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jesus WEP
Oct 17, 2004


yeah that x-ray poo poo is garbage

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Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?
The game director responded with this, to those voicing similar fears

https://twitter.com/benoitricher/status/1283886467849355264?s=21

Der Kyhe
Jun 25, 2008

Syndicate was definitely the best old-style one/few large cities AC but being limited to one place started to feel boring towards the end. Also, when you initially cleared the story and takeover missions from one district there usually was nothing interesting to do there anymore; the gang and turf management side of the game should have been much more expanded.

Sakurazuka
Jan 24, 2004

NANI?

Ghost of Tsushima is now the best old style AssCreed game sorry guys

thrawn527
Mar 27, 2004

Thrawn/Pellaeon
Studying the art of terrorists
To keep you safe

Alchenar posted:

Why play Syndicate in a world where Arkham City/Knight exists?

Black Flag is the last good traditional AC game.

I love Black Flag. One of my favorite games. But I don't think you can say it was a traditional AC game. It was basically a fancier Sid Meier's Pirates.

Which is a good thing, mind you. But still. It marked the series starting to say, "What if we said, eh, gently caress it, to the AC formula?"

I also really liked Syndicate more than most people, but I loved the Arkham games, so I wasn't upset to get more games like them. To date, the only AC main series game I didn't finish was Rogue, because it was basically, "What if Black Flag...but worse?" and I just couldn't stay interested. It wasn't bad, per se, it just felt like a less good rehash of Black Flag, where the only things they really added were a split up map, which I didn't like, and ice, which I didn't care about. Oh, and, "What if you were a Templar?!" Which...eh.

I finished Origins late last night. I guess this means I'm unlikely to get that Ancient Rome AC game I've been hoping for. Oh well. Great game, overall. I think the combat in Odyssey was a major upgrade, but the story in Origins was great, and the setting was beautiful. And I loved loved LOVED the death scenes for the Order members.

thrawn527 fucked around with this message at 14:53 on Jul 17, 2020

Ulio
Feb 17, 2011


exquisite tea posted:

The streamers who got to play the demo said there weren't any enemy levels as far as they could see. It seems like the world still scales with you, but in every direction rather than being locked to certain regions.

It makes sense to scale the enemies because they added a bunch of different type of enemies moreso than before. So their weaknesses should be the same even if they scale.

Alchenar
Apr 9, 2008

thrawn527 posted:

I love Black Flag. One of my favorite games. But I don't think you can say it was a traditional AC game. It was basically a fancier Sid Meier's Pirates.

Which is a good thing, mind you. But still. It marked the series starting to say, "What if we said, eh, gently caress it, to the AC formula?"


Oh the setting and the ship is very Pirates, but if you mentally strip out all of the graphics from AC2 and AC3 and Black Flag they're all clearly in the same family - same core controls and playstyle, same core activities, same climbing concepts etc. Unity and Syndicate take a baby step away from that but are clearly still in the same space. Origins is the first big break of the series where they could have made the game, stripped out the modern stuff, and nobody would have recognised it as being an AC game.

Fuzz
Jun 2, 2003

Avatar brought to you by the TG Sanity fund

bike tory posted:

those x-ray assassination things are dumb as hell and I hope you can turn them off

This.

Seedge
Jun 15, 2009
Hey, buddy. :glomp:



exquisite tea posted:

The streamers who got to play the demo said there weren't any enemy levels as far as they could see. It seems like the world still scales with you, but in every direction rather than being locked to certain regions.

That picture of the map of England they showed in the trailer had Power Level 20 on several areas, if I recall right.

ShakeZula
Jun 17, 2003

Nobody move and nobody gets hurt.

I watched Joraptor's video about the map, and each region definitely has a "suggested power level," and apparently your power level is the combination of your melee/stealth/hunter ratings with some consideration for damage resistance. He did say that the regions don't scale up with you like they did in Odyssey though, so you can go back to the starter area late in the game and just dominate everyone.

jesus WEP
Oct 17, 2004


it was fun in origins to go back to siwa and grind crafting materials by one-shotting everyone in a convoy

you could also make short work of all the boats near alexandria

Jintozook81
May 14, 2020

There's Always A Bigger Ship...
Lipstick Apathy
I look forward to drinking mead with you in the Halls of Odin!!!

Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


I gave up on III during an escort mission because I realized I was halfway through and I did not give a single solitary poo poo about what was going on, since it was all disconnected and nothing mattered.

I gave up on Unity before hunting a beggar king because only one of the game's three legs actually worked. Parkour was fine but combat and stealth was so painfully garbage I realized the game was never going to improve.

I gave up on Syndicate halfway despite doing all the side-content because it sure as hell felt like the developers did the same. A painful lack of self-awareness in favor of clear-cut black-and-white narrative leads to a painfully dull affair. Imagine a game where you liberate slaves so you can force them to work for you.

In all the above cases I had exhausted the least-tedious side-content before hitting a bottle-neck.

Vincent
Nov 25, 2005



JustaDamnFool posted:

Syndicate is a gangs of new York rip off where your gang is boring and you don't do any cool crimes

On the other hand, the instant hook climbing was a great idea.

Super No Vacancy
Jul 26, 2012

do you guys remember that separate assassins creed site that would track your progress across all the games and platforms. that was neat

Megasabin
Sep 9, 2003

I get half!!
It still blows my mind that they messed up an American Revolution AC. My friends and I used to actually throw that around as a wish setting when talking about what we wanted from the post-Ezio games. When it was announced we were incredibly excited. I've never been so disappointed. I don't think any of us actually finished the game.

thrawn527
Mar 27, 2004

Thrawn/Pellaeon
Studying the art of terrorists
To keep you safe

Megasabin posted:

It still blows my mind that they messed up an American Revolution AC. My friends and I used to actually throw that around as a wish setting when talking about what we wanted from the post-Ezio games. When it was announced we were incredibly excited. I've never been so disappointed. I don't think any of us actually finished the game.

Oh so you missed the big finale of you and the big bad sitting at a table?

It's actually more badass than it sounds.

I wonder how AC3 has aged. I remember strongly disliking it at the time, because of the lack of tall buildings to climb, and Connor being a big bag of nothing after the charm offensive that was Ezio. But in hindsight, I wonder if it's improved, having played things like Unity and Rogue. I know it introduced ship combat, which I love, but I imagine it's a bit clunky with it right out of the gate.

thrawn527 fucked around with this message at 19:07 on Jul 17, 2020

Danger - Octopus!
Apr 20, 2008


Nap Ghost

Inspector Gesicht posted:

I gave up on Syndicate halfway despite doing all the side-content because it sure as hell felt like the developers did the same. A painful lack of self-awareness in favor of clear-cut black-and-white narrative leads to a painfully dull affair. Imagine a game where you liberate slaves so you can force them to work for you.


I enjoyed Syndicate, but it felt like Starrick was barely in the game even though he was the villain. The chapter with Maxwell Roth was way more memorable than all the rest.

Dapper_Swindler
Feb 14, 2012

Im glad my instant dislike in you has been validated again and again.

thrawn527 posted:

Oh so you missed the big finale of you and the big bad sitting at a table?

It's actually more badass than it sounds.

I wonder how AC3 has aged. I remember strongly disliking it at the time, because of the lack of tall buildings to climb, and Connor being a big bag of nothing after the charm offensive that was Ezio. But in hindsight, I wonder if it's improved, having played things like Unity and Rogue. I know it introduced ship combat, which I love, but I imagine it's a bit clunky with it right out of the gate.

it depends. i think its aged better story wise than unity because unity was an even bigger story mess than 3 was and like a quarter of 3 was missing or weird to access or on the cutting room floor. basicaly neither has aged well. like i get what they are trying to do with connor but he just comes off as stupid sometimes.


Danger - Octopus! posted:

I enjoyed Syndicate, but it felt like Starrick was barely in the game even though he was the villain. The chapter with Maxwell Roth was way more memorable than all the rest.

idk, roth just felt like the joker to me. starrick is a fun idea but none of the villains feel connected enough. i liked syndicate but it felt to much like a bunch of vignettes.

Danger - Octopus!
Apr 20, 2008


Nap Ghost

Dapper_Swindler posted:

idk, roth just felt like the joker to me. starrick is a fun idea but none of the villains feel connected enough. i liked syndicate but it felt to much like a bunch of vignettes.

That's fair. I felt like in the first part of the game you see a bunch of bad things that Starrick is connected to, then by the time you see him at the end, it's basically templar=evil and that's it because you've been doing like 30 hours of other stuff while running a criminal gang of your own. It's like oh no, he controls a criminal empire, but so do you?

Jack B Nimble
Dec 25, 2007


Soiled Meat

Eimi posted:

I really don't like this and hope it's an option to turn off. That just seems unnecessarily gratuitous...

Hard same. As in, deal breaker. Maybe someone can mod it out.

NDA and all for the devs sure but ffs:

"I don't like this, can it be turned off?"

"It only happens sometimes."

Jack B Nimble fucked around with this message at 19:41 on Jul 17, 2020

Der Kyhe
Jun 25, 2008

The writing in Syndicate is also pretty all over the place. For example when the evil goth Templar woman shows up to the hidden room inside the church tower like 30 seconds after you discover it with your assassin special skills and steals your MacGuffin by throwing you off the said tower.

Its the loving laziest "bad guys are already here"/"hand it over" -twist ever combined with a case of cutscene incompetence, which was more of a Connor's very special skill. I think that was first time since AC3 when I actually rolled my eyes and yelled at a video game.

Der Kyhe fucked around with this message at 19:53 on Jul 17, 2020

Dawgstar
Jul 15, 2017

Danger - Octopus! posted:

I enjoyed Syndicate, but it felt like Starrick was barely in the game even though he was the villain. The chapter with Maxwell Roth was way more memorable than all the rest.

Yeah, Syndicate was fun enough but it felt like it kind of ignored the whole 'you're playing as twins thing.' Everything felt more weighted towards Jacob so I wound up doing a lot of the activities as Evie.

Eimi
Nov 23, 2013

I will never log offshut up.


Jack B Nimble posted:

Hard same. As in, deal breaker. Maybe someone can mod it out.

NDA and all for the devs sure but ffs:

"I don't like this, can it be turned off?"

"It only happens sometimes."

Yeah that's not the most reassuring. Like sure I'm playing a fightmans murder sim game, but the violence isn't depicted super realistically so it's more in the category of adventure movie than Mortal Kombat. I don't like the gore there and it's worse here.

Alchenar
Apr 9, 2008

Black Flag was the last AC game with a coherent story and a cast of characters you follow all the way through the game.

Agaragon
Nov 16, 2018
Yeah, I'd rather not suddenly get CSI flashbacks when I'm stabbing someone in Viking Land. I read somewhere that it's just a feat you can take, but this was still a bit of a misstep.

I classify an actual misstep as the Legacy of the First Blade shitshow.

Babe Magnet
Jun 2, 2008

I honestly don't mind the xray stuff and it'll quickly become background noise that I'll ignore but I wouldn't mind an option to turn it off. If it's really a feat that's actually kind of butt, since it'll either be dropping a feat point for the sole purpose of giving you the xray attacks or the xray attacks will be tied to some kind of damage boost or something that might be nice to have. Just make it a toggle in the options menu. We've been hiding blood and gore in options-menu toggles for like 30 years now.

Jerusalem
May 20, 2004

Would you be my new best friends?

Yeah I kinda want a direct answer to,"Can I turn off the gross x-ray murder-porn bits" rather than a,"Don't worry there's a context that I can't tell you yet!" non-answer.

wit
Jul 26, 2011

Babe Magnet posted:

I honestly don't mind the xray stuff and it'll quickly become background noise that I'll ignore but I wouldn't mind an option to turn it off. If it's really a feat that's actually kind of butt, since it'll either be dropping a feat point for the sole purpose of giving you the xray attacks or the xray attacks will be tied to some kind of damage boost or something that might be nice to have. Just make it a toggle in the options menu. We've been hiding blood and gore in options-menu toggles for like 30 years now.

For one off very charged plot mechanics, it could work. But I can't see it being background noise, the games are very much in the direction of fleshing out everyone as human, not ragdolls from the baddie dimension to torture for style points. I mean if you're romancing half the population with VN style quirky lines and doing the most gnarly 2-the-xtreme attacks on the others and the only physical difference is their uniform, there is a weird ick factor. Like how Hugh Grant wouldn't quite fit in the Hostel movies. Although...

UrbicaMortis
Feb 16, 2012

Hmm, how shall I post today?

Megasabin posted:

It still blows my mind that they messed up an American Revolution AC. My friends and I used to actually throw that around as a wish setting when talking about what we wanted from the post-Ezio games. When it was announced we were incredibly excited. I've never been so disappointed. I don't think any of us actually finished the game.

I'm always astonished they managed to not do anything interesting with a French Revolution setting. One of the most interesting periods in history and it's just sort of going on in the background.

Evil Canadian
Sep 10, 2000

No one man should have all that Psycho-Power.

ShakeZula posted:

He did say that the regions don't scale up with you like they did in Odyssey though, so you can go back to the starter area late in the game and just dominate everyone.

Lame, that was one of the better things Odyssey did. I don't like trivialized content, it just feels like a waste of time.

Vagabong
Mar 2, 2019

UrbicaMortis posted:

I'm always astonished they managed to not do anything interesting with a French Revolution setting. One of the most interesting periods in history and it's just sort of going on in the background.

At least in AC 3 Connor was mildy invested in the political happenings of the period, being opposed to British rule, and shows up for some of the major events.

All Arno manages to do is pull the occasional sour face as the game depicts the horrors of the bloodthirsty mob as they guillotine Louis XVI and ruin the palatial beauty of Versaille.

Its a depiction of the French Revolution that Metternich would be proud of.

Stanley Tucheetos
May 15, 2012

JustaDamnFool posted:

At least in AC 3 Connor was mildy invested in the political happenings of the period, being opposed to British rule, and shows up for some of the major events.

All Arno manages to do is pull the occasional sour face as the game depicts the horrors of the bloodthirsty mob as they guillotine Louis XVI and ruin the palatial beauty of Versaille.

Its a depiction of the French Revolution that Metternich would be proud of.

That makes me glad that unity was one I never put more than an hour into. If I might ask who was the villain in this one.

jesus WEP
Oct 17, 2004


ubisoft

Jerusalem
May 20, 2004

Would you be my new best friends?

Evil Canadian posted:

Lame, that was one of the better things Odyssey did. I don't like trivialized content, it just feels like a waste of time.

Wasn't that an option you could turn on or off as you liked? I had assumed they'd just do the same with Valhalla.

Estel
May 4, 2010

Jerusalem posted:

Yeah I kinda want a direct answer to,"Can I turn off the gross x-ray murder-porn bits" rather than a,"Don't worry there's a context that I can't tell you yet!" non-answer.

My guess it's just a silly thing that appears once in a cutscene and never again and they can't say anything because "spoilers".

doingitwrong
Jul 27, 2013
I wanted to like Syndicate but I stopped playing because I never could get a sense of flow going. My memory of the game is doing small side activities and getting a pop up after every one giving me a summary of what I earned and asking me to rate it. “Do you like this, consumer?! Are you having fun?!” It felt like a concentrated version of the worst of Ubisoft’s tendency to pile on systems that each need a tutorial and then are copy pasted across the map. So the early game is constant interruptions of some new activity and the late game is doing those activities forever.

moist turtleneck
Jul 17, 2003

Represent.



Dinosaur Gum
a decade plus and her boarlings still p0wn my dick

https://i.imgur.com/esmqKOU.gifv

Thom12255
Feb 23, 2013
WHERE THE FUCK IS MY MONEY

moist turtleneck posted:

a decade plus and her boarlings still p0wn my dick

https://i.imgur.com/esmqKOU.gifv

This was the most annoying fight in the game.

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Whorelord
May 1, 2013

Jump into the well...

Nah that's the farting one.

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