrons and leg plating. I love him.
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# ? Jun 19, 2020 17:26 |