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I heard the mechanics with water and monster aggro were changed so the old farms don't work anymore. How do you go about farming for the diving helmet now? Also, any tips for farming the nymph? I'm currently setting up a cavern farm for mimics after I go into HM but I can't really remember how you farmed for the stupid nymph drop
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# ? Jun 21, 2020 01:21 |
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# ? May 11, 2024 14:37 |
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Tin Tim posted:I heard the mechanics with water and monster aggro were changed so the old farms don't work anymore. How do you go about farming for the diving helmet now? In both cases, I just kind of went and did it. I wandered around in the ocean until sharks spawned and got the helmet by happenstance after my third or fourth kill (had forgotten that sharks dropped it -- I was actually down there looking for chests), and for the nymph I had the Lifeform Detector from the travelling merchant and wandered around the Cavern layer until I found one (helped that I'm playing on Journey, so I could crank up the difficulty to guarantee the drop). Speaking of farming and liquids, how would one set up an obsidian generator in 1.4? It seems like the old methods of setting up infinite water/lava tanks doesn't work anymore, or at least there was something wrong with my setup because I couldn't get it to refill the tanks without me manually adding more liquid to them.
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# ? Jun 21, 2020 02:44 |
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Yeah, just going to the beach and dialling up spawns as high as you can make them is probably your best bet. I've also not seen a pyramid in any of the five or six worlds I've generated since 1.4.
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# ? Jun 21, 2020 06:53 |
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Don't forget that pyramids can be buried. The last few I have found were underground.
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# ? Jun 21, 2020 07:03 |
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I know, I always dig-check my deserts for them. Still haven't gotten any. Mind you, they were never a guaranteed feature, so I'm not too surprised by it. They seem to be even rarer now, however.
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# ? Jun 21, 2020 07:06 |
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Peachfart posted:Don't forget that pyramids can be buried. The last few I have found were underground. I honestly thought they could only be underground, before I just looked it up now. I've never seen them protruding on the surface.
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# ? Jun 21, 2020 07:58 |
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It depends on how shallow the desert is. If it has space for the entire pyramid, it will pretty much always be generated completely buried, so small worlds are more likely to have them show than larger worlds.
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# ? Jun 21, 2020 08:16 |
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lol what good is a completely buried pyramid to an extremely early game player who could still use its items? they're not going to find it, at least not until much later when they've tunneled through the whole world
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# ? Jun 21, 2020 08:28 |
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They're always in the desert and usually pretty much in the middle. No world has more than two or three deserts and digging straight down for a few blocks isn't really much of a challenge. You could practically do it right out of chargen. As long as you're aware of where you could find it if it's there, it's not really difficult to do so in practice.
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# ? Jun 21, 2020 08:36 |
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Something one could try is find a cool world in 1.3 using this in TML, and then check if the same seed gives the same general properties in 1.4. (No guarantee of that given that they've changed worldgen a lot.) Or skip the first step and just use a seed reported to give a lot of pyramids in 1.3, e.g.
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# ? Jun 21, 2020 13:49 |
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Cat Mattress posted:Something one could try is find a cool world in 1.3 using this in TML, and then check if the same seed gives the same general properties in 1.4. (No guarantee of that given that they've changed worldgen a lot.) 1.3 seeds aren't mapping at all to 1.4 as far as I can tell from the speedrunning community
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# ? Jun 21, 2020 14:49 |
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Yeah, they wouldn't. Too many new objects, new blocks, hell, even new trees... The same seed couldn't possibly end up giving you anything even close to what it used to in 1.3.x.
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# ? Jun 21, 2020 15:17 |
Cat Mattress posted:Fish for crates in lava. If you find something called "superheated blood", it's your mount summon for the lava shark. Oh yeah, fishing! That was the last thing I wanted to do before going to hardmode. I haven't fished once, I think I bought a rod at one point and threw it in water, didn't catch anything and never had a reason to try again. I have a few bugs somewhere in a chest I think, but despite knowing there are very mysterious and exclusive items in fishing... blegh, just feel like I've done enough of that this year or maybe forever. Is the fishing in this game better or worse than in animal crossing or stardew? In every case, it's not good enough and I don't think I wanna. I did jump into hardmode yesterday and it's already bugging me out and I closed the game because I found my corruption streaks and had to watch them takeover my beautiful snow through my quarantine zones mercilessly. I hadn't even identified the other streak of corruption so idk if its blood or hallow corruption yet on the other side. Must've been subtle because I walked edge to edge and only noticed the horrible purple corruption. Goddamn, those blocks I painstakingly cleansed, already getting re poisoned. I knew this was coming, I know that it's "not a big deal" and "necessary" but i freaking don't like it. Whose asses to I beeline to kick to start purifying this terrain en masse ASAP. I know there's a clentaminator that does something like that, but it my quick map tour to check for damage nothing new stuck out to me as a thing to do or explore.
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# ? Jun 23, 2020 23:50 |
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Khanstant posted:I did jump into hardmode yesterday and it's already bugging me out and I closed the game because I found my corruption streaks and had to watch them takeover my beautiful snow through my quarantine zones mercilessly. I hadn't even identified the other streak of corruption so idk if its blood or hallow corruption yet on the other side. Must've been subtle because I walked edge to edge and only noticed the horrible purple corruption. Goddamn, those blocks I painstakingly cleansed, already getting re poisoned. I knew this was coming, I know that it's "not a big deal" and "necessary" but i freaking don't like it. Whose asses to I beeline to kick to start purifying this terrain en masse ASAP. I know there's a clentaminator that does something like that, but it my quick map tour to check for damage nothing new stuck out to me as a thing to do or explore. Pre-hardmode, corruption etc. only spread through grass, so if you have it contained at the very surface you've basically got it contained. In hardmode, it also spreads through many types of blocks, so you need to have some (fairly thick - three tile I think?) borders of either a. no blocks at all or b. blocks of a type that it can't spread through. That said, don't be in too much of a rush to purify, as there are a number of unique things that can only be found in hardmode corruption(/crimson) and hallow. Among other things, that includes ingredients for making some of the next few boss-spawning items... As far as progress goes, you got a new hammer from Wall of Flesh. See what you can do with that.
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# ? Jun 24, 2020 00:14 |
I've got a few shafts to hell with 5 title gaps and incorruptible blocks, as well as two railroads that go diagonally all the way to hell and tried to maintain 5 tile gaps for those as well. Looks like the corruption just happened to clip through most of my quarantine zones. I noticed the hammer, but I always see people bragging about never destroying altars and it seemed worse than my hellstone hamaxe so I chucked it in a chest in one of my hell-railroad stations. Guess I gotta bust at least one to get some action, huh
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# ? Jun 24, 2020 00:19 |
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Khanstant posted:Guess I gotta bust at least one to get some action, huh Three, unless you want to get all of your hardmode ore from fishing. That makes sense in Journey, but it would be exhausting in other modes.
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# ? Jun 24, 2020 00:41 |
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I completely skipped smashing altars in my world. My armor progression in general was a bit weird. Started at silver, then went to gold, then shadow, then made a crimson world for crimson armor instead because I needed the health regen. Used crimson until I finally found a hive and got to bee armor, which kicked off my full summoner build. Used bee through WoF, then spider until I killed a mech boss. Then it was hallowed summoner, tiki, and finally stardust. Sometime in the tiki zone I finally fished up my tenth adamantine crate and could start duping them, just for completion's sake since the only real use I had for the bars is the higher-tier furnace for some of the bars for the DCU.
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# ? Jun 24, 2020 10:29 |
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I tend to not even bother with altars, either. At this point, I find it easy enough to kill the mechanical bosses even with sub-par equipment that I just completely skip to hallowed the way I also skip the early-game ores in favour of going right to Crimtane/Demonite.
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# ? Jun 24, 2020 10:32 |
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Don't you need hardmode ores to make the new anvil?
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# ? Jun 24, 2020 10:56 |
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The Lone Badger posted:Don't you need hardmode ores to make the new anvil? Yes, but you can get the ores with a handful of chests.
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# ? Jun 24, 2020 10:59 |
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After getting better at potions and arenas thanks to journey mode, I'm take on master mode bosses now, skipping past expert. Feels good.
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# ? Jun 24, 2020 11:11 |
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The Lone Badger posted:Don't you need hardmode ores to make the new anvil?
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# ? Jun 24, 2020 11:19 |
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since a lot of people only check bookmarks, you should know that our admin, lowtax, has been credibly accused of abusing his partner. https://forums.somethingawful.com/showthread.php?threadid=3928980 please do what you believe to be ethical.
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# ? Jun 24, 2020 11:21 |
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Well fuckery. Here's counting down to Lowtax shutting down the forums in a fit pique, I guess.
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# ? Jun 24, 2020 11:25 |
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Cardiovorax posted:You don't need a lot of it, so smashing two altars and then ignoring the rest of them is also a valid solution. The first alter of each type creates wayyy more ore than the others btw, the rest afterward only fill in little bits and pieces in between. Anyway seize the means of posting, join every goon discord you can find, that means less control for the tax man
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# ? Jun 24, 2020 11:31 |
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The Lone Badger posted:Don't you need hardmode ores to make the new anvil? Mythril crates drop the second-tier ore and are a lot more prevalent than adamantine, I had my anvil within like half an hour.
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# ? Jun 24, 2020 22:01 |
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I don't seem to be able to get the forest pylon to show up. I tried the merchant and the nurse in a forest house and the zoologist and the golfer. Both pairings give me a happy merchant according to their reply but they won't sell the pylon. Not sure what I'm missing here? I moved the angler and the stylist to an ocean house and the stylist sold me the pylon with no issue
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# ? Jun 30, 2020 01:52 |
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Is there anyone else close by? If there's more than one person within 25 tiles or more than 3 within 125 tiles that will make them less happy.
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# ? Jun 30, 2020 03:02 |
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I mean, I just grab it early doors with the guide and merchant as the first 2 NPCs
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# ? Jun 30, 2020 09:19 |
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You shouldn't need a second NPC at all to buy the pylon, a merchant in the forest alone should do the trick.
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# ? Jun 30, 2020 09:25 |
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The forest pylon is very exclusive and will not appear if the biome qualifies as anything else. If you don't see the forest pylon but do see some other pylon, you've got to move further away. On a normal worlds, sky islands count as forests for pylon purposes (there isn't a sky or space pylon) and it should be far away enough from snow/sand/jungle/hallow/beach.
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# ? Jun 30, 2020 09:29 |
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Tenebrais posted:You shouldn't need a second NPC at all to buy the pylon, a merchant in the forest alone should do the trick.
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# ? Jun 30, 2020 11:31 |
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Cardiovorax posted:They only sell them while they're happy. You can use them whenever there's the correct number of NPCs nearby, but to get them to sell it, they must like where they are and be happy enough to have it show up. He's happy enough in that circumstance. Try it -- build one house in a biome, assign a single NPC to that one house who likes that biome. They'll already sell you that biome's pylon assuming the biome counts
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# ? Jun 30, 2020 12:04 |
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Baron von Eevl posted:Is there anyone else close by? If there's more than one person within 25 tiles or more than 3 within 125 tiles that will make them less happy. Would be nice if the npc reply would take that into account because according to that they're as happy as they can be E: Yep, it was too close to the tower Tin Tim fucked around with this message at 14:21 on Jun 30, 2020 |
# ? Jun 30, 2020 14:04 |
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Tin Tim posted:Huh, it's probably the 125 tiles thing then as I took the 25 tile range into account. I just moved them out of my npc tower to quickly get the pylon but it probably wasnt far enough. I'l try to make another cabin farther away and check again. There are two "happy" statements per NPC, one about the biome and one about crowding. You should expect to see both.
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# ? Jun 30, 2020 17:56 |
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It's the 5 year anniversary of 1.31.3 Patch Notes posted:You now get fishing rewards for every 5 turn ins, versus the previous requirement of 10.
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# ? Jul 1, 2020 08:48 |
I've never fished but assumed 1 fish = 1 reward. If it's really 5, lol, I'll just never fish. If I don't have to smash altars, I won't and I'll fight this next punk with my flaming mace and hellstone armor, whose rear end do I kick and how do I get their rear end to show up?
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# ? Jul 1, 2020 17:30 |
Khanstant posted:I've never fished but assumed 1 fish = 1 reward. If it's really 5, lol, I'll just never fish.
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# ? Jul 1, 2020 17:38 |
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Yeah, it's for the special angler outfits. You are guaranteed to get one piece of these every five quests. The accessories you can get randomly at any time, though.
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# ? Jul 1, 2020 17:44 |
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# ? May 11, 2024 14:37 |
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Khanstant posted:If I don't have to smash altars, I won't and I'll fight this next punk with my flaming mace and hellstone armor, whose rear end do I kick and how do I get their rear end to show up? The straightforward way of getting them to show up is to smash at least one altar. At that point they each (there are three) have a 10% chance to spawn at dusk, so long as they haven't been beaten yet. Barring that you can still make the spawning items, though you'll have to take the fishing route (again, less straightforward) for the ore to make the anvil. Anvil: Get enough mythril or orichalcum ore (40 / 48) or bars (10 / 12) from fishing crates, to make the respective hardmode anvil. Old ingredients: Lenses (eyeballs at night), Bones (dungeon), Rotten Chunks/Vertebrae (corruption/crimson), Iron/Lead Bars New ingredients: Souls of Light (underground Hallow) and Night (underground Corruption/Crimson) Mix 'em together for boss-summoning items. You can show the Guide an iron/lead bar to get the exact recipe. Like Eye of Cthulhu, these bosses are night-only and can be fought anywhere on the surface.
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# ? Jul 1, 2020 23:52 |