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Best Bi Geek Squid posted:you really can't make this stuff up Are you saying you wouldn't trust this gaming visionary??
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# ? Aug 29, 2020 21:37 |
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# ? Jun 4, 2024 12:10 |
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Zazz Razzamatazz posted:Are you saying you wouldn't trust this gaming visionary?? No
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# ? Aug 29, 2020 21:39 |
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https://i.imgur.com/P3MXtL5.mp4
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# ? Aug 29, 2020 21:45 |
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It's amazing, and somehow sad, he really does think he's making a game. It's like those toy steering wheels you give your kid in the back seat to keep him busy.
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# ? Aug 29, 2020 21:46 |
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Dogeh posted:Can we get Beet back as a mod, please? Beet for thread IK!
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# ? Aug 29, 2020 21:48 |
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Dogeh posted:You stare at the trash fire and wonder why the fire is still unfinished. The fire repeats itself in unsmooth 3 second loops with a single frame of a copy of Elite Dangerous being thrown upon it, I am intently watching, waiting, wanting
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# ? Aug 29, 2020 22:02 |
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Kosumo posted:Star Citizen: Elevators are an important part of this game. Dogeh posted:Can we get Beet back as a mod, please? How much do I have to pledge to get a new thread title that punches above its weight? colonelwest fucked around with this message at 22:09 on Aug 29, 2020 |
# ? Aug 29, 2020 22:06 |
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MedicineHut posted:14:42 if the time thing doesn't work. I am not a developer, nevermind a network developer, but even I can tell by the answer of this dude that they are trully and royally hosed: "We are also looking at getting two servers talking to each other". In other words, as I suspected years ago, they haven't done jack poo poo on server meshing. Nothing. Nada. Zero. Nil. They loving haven't STARTED on it yet. In year 8 of developping their MMO and selling their playerbase the idea of grand dynamic server meshing that's always around the corner. If that isn't a SCAM I dunno what is. It mind boggles me that none of their fans seem to care.
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# ? Aug 29, 2020 22:08 |
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Nyast posted:"We are also looking at getting two servers talking to each other". https://twitter.com/CanguroGuro/status/1299488092773064705 https://twitter.com/Bockbiertje2/status/1299457026020569094
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# ? Aug 29, 2020 22:16 |
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A fan's skin is ripped off clean in one horrible rip "I appreciate all the hard work you're doing," they scream as the flesh is thrown into the money pit
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# ? Aug 29, 2020 22:29 |
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Mr.Tophat posted:A fan's skin is ripped off clean in one horrible rip A brief glimpse of the forgotten 2nd Stimpire.
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# ? Aug 29, 2020 22:31 |
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The Super-Id posted:A brief glimpse of the forgotten 2nd Stimpire. Eyes wide as the spaceship croons overhead and jams itself into the mouth of a fan in a violent ninety degree handbreak turn that stuns the engine into displaying less frames than seconds "Fool proof doesn't mean that fools can't wreck it," a developer states. "It means the proof is in the fool that hands over money." More screaming, some of joy, some of pain, some of deadlines never to be seen again
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# ? Aug 29, 2020 22:33 |
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https://i.imgur.com/x4h6Fhi.gifv
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# ? Aug 29, 2020 22:48 |
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Here we can see God using a cutting edge joystick to control a giant water pig to teach us that it doesn't matter how many thumbs you've got, if you aint rolling around in laughter and or water, you're wasting your gosh darn time
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# ? Aug 29, 2020 22:52 |
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quote:Venting and
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# ? Aug 29, 2020 22:58 |
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Thoatse posted:Squirrel update: Man I wish I was neighbors with you, we'd have little shared rescue farm between our yards I'm sure
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# ? Aug 29, 2020 23:07 |
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Was this done in Cryengine?
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# ? Aug 30, 2020 01:04 |
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procedurally generated water mammals
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# ? Aug 30, 2020 01:05 |
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Yep Hippos are just big gentle water cows... https://youtu.be/OMXnhiv3NqY Until they start tossing around a 2000 lb crocodile like rag doll.
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# ? Aug 30, 2020 01:15 |
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They're still having CitizenCON this year right? I thought they were doing that digitally. Also, there's a new Dune film (supposedly) coming out in December... I expect the sandiworm to make another appearance.
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# ? Aug 30, 2020 01:17 |
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Dooguk posted:Was this done in Cryengine? It’s a demo of CIG’s procedural fauna tech. It’s so advanced that it simulated hundreds of millions of years of evolution on an alien planet similar to Earth (which will be released as part of a future star system) and produced aquatic mammals nearly identical to our Hippos, but with some small but complex morphological and behavioral differences. I could explain much more about this amazing tech, but you’d really have to be a CTO to fully comprehend it.
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# ? Aug 30, 2020 01:29 |
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colonelwest posted:Yep Hippos are just big gentle water cows... It’s funny when people think hippos are benign. They’re territorial, aggressive, and those tusks are like a boars. Think a 3000 kilo mad wild pig. They’re awesome.
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# ? Aug 30, 2020 01:33 |
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colonelwest posted:It’s a demo of CIG’s procedural fauna tech. It’s so advanced that it simulated hundreds of millions of years of evolution on an alien planet similar to Earth (which will be released as part of a future star system) and produced aquatic mammals nearly identical to our Hippos, but with some small but complex morphological and behavioral differences. Hadn't CIG been making the game for ages when they realised the engine had a built in by default water level? Or did I remember this wrong?
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# ? Aug 30, 2020 01:54 |
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squirrelzipper posted:It’s funny when people think hippos are benign. They’re territorial, aggressive, and those tusks are like a boars. Think a 3000 kilo mad wild pig. They’re awesome. They can run really fast underwater (they can't swim) and are known to charge and flip boats https://www.youtube.com/watch?v=Su7GkqwxG08 Apparently more people are killed every year by hippos in Africa than any other animal
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# ? Aug 30, 2020 04:15 |
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Star Citizen is finally good...
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# ? Aug 30, 2020 05:16 |
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colonelwest posted:Star Citizen is finally good... He said he was pushed to make games. He doesn't understand star citizen development. And thank you to star citizen for supporting corporate game development by being one of the worst kickstarter failures/ scams ever and actively hurting the idea of crowdfunding
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# ? Aug 30, 2020 05:43 |
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colonelwest posted:Star Citizen is finally good... quote:Yeah, but EA wanted their cash-in on ME3. Nothing was going to stop that because as the publisher, they control when the game is released whether it's ready or not. Same thing happened with Anthem. It simply needed more time and more work but EA didn't want to wait. They wanted their money right away.
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# ? Aug 30, 2020 05:59 |
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Except that EA Games did not ruin Anthem, Bioware did. EA had to step in and ask Bioware what the gently caress they were doing, because they were multiple years into development with absolutely nothing to show for it, and then Bioware made the choice to finish Anthem within 9 months. And how did Bioware do this? By forcing their employees to work 100 hour weeks for all 9 months of development. EA keeps being made out to be the bad guy in all of this stuff, but then you find out well after the fact that these game studios that EA has to reign in, were poorly managed.
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# ? Aug 30, 2020 06:13 |
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I said come in! posted:Except that EA Games did not ruin Anthem, Bioware did. EA had to step in and ask Bioware what the gently caress they were doing, because they were multiple years into development with absolutely nothing to show for it, and then Bioware made the choice to finish Anthem within 9 months. And how did Bioware do this? By forcing their employees to work 100 hour weeks for all 9 months of development. EA keeps being made out to be the bad guy in all of this stuff, but then you find out well after the fact that these game studios that EA has to reign in, were poorly managed. ea is still pretty terrible. they killed bullfrog, westwood, and visceral (among others).
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# ? Aug 30, 2020 06:53 |
This is legit cult member talk.
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# ? Aug 30, 2020 07:05 |
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I said come in! posted:Except that EA Games did not ruin Anthem, Bioware did. EA had to step in and ask Bioware what the gently caress they were doing, because they were multiple years into development with absolutely nothing to show for it, and then Bioware made the choice to finish Anthem within 9 months. And how did Bioware do this? By forcing their employees to work 100 hour weeks for all 9 months of development. EA keeps being made out to be the bad guy in all of this stuff, but then you find out well after the fact that these game studios that EA has to reign in, were poorly managed. It's similar to how EA didn't ruin ME3. The ending did. When the backlash to the ending happened, EA gave Bioware money to fix it, hence the Extended Cut or whatever. EA knew Bioware had murdered their golden goose! The blame for ME3, Andromeda, and Anthem rests entirely on Bioware's shoulders.
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# ? Aug 30, 2020 07:10 |
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The publishers are terrible myth is a huge part of why this scam exists. It reached fever pitch around the time of the kickstarter and as with every other bad idea in the giant floating shitberg the citizens continue to double down on it. EA and all publishers exist to facilitate something within the gamedev system. There's plusses and minuses. Star Citizen perfectly demonstrates it but nothing can fight dreams.txt to the moron citizens. Last King posted:ea is still pretty terrible. they killed bullfrog, westwood, and visceral (among others).
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# ? Aug 30, 2020 07:12 |
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Horizon Burning posted:It's similar to how EA didn't ruin ME3. The ending did. When the backlash to the ending happened, EA gave Bioware money to fix it, hence the Extended Cut or whatever. EA knew Bioware had murdered their golden goose! The blame for ME3, Andromeda, and Anthem rests entirely on Bioware's shoulders. Well, mostly on their shoulders. IIRC, the switch to the Frostbite engine was both a terrible, studio-crushing idea and a mandate straight from EA, and also a lot of the flailing Bioware did with Anthem was because EA wanted a game-as-a-service and Bioware didn't tell them "that's not something we have any idea how to do or would want to try doing, so we're not going to do it." Arguably, both of those are Bioware's leadership failing to establish a good enough relationship with their publisher to be able to sell their own vision for what they should be doing (and maybe even failing to have a vision for what they should be doing), but it's clear that EA's earned its studio-killer reputation fair and square, so who can say? Maybe nobody could have talked their way out of that disaster, no matter how much money they brought in.
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# ? Aug 30, 2020 10:21 |
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Trilobite posted:
EA earned this reputation among Gamers, which as Star Citizen prove are not brightest folks on earth. Concert for cows: https://www.youtube.com/watch?v=qs_-emj1qR4
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# ? Aug 30, 2020 10:36 |
Trilobite posted:Well, mostly on their shoulders. IIRC, the switch to the Frostbite engine was both a terrible, studio-crushing idea It can't be understated how bad frostbite is despite being very very pretty and running well it managed to torpedo the flagship game, BF5 of the studio that programmed the engine from being so hard to work with that their design mistakes, bugs and lack of content took so long to fix that it lost its player base.
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# ? Aug 30, 2020 11:05 |
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What blows me away about this whole thing is that all people wanted was an updated Freelancer, initially. Freelancer is absolutely not a complicated game. It has very basic systems. Like, the roadmap was there, how do you gently caress that up?
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# ? Aug 30, 2020 11:29 |
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Meridian posted:What blows me away about this whole thing is that all people wanted was an updated Freelancer, initially. Freelancer is absolutely not a complicated game. It has very basic systems. Like, the roadmap was there, how do you gently caress that up? Freelancer isn't a 300 million dollar game, neither in the earning nor the making. This is a 300 million dollar shitfire instead. With every pledge they decided they could do so much more. And they got a lot of pledges by selling dreams.txt The initial demo was built on technology that doesn't work for this and every step forward has created great farting echoes through the project that management is unable to walk back. Which leads to: This is a full blown DNF situation. Mismanaged trend chasing with one very big change: It's not led by capable people, so capable people under them - who are in demand in the industry - simply leave. You have an arrogant blowhard moron at the top convinced that the money being pledged implies all his ideas are cool and good, so a constant endless loop continues. It won't end for a long time with the situation locked in like this.
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# ? Aug 30, 2020 11:39 |
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Meridian posted:What blows me away about this whole thing is that all people wanted was an updated Freelancer, initially. Freelancer is absolutely not a complicated game. It has very basic systems. Like, the roadmap was there, how do you gently caress that up? The nostalgia trap, you think you can do away with the things in the old game that were handwaved and create it all for real. You end up trying be to create the idea of what the game was. With no-one there to inject reality checks you just feature creep to hell.
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# ? Aug 30, 2020 11:56 |
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Zazz Razzamatazz posted:Are you saying you wouldn't trust this gaming visionary?? Gaming can be saved only by pudgy middle-aged white men. We need more of them! Flannelette posted:It can't be understated how bad frostbite is despite being very very pretty and running well it managed to torpedo the flagship game, BF5 of the studio that programmed the engine from being so hard to work with that their design mistakes, bugs and lack of content took so long to fix that it lost its player base. I don't know specifics but they did acknowledge a while ago how poo poo it is to work with Frostbite even though it is powerful, so they've been investing a lot into the Frostbite team to make it less poo poo in recent years. If we use Respawn as a bellwether, they stuck with their modified Source engine for Apex and went with UE4 for Fallen Order, which seems fairly indicative of the state of Frostbite. It will probably be a good sign for Frostbite if we see a game from Respawn using it.
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# ? Aug 30, 2020 14:57 |
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# ? Jun 4, 2024 12:10 |
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*in an extremely croberts voice* let's scrap everything and switch to this frostbite engine I keep hearing so much about
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# ? Aug 30, 2020 16:17 |