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I have a 144hz monitor and everything above 60fps looks the same to me. I've tried a couple different shooters at 144fps and 60fps and I can't tell the difference. I guess this makes me lucky?
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# ? Jul 1, 2020 18:12 |
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# ? May 30, 2024 12:19 |
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69fps or nothing
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# ? Jul 1, 2020 18:13 |
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StrixNebulosa posted:alright alright sorry about bringing it up. Here's Monster Train for you, it's gorgeous and fun; Remnants are hilarious if you get the support to manage their downsides. They have a champion option where he starts out as 150/150 with no downsides at all except for dying in 3 turns Also the card art is all wonderful
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# ? Jul 1, 2020 18:16 |
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SolidSnakesBandana posted:I have a 144hz monitor and everything above 60fps looks the same to me. I've tried a couple different shooters at 144fps and 60fps and I can't tell the difference. I guess this makes me lucky? You are! Assuming your refresh rate is set appropriately in your Windows display settings. Common thing people forget to do when they upgrade to 144hz and don't see a difference
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# ? Jul 1, 2020 18:17 |
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Sounds like the Death Stranding PC version is a good port. Any idea if they overshot their minimum requirements? Because the minimums on Steam are a bit above where my PC is at now. Easily fixed if I upgrade my GPU, like I plan to for Cyberpunk, but I'd rather hold off on that until November.
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# ? Jul 1, 2020 18:18 |
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CLARPUS posted:You are! Assuming your refresh rate is set appropriately in your Windows display settings. Common thing people forget to do when they upgrade to 144hz and don't see a difference This had me worried but I checked and it is.
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# ? Jul 1, 2020 18:18 |
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StrixNebulosa posted:alright alright sorry about bringing it up. Here's Monster Train for you, it's gorgeous and fun;
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# ? Jul 1, 2020 18:23 |
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I like how Monster Train feels like a natural evolution of Slay the Spire, it's clearly its own thing but the influence is there and they're both extremely good.
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# ? Jul 1, 2020 18:25 |
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It has a more strategic dimension to it, which is something I really like. Where Slay the Spire feels more like the stereotypical roguelite taken to card form, Monster Train feels more like a light RTS or party-based RPG in a comparable format. It's definitely related, but so different that you couldn't possibly call Monster Train just a Slay The Spire clone unless you've never actually played it.
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# ? Jul 1, 2020 18:30 |
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What do ya'll find to be the most useful categories for when you're browsing your library to pick the next thing to play? Genres (RPG, Stealth, Racing)? How the game plays (P&C, FPS, Card Battler)? How it feels? (Cyberpunk, Dark Fantasy)? Or something else (howlongtobeat, metacritic score)?
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# ? Jul 1, 2020 19:02 |
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SolidSnakesBandana posted:I have a 144hz monitor and everything above 60fps looks the same to me. I've tried a couple different shooters at 144fps and 60fps and I can't tell the difference. I guess this makes me lucky? You should be able to tell the difference here https://www.testufo.com/ and just a double check: https://www.testufo.com/refreshrate Some games don't really matter much or if you have a good adaptive vsync setup, its a bit less noticeble and sort of wjhatever, especially if its a slow or not much going on. However, playing Overwatch @ 144hz was basically aimbotting and my KDR went way up, esp when fighting tracers as meatboy or playing mccree/soldier/tracer. Pretty much everyone went to that because it's a genuinely boost in ability to track and kill at high-speeds with fluidity, it almost feels like it puts you into The Matrix slow-mo zone at times and just everything is like molasses for you to click heads. If you aren't doing competitive FPS games, racing, or other high-speed games like AMID EVIL, it doesn't matter that much. However, if you do, it is a very nice to have. It's not quite Platter Drive -> SSD or CRT -> Modern LCD upgrades which make it impossible to go back, but it's pretty up there especially if you tend to play faster-paced shoot-mans, especially competitively. I would put it on a realm of SSD -> M.2 NVME drive tier upgrade; most people probably won't notice and most will do just fine with a normal Samsung EVO 850 SSD or whatever; however, if you do really want to eek out some QoL improvements then going for an NVME is pretty handy even if it's not mind-blowingly different. Same for 144hz Xaris fucked around with this message at 19:18 on Jul 1, 2020 |
# ? Jul 1, 2020 19:04 |
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Shrecknet posted:What do ya'll find to be the most useful categories for when you're browsing your library to pick the next thing to play? Genres (RPG, Stealth, Racing)? How the game plays (P&C, FPS, Card Battler)? How it feels? (Cyberpunk, Dark Fantasy)? Or something else (howlongtobeat, metacritic score)?
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# ? Jul 1, 2020 19:05 |
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Cardiovorax posted:I would say average rating and genre, although I find a lot of games these days by browsing the "similar to" list at the bottom of the store page for games that I already like. I meant games you already owned in your library, not how to shop
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# ? Jul 1, 2020 19:09 |
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Shrecknet posted:What do ya'll find to be the most useful categories for when you're browsing your library to pick the next thing to play? Genres (RPG, Stealth, Racing)? How the game plays (P&C, FPS, Card Battler)? How it feels? (Cyberpunk, Dark Fantasy)? Or something else (howlongtobeat, metacritic score)? Genres for me. That way I have a better idea of what a game is like so I can go "hmm I want to solve a puzzle" or "I want to shoot things" and voila there they are
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# ? Jul 1, 2020 19:10 |
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Shrecknet posted:I meant games you already owned in your library, not how to shop
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# ? Jul 1, 2020 19:11 |
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Shrecknet posted:What do ya'll find to be the most useful categories for when you're browsing your library to pick the next thing to play? Genres (RPG, Stealth, Racing)? How the game plays (P&C, FPS, Card Battler)? How it feels? (Cyberpunk, Dark Fantasy)? Or something else (howlongtobeat, metacritic score)? I split my backlog into casual puzzles, short games (at most 3 hours playtime), demos, and everything else. I've tried other schemes but this is the best one I've found so far.
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# ? Jul 1, 2020 19:11 |
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the 60fps feel always seemed like a big part of why arcade games felt so high-energy and vibrant compared to stuff you could play at home
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# ? Jul 1, 2020 19:22 |
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Regardless of how you individually feel about framerates the difference in input delay between 30 and 60 FPS is highly noticeable, which is why it's industry standard for fighting and technical action games to target 60fps baseline.
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# ? Jul 1, 2020 19:30 |
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exquisite tea posted:Regardless of how you individually feel about framerates the difference in input delay between 30 and 60 FPS is highly noticeable, which is why it's industry standard for fighting and technical action games to target 60fps baseline.
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# ? Jul 1, 2020 19:36 |
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explosivo posted:I successfully peer pressured 3 of my co-op gaming friends to buy Deeprock Galactic and we had a fuckin' blast tonight. There's always a lot of pressure when I try to get my friends into stuff because it doesn't always stick but I think we'll be playing this for a while. This game is so much fun when you can get a team together, working together to move around efficiently is real satisfying when everyone meshes. I will also say that unlike most games of this type you can totally have a good time playing this game solo too. Your drone mines what you point it at so it becomes a pretty chill experience I have found goes great with watching some bullshit on your other monitor while you play. I’ve watched a couple of videos on this and I don’t think I get it. What do you actually do? It seems Minecrafty and maybe no mans sky-ish?
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# ? Jul 1, 2020 19:44 |
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Jim Silly-Balls posted:I’ve watched a couple of videos on this and I don’t think I get it. What do you actually do? It seems Minecrafty and maybe no mans sky-ish? It's a 4-player co-op game in 15-25 minute long randomized missions of variety of objects in the vein of Left4Dead/Vermintide/Payday 2 where there's 4 classes that work together to do teamwork and do objectives and shoot waves of bugs while making profit for the corporation. If you don't like 4-palyer co-op games like L4D/Payday/Vermintide/etc then you might not like it. It's really not a single-player game nor do I recommend it, even though you can play SP. i.e. Driller has no-clip mode and just says 'hey this geometry loving sucks. haha drill goes brrrrrrrrrr" and tunnels, engineer has a turret and platforms (like gloo gun from prey sort of) to make stairs or put landings above minerals, gunner has a team shield and ziplines for the team to travel across places quickly and big guns, and scout has a flare gun to light things up and a grapple hook to zip around and hop ontop of platforms that the engineer placed or whatever. There's a variety of main objectives, sub-objectives, and sort of meta-progression minerals that can mine out of the wall (or ceiling) you get to keep at the end of the mission and you then use to buy skins/upgrades/mods for your loadouts. Game modes include drilling up eggs, mining certain minerals, killing big bad dreadnoughts, restoring robots and holding out over a point against waves of bugs. pubbies are very good in it because it's very slickly designed not to have anything be MEMEMEME and everyone earns the same resources/experience at the end of the map. it's a good latenight stoned/drunkn game just to kick back and shoot the poo poo and shoot bugs. also starship troopers was a documentary
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# ? Jul 1, 2020 19:51 |
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Jim Silly-Balls posted:I’ve watched a couple of videos on this and I don’t think I get it. What do you actually do? It seems Minecrafty and maybe no mans sky-ish?
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# ? Jul 1, 2020 19:51 |
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I will echo that the game should really only be played coop. It has a proper functional solo mode but I found it very boring, it’s an ideal gently caress around with friends experience more than anything else.
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# ? Jul 1, 2020 19:58 |
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Yeah I enjoy messing around solo but the game is best enjoyed cooperatively. Fortunately the pubbies in this game are usually pretty decent.Jim Silly-Balls posted:Ive watched a couple of videos on this and I dont think I get it. What do you actually do? It seems Minecrafty and maybe no mans sky-ish?
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# ? Jul 1, 2020 20:15 |
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I've got a bunch of card crap in my inventory and some TF2 stuff that I'm never going to use again. What is the best way to cash out my crap? Turn things into gems or play the market or what? In terms of actual video game recommendation content, if anyone is looking for a Final Fantasy Tactics like game, I'm going to have to highly recommend Fell Seal Arbiter's Mark. It scratches that turn-based-tactics itch, and there are a bunch of classes to unlock/swap between. It is also 66% off. https://store.steampowered.com/app/699170/Fell_Seal_Arbiters_Mark/ The characters, writing and story are all above average. The music, while nice, does get very repetitive after a while. I'd recommend listening to a podcast in the background.
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# ? Jul 1, 2020 20:24 |
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The class design in Deep Rock is really on point. Every class has a major role that is never 100% required, and yet when you don't have that class you feel it. My main gaming group is me and two other buddies, and virtually every mission we have a moment where we say "man I wish we had a <missing class> around for this part." The difficulty design is great too. You can pick a hazard level from 1 to 5 for any mission, and while you get bonus XP and money from higher difficulties, the bonus isn't huge and you can still progress just fine playing on 2 or 3. The game is as chill (or unchill) as you make it and it's perfect for just loving around with a couple friends for a few hours.
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# ? Jul 1, 2020 20:29 |
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Rabi-Ribi: can someone run down the DLC for me? It looks like it adds extra levels - how tough is it?
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# ? Jul 1, 2020 20:37 |
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Pretty tough but not that bad. Make sure you get the spike damage reducing powerup and you should make it through ok. Final boss of DLC isn't substantially harder than final boss of normal game. That's just the DLC story content. I've heard the SP bosses are brutal but I haven't fought them.
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# ? Jul 1, 2020 20:40 |
exquisite tea posted:Regardless of how you individually feel about framerates the difference in input delay between 30 and 60 FPS is highly noticeable, which is why it's industry standard for fighting and technical action games to target 60fps baseline. Yeah, if i'm going to play a twitchy game where that matters though it's usually something 2d at least that should easily run at a stable 60.
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# ? Jul 1, 2020 21:00 |
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why https://www.youtube.com/watch?v=lE5A_se740I
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# ? Jul 1, 2020 21:02 |
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StrixNebulosa posted:Rabi-Ribi: can someone run down the DLC for me? It looks like it adds extra levels - how tough is it? It's more difficult than the main game but still manageable. Definitely pick up everything that's free.
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# ? Jul 1, 2020 21:03 |
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Oh god no
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# ? Jul 1, 2020 21:10 |
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But the terrain is not being destroyed, which is the only loving reason to play those games. The only Worms I ever cared for was the first, before they adopted that hideous art style.
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# ? Jul 1, 2020 21:12 |
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C'mon yall how many basically identical Worms games have they made over the years? Team17 wants dollarydoos and it's the only recognizable ip they have.
Hub Cat fucked around with this message at 21:58 on Jul 1, 2020 |
# ? Jul 1, 2020 21:12 |
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zedprime posted:That's why I like 30 FPS as a thinking man's strategic frame rate.
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# ? Jul 1, 2020 21:31 |
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Who anywhere cares about any Worms game but Armageddon
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# ? Jul 1, 2020 21:37 |
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Christ, I'll take Forts and it's messed up controls any day over this... How do they mess up the Holy Handgrenade Music...
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# ? Jul 1, 2020 21:49 |
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Why? Because Soldak 2. I was worried it was turn based battle royale or something based on the name. Soldak battle royale worms is maybe the least disappointing a 2020 worms game could be.
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# ? Jul 1, 2020 21:49 |
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RBA Starblade posted:Who anywhere cares about any Worms game but Armageddon
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# ? Jul 1, 2020 22:01 |
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# ? May 30, 2024 12:19 |
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a minute and a half of footage and not a single prod shameful
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# ? Jul 1, 2020 22:09 |