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Commander Keene posted:
Wait, the "I skip the story on every first playthrough" didn't do that
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# ? Jul 20, 2020 00:07 |
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# ? Jun 8, 2024 22:19 |
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Pretty harsh on Zelda games imo, whoever back a page said its overstuffed with content from being an EA game was right on the money, no Zelda game drags things out as much as CrossCode
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# ? Jul 20, 2020 00:08 |
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Tae posted:Wait, the "I skip the story on every first playthrough" didn't do that
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# ? Jul 20, 2020 00:11 |
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multijoe posted:Pretty harsh on Zelda games imo, whoever back a page said its overstuffed with content from being an EA game was right on the money, no Zelda game drags things out as much as CrossCode Twilight Princess, Skyward Sword, Minish Cap, and both of the DS games are all far worse than Cross Code in terms of dragging things out. And that's before getting into the fact that even some of the well-regarded Zeldas (e.g. Wind Waker) have pretty questionable pacing
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# ? Jul 20, 2020 00:18 |
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Microcline posted:Twilight Princess, Skyward Sword, Minish Cap, and both of the DS games are all far worse than Cross Code in terms of dragging things out. Triforce shards stopped me dead my first try through that one.
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# ? Jul 20, 2020 00:32 |
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crosscode's story and characters and world and music are all great, it's probably the best indie take on a JRPG that i've played in all those areas. it's just really draining to play because of the way in which it's overdesigned, way too high a density of execution-heavy puzzles and execution-heavy fights. you spend a large percentage of your playtime proving you can perform solutions you've already figured out, over and over. that's not what i want out of a puzzle game nor is it what i want out of an action game.
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# ? Jul 20, 2020 01:01 |
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Im not willing to call the story or characters great in CrossCode, but I agree with the above. The density and escalation of puzzles means every dungeon has a repeated progression of "oh this is interesting" to "yes game I got it" to "game, all you did was make the timing on this tighter than it needs to be" to "ok, puzzles+escort quests aren't fun, game!!!" and you'll have this process in every single dungeon. Combat also slowly becomes every enemy a puzzle where you are trying to get the AI to cooperate so you can actually hurt them to the point where in the second and third dungeon there are numerous enemies that can only appear there since the require specific interactables to even damage. I had a fight in dungeon 3 drag out because the enemy I needed to hit simply would not cooperate. Pile on top of this a leveling and quest system that has some annoying quirks, an equipment and item procurement system that is basically just busy work, the adaptability skill issue from Dark Souls, surprisingly high damage from enemies, and a skill point system that has both slow progress and difficult to reset if you screw up and the times you aren't doing puzzles in CrossCode feel not good.
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# ? Jul 20, 2020 01:27 |
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Tales of Woe posted:crosscode's story and characters and world and music are all great, it's probably the best indie take on a JRPG that i've played in all those areas. it's just really draining to play because of the way in which it's overdesigned, way too high a density of execution-heavy puzzles and execution-heavy fights. you spend a large percentage of your playtime proving you can perform solutions you've already figured out, over and over. that's not what i want out of a puzzle game nor is it what i want out of an action game. Yeah, that is why I feel the Switch is the best system for it because if you try to super-grinding it you'll probably go nuts but playing for a little bit at a time makes those negatives a plus. To give the game credit it also does allow you to customize difficulty to lower damage or puzzle execution requirements without any sort of punishment if you find yourself getting too exhausted/too stressed.
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# ? Jul 20, 2020 01:55 |
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The punishment for lowering difficulty is knowing for the rest of your life that you have failed.
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# ? Jul 20, 2020 01:57 |
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Clarste posted:The punishment for lowering difficulty is knowing for the rest of your life that you have failed. When I played through every Final Fantasy and I got to the final boss of 3 (ds), I realized I would have to grind to beat him. I hated the game so much at that point that I just opened cheat engine and locked my hp value. To this day I live with that shame whenever I tell someone I've beaten every Final Fantasy.
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# ? Jul 20, 2020 02:44 |
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I feel no shame for having lowered the difficulty to get through the prologue of Nier: Automata.
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# ? Jul 20, 2020 02:51 |
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Clarste posted:The punishment for lowering difficulty is knowing for the rest of your life that you have failed. don't ask me to dance, pal. been a clown all my life
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# ? Jul 20, 2020 02:54 |
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It was kind of on the down low, but iirc Ramza's natural class in FFT was plot gated; you don't get access to his full range of Squire abilities until you're back in the "present." I don't think there's a tooltip or anything that makes this obvious, it's just "Well we're done with the past, here's the party now, oh wait there's new abilities."
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# ? Jul 20, 2020 02:59 |
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CubeTheory posted:When I played through every Final Fantasy and I got to the final boss of 3 (ds), I realized I would have to grind to beat him. I hated the game so much at that point that I just opened cheat engine and locked my hp value. To this day I live with that shame whenever I tell someone I've beaten every Final Fantasy. Artelier posted:It was kind of on the down low, but iirc Ramza's natural class in FFT was plot gated; you don't get access to his full range of Squire abilities until you're back in the "present." I don't think there's a tooltip or anything that makes this obvious, it's just "Well we're done with the past, here's the party now, oh wait there's new abilities."
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# ? Jul 20, 2020 03:19 |
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ImpAtom posted:Yeah, that is why I feel the Switch is the best system for it because if you try to super-grinding it you'll probably go nuts but playing for a little bit at a time makes those negatives a plus. The only thing the puzzle slider does is increase how long switches stay activated for/material remains state changed. The speed of projectiles on an escort path and the number of things you need to interact with are completely unchanged. It, honestly, does extremely little to mitigate the puzzle problems.
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# ? Jul 20, 2020 04:04 |
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This thread: "CrossCode is awesome this he is great!" *I buy the game* Also this thread: "Actually CrossCode is bad and frustrating, not really worth playing" :/
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# ? Jul 20, 2020 07:33 |
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my advice is to stop placing yourself in the hands of somethingawful threads
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# ? Jul 20, 2020 07:34 |
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The Colonel posted:my advice is to stop placing yourself in the hands of somethingawful threads This, but also subscribe to gamepass
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# ? Jul 20, 2020 07:36 |
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this thread thinks FFT is a good game and star ocean 3 is a bad game, truly you can not trust it
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# ? Jul 20, 2020 07:50 |
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Snooze Cruise posted:this thread thinks FFT is a good game and star ocean 3 is a bad game, truly you can not trust it Star Ocean 3 is a bad game. Aside from the whole Big Twist, the majority of the first disc amounts to "killing time while waiting for the Diplo to arrive" plot-wise. And good old MP death.
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# ? Jul 20, 2020 08:09 |
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Snooze Cruise posted:this thread thinks FFT is a good game and star ocean 3 is a bad game, truly you can not trust it I tried playing SO3 again earlier this year because 'haha can't be as bad as I remembered it', turns out it was worse.
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# ? Jul 20, 2020 09:00 |
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I just remember my friend grousing that he couldn't stop the party AI from killing itself and there were some badges or something you could collect with insane requirements
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# ? Jul 20, 2020 09:14 |
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Cliff would always brainkill himself for whatever reason.
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# ? Jul 20, 2020 09:22 |
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By attacking the Star Ocean 3 bait and mentioning nothing else it has become unequivocally true that FFT is a bad game, my master plan has succeeded
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# ? Jul 20, 2020 12:13 |
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Neddy Seagoon posted:Star Ocean 3 is a bad game. Aside from the whole Big Twist, the majority of the first disc amounts to "killing time while waiting for the Diplo to arrive" plot-wise. And good old MP death. The big twist isn't bad, you idiot. You fool. You nincompoop.
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# ? Jul 20, 2020 12:15 |
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Morpheus posted:This thread: "CrossCode is awesome this he is great!" i cant believe two people had different opinions
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# ? Jul 20, 2020 12:28 |
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Snooze Cruise posted:By attacking the Star Ocean 3 bait and mentioning nothing else it has become unequivocally true that FFT is a bad game, my master plan has succeeded
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# ? Jul 20, 2020 12:30 |
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to be fair complaining about crosscode in here also made me remember all the stuff i like about it and now i kinda want to try to finish it again
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# ? Jul 20, 2020 12:31 |
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Araxxor posted:Oh huh, was thinking about picking CrossCode up. Shame it turned out to be an awful game. CrossCode is actually extremely good.
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# ? Jul 20, 2020 12:35 |
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Snooze Cruise posted:By attacking the Star Ocean 3 bait and mentioning nothing else it has become unequivocally true that FFT is a bad game, my master plan has succeeded But FFT is a bad game, I don't know why you needed bait
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# ? Jul 20, 2020 12:36 |
the post you are responding to is a type of humorous post known as "a joke"
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# ? Jul 20, 2020 12:39 |
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Barudak posted:But FFT is a bad game, I don't know why you needed bait oh i just also wanted to remind everyone star ocean 3 is a good game at the same time
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# ? Jul 20, 2020 12:39 |
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Jazerus posted:the post you are responding to is a type of humorous post known as "a joke" Jokes are supposed to be funny
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# ? Jul 20, 2020 12:41 |
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CrossCode is good, but if you don't enjoy figuring out terrain elevations in a 2D isometric view you will absolutely loathe itSakurazuka posted:Jokes are supposed to be funny poop
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# ? Jul 20, 2020 12:44 |
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The Colonel posted:my advice is to stop placing yourself in the hands of somethingawful threads Absolutely not and you can't make me, you're not my dad. Endorph posted:i cant believe two people had different opinions Well they should've spoken up at the same time Anyway the game seems alright so far.
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# ? Jul 20, 2020 13:27 |
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My brain worms activated and I played a couple hours of SO5 tonight, well thanks for reading my post.
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# ? Jul 20, 2020 13:31 |
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kirbysuperstar posted:My brain worms activated and I played a couple hours of SO5 tonight, well thanks for reading my post. Stop please I beg you At least it's short I guess
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# ? Jul 20, 2020 13:32 |
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There's a couple of things where I'm like "there's almost something here" but man does it fall flat. If there was an actual budget to this and it didn't have the Star Ocean name and triAce weren't such a hit and miss and miss and miss developer..
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# ? Jul 20, 2020 13:37 |
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kirbysuperstar posted:There's a couple of things where I'm like "there's almost something here" but man does it fall flat. If there was an actual budget to this and it didn't have the Star Ocean name and triAce weren't such a hit and miss and miss and miss developer.. I wish someone competent would attempt having all of your seven party in combat at once lol
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# ? Jul 20, 2020 13:39 |
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# ? Jun 8, 2024 22:19 |
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Sakurazuka posted:I wish someone competent would attempt having all of your seven party in combat at once lol Yeaaaaah..
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# ? Jul 20, 2020 13:57 |