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Nemesis Of Moles posted:I'm a stretch goal for this. I'll be writing a setting based on my homeland of North East England during the miners strikes and thatcherism, but also there's a plague and the city has been quarantined. You will be able to kick an England First skinhead down the steps of a block of council flats and hack vampire thatcher using your BBC micro you stole from the school's computer lab. Ahh, the childhood I imagined having at the time. So in for this. Edit for the new page: talking about this right here: https://www.kickstarter.com/projects/erikthebearik/brinkwood-the-blood-of-tyrants
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# ? Sep 18, 2020 20:48 |
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# ? May 15, 2024 03:56 |
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That drat lei making game kept eating at me, and I had to go and open my big mouth.
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# ? Sep 18, 2020 21:06 |
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Nemesis Of Moles posted:I'm a stretch goal for this. I'll be writing a setting based on my homeland of North East England during the miners strikes and thatcherism, but also there's a plague and the city has been quarantined. You will be able to kick an England First skinhead down the steps of a block of council flats and hack vampire thatcher using your BBC micro you stole from the school's computer lab. godDAMN
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# ? Sep 18, 2020 23:01 |
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El Fideo posted:That drat lei making game kept eating at me, and I had to go and open my big mouth. Their response is nice and well-meaning, but still misses the point. And some of their reasoning is just lousy.
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# ? Sep 18, 2020 23:24 |
They've engaged local businesses on best practice, playtested to ensure a wide understanding of the rules, and explained their position as a light game? That all seems pretty reasonable for the level of engagement they're aiming for?
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# ? Sep 19, 2020 05:22 |
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"we know it's wrong but we put it in because people like Moana" is pretty loving lame, actually. And what board game have you played where don't just refer to the resource cubes by their colors after a while? But if they were referred to that way in the manual, you'd probably think they were pretty lazy.
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# ? Sep 19, 2020 05:36 |
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The fishhook thing is dumb, but "we playtested this with proper flower names and people just called them the colors, so we removed the extra name layer" seems fine? Not maximally authentic, but a reasonable concession to how people actually talk.
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# ? Sep 19, 2020 06:03 |
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Please refer to the second half of my post. There are sixteen character cards in this game. There are two human beings I can confidently say look Polynesian, and one of them is wearing a grass skirt and carrying a carved wooden spear.
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# ? Sep 19, 2020 06:12 |
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dwarf74 posted:Good on them for fulfilling that promise. Same. I played whitebox D&D when these modules were on store shelves. Softcover at $60-65 ? Sold ! $125 minimum? Sorry.
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# ? Sep 19, 2020 06:19 |
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$125 and "you can't fit this book anywhere" dimensions. I have the Goodman edition of Metamorphosis Alpha (purchased on very deep clearance from an FLGS) with the same form factor, and it just lives sadly on top of the bookcase, because I have no bookshelves where it'd fit vertically.
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# ? Sep 19, 2020 06:29 |
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Nemesis Of Moles posted:I'm a stretch goal for this. I'll be writing a setting based on my homeland of North East England during the miners strikes and thatcherism, but also there's a plague and the city has been quarantined. You will be able to kick an England First skinhead down the steps of a block of council flats and hack vampire thatcher using your BBC micro you stole from the school's computer lab. Welp, I was already sold but that's more sold.
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# ? Sep 19, 2020 12:35 |
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Antivehicular posted:$125 and "you can't fit this book anywhere" dimensions. I have the Goodman edition of Metamorphosis Alpha (purchased on very deep clearance from an FLGS) with the same form factor, and it just lives sadly on top of the bookcase, because I have no bookshelves where it'd fit vertically. Man, this is my complaint as well. I am actually really interested in Jaquays' modules and like to support GG kickstarters, but wtf am I supposed to do with this: Hopefully they release it on PDF or in a smaller run later.
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# ? Sep 21, 2020 09:29 |
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So for the first time I'm involved in a KS: the upcoming Alchemy anthology of incursions for Trophy Dark! Trophy's a system for heavily-themed dark fantasy eco-gothic dungeoncrawls/treasure-hunts that takes elements from Cthulhu Dark and Blades in the Dark, and Trophy Dark is the original one-shot version where your characters will probably betray each other and/or get maimed or killed or suffer a fate worse than death. Cold Hearth Collective is a group of Trophy writers working on the official release who've decided to get together as a loose group to collectively sell stuff, and they're putting together an anthology of Trophy Dark incursions with some guest contributors, including me! All the entries are themed around the idea of alchemy in some way—in my case, well, see below. The KS opens tomorrow (give or take for timezones), and you'll be able to see more details on each incursion then, but for now, here's the bare bones of mine: quote:BLACK STAR BOLT
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# ? Sep 21, 2020 12:47 |
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I had to look up 'mellified man'. Wow, and I thought mumia was a thing. And I don't think that Judges' Guild book would fit on any of my shelves horizontally.
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# ? Sep 21, 2020 16:14 |
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A book that doesn't fit through doorways if turned wrong.
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# ? Sep 21, 2020 20:37 |
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According to the d&d wheelchair discourse, od&d/OSR dungeon doors default to 8' wide so this book should fit.
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# ? Sep 21, 2020 20:47 |
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Bieeanshee posted:I had to look up 'mellified man'.
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# ? Sep 21, 2020 21:06 |
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90s Cringe Rock posted:d&d wheelchair discourse do i want to know what this is?
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# ? Sep 21, 2020 21:11 |
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Impermanent posted:do i want to know what this is? Some people got very mad that a person in a wheelchair wrote rules for having an adventure wheelchair for characters in 5e.
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# ? Sep 21, 2020 21:13 |
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Bruxism posted:Man, this is my complaint as well. I am actually really interested in Jaquays' modules and like to support GG kickstarters, but wtf am I supposed to do with this: This looks like a prop I would peer at my players over as a bit. I love it.
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# ? Sep 22, 2020 15:32 |
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Alchemy is live! Campaign goal is $12,250 with stretch goals at $16k, $20k, $25k, and $30k (sensible ones, though, half pay bonuses and half fancy add-ons to the hardcopies). There's an early bird tier, day 1, physical + pdf for $35, called The Tome of Quicksilver. Regular tiers are $25 pdf ($10 hardship) and $40 physical + pdf, and special options further up. Here's the full lineup, which I'm just gonna copy-paste from the page... quote:AL-IKSIR by Nicholas Masyk - Every 1,001 nights, the decaying lich-lords of the blighted city of Shi'Hadith descend from their hideous ziggurats to claim the AL-IKSIR, a bubbling cauldron of distilled souls brewed by faceless servitors in the festering heart of the ancient city. Only through the AL-IKSIR can they maintain their blighted un-life for a further 1,001 nights. Only through grudging cooperation can they slither beneath the watchful eyes of those citizen-sorcerers who seek to claim lichdom for themselves. But there is scarcely enough AL-IKSIR to sustain even a single lich, and so only the most cunning might attain the ultimate goal of immortal life...
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# ? Sep 22, 2020 16:16 |
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Noticed today that Kickstarter now directly supports addons and lets you select them when pledging if they've been set up by the project creator. That's kind of a big deal, IMO. Doesn't obsolete pledge managers unless there's been a bunch of back-end changes I'm not privy to as a non-creator, but might mean fewer people use them. And certainly could make having add-on funds as part of your KS pledge simpler for folks.
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# ? Sep 22, 2020 16:36 |
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Bruxism posted:Man, this is my complaint as well. I am actually really interested in Jaquays' modules and like to support GG kickstarters, but wtf am I supposed to do with this: I could see a book this honking big being useful if it was full of fold out dungeon maps. Otherwise what are you doing with it, setting it up on a lectern with a dedicated lamp and one of those big wooden page turning sticks?
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# ? Sep 22, 2020 16:38 |
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UnCO3 posted:
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# ? Sep 22, 2020 16:39 |
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dwarf74 posted:I quite honestly have no idea what this is a kickstarter for. I looked at the page and it didn't help. Each ... scenario (it's adventures for a rules-light rpg, it's not super clear if you haven't heard of it though)
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# ? Sep 22, 2020 16:43 |
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90s Cringe Rock posted:Trophy Dark is a collaborative storytelling game yeah it makes more sense now. i have honestly never heard of trophy dark.
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# ? Sep 22, 2020 16:44 |
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Hasbro is crowdfunding Heroquest. I mean, yeah, they've done it before and this isn't new, but I don't understand why they don't just call it a preorder. I have to assume that the stretch goal model is too lucrative to give up. I will also be amused to see the reaction now that they cut the GW elements out completely, even if it was predicted by the sharper elements of the fandom.
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# ? Sep 22, 2020 19:04 |
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EverettLO posted:Hasbro is crowdfunding Heroquest. What's the gameplay like? Would it be worthwhile if my group is still neck-deep in Gloomhaven?
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# ? Sep 22, 2020 19:26 |
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It's raw nostalgia from my youth but I don't know if I'll be able to resist getting this new version. I don't even remember if the gameplay is actually good, but do I remember loving loving it when I was 12 or 13.
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# ? Sep 22, 2020 19:30 |
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dwarf74 posted:I have never played HeroQuest, but I have heard a lot about it. It's really, really 90s design. Like, much simpler than Zombiecide. You roll to move, open a door, attack, check for traps. It's extremely bare bones.
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# ? Sep 22, 2020 19:34 |
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dwarf74 posted:I have never played HeroQuest, but I have heard a lot about it. I'm totally unfamiliar with Gloomhaven, but I hear it's pretty complex and engaging. HeroQuest is one of the only things I have real nostalgia for and I'm sorely tempted by this dumb bullshit, but if pressed I would have to describe the gameplay as "very simplistic." You roll some regular D6s to move that many spaces, and when you find monsters you roll a few special dice to generate damage or defense values. Most player stuff just adds more dice to you, most DM stuff causes more monsters to come out or boosts monsters already on the board. The map booklet and room props are neat. There's hardly any setup required, so that's nice. That Old Tree fucked around with this message at 19:37 on Sep 22, 2020 |
# ? Sep 22, 2020 19:35 |
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dwarf74 posted:I have never played HeroQuest, but I have heard a lot about it. It's roll to move. You roll dice to attack, and they roll dice to defend. Swords - shields = damage done. Gear is just upgrades to the number of dice you roll, or one off potions that heal you or whatever. Spells are randomly drawn from a deck, and they each get one use. They're basically single attacks that just hit, for the most part. One person has to be the 'dm' to run things, there isn't any AI. It was great for kids in the late 80's, but I highly doubt it will hold up for adults now. From what they've shown, it doesn't seem to have any updates or improvements.
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# ? Sep 22, 2020 19:36 |
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From what I've been told it's minor rules tweaks and streamlining/errata but essentially it should be compatible with the old versions
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# ? Sep 22, 2020 19:44 |
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Thanks, folks. Yeah, roll-and-move has zero interest for me, and while it might be fun with my kids, it's a whole lot of money for that. I have Frosthaven and Dice Throne Adventures coming, so I think I will be set. I appreciate the honest reviews. The furniture is swell, but I have been 3-D printing my own dungeon furniture (and who knows when I'll be able to sit down in person to play board games regularly again).
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# ? Sep 22, 2020 19:44 |
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Hasbro HeroQuest has nothing to do with Glorantha Heroquest, right?
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# ? Sep 22, 2020 19:56 |
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Ravendas posted:It's roll to move. Yeah, for adults, it's probably best for an rpg-lite beer-and-pretzels sort of thing. LoadingReadyRun has played it a few times on stream, and while I could tell it wasn't mechanically amazing and that there were likely much better designed board games, they seemed to still have a lot of fun with it. It's still primarily a nostalgia project + solid minis haul for a new version.
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# ? Sep 22, 2020 20:25 |
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Heroquest is basically D&D, But Like You Saw It in The Movies, Like That Scene From E.T. The props are quite pretty, especially if you make an effort to paint them, but gameplay is puddle-shallow.Joe Slowboat posted:Hasbro HeroQuest has nothing to do with Glorantha Heroquest, right? Not in the least.
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# ? Sep 22, 2020 20:35 |
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Joe Slowboat posted:Hasbro HeroQuest has nothing to do with Glorantha Heroquest, right? Other than being why they eventually renamed it, no. In other news https://www.kickstarter.com/projects/seriouspoulp/the-7th-citadel-explore-build-you-are-the-hero/ The followup to 7th Continent, using many of the same systems but with a new theme (post-apocalyptic fantasy) and emphases (building a Citadel and your character, sending emissaries to explore, dialogue; less of a focus on survival and die-try-again gameplay). What I've played of 7th Continent is really cool, and everything they're adding sounds great, while the stuff they're moving away from was generally what turned people off 7th Continent for those who didn't love it.
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# ? Sep 22, 2020 20:41 |
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7th Citadel KS posted:In this post-apocalyptic medieval fantasy world, you play as a “slave-gardener” who escapes from the Citadel of Necrodruid
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# ? Sep 22, 2020 20:44 |
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# ? May 15, 2024 03:56 |
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Everything I know about Heroquest came from this video: https://www.youtube.com/watch?v=Cx8sl2uC46A
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# ? Sep 22, 2020 21:16 |