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Spikes32 posted:Can you double up by shooting the 4 hit guys 3 times then pistol whip him to finish them off for an additional 800 points? Nope, and I think that’s what made me think that how you swung gave a boost- I must have tagged some armored guys shooting at someone else. You only get points for their remaining HP.
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# ? Sep 16, 2020 18:08 |
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# ? Jun 6, 2024 05:53 |
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-FB partnership with Ray-ban to do their AR glasses. -90hz mode confirmed for Quest 1 with Link , next year -Quest 2: all things known were true, 50% more pixels, xr2, 6gb ram, $300. 10% less weight. no hz data! -October 13 release date, preorders today -IPD 3 presets. 58mm, 63mm, 68mm. -No improved audio. -Controllers with a bit more space for the thumb (the 'resting' place has a capacitive sensor too), 2-3x the battery duration. Firmer spring for battery, so it should move less inside. Stronger haptic feedback. -Quest 1 $ data: 35 titles > $1M revenue. $150M on Quest content. Onwards did $1M in 4 days. -Accessories: elite strap, elite strap with battery, facial interface accessory -VRCover will be a official partner and will do covers for the Quest 2. -Logitech will also be partners, producing headphones and even a 'pro gamer headset'. -Messenger in Quest. I want whatsapp... -New avatars. -challenges system. Like a mini tourney with a specified goal. Devs can do them too. -Prices for Quest 2 in Europe. 349€ for the device. Accs: -Resolution: 1832x1920. It's a bit less of the true resolution o the screen as there is a 'buffer' to accommodate the ipd. -Refresh: 90hz but for now things will default at 72hz? Quest 1 games will work at 72hz. There will be a beta option to enable 90ghz at least in home and browser, and later it will be up to devs if develop games for 90hz or 72hz. source: Tested edit: confirmed here https://www.oculus.com/blog/introducing-oculus-quest-2-the-next-generation-of-all-in-one-vr-gaming/ Quest 1 pixels: 2304000 pixels using Pentile (*2 subpixels) Quest 2 pixels: 3517440. 52% more resolution, using RGB (*3 subpixels). Weight: 503 grams vs 580 Q1. 625 grams with elite strap. -Same battery duration. -Quest 1 games that used Fixed foveated rendering seem to have disabled as the new chip is powerful enough. I guess it's still an option for newer games. Games: -Beat saber MP mode. -Ubisoft games confirmed, but not shown. Boo. -Myst vr announced, only a brief CG video. -Jurassic Park, seems Alien Isolation but with velociraptors and celshased. -Rez Infinite -Sniper Elite vR -anime crap -Monaco 2 I think I heard? -MoH AnB on Steam too, crossplay -The Climb 2 - Warhammer 40,000 Battle Sister (FPS) Infinite Office: keyboard tracking, multi page browser, fixing windows on 3d space persistently (that's cool) -Software updates https://www.oculus.com/blog/oculus-quest-platform-updates-oculus-link-exits-beta-introducing-oculus-move-and-more/ -Fit tracker integrated -Better casting, casting to browser,Record option for 'watchers',Spectator mode (audience will be able to move the camera) -Unified ui for pc and Quest games : And next year, we’ll debut a unified system experience that taps directly into the Quest user interface, so you’ll find your PC games and Quest games all in the same spot. -Rift S will be their last PC VR headset. -Old controllers are not back-compatibles with the new Quest. -Devs will be required to support Quest 1 'for a while'. Reviews: https://www.theverge.com/21437674/oculus-quest-2-review-features-photos https://techcrunch.com/2020/09/16/review-facebooks-oculus-quest-2-is-outstanding/?guccounter=1 https://www.polygon.com/reviews/2020/9/16/21437762/oculus-quest-2-review-virtual-reality-vr-facebook-oculus-power-resolution-tracking https://uploadvr.com/oculus-quest-2-review/ https://www.engadget.com/oculus-quest-2-review-vr-facebook-headset-173026291.html https://www.techradar.com/reviews/oculus-quest-2-review https://www.ign.com/articles/oculus-quest-2-review https://arstechnica.com/gaming/2020/09/review-we-do-not-recommend-the-299-oculus-quest-2-as-your-next-vr-system/ https://www.tomshardware.com/reviews/oculus-quest-2-review https://www.wired.com/review/oculus-quest-2-review/ https://www.pcmag.com/reviews/oculus-quest-2 https://www.nytimes.com/2020/09/16/technology/personaltech/facebook-oculus-quest-2-review-vr-headset-games.html https://www.roadtovr.com/oculus-quest-2-review-better-in-almost-every-way/ https://www.theguardian.com/technology/2020/sep/17/oculus-quest-2-vr-headset-review-the-virtual-escape-from-covid-19-we-need Ars seems to be the only negative one. Turin Turambar fucked around with this message at 12:05 on Sep 19, 2020 |
# ? Sep 16, 2020 18:09 |
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Facebook Livestream talking about Quest 2 But I can't stand listening to Zuckerberg speak so I can't tell you what's in it He's just.. ugh E: Agh even in the two minutes I watched its very cringey
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# ? Sep 16, 2020 18:13 |
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They're doing the whole scripted conversation in the middle of a game thing and I hate it
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# ? Sep 16, 2020 18:14 |
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Zaphod42 posted:Facebook Livestream talking about Quest 2 Just need release date and price. Leaning towards HP's new VR headset instead, but that also doesn't have a release date yet either.
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# ? Sep 16, 2020 18:14 |
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This is like watching student theatre. Why do tech companies do this. It makes me so angry. Just have a dude on a stage wearing a tshirt with a programming joke on it announce a list of features
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# ? Sep 16, 2020 18:15 |
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The Grumbles posted:They're doing the whole scripted conversation in the middle of a game thing and I hate it cringey as hell yeah
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# ? Sep 16, 2020 18:15 |
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https://www.youtube.com/watch?v=q2LIXcbDiZA
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# ? Sep 16, 2020 18:16 |
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Quest 2 October 13 $299
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# ? Sep 16, 2020 18:17 |
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Has anyone else’s Rift S lost tracking of their guardian boundaries while playing? At first it seemed the floor was just a bit lower and then BAM, I punched the hell out of my wall.
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# ? Sep 16, 2020 18:17 |
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Zaphod42 posted:Quest 2 Whooops, that is really hard to pass up, holy poo poo that is a good deal?
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# ? Sep 16, 2020 18:18 |
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Zaphod42 posted:Quest 2 EDIT: I really don't understand their push for Facebook integration in light of their stated belief that VR/AR is the future of work. COVID has given remote work a huge push, and they absolutely have an enormous opportunity here, but personal Facebook integration is a non-starter for any enterprise application for the hardware. nah thanks fucked around with this message at 18:21 on Sep 16, 2020 |
# ? Sep 16, 2020 18:19 |
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The Grumbles posted:They're doing the whole scripted conversation in the middle of a game thing and I hate it haha zuckerberg is just like us
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# ? Sep 16, 2020 18:19 |
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Waiting for someone to list the cons now. What does this sacrifice?
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# ? Sep 16, 2020 18:20 |
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I said come in! posted:Waiting for someone to list the cons now. What does this sacrifice? You have to give your firstborn to Zuckerberg. Otherwise the Quest is a very popular headset around these parts. 2 sounds even better.
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# ? Sep 16, 2020 18:21 |
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I said come in! posted:Waiting for someone to list the cons now. What does this sacrifice? the future of western democracy
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# ? Sep 16, 2020 18:22 |
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Jesus, glad I sold my Quest 1 when I could.
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# ? Sep 16, 2020 18:22 |
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I said come in! posted:Waiting for someone to list the cons now. What does this sacrifice? it's $299 + your data. that's pretty much it e: gently caress facebook
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# ? Sep 16, 2020 18:23 |
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Inacio posted:it's $299 + your data. Yeah I mean FB sucks poo poo, but it is a hell of a headset otherwise as far as I can tell. Really hurts to see such a bad company leading the market like this.
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# ? Sep 16, 2020 18:24 |
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Turin Turambar posted:-FB partnership with Ray-ban to do their AR glasses. It seems they will release some dev model called Project Aria (somewhat soon?) so people can start work on what software to do, how to solve UI problems etc. Hahahah, loving hell. I didn't think they had the stones for something that blatantly data-harvesty. Also; Turin Turambar posted:-90hz mode confirmed for Quest 1 with Link , next year This tells you the Rift S is as dead as they can make it without openly stating as much. They had to go put in the effort to get the Quest recertified with the FCC to make this happen, even though it'd now openly compete with the Rift S and make it redundant.
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# ? Sep 16, 2020 18:27 |
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FYI for anybody in the UK thinking about selling their Quest, CEX will give you £292 for an A-Grade Quest atm. £8 to upgrade to Quest 2 ...
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# ? Sep 16, 2020 18:30 |
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Mischievous Mink posted:Yeah I mean FB sucks poo poo, but it is a hell of a headset otherwise as far as I can tell. Really hurts to see such a bad company leading the market like this. It's staggering that Facebook has the field more or less to themselves. Apple is definitely working on something, based on the impressive AR capabilities they're building into iOS, but it's baffling that no other major company is taking VR/AR seriously when it's so obviously the next step for computing.
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# ? Sep 16, 2020 18:33 |
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I gotta criticize this part of the end of HL Alyx: https://youtu.be/jouEppnR_qU?t=1985 I spent 10 minutes just walking around in circles stuck here, only to finally close the game, look up a walkthrough, and see the player get stuck for the exact same 10 minutes and try the same things I did in vain, only to realize you're supposed to PUSH UP THE CEILING so you can crawl under it, something the game has never had you do and is extremely unclear that you're capable of doing. Its a big hunk of metal, all kinds of poo poo has just crashed down around you, there's zero indication that THIS piece of metal is something you can grab and push up to crawl under. Surprisingly un-intuitive level design from Valve. Also a bit frustrated that earlier in the level I reached a point where I needed to get up to a crane controller, where I spent 5 minutes stacking barrels that were in the room in order to create a nice clear stair-step up to it, only to have the game refuse to let me climb through the massive open window and instead realized I was supposed to shoot the planks and open the door next to it. I wouldn't be so frustrated if not for the second level of the game forcing you to stack boxes to get through a window, so.... its like the game is lying to you. Again, surprisingly un-intuitive for Valve, who usually polishes these types of things and makes sure there's some kind of strong visual symbol to indicate what you're supposed to be doing.
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# ? Sep 16, 2020 18:34 |
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Neddy Seagoon posted:This tells you the Rift S is as dead as they can make it without openly stating as much. They had to go put in the effort to get the Quest recertified with the FCC to make this happen, even though it'd now openly compete with the Rift S and make it redundant. They actually went ahead and said that as of Spring next year they won't be selling the Rift S anymore. Note: Quest 2 will launch at 72 Hz, but patch to 90 Hz eventually.
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# ? Sep 16, 2020 18:36 |
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nah thanks posted:It's staggering that Facebook has the field more or less to themselves. Apple is definitely working on something, based on the impressive AR capabilities they're building into iOS, but it's baffling that no other major company is taking VR/AR seriously when it's so obviously the next step for computing. Microsoft and Google both have big mature products (HoloLens and Glass respectively), but at this point they're 100% enterprise focused. E; Looks like FB are doing their own range of Quest 2 straps, including a ratchet one - https://www.oculus.com/quest-2/accessories/ blunt fucked around with this message at 18:38 on Sep 16, 2020 |
# ? Sep 16, 2020 18:36 |
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I was thinking, Quest 2 is a heftier upgrade than I thought it would be, but still pretty much a revision in nature. Where is the foveated rendering? the electro vari-focal system they touted in the last two years? AI image upscaling? a headset with 120º fov? etc For the next headset, I guess.
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# ? Sep 16, 2020 18:38 |
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blunt posted:Microsoft and Google both have big mature products (HoloLens and Glass respectively), but at this point they're 100% enterprise focused. Fair, though both have always struck me as hobbies, rather than top priorities like Facebook has made VR/AR. That might not be a fair characterization, though. Also, it looks like youtubers already have Quest 2s: https://www.youtube.com/watch?v=LyhOQJ5xwjY
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# ? Sep 16, 2020 18:39 |
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nah thanks posted:
Announcing the Oculus Quest 2: Enterprise Edition. Same headset, can't play games, no Facebook login required. Starting at $699.
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# ? Sep 16, 2020 18:40 |
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nah thanks posted:It's staggering that Facebook has the field more or less to themselves. Apple is definitely working on something, based on the impressive AR capabilities they're building into iOS, but it's baffling that no other major company is taking VR/AR seriously when it's so obviously the next step for computing. Competitors were caught flat-footed, but they do potentially exist in Samsung with whatever they're working on, and potentially Sony depending on what they decide to do VR-wise next. Facebook's determined to get out in front on the assumption that everyone will just go with them because they be the Apple of VR if they get their foot in the door first. They're never going to get into the virtual office/corporate space though, because who the gently caress would let Facebook have a hardware backdoor into their confidential project spaces? I think their lead is only good so long as there's no serious competition, and the more they piss people off the worse place they'll be when, not if, competition actually emerges in the market. nah thanks posted:Fair, though both have always struck me as hobbies, rather than top priorities like Facebook has made VR/AR. That might not be a fair characterization, though. You don't hear much about Hololens nowadays because Microsoft's trying to push it to the Military for AR purposes and getting some real, (rightfully-deserved) pushback for doing so from within the company.
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# ? Sep 16, 2020 18:42 |
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Pre-orders are up now https://www.oculus.com/quest-2/
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# ? Sep 16, 2020 18:42 |
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Tested's review is up: https://www.youtube.com/watch?v=_x6lux6f_6g
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# ? Sep 16, 2020 18:44 |
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blunt posted:Microsoft and Google both have big mature products (HoloLens and Glass respectively), but at this point they're 100% enterprise focused. Google is continuing with Glass?
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# ? Sep 16, 2020 18:45 |
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Turin Turambar posted:I was thinking, Quest 2 is a heftier upgrade than I thought it would be, but still pretty much a revision in nature. probably needs to be made cheaper before a commercial version
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# ? Sep 16, 2020 18:45 |
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Seems they paid attention to all the people modding and strapping batteries to the quest. Also how they can probably make up some of that ridiculously low price of the base unit.
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# ? Sep 16, 2020 18:46 |
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https://www.roadtovr.com/facebook-discontinue-rift-product-line-2021/quote:“We’re going to focus on standalone VR headsets moving forward. We’ll no longer pursue PC-only hardware, with sales of Rift S ending in 2021. That said, the Rift Platform isn’t going anywhere,” the company announced. “In fact, we’ve seen significant growth in PC VR via Oculus Link, and the Rift Platform will continue to grow while offering high-end PC VR experiences like Lone Echo II and Medal of Honor: Above and Beyond well into the future.” 🦀🦀🦀🦀PCVR IS DEAD🦀🦀🦀🦀
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# ? Sep 16, 2020 18:48 |
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Thoom posted:Announcing the Oculus Quest 2: Enterprise Edition. Same headset, can't play games, no Facebook login required. Starting at $699. Of course. But requiring FB integration right now, during a pandemic that has forced a huge portion of the population into remote work, seems oddly unstrategic in the face of an otherwise very strong push to own VR/AR. I understand that the timing is due to the Quest 2's release, but still. Neddy Seagoon posted:I think their lead is only good so long as there's no serious competition, and the more they piss people off the worse place they'll be when, not if, competition actually emerges in the market. Agreed.
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# ? Sep 16, 2020 18:48 |
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Thoom posted:Announcing the Oculus Quest 2: Enterprise Edition. Same headset, can't play games, no Facebook login required. Starting at $699. It's called Oculus for Business, and yes, that's pretty much exactly how it works, more than double price and all. You do still need to provide bank details, though.
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# ? Sep 16, 2020 18:50 |
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Turin Turambar posted:Google is continuing with Glass? Google Glass is surprisingly big in manufacturing https://www.youtube.com/watch?v=5IK-zU51MU4 https://www.youtube.com/watch?v=xIkPb4fsb54 You just don't hear about it because they have zero consumer ambitions for it anymore.
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# ? Sep 16, 2020 18:50 |
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I said come in! posted:Pre-orders are up now https://www.oculus.com/quest-2/
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# ? Sep 16, 2020 18:51 |
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# ? Jun 6, 2024 05:53 |
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https://arstechnica.com/gaming/2020/09/review-we-do-not-recommend-the-299-oculus-quest-2-as-your-next-vr-system/ Ars says the weight savings is almost entirely due to the much shittier head strap, the new controllers have fewer IR tracking dots, more light leak, single panel IPD adjustment is Bad, battery life is crap.
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# ? Sep 16, 2020 18:51 |