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I have an idea that I like a lot, but has probably been done before. It takes place in space, where everything is spread out throughout the galaxy, but otherwise it's pure classical fantasy. Imagine a stereotypical robed wizard flying a rickety spaceship, which is powered by magic instead of fuel, fires magic missiles instead of lasers, and jumps between systems with teleportation magic... starports with taverns very much like standard fantasy taverns, except they're orbiting strange worlds... A ranger docking his ship at a dwarven gold mine, which is embedded in a huge asteroid in an asteroid belt... Elves in ornate green ships tracking silver space dragons through rainbow nebulas... Etc Trying to Google the concept and I can't find anything quite like it... There are lots of fantasy sci fi settings that lean towards fantasy, but can anyone think of a game very similar to this? Also: is it a good idea??? I love this as a pitch but I dunno! It might be hard to articulate the mix of fantasy and sci fi I'm aiming for without some good promo art. Polo-Rican fucked around with this message at 00:56 on Jul 12, 2020 |
# ? Jul 12, 2020 00:45 |
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# ? Jun 6, 2024 10:50 |
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Polo-Rican posted:I have an idea that I like a lot, but has probably been done before. It takes place in space, where everything is spread out throughout the galaxy, but otherwise it's pure classical fantasy. Imagine a stereotypical robed wizard flying a rickety spaceship, which is powered by magic instead of fuel, fires magic missiles instead of lasers, and jumps between systems with teleportation magic... starports with taverns very much like standard fantasy taverns, except they're orbiting strange worlds... A ranger docking his ship at a dwarven gold mine, which is embedded in a huge asteroid in an asteroid belt... Elves in ornate green ships tracking silver space dragons through rainbow nebulas... Etc Are you familiar with Spelljammer? From your description it seems pretty close: http://www.spelljammer.org/misc/whatissj.html Not that you couldn't do something new with it, of course - but I'd start by taking a look at how Spelljammer did things.
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# ? Jul 12, 2020 00:58 |
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Sanglorian posted:Are you familiar with Spelljammer? From your description it seems pretty close: http://www.spelljammer.org/misc/whatissj.html No, I haven't heard of Spelljammer! It sounds very much like what I'm imagining... But it's a good sign that the closest thing is from 1990. I'll see if I can find a copy... Thanks!!
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# ? Jul 12, 2020 01:19 |
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Spelljammer was a great concept that was crudely beaten with rocks until it fit in an AD&D shaped hole. Look at the art and some of the fluff writing from it and ignore literally every single mechanic except maybe the ship-specific gravity plane thing which is really just a tremendously overwrought way of saying "gravity on spaceships works pretty much how you'd expect it to if this were a cartoon".
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# ? Jul 12, 2020 12:06 |
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Elector_Nerdlingen posted:Spelljammer was a great concept that was crudely beaten with rocks until it fit in an AD&D shaped hole. Look at the art and some of the fluff writing from it and ignore literally every single mechanic except maybe the ship-specific gravity plane thing which is really just a tremendously overwrought way of saying "gravity on spaceships works pretty much how you'd expect it to if this were a cartoon". I think you've just described every AD&D 2e setting except Greyhawk, Mystara, and the Forgotten Realms.
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# ? Jul 12, 2020 20:10 |
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https://twitter.com/TheEldritchTomb/status/1282792855682121728 THE TIME HAS COME.
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# ? Jul 13, 2020 22:57 |
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Cross-posting from the main chat thread:UnCO3 posted:I just released Bodyworks, a new game where you use the board game Operation (and physical darkness) to roleplay as a duo of overworked body-snatchers in a grim and bizarre alternate London! Some further facts:
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# ? Jul 15, 2020 12:24 |
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Just posted a financial postmortem of my Zinequest project here: https://www.kickstarter.com/projects/179941520/sunlands-a-hexcrawl-zine/posts/2898109 Long story short, the guy who told me I needed to raise my prices was right. Consider me justly chastised.
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# ? Jul 19, 2020 19:18 |
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The main shipment of Budding Heroes finally arrived from overseas, so I made a dedicated thread it as opposed to making occasional posts in various dev threads. I know a lot of people just focus on their bookmarks, so I wanted to post a link to it here - https://forums.somethingawful.com/showthread.php?threadid=3933979 I'd love any feedback/questions over there, and I'm trying to compile a list of reviewers to send the game to, so shoot me a PM if you have any ideas. Also, my SO and I are big board game geeks, so I'd be happy to trade a copy of my game for any of the ones in this thread!
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# ? Jul 26, 2020 13:44 |
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If this isn't okay let me know and i'll edit it out, but my local game store is trying to into publishing and have are looking for submissions. http://sapphirecitygames.com/submissions
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# ? Jul 27, 2020 22:17 |
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Len posted:If this isn't okay let me know and i'll edit it out, but my local game store is trying to into publishing and have are looking for submissions. I submitted one of my designs, and already got an email back asking for more information on the game I pitched. Crossing my fingers for more!
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# ? Jul 28, 2020 08:45 |
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Frozen Peach posted:I submitted one of my designs, and already got an email back asking for more information on the game I pitched. Crossing my fingers for more! It's on the public discord but here's what he's said about it there quote:It's a currently self-published light deduction/trick-taking game someone submitted and Jes and I enjoyed, they made a TTS mod for it as well.
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# ? Jul 28, 2020 13:54 |
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Len posted:It's on the public discord but here's what he's said about it there Didn't know they had a public discord. Joined! Also last night I got the first fully printed prototype for White Hat in the mail. I've been doing piecemeal orders of bits and parts, but this is the first full order I've placed. It turned out amazing.
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# ? Jul 28, 2020 18:40 |
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Hell yeah, congrats to each of you!
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# ? Jul 28, 2020 19:53 |
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Frozen Peach posted:Didn't know they had a public discord. Joined! A game about hacking!? Where can I learn more!?
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# ? Jul 28, 2020 23:44 |
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LatwPIAT posted:A game about hacking!? Where can I learn more!? https://whitehat.games/ Currently looking for publishers, but it's on TTS and I try to keep the rules on my site and the TTS mod updated with the latest changes. The basic idea is that you're a team of hackers at a hacking competition, competing to beat the other teams to finding and patching vulnerabilities on your computers. It's action selection/worker placement where workers get better at a task the longer they spend up it (up to a point), but you often need to shift gears and change what hackers are doing, which make them start over on the other tasks if they go back later. There's also an engine building mechanic where you upgrade your computer so you can run more software on it so you can patch vulnerabilities faster. It's super fun and I love it. Currently tweaking end game scoring but it's really close to a finished design.
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# ? Jul 28, 2020 23:58 |
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Frozen Peach posted:The basic idea is that you're a team of hackers at a hacking competition, competing to beat the other teams to finding and patching vulnerabilities on your computers. It's action selection/worker placement where workers get better at a task the longer they spend up it (up to a point), but you often need to shift gears and change what hackers are doing, which make them start over on the other tasks if they go back later. There's also an engine building mechanic where you upgrade your computer so you can run more software on it so you can patch vulnerabilities faster. Cool! I'm trying to read as many tabletop games about hacking as possible so I can spear my white whale: actually good hacking for a cyberpunk RPG.
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# ? Jul 29, 2020 02:00 |
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Frozen Peach posted:Didn't know they had a public discord. Joined! As you've seen it's a friendly place! There was a near-chud at one point but he left back in March after disagreeing with the politics channel.
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# ? Jul 29, 2020 19:01 |
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Finished my first pitch of GenCon this morning and it went really well. The publisher wants to actually play my game over the next week and will get back to me, which is a huge step. Really exciting. If you want to watch me make an rear end of myself, I'll be on the Shark Tank event hosted by White Wizard Games at 1pm EDT Sunday. Should be streamed to https://twitch.tv/whitewizardgames
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# ? Aug 1, 2020 19:45 |
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https://twitter.com/SpeaktheSky/status/1289694538257186816 I'm running another game jam, though this one isn't games—it's Trophy Dark incursions in trifold format! The stakes are low (read: there aren't any) and there's a bit of randomisation, plus it's very short form (a typical incursion can easily run to about 4 times the length of this). Here's a thread in the jam forum that summarises a bunch of help, examples, and advice for people who don't know much about writing incursions or designing for Trophy. You can also ask questions there or here (or on the official Trophy discord—ask and I'll see if I can get an invite link). Overall I think this is pretty beginner-friendly, and you're encouraged to license and price your work as you see fit. The list of Themes to pick from will be revealed on the 8th of August, so it's just anticipation-building (and learning about Trophy if you're new to it) until then. EDIT: And I've now published a free set of trifold pamphlet templates for Word (and OpenOffice and LibreOffice), Affinity Publisher, and Googledocs. They're nothing fancy, but I had some people ask for them on twitter. UnCO3 fucked around with this message at 16:49 on Aug 2, 2020 |
# ? Aug 2, 2020 08:57 |
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I wrote a short and extremely-not-rules-y storytelling game. https://twitter.com/ChipsMinimum/status/1290228510842183682 Free or pay what you want here: https://minimum-chips.itch.io/he-fell-among-us Next up unless something else distracts me, Just In Time a longer, pbta based game about social media, the collapse of society, and high speed militarised pizza delivery. Are we currently allowed to cross post this kind of thing elsewhere in this subforum?
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# ? Aug 3, 2020 11:13 |
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Congrats! I usually crosspost releases to the general chat thread.
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# ? Aug 4, 2020 07:57 |
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So I got a bit of a weird email this morning...quote:Hi there, As far as I can tell, this is a real company, despite sounding like a scam. They have a single video game on Steam that's an also-ran Witcher-alike, and a tabletop RPG set in the same world that they're selling at £19 for a 140-page PDF, which is to my eye massively overpriced. But they only sell it through their own website, not DTRPG or itch. And yet they want to start a "new platform for indie teams". Never mind that I haven't released anything in years (my indie stuff is strictly muse-dependent), their cut of "only" £1 per unit is a bigger chunk than DTRPG takes on any of my games, because I price things relatively low. And just lol at the idea that a totally unknown publisher selling two things total can solve the so-called "difficulty of discovery" problem. I get more discovery by posting here than I'll get in years from this thing. Add to that, their "London-based" game dev still has a US phone number despite being hired 18 months ago according to social media and it's setting off my scam-sense something fierce. And yet right now I can't figure out what the scam actually is. They get no benefit from having my name attached except possibly to claim that their launch partners are real rather than invented. Needless to say I'm referring to the reply given in Arkell vs. Pressdram but wanted to bring it to the thread's attention in case I've missed something.
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# ? Aug 4, 2020 12:16 |
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I mean... the launch date is "mid July/early August" which is pretty much already in the past.
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# ? Aug 4, 2020 13:16 |
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Ha! I hadn't even noticed that.
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# ? Aug 4, 2020 13:33 |
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Trophy Trifolds is go, and the Themes are now available: https://twitter.com/SpeaktheSky/status/1292053173834784769
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# ? Aug 8, 2020 12:04 |
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Finally sat down to concentrate on making the sell sheet for my game, how does this look? https://www.buddingheroes.com/pdf/sellsheet.pdf
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# ? Aug 13, 2020 01:46 |
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I have a publishing offer on the table! Can't talk about, and don't want to talk about, the details until I have an actual contract in my hands, but that should be happening in the next week. Walking Doggos is going to have a slightly new theme and brand new artwork. An artist is already in talks with the publisher and I'm incredibly excited for how fast everything is moving along. I can't wait to be able to share more! Sentient Data posted:Finally sat down to concentrate on making the sell sheet for my game, how does this look? https://www.buddingheroes.com/pdf/sellsheet.pdf Pretty good start! I'd make it a little less wordy, and use the space regained to add some more space between sections. Every paragraph extols the virtues of it being easy to learn and pickup and play with no prior experience, which is a bit much.
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# ? Aug 13, 2020 09:43 |
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Frozen Peach posted:I have a publishing offer on the table! Can't talk about, and don't want to talk about, the details until I have an actual contract in my hands, but that should be happening in the next week. Walking Doggos is going to have a slightly new theme and brand new artwork. An artist is already in talks with the publisher and I'm incredibly excited for how fast everything is moving along. Congrats!
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# ? Aug 13, 2020 15:00 |
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I just published NO FEAR, a Trophy Trifolds! jam incursion for Trophy Dark! It's about a team of expert climbers hunting for the body of a wealthy mountaineer for the hefty payout from his relatives. The only problem is, he disappeared on a the unknown tallest mountain on earth, a deadly spire with a mile-high Death Zone to its peak (that is, the final mile to the summit is above the altitude where the air no longer has enough oxygen for you to breathe). So, you might die to the mountain... or you might die to what's on the mountain. https://twitter.com/SpeaktheSky/status/1296063237792960512 You can see the front side in the tweet and on the game page for a preview (but most of the incursion is on the back). Frozen Peach posted:I have a publishing offer on the table! Can't talk about, and don't want to talk about, the details until I have an actual contract in my hands, but that should be happening in the next week. Walking Doggos is going to have a slightly new theme and brand new artwork. An artist is already in talks with the publisher and I'm incredibly excited for how fast everything is moving along.
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# ? Aug 19, 2020 13:54 |
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I was challenged by a friend to write a game in a single day and not make it black and white this time, so here is my one day, one session, two page game in vivid colour. "Who's Gonna Throw The Toilet", about a band of useless punks trying to make it to the stage. Free download: https://minimum-chips.itch.io/whos-gonna-throw-the-toilet
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# ? Aug 24, 2020 11:54 |
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I posted in another thread (that i think is defunct now that I double check), about my game where everyone has a "Blessing" (a supernatural advantage) and a "Curse" (a symbolically or practically related weakness). The characters you play are from a very structured and orderly society and are a military squad that deals with Monsters, Runaway criminals and rebellions (yes that last one is suppose to be kind of messed up), that Curses are free form blessings are not you take a base blessing and modify it to create the exact specifics of what you want and use your left over points on non Powered Perks. I made a list of Blessings that might be appropriate for a character who would be assigned a military squad. Note that some these are only included as to be secondary aspects of your blessing What I'm namely curious about is that their blessings here that are obviously missing that would be appropriate for a Combat squad IF you don't try to over think it (Like Flight would probably more useful outside of combat if you think hard enough, but I want people to be choose thing that are classic super powers that aren't too out of place on a squad like this). Because this list seems kind of short, and I kind of want to cover as much as possible that still logically is "combat" (If your curious I took inspiration from the GURPS 4e basic set, which I have no intensions of being as complex seemed like a good reference point for such things) Here is the list: Adaptive Transformation Alternate Form Binding Body Melee Weapon Disease/Poison Resistance/Immunity (Only as a secondary) Draining Durability Enhancing (aka Buffs) Flight Force Field Growing Heal Wounds Intangibility Limited Teleportation (Must be either short distance or self only (or both), long distance group teleportation is something that would be too obviously useful elsewhere) MInd Block (Only as a secondary) Mental Injection Passive Reality Manipulation Plant Growth/Manipulation Object Summoning Ranged Attack Sabotage (Debuffs) Specific Damage Resistance/Immunity (Only as a secondary) Stretching Summoning Super Senses (Only as a secondary) Super Strength Super Speed Telekinesis
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# ? Aug 31, 2020 08:13 |
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DigitalRaven posted:they're selling at £19 for a 140-page PDF, which is to my eye massively overpriced. By market standard, maybe, but tabletop roleplaying games are ridiculously underpriced, so if anything more people should charge £20 for 100 pages.
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# ? Aug 31, 2020 09:12 |
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LatwPIAT posted:By market standard, maybe, but tabletop roleplaying games are ridiculously underpriced, so if anything more people should charge £20 for 100 pages. You're right, and I have ranted copiously on that topic in the past, but when trying to position themselves as having the first loving clue about the market they're trying to break into it is not a good sign.
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# ? Aug 31, 2020 12:16 |
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I officially got signed!!!!! I'm so excited! Coming to a Kickstarter near you in the near future!
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# ? Sep 3, 2020 23:46 |
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Frozen Peach posted:I officially got signed!!!!! I'm so excited! Coming to a Kickstarter near you in the near future! Congrats! How many miniatures does it come with?! I'm real glad you and James were able to work something out, he and Jess are real good people
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# ? Sep 4, 2020 02:08 |
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There's an incredible ongoing jam on RPG resources on itch, including contributions by people from here! It's the TTRPG Resource Jam and I recommend giving it a look. I put in a couple things myself: a set of trifold pamphlets templates (for Affinity, Word, and Googledocs), plus Dicey, a pair of d6 fonts with a bunch of extra features. The jam's got a mix of templates, technical guides, advice, and other resources like fonts, and it's definitely worth trawling through for resources relevant to your own stuff. - Plus, cross-posting this from the KS thread: UnCO3 posted:
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# ? Sep 21, 2020 21:02 |
how do you guys do "monsters" and what makes someone a "monster" to you?
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# ? Sep 26, 2020 07:06 |
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My game officially has an artist! Apparently we're even going to have preliminary sketches next week! Lauren Brown is amazing. She did the art for the recent Kickstarter project Deck of Wonders, and I'm so excited someone that amazing is going to be drawing amazing doggos for me. http://www.labillustration.com/gallery/516010
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# ? Sep 29, 2020 21:43 |
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# ? Jun 6, 2024 10:50 |
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Frozen Peach posted:My game officially has an artist! Apparently we're even going to have preliminary sketches next week! TheDiceMustRoll posted:how do you guys do "monsters" and what makes someone a "monster" to you? - Cross-posting a newly-published Trophy Dark incursion from the chat thread: UnCO3 posted:
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# ? Sep 30, 2020 14:17 |