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kissekatt posted:The other day I randomly remembered this Romance of the Three Kingdoms translation and had a giggle. Vichan posted:Why did anyone think this was easier to read? Christ almighty. This version is loving impossible to keep up with.
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# ? Aug 10, 2020 17:19 |
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# ? May 30, 2024 13:38 |
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Sima Yi and Zhuge Liang becoming Whitmore Honeycutt and Orchard Lafayette respectively are still incredible though.
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# ? Aug 10, 2020 17:34 |
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after about ten minutes of reading you start to commit the new names to memory as well
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# ? Aug 10, 2020 19:04 |
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Vichan posted:Why did anyone think this was easier to read? E: To be clear, it's a literal copy paste over the public domain Brewitt-Taylor translation from 1925. Although at some point in the past I thought it was an actual serious effort joke since it did differ from the most commonly seen translation. lurksion fucked around with this message at 22:21 on Aug 10, 2020 |
# ? Aug 10, 2020 22:03 |
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Vichan posted:Cheng Pu only being added in DW9 is such a baffling decision in and of itself. The guy was with Sun Jian since the beginning and played a part in nearly every single engagement right up until Chi Bi. Meanwhile Ding Feng gets added despite the fact that Koei doesn't give a poo poo about Three Kingdoms history after the fall of Shu. The only 3 Kingdoms characters left I can imagine wanting are Liao Hua (apparently alive for the entire three Kingdoms era from The Yellow Turban rebellion to the Fall of Shu. I don't believe it but it's there) and Zhuge Jin (because Zhuge Dan doesn't really make sense without him). Maybe, maybe Liu Biao, Yuan Shu and He Jin (Important players for brief periods of time).
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# ? Aug 11, 2020 14:48 |
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I believe they added Yuan Shu to DW9
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# ? Aug 11, 2020 14:58 |
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Sudden Javelin posted:I believe they added Yuan Shu to DW9 He's an NPC with a unique appearance, and not playable. Just double-checked.
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# ? Aug 11, 2020 16:24 |
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He's playable, he's just DLC (alongside Hua Xiong, Xiahouji and Dong Bai).
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# ? Aug 11, 2020 17:56 |
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The release of total war Troy made me realize again we’ll never see a real Trojan Cycle musou, so much potential wasted.
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# ? Aug 15, 2020 20:05 |
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Kefahuchi_son!!! posted:The release of total war Troy made me realize again we’ll never see a real Trojan Cycle musou, so much potential wasted. What would you name a Trojan musou? Illiad Odyssey works surprisingly well.
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# ? Aug 15, 2020 20:19 |
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HerpicleOmnicron5 posted:What would you name a Trojan musou? Illiad Odyssey works surprisingly well. I hadn't thought about it, but that it's an awesome name indeed!!!
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# ? Aug 15, 2020 22:17 |
https://en.wikipedia.org/wiki/Warriors:_Legends_of_Troy ??? I mean, I wouldn't hold that up as a good example, but...
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# ? Aug 17, 2020 00:53 |
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I appreciate that Warriors Orochi 3 at least tried to sell Achilles as a Lu Bu/Tadakatsu Honda level asskicker villain.
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# ? Aug 17, 2020 00:58 |
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Bought DW8:XE:Mega:X last night on a bit of a drunken impulse and wow, how have I never played these before, it rules smashing hundreds of dudes through the air with a big ax.
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# ? Aug 17, 2020 01:36 |
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ShootaBoy posted:Bought DW8:XE:Mega:X last night on a bit of a drunken impulse and wow, how have I never played these before, it rules smashing hundreds of dudes through the air with a big ax. DW8 is peak Musou, or at the very least peak DW.
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# ? Aug 17, 2020 02:15 |
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I just tried Huang Gai in DW8:EL and when the weapon description said "arm blade" I didn't realize it actually meant "tiny boat" It rules though, I love surfin all over dudes into an elbow drop and suplexing officers
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# ? Aug 17, 2020 06:28 |
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Removing all the wrestling musous is the worst thing WO4 did. Musous suck in general in that game.
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# ? Aug 17, 2020 11:55 |
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Magic is so much better than Musous, it's kind of sad. Also, I wonder if we'll be hearing about Samurai Warriors 5 soon-ish? 4-II was released like 5 years ago.
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# ? Aug 17, 2020 13:51 |
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Yeah, hopefully soon. Tecmo Koei has been forthright and said that they're making Samurai Warriors 5 (they said this a couple years back) so it's SOMEWHERE right now.
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# ? Aug 17, 2020 15:09 |
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Drakenel posted:https://en.wikipedia.org/wiki/Warriors:_Legends_of_Troy I brought it up precisely because of that game. I was not a good look and may have soured forever the possibility of more western history/myth themed musous, except as guests in the orochi series.
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# ? Aug 17, 2020 16:59 |
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I was liking Spirit of Sanada but the second half drags so badly and the wrongheaded decision to cut out Hideyori entirely just kills it the whole story.
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# ? Aug 18, 2020 10:01 |
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Oh my god the X Weapon crafting grind in Orochi 4 Ultimate is maddeningly slow. I've been at it for weeks and only have 30 weapons. It's really silly how they made this a trophy but didn't seem to balance the time/reward ratio even a little bit. But I've Platinumed all of the other games, so I can't let this one slide.
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# ? Aug 18, 2020 19:44 |
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Policenaut posted:Yeah, hopefully soon. Tecmo Koei has been forthright and said that they're making Samurai Warriors 5 (they said this a couple years back) so it's SOMEWHERE right now. I loved the first two Samurai Warriors games but hated everything that came after that aside from Spirit of Sanada and even that one I didn't like that much. (3 is the only one I've never played so I can't comment on that one)
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# ? Aug 18, 2020 19:58 |
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samurai warriors hasn't been good since 1, where the branching paths were abundant, obtuse, and often happened as early as chapter 2. only the "best"/"true" endings had fmvs, but EVERY ending had an in-engine epilogue cutscene. how great is that god drat! samurai warriors 2 with its secret "sixth stage" gaiden endings that barely acknowledge that they happened with a single spoken line at the end of the stage was lazy as poo poo by comparison.
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# ? Aug 18, 2020 20:37 |
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Yeah as someone whose initial Warriors experience was with SW4 and the Zelda/FE spin-off I'm loving DW8:EL's cool alternative objectives and the hypothetical routes they unlock. I understand that not everything lends itself to that sort of thing like RoTK does (especially the licensed spin-offs, which plot-wise are basically smashing together action figures) but it would be nice if they at least tried. I feel like DW9's open world thing could lend itself to this in a way, like forcing the player to choose between different events/battles and unlocking further ones based on what they pick, but that would require a lot more structure than what DW9 actually provided (or so I hear) *edit* I just realized RoTK could also be Return of the King and now I want a LoTR Musou, give Omega Force the license WB you cowards PsychoInternetHawk fucked around with this message at 21:24 on Aug 18, 2020 |
# ? Aug 18, 2020 21:19 |
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My issue with DW9 is that combat doesn't feel like it flows well for me. It feels more like an MMO in having to cycle special moves to attack (significant) enemeies, whereas in WO4 and almost every DW game I could easily flow between combos and things.
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# ? Aug 18, 2020 21:23 |
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So, Imma post this in both the Fire Emblem and Dynasty Warriors thread to hit both sides of the Crossover. Fire Emblem Warriors. I adore the Dynasty Warriors series, I love the Fire Emblem series. However, I am *not* a huge fan of Fire Emblem: Fates. Considering roughly *half* the cast of FEW is Fates characters, do you guys think would it still be worth it for me?
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# ? Aug 18, 2020 22:37 |
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I can only say that I really enjoyed FEW, and it was literally my first experience with the cast of Fates.
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# ? Aug 18, 2020 22:59 |
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BlazetheInferno posted:So, Imma post this in both the Fire Emblem and Dynasty Warriors thread to hit both sides of the Crossover. Main issue is that characters are literally clones of each other move-set wise, yet you still have to individually grind/level them.
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# ? Aug 18, 2020 23:03 |
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PsychoInternetHawk posted:Yeah as someone whose initial Warriors experience was with SW4 and the Zelda/FE spin-off I'm loving DW8:EL's cool alternative objectives and the hypothetical routes they unlock. I understand that not everything lends itself to that sort of thing like RoTK does (especially the licensed spin-offs, which plot-wise are basically smashing together action figures) but it would be nice if they at least tried. This is why DW8CE is probably my all-time number one Musou to date. Being able to subvert the catastrophic turning-point routs like Chi Bi or Fan Castle by deviating from the story in earlier chapters is absolutely my jam. A playable Jin scenario also feels like a solid cap to the story, even if it's more "stopping in-fighting and mopping up remnants" than a true final boss scenario like Wu Zhang Plains.
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# ? Aug 18, 2020 23:04 |
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The White Dragon posted:samurai warriors hasn't been good since 1, where the branching paths were abundant, obtuse, and often happened as early as chapter 2. only the "best"/"true" endings had fmvs, but EVERY ending had an in-engine epilogue cutscene. how great is that god drat! Has any Warriors game brought back SW1's training school for created characters? Having an actual influence on your character's stats beyond weapon choice, the events like Magoichi rewarding you with a gun that actually changed your ranged attack, and the different clans sending you invites and quests. I can not wish for more of that hard enough.
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# ? Aug 18, 2020 23:32 |
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There's something fun and comforting about FE:W on the 3DS (Don't have a switch or anything ._.). It had its issues but it was so good to just flip on and murder with. And it was also my first big exposure to characters, cause I've never played a FE game (seriously).
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# ? Aug 19, 2020 00:08 |
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It is still one of Tecmo Koei's greatest crimes that they have never brought back SW3 Empires' Castle Town. Nobunaga's Ambition: SoI Ascension comes close with the Town system but it's not the same.Schubalts posted:Has any Warriors game brought back SW1's training school for created characters? Having an actual influence on your character's stats beyond weapon choice, the events like Magoichi rewarding you with a gun that actually changed your ranged attack, and the different clans sending you invites and quests. I can not wish for more of that hard enough. Samurai Warriors Chronicles 3 has a similar thing going on with the entire game being based around a created character. It's 3DS/Vita exclusive but check it out and look it up if you get the chance because it definitely has a different vibe from the other SWs.
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# ? Aug 19, 2020 00:19 |
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The only fire emblem game I've played is Three Houses, so I don't know who any of the characters in FEW are or what it is about fates you don't like that might carry over, but if you like musou games and fire emblem, I cannot imagine you will dislike Fire Emblem Warriors. If you've played Hyrule Warriors, the character-building mechanics are more similar to that than any of the DW games I've played, but otherwise the game is exactly what you think it's going to be. The story's a bit of a mess, probably because it expects me to have some kind of pre-existing knowledge of who any of these people are (I recognize marth from smash bros, but that's it) but I didn't come in expecting to care about that
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# ? Aug 19, 2020 00:20 |
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Schubalts posted:Has any Warriors game brought back SW1's training school for created characters? Having an actual influence on your character's stats beyond weapon choice, the events like Magoichi rewarding you with a gun that actually changed your ranged attack, and the different clans sending you invites and quests. I can not wish for more of that hard enough. the training school was cool in concept but in practice you just do Equestrian a bunch of times because it has the best returns, and curse the random events for giving you less time to increase your stats
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# ? Aug 19, 2020 00:21 |
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Policenaut posted:Samurai Warriors Chronicles 3 has a similar thing going on with the entire game being based around a created character. It's 3DS/Vita exclusive but check it out and look it up if you get the chance because it definitely has a different vibe from the other SWs. I don't have a hard-on for Create-A-Warrior like some folks do but I'm a sucker for portable -Warriors games (even though I'm not going anywhere right now ). That said, as much as I love Samurai Warriors conceptually, I sort of fell wandered away from doing much in Samurai Warriors 4-2. I'm tempted to buy Chronicles 3, as I primarily use the 3DS as a distraction on the toilet, and as a sleep aid. Story and CAW aside, how is the gameplay or the growth? Does it do anything notably different than the SW4 games? Or should I just expect a port?
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# ? Aug 19, 2020 02:32 |
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BlazetheInferno posted:So, Imma post this in both the Fire Emblem and Dynasty Warriors thread to hit both sides of the Crossover. I never played a Fire Emblem game prior to the Warriors one, and it is currently my favorite Musou from a gameplay stance. Also, yes, there are clone characters, but aside from Pegasus Knights, everyone is actually fairly fun to play as, and even the PKs aren't *that* bad. You'll have a good time, especially once you get Lyndis.
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# ? Aug 19, 2020 04:17 |
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If FEW had made the twin blond characters able to change class, and given promoted characters a second weapon type (just clone a similar character) it would be my favorite. The fact that they have the DLC characters, some of whom get movesets not available in the base game, show up in the plot soured it a ton for me.
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# ? Aug 19, 2020 04:23 |
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Morter posted:I don't have a hard-on for Create-A-Warrior like some folks do but I'm a sucker for portable -Warriors games (even though I'm not going anywhere right now ). That said, as much as I love Samurai Warriors conceptually, I sort of fell wandered away from doing much in Samurai Warriors 4-2. It's sort of a weird beast. It's based on 4 in that the gameplay is taken from it, but it leans heavily into the idea of having a CAW present throughout the entire story of the Warring States and there's a lot of different missions and What If timelines you can wander down which typically require you to get enough bond with the officers involved in those What Ifs. The big gimmick for the gameplay is that they have real-time character switching and commanding, so you can tap a portrait and instantly warp to that character and do stuff as them, or direct people to certain places or to fight other officers. If you're not huge into the idea of making your own guy and doing the whole bond building, gear enhancing, skill unlocking deal then it might not be for you.
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# ? Aug 19, 2020 04:39 |
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# ? May 30, 2024 13:38 |
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I mean, i played plenty of the first chronicle game, and I didn't hate it. I guess I'm just wondering if the growth of the characters/arsenal is different enough from 4 to be worth buying? I'm reading poo poo about the castle and blacksmith and stuff. That sounds neat, but how does it play out, to you?
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# ? Aug 19, 2020 04:46 |